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Commit Graph

3873 Commits

Author SHA1 Message Date
wm4
c176499925 vo_opengl: fix filter reinitialization
The second scaling filter (cscale) was never reset correctly due to a
fatal oversight. In particular, this could lead to OpenGL errors, if
the new filter needs a 2D texture, but the old texture was 1D (because
init_scaler reuses the texture).
2012-10-14 21:43:15 +02:00
wm4
85d185441a Merge branch 'input_changes' into master
Conflicts:
	DOCS/man/en/vo.rst
	etc/input.conf
	input/input.c
	m_property.c
2012-10-12 11:53:53 +02:00
wm4
65fc530f0c Rename to "mpv"
This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.

The new default config file location is: ~/.mpv/

Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.

We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.

Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
2012-10-12 10:14:32 +02:00
wm4
b591688a27 input: verify input.conf on loading
When input.conf is loaded, verify each command and print a warning if
it's invalid or uses legacy commands. This is done for both the user's
and the embedded config files.

The diff is a bit noisy, because mp_input_parse_cmd() is changed to take
a bstr as argument instead of a char*.
2012-10-12 10:10:32 +02:00
Stefano Pigozzi
db984edf24 gl_common: allow compilation on Mac OS 10.6
Define just enough constants to allow compilation on OS X Snow Leopard.
mpv's OpenGL autodetection features should make the rest.
2012-10-07 19:22:18 +02:00
wm4
bc97dab886 vo_opengl: don't try to map an empty buffer
The change detection signalled a full re-upload on initialization, but
no texture reallocation. Binding the uninitialized buffer caused an
OpenGL error.

Fixes error messages on start with "opengl-hq".
2012-10-03 03:17:54 +02:00
wm4
703e02a6ee vo_opengl: change default FBO format
GL_RGB16 doesn't seem to work universally (e.g. Intel). Use GL_RGB by
default, and use GL_RGB16 for "opengl-hq" only.

This may require users of Intel GPUs to manually experiment with the
fbo-format suboption when using "opengl-hq", as GL_RGB16 doesn't seem to
work there in some cases (black screen).
2012-10-03 03:17:53 +02:00
wm4
5d60ac11b5 vo_opengl: use PBOs by default with opengl-hq
It's not really known whether PBO use causes problems of any kind (most
likely not). They should slightly increase performance. Use them by
default with "opengl-hq".

Even though PBOs don't have anything to do with rendering quality,
"opengl-hq" provides a test bed for features that should be enabled by
default, but aren't out of fear for regressions.
2012-10-03 03:17:53 +02:00
wm4
47d15a5b6b vo_opengl: use low quality default settings, add opengl-hq alias
Change the default settings for vo_opengl to highest performance and
compatibility, but lowest quality. Use bilinear as default scaler.

Add "opengl-hq" as alias for high quality settings. This alias uses
exactly the same settings as vo_opengl did before this commit.
2012-10-03 03:17:53 +02:00
wm4
3cbce1eb07 VO: add mechanism to replace old VO names, use it with "gl" and "gl3"
Rather than duplicating the VO driver structs to add aliases, replace
them textually when searching for the VO on initialization.
2012-10-03 03:17:53 +02:00
wm4
d079395c5d vo_opengl: always check GL errors in first 5 frames
Normally, we don't want to call glGetError() all the time, because this
supposedly causes slowdowns. (I could not measure any on Linux with
nVidia binary drivers; maybe it's due to the fact that we have only a
few, expensive calls per frame.)

However, having to ask users to add the "debug" suboption when trying to
diagnose problems is very annoying. Since most errors happen during
initialization only, enabling it for the first 5 frames only is an
interesting compromise.
2012-10-03 03:17:39 +02:00
wm4
3611d1bf9b VO: actually rename VOs gl -> opengl-old, gl3 -> opengl
This renames vo_gl3 to vo_opengl, and makes it the default. The old
vo_gl is still available under "opengl-old".

We keep "gl3" as alias to "opengl" for short-term compatibility.

For OSX/Cocoa, the autoprobe order changes (prefer the "opengl" over
"opengl-old").

