Commit Graph

42910 Commits

Author SHA1 Message Date
igv b638a413c3 vo_opengl: remove redundant code 2016-02-28 17:46:16 +01:00
Avi Halachmi (:avih) ad2d10af19 osc: add always-on mode and unify visibility mode (always/never/auto)
Adds always-on mode by internally utilizing hidetimeout as negative and
forbidding the user to set negative values.

This removes script-message to enable/disable the osc, and instead introduces a
combined 'visibility' control with the values never/auto/always.

It's available via script_opts and script_message as 'osc-visibility'.
As message, it also supports a 'cycle' value.

The del key is bound to cycling the visibility modes.
2016-02-27 22:19:30 +01:00
Avi Halachmi (:avih) 3ab6af4f59 osc: fix runtime enable_osc(true/false)
There were few issues:
- When it's disabled and then enabled, it was displaying the osc briefly and
  then autohide right away. Don't do that.
- When it's enabled and then disabled, it was not removing the osc from screen
  if called while the osc is visible (because tick() is responsible for the hide
  but it doesn't render() the empty osc when the osc is disabled).
- Due to delayed/async unbinding of mouse events it was possible to show_osc()
  after it got disabled e.g. from mouse_move. Prevent this.
2016-02-27 22:19:30 +01:00
wm4 49660bcc3e player: minor simplification
No need to pass endpts down in such a dumb way.

Also remove an outdated comment somewhere.
2016-02-27 20:03:15 +01:00
Kevin Mitchell 183e2cda30 ao_wasapi: make wait for audio thread termination infinite
The time-out was a terrible hack for marginally better behaviour when
encountering #1773, which appears to have been resolved by a previous commit.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 67b7038be3 ao_wasapi: further flatten/simplify volume control 2016-02-26 15:43:51 -08:00
Kevin Mitchell 534571f794 ao_wasapi: use MP_FATAL for stuff that leads to init failure 2016-02-26 15:43:51 -08:00
Kevin Mitchell af90616ebe ao_wasapi: move pre-resume reset into resume function 2016-02-26 15:43:51 -08:00
Kevin Mitchell 1841cac9f8 ao_wasapi: move resetting the thread state into main loop
This was previously duplicated between the reset/resume functions, and
not properly handled in the "impossible" invalid thread state case.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 82f102cfe3 ao_wasapi: set buffer size to device period in exclusive mode
This eliminates some intermittent pops heard in a HRT MicroStreamer DAC
uncorrelated with user interaction. As a bonus, this resolves #1773 which I can
o longer reproduce as of this commit. Leave the 50ms buffer for shared mode
since that seems to be working quite well.

This is also the way exclusive mode is done in the MSDN example code:
https://msdn.microsoft.com/en-us/library/windows/desktop/dd370844%28v=vs.85%29.aspx

This was originally increased in c545c40 to mitigate glitches that subsequent
refactorings have eliminated.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 84a3c21beb ao_wasapi: replace laggy COM messaging with mp_dispatch_queue
A COM message loop is apparently totally inappropriate for a low latency
thread. It leads to audio glitches because the thread doesn't wake up fast
enough when it should. It also causes mysterious correlations between the vo
and ao thread (i.e., toggling fullscreen delays audio feed events). Instead use
an mp_dispatch_queue to set/get volume/mute/session display name from the audio
thread. This has the added benefit of obviating the need to marshal the
associated interfaces from the audio thread.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 31539884c8 ao_wasapi: avoid under-run cascade in exclusive mode.
Don't wait for WASAPI to send another feed event if we detect an underfull
buffer. It seems that WASAPI doesn't always send extra feed events if
something causes rendering to fall behind. This causes every subsequent playback
buffer to under-run until playback is reset. The fix is simply to do a one-shot
double feed when this happens, which allows rendering to catch up with playback.

This was observed to happen when using MsgWaitForMultipleObjects to wait for the
feed event and toggling fullscreen with vo=opengl:backend=win. This commit
improves the behaviour in that specific case and more generally makes exclusive
mode significantly more robust.

