The old FFmpeg API and the new Libav API disagree about mp4 display
rotation direction. Well, whatever, fix it trial-and-error-style.
CC: @mpv-player/stable: add
This adds a thread to the demuxer which reads packets asynchronously.
It will do so until a configurable minimum packet queue size is
reached. (See options.rst additions.)
For now, the thread is disabled by default. There are some corner cases
that have to be fixed, such as fixing cache behavior with webradios.
Note that most interaction with the demuxer is still blocking, so if
e.g. network dies, the player will still freeze. But this change will
make it possible to remove most causes for freezing.
Most of the new code in demux.c actually consists of weird caches to
compensate for thread-safety issues (with the previously single-threaded
design), or to avoid blocking by having to wait on the demuxer thread.
Most of the changes in the player are due to the fact that we must not
access the source stream directly. the demuxer thread already accesses
it, and the stream stuff is not thread-safe.
For timeline stuff (like ordered chapters), we enable the thread for the
current segment only. We also clear its packet queue on seek, so that
the remaining (unconsumed) readahead buffer doesn't waste memory.
Keep in mind that insane subtitles (such as ASS typesetting muxed into
mkv files) will practically disable the readahead, because the total
queue size is considered when checking whether the minimum queue size
was reached.
There was confusion about what should go into audio pts calculation and
what not (mainly due to the audio push thread). This has been fixed by
using the playing - not written - audio pts (which properly takes into
account the ao's buffer), and incrementing the samples count only by the
amount of samples actually taken from the buffer (unfortunately this
now forces us to keep the lock too long for my taste).
For OGG audio files, we usually merge the per-stream metadata back to
the file-global metadata. Don't do that for OGM, because with OGM most
metadata is actually per-stream.
Until now, changing the properties showed the VO colorspace parameters
on OSD. This didn't work quite well, because it showed the VO parameters
_before_ the change. This is because at least one video frame with the
new parameters has to be shown, and this doesn't happen right after
changing the property, but a bit later.
Also fix a random typo in unrelated code.
The final goal is all mp_msg calls produce complete lines. We want this
because otherwise, race conditions could corrupt the terminal output,
and it's inconvenient for the client API too. This commit works towards
this goal. There's still code that has this not fixed yet, though.
demux_seek() actually doesn't return seek success. Instead, it fails if
the demuxer is flagged as unseekable (but this is checked explicitly at
the beginning of this function), or if the seek target PTS is
MP_NOPTS_VALUE (which can never happen).
No reason to wait until the audio has been played. This isn't a problem
with gapless audio disabled, and since gapless is now default, this
behavior might be perceived as regression.
CC: @mpv-player/stable
Logic for this was missing from pull.c. For push.c it was missing if the
driver didn't support it. But even if the driver supported it (such as
with ao_alsa), strange behavior was observed by users. See issue #933.
Always check explicitly whether the AO is in paused mode, and if so,
don't drain.
Possibly fixes#933.
CC: @mpv-player/stable
libdvdnav can actually jump into the middle of the DVD (e.g. scene
selection menus do that). Then time display is incorrect: we start from
0, even though playback time is somewhere else. This really matters when
seeking. If the display time mismatches, a small relative seek will
apparently jump to the beginning of the movie.
Fix this by initializing the PTS stuff on opening. We have to do this
after some small amount of data has been read from the stream (because
libdvdnav is crap and doesn't always update the time between seeks and
the first read; also see STREAM_CTRL_GET_CURRENT_TIME remarks in
cache.c; although this was not observed when testing with scene
selection menus). On the other hand, we want to do it before opening the
demuxer, because that will read large amounts of data and likely will
change the stream position.
Also see commit 49813670.
Happens when playing from a pipe.
Note that seeking forward doesn't work. It would be possible to create a
workaround for that by reading and skipping data until the target
position is reached (and writing the skipped data into the cache file),
but I'm not sure about that.
Fixes#928.
