The AO creation part was split into two separate parts (one calling
ao_create and one calling ao_init). This didn't really have good
reasons, and obfuscates how AO creation works. Put them together.
Nothing should change from user perspective.
mpv --vo=opengl:help now works.
Remove the vo_opengl inline help text. The new code can list option
names for you, but that's it. Refer to the manpage if you have trouble.
This is in preparation of making VOs and AOs use the parser which
originally was for video filters only.
The --vo and --ao options have several very annoying features, which are
added here:
- They can skip unknown video outputs (might be useful if a config file
is supposed to work on several systems, where not all VOs/AOs are
available everywhere)
- The trailing "," in "-vo a,b," was significant, and meant that if "a"
and "b" don't work, try the normal autoprobe order as fallback
- There were deprecated VO names (like "gl3" and "gl"), which have to be
handled with the option parser
- Separating VO/VF names and options is different
("-vf foo=opts" vs. "-vo foo:opts")
- vo_opengl.c provides opengl-hq as opengl + preset options
This is printed with --list-options or e.g. --vf=lavfi=help.
Note that in theory, the options should be able to print their own help,
and we shouldn't special case certain types (like m_option_type_choice
in the commit). But that is too hairy for now, so we don't do it.
For some reason, both m_config and m_struct are somewhat similar, except
that m_config is much more powerful. m_config is used for VOs and some
other things, so to unify them. We plan to kick out m_struct and use
m_config for everything. (Unfortunately, m_config is also a bit more
bloated, so this commit isn't all that great, but it will allow to
reduce the option parser mess somewhat.)
This commit also switches all video filters to use the option macros.
One reason is that m_struct and m_config, even though they both use
m_option, store the offsets of the option fields differently (sigh...),
meaning the options defined for either are incompatible. It's easier to
switch everything in one go.
This commit will allow using the -vf option parser for other things,
like VOs and AOs.
When the cursor was in the window border, it could be hidden but it
wouldn't appear again, since mpv doesn't process mouse input there.
The code used ShowCursor, which is a horrid stateful API designed for
mouseless Win16 systems that incremented or decremented a global counter
to keep track of how many applications needed to display a special
cursor (like a busy cursor.) Replace that with a simple flag, handle
WM_SETCURSOR and use SetCursor(NULL) to hide the mouse cursor, but only
when the mouse is in the client area. DefWindowProc will set the correct
cursor on the border as long as it isn't hidden with ShowCursor.
PowerPoint also uses SetCursor(NULL) to hide the cursor when showing a
presentation, so it's probably safe.
See http://blogs.msdn.com/b/oldnewthing/archive/2009/12/17/9937972.aspx
Windows generates WM_MOUSEMOVE messages internally whenever the window
manager wants to know where the mouse is[1] and broadcasts that to
everyone; w32_common doesn't check whether the position is different
and just (indirectly) calls this.
Do the check on input.c since it's possible some other VO or frontend
also do the same thing.
[1]: http://blogs.msdn.com/b/oldnewthing/archive/2003/10/01/55108.aspx
This change which also flipse the coordinate system of the view, greatly
simplifies the mouse event handling code.
There are still some uglities mostly related to the cursor visibility
code. For instance the core doesn't show the cursor when it receives a mouse
leave event.
This was more roundabout than expected, since it looks like the framework
caches isMovabileByWindowBackground so in mpv's case it's needed to set it
with setMovableByWindowBackground.
Seeking calls thread_reset, but doesn't call thread_play. thread_reset
would disable WASAPI events, but they would never get re-enabled unless
the user paused and then unpaused.
Keep track of whether the stream is paused or not (there already was a
field for that, but it was apparently unused), and if it's not paused,
call thread_play after thread_reset. Fixes mpv freezing after seeks.
Fixes format specifies that assume windows TYPEDEFS are as long as they look
like they are.
Remove calls to _beginthreadex and _endthreadex, these are only present on
microsoft's C runtimes. Replace by the otherwise identical CreateThread and
ExitThread calls.