Remove "gl_nosw". This was a compatibility alias for "opengl-old", and
there's no point in keeping it.
2012-10-03 03:17:39 +02:00
wm4
4ecb1b53de VO: rename file: vo_gl3_shaders.glsl -> vo_opengl_shaders.glsl 2012-10-03 03:17:39 +02:00
wm4
7c6f229cbb VO: rename file: vo_gl3.c -> vo_opengl.c 2012-10-03 03:17:39 +02:00
wm4
fd4dd61284 VO: rename file: vo_gl.c -> vo_opengl_old.c 2012-10-03 03:17:39 +02:00
wm4
b3b20cc411 gl_common: require GLX 1.3 for vo_gl, remove old pre-1.3 code
Now both GL3 (for vo_gl3) and legacy context context creation (for
vo_gl) use the same code to create the X window. Only actual GL context
creation is different.
2012-10-03 03:17:39 +02:00
wm4
a0b43a11e4 vo_gl3: make it work on OpenGL 2.1
Now vo_gl3 should work with standard OpenGL 2.1, as long as the
GL_ARB_texture_rg extension is available. Optional features, which
require features that are always in OpenGL 3.0, but are available
as extensions only in OpenGL 2.1, are automatically disabled.

The force-gl2 suboption, which was an unreliable hack to run vo_gl3
in an OpenGL 2.1 context, is removed.

Significant changes are done to the extension loader to make it easier
to identify optional OpenGL features.

Context creation is a bit changed to simplify the code and to handle
the fallback better if OpenGL 3 context creation fails, and creating
an OpenGL legacy context is attempted.

Based on the initial work by Rudolf Polzer <divverent@xonotic.org>,
which included making the shader GLSL 1.20 compatible, and more.
2012-10-03 03:17:38 +02:00
Rudolf Polzer
a89a6f40c7 encode: fix -ocopyts with certain DVD images
When timestamps jump by more than 30 seconds, assume an unexpected
discontinuity. Fixes encoding aborts (i.e. no more frames written) at
DVD cell switches.
2012-09-29 15:02:36 +02:00
Stefano Pigozzi
09c5324314 cocoa_common: make fullscreen menubar/dock hiding conditional
cocoa_common was hiding the dock and menubar unconditionally when
going fullscreen. This means they were hidden even if they weren't on
the screen mplayer2 was going fullscreen on, resulting in poor user
experience.

Change the fullscreen function in the cocoa backend to check that
mplayer2 is on the same screen as the menubar/dock before hiding them.
2012-09-18 21:08:20 +02:00
Rudolf Polzer
f5b8b6ac12 encode: video encoding now supported using mencoder-like options 2012-09-18 21:08:20 +02:00
Uoti Urpala
1959ba006c subs, vo_vdpau: support RGBA color for PGS subtitles
Support passing bitmap subtitles to VOs in full RGBA color, and
implement this for libavcodec-decoded subtitle formats on decoding
side and vo_vdpau on display side. Currently this is enabled for PGS
(blu-ray) and DVB subtitles.

VDPAU seems to have sampling issues similar to known GL ones when
drawing a sub-rectangle from a larger texture with scaling, where
adjacent pixels outside the specified source rectangle affect the
result. As the bitmap subtitles may be scaled, add padding support to
the bitmap packer code.

In principle, this could be used for colored DVD subtitles too.
However, the libavcodec DVD decoder lacks parts of the resolution and
palette handling that are present in spudec.c.

Conflicts:
	libvo/vo_gl.c
	sub/dec_sub.h
	sub/sd_lavc.c
2012-09-18 21:07:30 +02:00
wm4
128bc6a21e Remove VESA/FBDEV remains, clean up example.conf
Remove VESA and FBDEV specific code that was forgotten when the
respective VOs were removed. Remove references to old or broken
stuff from example.conf.
2012-09-18 21:04:46 +02:00
Uoti Urpala
fd52cb65f4 subs, vo: do sub bitmap change detection by comparing IDs
vo_vdpau and vo_gl cache the last subtitle bitmaps uploaded to video
card in case they stay the same over multiple frames. Detecting
whether the bitmaps have changed and should be re-uploaded was
somewhat fragile. Change the VO API to provide a bitmap ID which can
be compared with what the VO has to determine whether a new upload of
the bitmaps is needed.

