Normally, input and output are orthogonal. But zimg may gain image
formats not supported by FFmpeg, which means the conversion will only
work if zimg is used at all. This on the other hand, depends on whether
the other format is also supported by zimg. (For example, a later commit
adds RGB30 output to zimg. libswscale does not support this format. But
if you have P010 as input, which the zimg wrapper does not support at
all, the conversion won't work.)
This makes such a function needed; so add it.
The FFmpeg version was last bumped a long time ago, except in commit
1638fa7b46, where it was used for some obscure pixel
format.
This is pretty annoying, so make it optional.
The RGB pack/unpack code in theory supports packed, non-subsampled YUV,
although in practice FFmpeg defines no such formats. (Only one with
alpha, but all alpha input is rejected by the current code.)
This would in theory have failed, because we would have selected a GBRP
format (instead of YUV), which makes no sense and would either have been
rejected by zimg (inconsistent parameters), or lead to broken output
(wrong permutation of planes).
Select the correct format and don't permute the planes in the YUV case.
As suggested by the zimg author. This is mostly related to XYZ support.
It's unclear whether this works. Using the only XYZ test sample we know,
and the next commits to consume the pixfmt, it looks wrong.
According to the zimg author, YUV->GREY conversion does not even read
the chroma planes, as long as no matrix conversion is involved. Since we
try to avoid the latter anyway by forcing the source parameters on the
target image, passing only the Y plane will not help with anything.
An unscientific test seems to confirm this, so remove this.
This would probably help with libswscale (I didn't test this), but on
the other hand, libswscale will rarely be used in cases where we can
extract the Y plane. (Except nv12, which should probably be added to the
zimg wrapper's unpacking.)
And update the comment both explaining why this defaulting matters and
why we use BT.2020 instead.
tl;dr BT.709 clips even the one test file we *do* have, so if we don't
handle XYZ "natively" in vo_gpu we might as well at least handle it in a
way that runs less risk of clipping
This no longer hard-codes BT.709, it converts to whatever primaries are
tagged in the same metadata struct. The actual BT.709 defaulting comes
from `mp_image_params_guess_csp`.
This will perform conversion and scaling of video with zimg, if
--sws-allow-zimg is used.
The performance probably depends on how well the compiler optimizes the
RGB pack code in zimg.c, which is written in C.
Awful shit. I probably wouldn't accept this code from someone else, just
so you know.
The idea is that a sws_utils user can automatically use zimg without
large code changes. Basically, laziness. Since zimg support is still
very new, and I don't want that anything breaks just because zimg was
enabled at build time, an option needs to be set to enable it. (I have
especially especially obscure stuff in mind, which is all what
libswscale is used in mpv.)
This _still_ doesn't cause zimg to be used anywhere, because the
sws_utils user has to opt-in by setting allow_zimg. This is because some
users depend on certain libswscale features.
This provides a very similar API to sws_utils.h, which can be used to
convert and scale from one mp_image to another.
This commit adds only the code, but does not use it anywhere.
The code is quite preliminary and barely tested. It supports only a few
pixel formats, and will return failure for many others. (Unlike
libswscale, which tries to support anything that FFmpeg knows.)
zimg itself accepts only planar formats. Supporting other formats
requires manual packing/unpacking. (Compared to libswscale, the zimg API
is generally lower level, but allows for more flexibility.) Only BGR0
output was actually tested. It appears to work.
This used to be needed for the "GPU memcpy" (shitty Intel methods to
deal with certain uncached memory types). This is now done in FFmpeg,
and the code in mp_image.c was just unnecessarily convoluted.
The plane pointer checking assert() triggered at least on gray8, because
that has a "pseudo palettes" in ffmpeg, which mpv refuses to allocate.
Remove a strange duplicated printf().
Log the component type where available.
(Why is this even here, I hate it when there are commented test programs
in source files.)
Since a track may not be selected twice, it makes sense e.g. for
secondary subtitles to select the next best match and avoid the
duplicate selection.
This allows for example `--slang=en,ja --secondary-sid=auto` to select
'en' as primary and 'ja' as secondary without needing to know the actual
sid for 'ja'.
This was obviously missing from the recent commit, which probably broke
10 bit decoding. The original commit didn't test this for lack of
working hardware; this commit isn't tested either.
Fixes: a1c7d61393
This was speculatively added 2 years ago in preparation for something
that apparently never happened. The D3D code was added as an "example",
but this too was never used/finished.
No reason to keep this.
This syscall avoids the need to guess an unused filename in /dev/shm and
allows seals to be placed on it. We immediately return if no fd got
returned, as there isn’t anything we can do otherwise.
Seals especially allow the compositor to drop the SIGBUS protections,
since the kernel promises the fd won’t ever shrink.
This removes support for any platform but Linux from this vo.
On a audio/video desync by more than 0.5 seconds, display-sync mode was
disabled, and not enabled again (until playback restart, e.g. a seek).