This actually requires fixes to devicetopology.h, but the problem has been
(kinda) reported to mingw-w64:
<Kovensky> I see that those KSJACK* structs are supposedly declared in
devicetopology.h itself, but for some reason (some of?) the decls that use
them aren't seeing them?
<Kovensky> ok, it seems that it expects ks.h and ksmedia.h to declare those
structs, but it doesn't
<Kovensky> the included files declare KDATAFORMAT, KSIDENTIFIER and LUID (and
the associated pointer typedefs)
<Kovensky> but everything else is essentially inside #if 0
<Kovensky> changing the #ifndef _KS_ to only include KDATAFORMAT, KSIDENTIFIER
and LUID (and putting the KSJACK stuff outside that #ifndef) makes the
header compile
<Kovensky> it solves my immediate problem, but if that happened to begin with
there's probably something more wrong with the ks headers :S
This fixes the sample RA_missing_timestamps.mkv. Pretty funny how this
code got it almost right, but not quite, so it was broken all these
years. And then, after everyone stopped caring, someone comes and fixes
it. (By the way, I know absolutely nothing about realaudio.)
This commit removes the pointer to the single different structures for input
and window and puts them as anonymous structures inside the wayland_state
structure.
This has the disadvantage of passing the substructure to the listeners, but the
advantage is that we don't have to allocate them and check for NULL pointers.
This makes it more reliable and easier to follow.
The vo_wayland_fullscreen handles resizing for the video, because the video
could still be in fullscreen mode and resizing it in gl_wayland could make it
grow or shrink.
There was a MPOpts fullscreen field, a mp_vo_opts.fs field, and
VOFLAG_FULLSCREEN. Remove all these and introduce a
mp_vo_opts.fullscreen flag instead.
When VOs receive VOCTRL_FULLSCREEN, they are supposed to set the
current fullscreen mode to the state in mp_vo_opts.fullscreen. They
also should do this implicitly on config().
VOs which are capable of doing so can update the mp_vo_opts.fullscreen
if the actual fullscreen mode changes (e.g. if the user uses the
window manager controls). If fullscreen mode switching fails, they
can also set mp_vo_opts.fullscreen to the actual state.
Note that the X11 backend does almost none of this, and it has a
private fs flag to store the fullscreen flag, instead of getting it
from the WM. (Possibly because it has to deal with broken WMs.)
The fullscreen option has to be checked on config() to deal with
the -fs option, especially with something like:
mpv --fs file1.mkv --{ --no-fs file2.mkv --}
(It should start in fullscreen mode, but go to windowed mode when
playing file2.mkv.)
Wayland changes by: Alexander Preisinger <alexander.preisinger@gmail.com>
Cocoa changes by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
This was bad, because it was the only aspdat member updated by
vo_get_src_dst_rects() instead of vo_reconfig(). Now it isn't
accessed anymore, so remove it.
Until now, only formats directly supported by OpenGL were supported.
This excludes various permutations of 8-bit RGB[A|0]. But we can simply
permutate the color channels in the shader, so do that. This also adds
support for all these weird RGB0 formats.
Note that we could use libavutil's pixfmt list instead of the
mp_packed_formats array, but trying to decrypt the pixfmt info would
probably end in pain, so this array with duplicated information is
actually better and shorter.
Note: I didn't actually test whether the alpha components are reproduced
correctly with alpha formats.
Image parameters like colorspace, color levels, and chroma location are
generally less important, and many filters don't set them correctly.
Force them instead in the generic VF code, which is probably better and
more convenient over all. So we designate this is a proper solution,
instead of a dirty hack.
This splits the monolithic mp_image_swscale() function into a bunch of
functions and a context struct. This means it's possible to set
arbitrary parameters (e.g. even obscure ones without getting in the
way), and you don't have to create the context on every call.
This code is preparation for removing duplicated libswscale API usage
from other parts of the code.
libswscale doesn't seem to require this (anymore?), and libavfiltert's
vf_scale doesn't do it either. Moreover, this wasn't done for most other
subsampled formats, not even very old ones. So just remove it.
(It'd be quite easy to align on chroma boundaries with all pixel
formats, though.)