This commit also moves the logic to avoid *over*filling the exclusive mode
buffer into thread_feed right next to the above described underfil logic.
2016-02-26 15:43:51 -08:00
Kevin Mitchell 5e124a4ac3 ao_wasapi: fix typo in comment 2016-02-26 15:43:51 -08:00
Kevin Mitchell a842ad8f50 ao_wasapi: use SUCCEEDED/FAILED macros 2016-02-26 15:43:51 -08:00
wm4 1762d33971 manpage: add showvolume example to --lavfi-complex
Pretty useful for debugging surround nonsense.
2016-02-27 00:11:53 +01:00
Ilya Zhuravlev 72aea5a12b ao: initial OpenSL ES support
OpenSL ES is used on Android. At the moment only stereo output is
supported. Two options are supported: 'frames-per-buffer' and
'sample-rate'. To get better latency the user of libmpv should pass
values obtained from AudioManager.getProperty(PROPERTY_OUTPUT_FRAMES_PER_BUFFER)
and AudioManager.getProperty(PROPERTY_OUTPUT_SAMPLE_RATE).
2016-02-27 00:00:36 +01:00
wm4 a6a358ce61 dispatch: clarify lifetime issues 2016-02-26 23:28:02 +01:00
igv 8bafd68fff vo_opengl: set uniform variable "pixel_size" for internal shaders 2016-02-26 23:21:03 +01:00
igv 3d2fb9e9a8 vo_opengl: dxinterop: fix compatibility issue with Vista 2016-02-26 23:20:27 +01:00
wm4 08dbaf1dcc demux_timeline: slightly improve reported file format
Report the underlying demuxer's format. Since there can be many demuxers
participating, pick the "main" segment.
2016-02-25 22:49:50 +01:00
wm4 71fa2e6fc2 player: slightly simplify how demuxer streams are enabled/disabled
Instead of having reselect_demux_streams() look at all streams, make it
look at the current stream that is being enabled/disabled.
2016-02-25 22:44:50 +01:00
wm4 b4bbfea71d player: fix --force-window behavior
_Of course_ the previous commit broke --force-window behavior (like it
does every single time I touch it).

vo_has_frame() gets cleared after a seek, so e.g. stopping playback of a
file and going to the next by keeping the seek key down will enter a
short moment without video at the end of the first file, which will set
the stalled_video variable to true. Prevent it by using the indication
whether the window was properly created (which is probably exactly what
we want here).

This function is also responsible for destroying the window when needed,
and obviously we should never do that while video is active. (This is
the actual bug, although the other change in this commit already hides
the common breakage it caused.)
2016-02-25 11:21:54 +01:00
wm4 174ca8b172 player: honor --force-window if video is selected, but inactive
If a video track is selected, but no video is decoded from it (mostly
with broken files), then create the window anyway.
2016-02-24 22:19:00 +01:00
wm4 b654aaea0a demux: avoid lost wakeup on queue overflow
If a stream is marked as EOF (due to no packets found in reach), then we
need to wakeup the decoder. This is important especially if no packets
are found at the start of the file, so the A/V sync logic actually
starts playback, instead of waiting for packets that will never come.
(It would randomly start playback when running the playback loop due to
arbitrary external events like user input.)
2016-02-24 22:04:18 +01:00
wm4 503c6f7fd6 demux_mkv: don't trust DefaultDuration for audio
It's used to interpolate timestamps for sub-packets ("block laces").
It's occasionally broken, and not really needed by us.
2016-02-24 21:48:24 +01:00
wm4 f0b15ad447 vo_opengl, vo_rpi: unbreak a few things
Commit 2f562825 didn't remove the "color" declaration for these. Since
the shader header already declares it, shader compilation broke.
2016-02-24 10:23:50 +01:00
wm4 441b605de2 player: remove pointless call
This is the unfortunate video timer; it's already reset when it actually
matters (after video was prepared and before video is actually started).
2016-02-23 23:08:24 +01:00
wm4 933fa7d225 player: simplify enabling demuxer threads
No need for this crazy loop anymore, and we can simply enable it for
each demuxer when it's opened.
2016-02-23 23:08:24 +01:00
wm4 b5f620ae75 player: remove unused MPContext.stream field
It was just dead code.

Also fixes the stream-open-filename property, which is supposed to be
read-only if a file was already opened.
2016-02-23 23:08:24 +01:00
wm4 36c6c0f79b player: remove MPContext.sources fields
Some oddity that is not needed anymore. The only thing which still
referenced them was avoiding loading external files more than once,
which is now prevented by checking the list of tracks instead.
2016-02-23 23:08:01 +01:00
Niklas Haas 2f562825e0 vo_opengl: declare vec4 color inside fragment shader stub
Why was this done so stupidly, with so many complicated special cases,
before? Declare it once so the shader bits don't have to figure out where
and when to do so themselves.
2016-02-23 20:58:15 +01:00
igv f0794d0544 vo_opengl: set uniform variable "pixel_size"
pixel_size is often used variable, also reciprocal is a costly operation
for AMD and older nVidia (prior to Kepler) GPUs.
2016-02-22 22:33:04 +01:00
igv 935c8402bc vo_opengl: set the correct size of the input image 2016-02-22 22:32:49 +01:00
Gusar321 ebc341ddd4 vo_x11: add 16bpp support 2016-02-22 22:13:28 +01:00
Emmanuel Gil Peyrot 87b09a180a wscript: don’t install the encoding profiles with encoding disabled 2016-02-22 20:51:06 +01:00
wm4 f3549ff76a demux_mkv: fix opus gapless behavior (2)
Commit 943f76e6, which already tried this, was very stupid: it didn't
actually override the samplerate for Opus, but overrode it for all
codecs other than Opus. And even then, it failed to use the overridden
samplerate. (Sigh...)
2016-02-22 20:46:28 +01:00
wm4 0e298bb95a demux_lavf: adjust seeks by maximum codec delay
Fixes relative seeks. Without this, a seek back could skip so much data
that the seek would effectively jump forward. (Or insert silence for
files with video.)