The idea was that it this only happens when this playback mode is broken
and can't perform well anyway (A/V desync is a clear indication that
something is very wrong). Instead of behaving like a god damn POS, it
should revert to the more robust audio-sync mode.
Unfortunately, this could happen sporadically due to temporary system
performance problems, such as toggling fullscreen. Users didn't like
this, and asked for a function to disable it, or to recover in some
other way.
This mechanism is questionable anyway. If an ignorant user enables
display-sync, and encounters problems with it (without being able to
determine that display-sync is messing up), the player will still behave
like a POS on every playback, and even after every seek. It might
actually be helpful to fail more consistently. Also, I've found that
it's sill relatively reliable anyway even without this mechanism.
So just remove the fallback.
Fixes: #7048
vo_wayland was removed during the wayland rewrite done in 0.28. However,
it is still useful for systems that do not have OpenGL.
The new wayland_common code makes vo_wayland much simpler, and
eliminates many of the issues the previous vo_wayland had.
With the previous commit, this is dead code.
This also makes the f_autoconvert.c code for this dead code
(fortunately). Will probably remove this later.
2 years ago, ANGLE removed the old NV12-specific extension, and added
a new one that supports a number of formats, including P010. Actually
they just renamed it and removed their initial annoying and obvious
design error (bravo, Google).
Since it broke 2 years ago, nobody should give a shit about this code,
and it should just be removed. But for some reason I still dived the
shit-tank (Windows development).
I guess Intel code monkeys can't write drivers (or maybe the issue is
because we're doing zero-copy, which probably maybe is not actually
allowed by D3D11 due to array textures, see --d3d11va-zero-copy), so
the P010 path is completely untested. It doesn't work, I'll delete all
this ANGLE hwdec code.
Fixes: #7054
The --cache option does not take a number anymore. (Oh boy, this is
going to break a lot of user configs?)
The cache site is now configured with those obscure-sounding --demuxer
options.
--cache-secs is not useful anymore. The default is very high, so the
obscure-sounding --demuxer options determine how much is cached.
Advertise the --cache-on-disk option a bit. I found it useful once, and
it will trick users into wearing out their SSD for no gain, or so.
OK, so --cache-secs is useless, because the default is set to 10 hours.
And that part about the "maximum" was obviously a lie (I wonder if it
simply changed at some point).
Some failures by youtube-dl prompt the user to submit a bug report.
If such a failure occurs, we can compare youtube-dl's version to the
current calendar date to see how old it is. We don't make this check
on every youtube-dl failure, as failing to extract an URL is quite
common, and waiting for a second blocking python interpreter startup
for every such case would be a bit unpleasant.
Here the assumption is made that any youtube-dl version older than
3 months is probably severely out of date. Users will be warned about
this.
We also output the trimmed stderr of youtube-dl with msg.error, as this
appeared to have been the behaviour of utils.subprocess without stderr
capturing. Since this uses mp.command_native now, we'll have to do this
ourselves where appropriate.
Query information on the system output most linked to the swap chain,
and either utilize a user-configured format, or either 8bit
RGBA or 10bit RGB with 2bit alpha depending on the system output's
bit depth.
mpv warned if the FFmpeg runtime library version was not exactly the
same as the build version. This seemed to cause frequent conflicts. At
this point, most mpv code probably adheres to the FFmpeg ABI rules, and
FFmpeg stopped breaking ABI "accidentally". Another source of problems
were mixed FFmpeg/Libav installations, something which nobody does
anymore. It's not "our" job to check and enforce ABI compatibility
either. So I guess this behavior can be removed.
OK, still check for incompatible libraries (according to FFmpeg
versioning rules), i.e. different major versions, or if the build
version is newer than the runtime version. For now.
The comment about ABI problems is still true. In particular, the
bytes_read field mentioned in the removed comment is still accessed, and
is still an ABI violation. Have fun.
This was all dead code. Commit 995c47da9a (over 3 years ago) removed all
uses of the controls.
It would be nice if AOs could apply a linear gain volume, that only
affects the AO's audio stream for low-latency volume adjust and muting.
AOCONTROL_HAS_SOFT_VOLUME was supposed to signal this, but to use it,
we'd have to thoroughly check whether it really uses the expected
semantics, so there's really nothing useful left in this old code.
See previous commits. ao_sdl is worthless, but it might be a good test
for pull-based AOs.
This stops using the old underrun reporting if the new one is enabled.
Also, since the AO's behavior can in theory not be according to
expectations, this needs to be enabled for every single pull AO
separately.
For some reason, in certain cases I get multiple underrun warnings while
cache-pausing is active. It fills the cache, restarts the AO,
immediately underruns again, and then fills the cache again. I'm not
sure why this happens; maybe ao_sdl tries to catch up when it shouldn't.
Who knows.
I think this was _always_ wrong. Due to the line above the first changed
line, buffered_bytes==bytes always. I can only hope I broke this in a
less under-tested edit when I originally wrote this.
Fixes: c5a82f729b