Conflicts:
	libvo/vo_gl.c

Note: the changes for vo_gl.c were not merged. Instead, eosd_packer is
modified to use the new way of detecting EOSD changes. This takes care
of vo_gl, vo_gl3 and vo_direct3d, which all render EOSD. They don't
need to be updated in turn.
2012-09-18 21:04:46 +02:00
Uoti Urpala
62ccf6c5cc vo_vdpau: split bitmap packing code into a separate file
Split the vo_vdpau code that calculates how to pack all subtitle
bitmaps into a larger surface into a separate file. This will allow
using it in other VOs.

Conflicts:
	Makefile
	libvo/vo_vdpau.c

Note: this commit does the same as an earlier commit by me
(4010dd0b1a27e3996). My commit added the vo_vdpau packer code as
eosd_packer.c, while this commit by uau uses bitmap_packer.c. Since
bitmap_packer.c has a different interface, and because there are more
commits changing OSD rendering coming, I will pick uau's version.
However, vo_gl, vo_gl3 and vo_direct3d are still using eosd_packer.c,
so to make the transition easier, don't delete eosd_packer.c yet.
2012-09-18 21:04:46 +02:00
wm4
6a5f00b875 cleanup: video_out: remove vo_subdevice global variable
This wasn't accessed anymore.

This is all what was left of mplayer2 commit c54fae82fd16
("vo: fix crash if all VO open fallback attempts fail").
2012-09-18 21:04:46 +02:00
Uoti Urpala
89a5714893 subs: always use sub decoder framework for libass rendering
Remove subtitle selection code setting osd->ass_track directly and
vf_ass/vf_vo code rendering the track directly with libass. Instead,
do track selection and rendering with dec_sub.c functions.

Before, mpctx->set_of_ass_tracks[] contained bare libass tracks
generated from external subtitle files. For use with dec_sub.c, it now
contains struct sh_sub instances with decoder already initialized.

This commit breaks the sub_step command ('g' and 'y' keys) for
libass-rendered subtitles. It could be fixed, but it's so useless -
especially as with the existing implementation there's no practical
way to get subtitle delay back to normal after using it - that I
didn't bother.

Conflicts:
	command.c
	mp_core.h
	mplayer.c
2012-09-18 21:04:46 +02:00
Uoti Urpala
9bb03b7db4 subs: libass: use a single persistent renderer for subtitles
To draw libass subtitles, the code used ASS_Renderer objects created
in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated
together with the video filter  chain. Change the code to use a single
persistent renderer instance stored in the main osd_state struct.
Because libass seems to misbehave if fonts are changed while a
renderer exists (even if ass_set_fonts() is called on the renderer
afterwards), the renderer is recreated after adding embedded fonts.

The known benefits are simpler code and avoiding delays when switching
between timeline parts from different files (libass fontconfig
initialization, needed when creating a new renderer, can take a long
time in some cases; switching between files rebuilds the video filter
chain, and this required recreating the renderers). On the other hand,
I'm not sure whether this could cause inefficient bitmap caching in
libass; explicitly resetting the renderer in some cases could be
beneficial. The new code does not keep the distinction of separate
renderers for vsfilter munged aspect vs normal; this means that
changing subtitle tracks can lose cache for the previous track.

The new code always sets some libass parameters on each rendering
call, which were previously only set if they had potentially changed.
This should be harmless as libass itself has checks to see if the
values differ from previous ones.

Conflicts:
	command.c
	libmpcodecs/vf_ass.c
	libmpcodecs/vf_vo.c
	mplayer.c
	sub/ass_mp.c
2012-09-18 21:04:46 +02:00
Uoti Urpala
435d7c97c9 cleanup: remove pointless #defines
Remove the following #defines, which should never change in practice:

CONFIG_FAKE_MONO, OUTBURST, FAST_OSD, FAST_OSD_TABLE
The configure script hardcoded these to particular values in config.h.
They could only be changed by manually editing it. I don't think
anyone would want to.