There's the question whether the frontend should do this instead (by
using information from the decoders), but for now this seems more
proper.

demux_mkv.c does this already, sort of.

libavformat doesn't for seeks in .ogg (aka .opus), but might be doing it
for mkv. Seems to be a mess as well.
2016-02-22 20:21:13 +01:00
wm4 7c181e5b9b audio: make mp_audio_skip_samples() adjust the PTS
Slight simplification/cleanup.
2016-02-22 20:13:31 +01:00
wm4 9ee340c3af ad_lavc: skip AVCodecContext.delay samples at beginning
Fixes correctness_trimming_nobeeps.opus. One nasty thing is that this
mechanism interferes with the container-signalled mechanism with
AV_FRAME_DATA_SKIP_SAMPLES. So apply it only if that is apparently not
present. It's a mess, and it's still broken in FFmpeg CLI, so I'm sure
this will get fucked up later again.
2016-02-22 20:10:38 +01:00
wm4 289edadb8d ad_lavc: make sample trimming symmetric to skipping
I'm not quite sure what the FFmpeg AV_FRAME_DATA_SKIP_SAMPLES API
demands here. The code so far assumed that skipping can be more than a
frame, but not trimming. Extend it to trimming too.
2016-02-22 19:58:11 +01:00
wm4 d52b2981c0 ad_lavc: move skipping logic out of the HAVE_AVFRAME_SKIP_SAMPLES block 2016-02-22 19:50:09 +01:00
wm4 65b858f7d3 ad_lavc: interpolate missing timestamps
This is actually already done by dec_audio.c. But if
AV_FRAME_DATA_SKIP_SAMPLES is applied, this happens too late here. The
problem is that this will slice off samples, and make it impossible for
later code to reconstruct the timestamp properly.

Missing timestamps can still happen with some demuxers, e.g. demux_mkv.c
with Opus tracks. (Although libavformat interpolates these itself.)
2016-02-22 13:08:36 +01:00
wm4 1bb1543a88 audio: move frame clipping to a generic function 2016-02-21 18:16:41 +01:00
wm4 943f76e6ce demux_mkv: add hack to fix opus gapless behavior
I think the conclusion is that AV_PKT_DATA_SKIP_SAMPLES is misdesigned
(at least for some formats), and an alternative mechanism using
durations would be better. (Combining it with a proper timebase would
keep sample-accuracy.)
2016-02-21 16:26:23 +01:00
wm4 3ca0208566 manpage: fix typo 2016-02-21 16:24:46 +01:00
wm4 4ee7ff026c manpage: add hint where the full keybindings are declared
The actual location of input.conf the user has to find out himself.
2016-02-21 16:24:31 +01:00
wm4 da24cb9e3e sub: always clip subtitles against segment end
This happens only if the new segment wasn't read yet.

This is not quite proper and a problem with dec_sub.c internals.
Ideally, it'd wait with rendering until a new enough segment has been
read. Normally, the new segment is available immediately, so the end
will be automatically clipped by switching to the right segment in the
exact moment it's supposed to become effective.

Usually shouldn't cause any problems, though.
2016-02-20 16:42:32 +01:00
wm4 297fdcc095 demux_timeline: fix nested timelines
You can e.g. reference ordered chapters or other EDL files in EDLs.
There were some bugs left which broke this in some cases.
2016-02-20 16:22:15 +01:00
wm4 d549c4e402 vd_lavc: simplify hwdec pixfmt check
Instead of checking whether the format is a hwaccel format, check
whether it's the exact format we've requested for hardware decoding.
2016-02-20 11:56:31 +01:00
wm4 f04cb7bf48 dxva2: fix autoprobing
Doing --hwdec=auto ends up picking dxva2, creating a decoder, and then
sending D3D frames down the video chain, which immediately fails and
falls back to software.

Consider dxva2 only if the VO provides a context. If this fails,
autoprobing will proceed to try dxva2-copy as usual.

Fixes #2844.
2016-02-19 20:02:09 +01:00