Commit Graph

43877 Commits

Author SHA1 Message Date
wm4 5ca654301b stream_cb: don't add "*://" to protocol list
--list-protocol was printing a *:// entry, which looked strange at best.
The "*" protocol was used to always match everything, so stream_cb.c
could hook in custom protocols with a prefix chosen by the API user.

Change it instead so that an empty protocol list means "match all",
which also gets rid of the special-cased "*" entry.
2016-09-10 15:35:22 +02:00
wm4 7383b45682 command: do not call mp_switch_track() before proper initialization
This is an awful corner-case party, because we've started to allow the
user to send track-switching related commands before stream selection is
done in the loading stage. If mp_switch_track() is called before this
stream selection, it can behave inconsistently. So if we're in the
pre-loading phase, we must set the stream selection options to get
streams selected later, instead of calling this function. There seem to
be some annoying circumstances that exclude mp_switch_track() from
handling this logic too, so do it at all call-sites.
2016-09-10 13:51:17 +02:00
bugdone fdc5388f8c man: fix typo 2016-09-10 13:15:44 +02:00
Philip Langdale 76818e3dc7 hwdec_cuda: Use the non-deprecated CUDA-GL interop API
The nvidia examples use the old (as in CUDA 3.x) interop API which
is deprecated, and I think not even functional on recent versions
of CUDA for windows. As I was following the examples, I used this
old API.

So, let's update to the new API, and hopefully, it'll start working
on windows too.
2016-09-10 13:15:27 +02:00
sda89ha9 d054a7181f player: fix average frame duration calculation 2016-09-09 19:18:08 +02:00
wm4 04320d26eb stream, demux, config: remove some dead/unneeded option-related code
This has all been made unnecessary recently. The change not to copy the
global option struct in particular can be made because now nothing
accesses the global options anymore in the demux and stream layers.

Some code that was accidentally added/changed in commit 5e30e7a0 is also
removed, because it was simply committed accidentally, and was never
used.
2016-09-09 17:54:57 +02:00
wm4 c157641019 stream_cdda: remove weird option parsing stuff
Mostly untested.

This is not compatible. It removes the URL fields for track range and
cdrom speed (what did this even do). The device is not not to be
prefixed with an additional "/" if it's put into the URL. I can't be
bothered to keep these things compatible, just rip your damn CDs
instead.
2016-09-09 17:54:35 +02:00
wm4 5324fb731f tv: remove weird option parsing stuff
Mostly untested.
2016-09-09 17:54:35 +02:00
wm4 9213db0d49 stream_dvb: remove weird option parsing stuff
Mostly untested.
2016-09-09 17:54:35 +02:00
Philip Langdale d66f2a679b man/options: Document cuda hwdec. 2016-09-09 17:54:35 +02:00
wm4 27e3f04de7 client API: fix error code string
Said "audio" instead of "video".
2016-09-09 12:28:03 +02:00
wm4 ea94b01e6b client API: make mpv_opengl_cb_uninit_gl() behavior slightly nicer
Instead of deselecting the video stream plainly, use the slightly more
robust error_on_track() function. Also give it an error code (although
I'm not sure if this one is confusing, it's better than the one before).
2016-09-09 12:27:41 +02:00
wm4 5e30e7a041 stream_dvd, stream_dvdnav: remove weird option parsing stuff
Same deal as with stream_bluray.