X11_FULLSCREEN
This once did something, but became meaningless years ago and was now
always set to true if the files using it were compiled at all.

Conflicts:
	configure
	libvo/osd.c
	libvo/vo_gl.c

Merged from mplayer2. The OSD defines were already removed in this fork.
2012-09-18 21:04:46 +02:00
wm4
7236ad5ff2 video_out: free memory if initializing a VO fails
This was a minor memory leak with no real impact.
2012-09-18 21:04:45 +02:00
Stefano Pigozzi
da374c40de cocoa_common: improve conditional dock hiding from 3259e4a7a
Make the conditional hiding logic introduced in commit 3259e4a7a2a938
("cocoa_common: make fullscreen menubar/dock hiding conditional") work
when mplayer is started with the `fs` and `xineramascreen` options.
2012-08-28 23:21:07 +02:00
Uoti Urpala
009d9d8706 Adjust ffmpeg/libav #includes to work with recent upstream changes
The <libavutil/avutil.h> stopped including <libavutil/common.h>
recursively in recent ffmpeg/libav git revisions. As a result, some
files no longer got needed definitions, causing a build failure.
Modify #include lines in various files to fix build with the latest
versions of ffmpeg/libav headers.
2012-08-21 18:22:00 +02:00
cantabile
a1380f3945 video: honor the video's colormatrix and color range flags
If either of them is not defined, the old behavior is used:
- the colormatrix is guessed based on resolution.
- the color range is assumed to be tv aka limited range.
2012-08-21 18:17:41 +02:00
wm4
988dad5fc7 osd: get rid of useless initialization function
The function merely printed redundant messages that were not visible by
default.
2012-08-20 15:36:05 +02:00
Stefano Pigozzi
e70b5ee2fd cocoa_common: add HiDPI/retina support
With a HiDPI screen, for performance and backwards compatibility
reasons, AppKit requests an OpenGL surface with a pixel number that
equals the user points number. After the image is rendered to this
smaller surface, it is upscaled so that its dimensions are comparable
across screens of different DPIs. The applied scaling is not that good
and makes the video/subtitles blurry; this is not acceptable for a
video player.

Request AppKit to use a high resolution OpenGL surface to back the
mplayer2 OpenGL view. Also set the window pixel size information
correctly in the VO object by converting user points to actual pixels.

All the system version checks are done at runtime so that the feature
is available on OSX 10.7 even with a binary compiled with older SDKs.

Also replace is_lion_or_better() with is_osx_version_at_least(10, 7, 0)
which is defined in osx_common.
2012-08-16 22:41:09 +02:00
Stefano Pigozzi
87c375e6f2 cocoa_common.m: add missing config.h include
This is needed for the check on CONFIG_SDL in this file.
2012-08-16 22:30:06 +02:00
Stefano Pigozzi
13675fc7dc cleanup: osx_common: remove unused functions
Remove functions that aren't called anymore:

 *  `osx_foreground_hack` was replaced by the NSApplication's
    activateIgnoringOtherApps: in cocoa_common.
 *  Aspect ratio functions were not called by the "new" cocoa backend,
    since the corresponding menu item was deleted.
2012-08-16 22:29:42 +02:00
Stefano Pigozzi
dcb90fde25 cocoa_common: refactor menu generation
This commit is supposed to make the menu generation a little more
readable. It also fixes menu generation for the `cmd+q` entry.
2012-08-16 22:28:27 +02:00
Stefano Pigozzi
31d0eb86f3 gl_common: fix compilation on OS X 10.8
As of OS X 10.8 Apple completely removed X11 from the system.
gl_common.h was including gl.h using the path <GL/gl.h>. This path
comes from the X11 headers, which are missing in 10.8.