CC: @mpv-player/stable
There is no standard mechanism for detecting endianess. Doing it at
compile time in a portable way is probably hard. Doing it properly
with a configure check is probably hard too. Using the endian
definitions in <sys/types.h> (usually includes <endian.h>, which is
not available everywhere) works under circumstances, but the previous
commit broke it on OSX.
Ideally all code should be endian dependent, but that is not possible
due to the dependencies (such as FFmpeg, some video output APIs, some
audio output APIs).
Create a header osdep/endian.h, which contains various fallbacks.
Note that the last fallback uses libavutil; however, it's not clear
whether AV_HAVE_BIGENDIAN is a public symbol, or whether including
<libavutil/bswap.h> really makes it visible. And in fact we don't want
to pollute the namespace with libavutil definitions either. Thus it's
only the last fallback.
_GNU_SOURCE defines the kitchen sink, and also prefers glibc definitions
where glibc and POSIX conflict. Even though POSIX is worth less than
toilet paper, we still prefer the POSIX definitions.
rar.c needs asprintf(), which is _GNU_SOURCE-only. So we define
_GNU_SOURCE too specifically for this file.
This approach is similar to what other vo_opengl backends do. It can also be
used in the future to create another cocoa backend that renders offscreen
with IOSurfaces or FBOs.
Technically needed, but not strictly. It seems it works without in
practice, because demux_lavf.c reads exactly one packet for fill_buffer
call, so there are never packets queued.
We used a complicated and approximate method to cache the stream
timestamp, which is basically per-byte. (To reduce overhead, it was only
cached per 8KB-block, so it was approximate.)
Simplify this, and read/keep the timestamp only on discontinuities. This
is when demux_disc.c actually needs the timestamp.
Note that caching is currently disabled for dvdnav, but we still read
the timestamp only after some data is read. libdvdread behaves well, but
I don't know about libbluray, and the previous code also read the
timestamp only after reading data, so try to keep it safe.
Also drop the start_time offset. It wouldn't be correct anymore if used
with the cache, and the idea behind it wasn't very sane either (making
the player to offset the initial playback time to 0).
Key bindings are decided on the "down" event, so if the prefix is not
unique, the first/shortest will be used (e.g. when both "a" and "a-b"
are mapped, "a" will always be chosen).
This also breaks combining multiple mouse buttons. But it seems users
expect it to work, and it's indeed a bit strange that it shouldn't work,
as mouse bindings are emitted on the key "up" event, not "down" (if the
shorter binding didn't emit a command yet, why shouldn't it be
combinable).
Deal with this by clearing the key history when a command is actually
emitted, instead of when a command is decided. This means if both
MOUSE_BTN0 and MOUSE_BTN0-MOUSE_BTN1 are mapped, the sequence of holding
down BTN0 and then BTN1 will redecide the current command. On the other
hand, if BTN0 is released before BTN1 is pressed, the command is
emitted, and the key history is deleted. So the BTN1 press will not
trigger BTN0-BTN1.
For normal keys, nothing should change, because commands are emitted on
the "down" event already, so the key history is always cleared.
Might fix#902.
CC: @mpv-player/stable (if this fix is successful)
Doesn't work quite right, and will pause for the latency duration after
seeking. Some users use --ao=null to disable audio (even though they
should probably use --no-audio), and this use-case is broken by this
issue too.
CC: @mpv-player/stable
The original goal was just adding backtraces, however making the code
safe (especially wrt. to out of memory Lua errors) was hard. So this
commit also restructures error handling to make it conceptually simpler.
Now all Lua code is run inside a Lua error handling, except the calls
for creating and destroying the Lua context, and calling the wrapper C
function in a safe way.
The new error handling is actually conceptually simpler and more
correct, because you can just call any Lua function at initialization,
without having to worry whwther it throws errors or not.
Unfortunately, Lua 5.2 removes lua_cpcall(), so we have to emulate it.
There isn't any way to emulate it in a way that works the same on 5.1
and 5.2 with the same semantics in error cases, so ifdeffery is needed.
The debug.traceback() function also behaves weirdly differently between
the Lua versions, so its output is not as nice as it could be (empty
extra line).