Untested because I don't give a fuck about your shitty DVDs.
2016-09-08 21:46:48 +02:00
wm4 35e8b6c1e6 options: drop unreferenced --bluray-angle option
Uh, what? It wasn't used at all. It was probably accidentally dropped at
one point, or it was never used at all. Whatever, who cares.
2016-09-08 21:02:31 +02:00
wm4 ca55a32922 stream_bluray: fix a minor memory leak 2016-09-08 20:59:24 +02:00
wm4 c8cc1f401b stream_bluray: remove weird option parsing stuff
Instead, parse manually. This is to get rid of the option API usages,
which seem unnecessary and shoehorned. (Just look at the URL pseudo
parsing and the dumb url_options map. They were pretty much artifacts
from refactoring old mplayer code.)
2016-09-08 20:59:13 +02:00
wm4 7177ef3e1c vo: remove unused VOCTRL_GET_PANSCAN
It was used to determine whether the VO supports VOCTRL_SET_PANSCAN.
With all those changes to property semantics this became unnecessary,
and its only use was dropped at some point.
2016-09-08 18:59:21 +02:00
wm4 a2fce5ba26 vo: don't access global options unsynchronized
And since there's no proper fine-grained option change notification
mechanism yet, intercept updates to "framedrop" manually.
2016-09-08 18:53:20 +02:00
wm4 c3097422f2 vo_opengl: use dedicated image unref function in config case
Just another corner-caseish potential issue. Unlike unreffing the image
manually, unref_current_image() also takes care of properly unmapping
hwdec frames. (The corner-case part of this is that it's probably never
mapped at this point, but it's apparently not entirely guaranteed.)
2016-09-08 16:06:12 +02:00
wm4 8bb9632e27 vo_opengl: simplify a condition
The " || vimg->mpi" part virtually never seems to trigger, but on the
other hand could possibly create unintended corner cases (for example by
trying to upload a NULL image, which would then be marked as an error
and render a blue screen).

I guess it's a leftover from over times, where a NULL image meant
"redraw the current frame". This is now handled by actually passing
along the current frame.
2016-09-08 16:06:12 +02:00
Philip Langdale 2048ad2b8a hwdec/opengl: Add support for CUDA and cuvid/NvDecode
Nvidia's "NvDecode" API (up until recently called "cuvid" is a cross
platform, but nvidia proprietary API that exposes their hardware
video decoding capabilities. It is analogous to their DXVA or VDPAU
support on Windows or Linux but without using platform specific API
calls.

As a rule, you'd rather use DXVA or VDPAU as these are more mature
and well supported APIs, but on Linux, VDPAU is falling behind the
hardware capabilities, and there's no sign that nvidia are making
the investments to update it.

Most concretely, this means that there is no VP8/9 or HEVC Main10
support in VDPAU. On the other hand, NvDecode does export vp8/9 and
partial support for HEVC Main10 (more on that below).

ffmpeg already has support in the form of the "cuvid" family of
decoders. Due to the design of the API, it is best exposed as a full
decoder rather than an hwaccel. As such, there are decoders like
h264_cuvid, hevc_cuvid, etc.

These decoders support two output paths today - in both cases, NV12
frames are returned, either in CUDA device memory or regular system
memory.

In the case of the system memory path, the decoders can be used
as-is in mpv today with a command line like:

mpv --vd=lavc:h264_cuvid foobar.mp4

Doing this will take advantage of hardware decoding, but the cost
of the memcpy to system memory adds up, especially for high
resolution video (4K etc).

To avoid that, we need an hwdec that takes advantage of CUDA's
OpenGL interop to copy from device memory into OpenGL textures.

That is what this change implements.

The process is relatively simple as only basic device context
aquisition needs to be done by us - the CUDA buffer pool is managed
by the decoder - thankfully.

The hwdec looks a bit like the vdpau interop one - the hwdec
maintains a single set of plane textures and each output frame
is repeatedly mapped into these textures to pass on.

The frames are always in NV12 format, at least until 10bit output
supports emerges.

The only slightly interesting part of the copying process is that
CUDA works by associating PBOs, so we need to define these for
each of the textures.

TODO Items:
* I need to add a download_image function for screenshots. This
  would do the same copy to system memory that the decoder's
  system memory output does.
* There are items to investigate on the ffmpeg side. There appears
  to be a problem with timestamps for some content.

Final note: I mentioned HEVC Main10. While there is no 10bit output
support, NvDecode can return dithered 8bit NV12 so you can take
advantage of the hardware acceleration.

This particular mode requires compiling ffmpeg with a modified
header (or possibly the CUDA 8 RC) and is not upstream in ffmpeg
yet.

Usage:

You will need to specify vo=opengl and hwdec=cuda.