Change gl_common.h to include gl.h from Apple's OpenGL implementation
as <OpenGL/gl.h> if X11/XQuartz is not detected.
2012-08-16 22:25:13 +02:00
wm4
0e2c48a3ce VO: remove vo_directfb2 and vo_directx
While being able to play videos on a framebuffer device would be nice,
I didn't need it, and couldn't even test it (buggy nvidia binary
drivers that disable framebuffers, buggy DirectFB that crashes when
using the X11 backend). It's just dead weight, get rid of it.

vo_directx was very horrible, and by today it's mostly useless. I didn't
remove it, because there was that-guy who told me in amazement how
awesome mplayer was, because it was the only video player fast enough
for fast playback on his system when using vo_directx. Sorry, that-guy.
2012-08-16 17:17:50 +02:00
wm4
4672ff39dd vo_vdpau: fix crash when vo_vdpau initialization fails
This happened on system without a vdpau driver installed. It's
especially bad because vdpau is the default VO.

I'm not sure when this bug was introduced, and it seems to exist in
upstream mplayer2 too.
2012-08-16 17:16:32 +02:00
wm4
1b7b0c93a8 video_out: fix crash when VO autoselection fails
init_best_video_out() did not manage the memory for vo->window_title
correctly, and free'd it twice when initialization failed (that's due
to talloc_free_children() being called). When the next VO was tried,
it reused the dangling pointer. Initialize this member somewhere else
lazily instead.
2012-08-16 17:16:08 +02:00
Stefano Pigozzi
6879d1162c vo_sharedbuffer: remove this VO
Since slave mode is not planned to be kept, this VO is useless and I'm
removing it.

This VO was useful for OSX GUIs. Since in cocoa you can't embed views in
windows from other processes, this VO was writing to a sharedbuffer with
mmap. The OSX GUIs would then read from the buffer and render the image
with an external renderer.

If in the future we will want to support GUIs we will need to reasearch the
IOSurface framework. This allows to share kernel managed image data
across processes and integrates well with OpenGL.
2012-08-15 22:01:39 +02:00
Stefano Pigozzi
7fd43b0bcd osx: fix build
adapt the osx VOs to build against the latest changes.
2012-08-08 21:23:28 +02:00
wm4
477af1c777 osd: remove FAST_OSD code
This code has never been active by default, ever since it was added
back in 2001. You had to edit config.h or configure manually to enable
it.
2012-08-07 02:21:19 +02:00
wm4
2287245136 VO: remove old VO glue
This transition to a new VO API started over 4 years ago. It's time to
finally end it, and get rid of the horrible hacks.

Also removes some previously undetected dead code from spudec.c.
2012-08-07 01:29:56 +02:00
wm4
f3bb6692c7 osx_common: remove old VO include, modify change_movie_aspect()
The only reason the old VO related header old_vo_defines.h was included
was probably to gain access to the current VO struct in the function
change_movie_aspect(). Make that function take a parameter instead.

This function seems to be unused.
2012-08-07 01:13:25 +02:00
wm4
1602bb5a46 vo_directx: convert to new VO API 2012-08-07 01:09:50 +02:00
wm4
89b7cb0331 win32: fix compilation on MinGW
The commit 74df1d8e05aa2 (and f752212c62353) replaced the configure
endian check with byte order macros defined by standard headers. It
turns out that MinGW-w64 actually doesn't define these macros in the
sys/types.h system header. (I assumed it does, because a quick test
seemed to work. But that was because gcc -W -Wall doesn't warn against
undefined macros. You need -Wundef for that.) MinGW-w64 has a
sys/params.h header defining these macros, but sys/types.h doesn't
include it, so it's useless without special casing the mplayer code.
Add a hack top configure instead. Define the macros directly, and
assume MinGW-w64 only works on little endian machines.

The other changes are basically random typos and superficial oversights.
2012-08-07 01:09:42 +02:00
wm4
76b98e4c32 vo_null: reformat and use new VO API 2012-08-07 01:09:30 +02:00
wm4
c113e6ed7d Remove V4L2 decoder support (vo_v4l2 and ao_v4l2)
The removed VO and AO took MPEG data and decoded it with V4L2. I'm not
exactly sure what's the use of this today, but get rid of it.

As far as feeding video data to V4L2 is concerned, there are other
ways. For example, there is this script, that feeds yuv4mpeg formatted
raw video data to V4L2:

    https://raw.github.com/umlaeute/v4l2loopback/master/examples/yuv4mpeg_to_v4l2.c
2012-08-07 01:09:30 +02:00