Note that hwdec=auto will probably not work as it will try to use
vdpau first.

mpv --hwdec=cuda --vo=opengl foobar.mp4

If you want to use filters that require frames in system memory,
just use the decoder directly without the hwdec, as documented
above.
2016-09-08 16:06:12 +02:00
wm4 622f9cf1aa vo_opengl: fix incorrect video rendering after vdpau preemption recovery
This could also trigger in certain other cases, whenever it falls back
to dumb mode.
2016-09-07 18:48:24 +02:00
wm4 4552ee286b vo_opengl: fix another potential vdpau preemption issue
reinit() will change the image params fields, so give it a copy.

Will fix potential crashes if preemption happens more than once.
2016-09-07 18:23:14 +02:00
wm4 062423381d ao_rsound: fix compilation
Probably fixes #3501.
2016-09-07 18:10:12 +02:00
wm4 2372b0a6f6 sub: fix previous commit with older libass releases 2016-09-07 14:11:56 +02:00
wm4 2f1eb49e9f sub: actually apply text alignment options to non-ASS subtitles
This is a bug fix, and the text alignment functionality probably got
lost sometime along the way.

For ASS subtitles, this could have unintended consequences, so it's hard
to get right - thus it's not applied to ASS subtitles.

For other text subtitles, this should be fine, though. It still works on
ASS subtitles as promised by the manpage if --no-sub-ass is used.
2016-09-07 13:42:55 +02:00
wm4 355361e1e3 manpage: remove more references to deprecated sub-option syntax
Fixes #3497.
2016-09-07 12:55:21 +02:00
wm4 5a7b1ff4c0 ao_pcm: remove some useless messages
The first one is printed even if the user disabled video (or there's no
video), so just remove it. The second one uses deprecated sub-option
syntax, so remove that as well.
2016-09-07 12:54:33 +02:00
wm4 591e21a2eb osdep: rename atomics.h to atomic.h
The standard header is stdatomic.h, so the extra "s" freaks me out every
time I look at it.
2016-09-07 11:26:25 +02:00
wm4 c6b7a4dace atomics: readd some emulation
This time it's emulation that's supposed to work (not just dummied out).
Unlike the previous emulation, no mpv code has to be disabled, and
everything should work (albeit possibly a bit slowly). On the other
hand, it's not possible to implement this kind of emulation without
compiler support. We use GNU statement expressions and __typeof__ in
this case.

This code is inactive if stdatomic.h is available.
2016-09-06 20:15:07 +02:00
wm4 2a4e7dcaad DOCS/interface-changes.rst: list exact sub-option replacements
Actually, only link to a wiki page doing that, because these are too
many options.
2016-09-06 20:10:05 +02:00
wm4 d4d8b3a4fc demux: do not access global options
Don't access MPOpts directly, and always use the new m_config.h
functions for accessing them in a thread-safe way.

The goal is eventually removing the mpv_global.opts field, and the
demuxer/stream-layer specific hack that copies MPOpts to deal with
thread-safety issues.

This moves around a lot of options. For one, we often change the
physical storage location of options to make them more localized,
but these changes are not user-visible (or should not be). For
shared options on the other hand it's better to do messy direct
access, which is worrying as in that somehow renaming an option
or changing its type would break code reading them manually,
without causing a compilation error.
2016-09-06 20:09:56 +02:00
wm4 9f0e7bb998 input, demux_tv: remove some older option access methods 2016-09-06 20:09:44 +02:00
wm4 e66c098228 demux_mkv: don't crash if --ordered-chapters-files fails
It just crashed.
2016-09-06 20:09:18 +02:00
wm4 618d7f59b0 vo_vdpau: rename some sub-options
Since the sub-options have been deprecated very recently, and are
redirected to global options, we don't need to document this change.
2016-09-06 20:08:44 +02:00
wm4 723e3ec8d9 common: use char array for version string
Use a char array instead of a pointer, which allows using the version
variables in a constant context.
2016-09-06 20:08:44 +02:00
wm4 9ab0f60d44 vo_opengl: simplify option handling
Instead of copying the options around... just don't. video.c now has
full control over when options are updated. (It still gets notified from
outside, but it decides when the updated options are copied: when
m_config_cache_update() is called.) So there's no need for tricky
stuff, and it can be simplified a bit.

Also change lcms.c. We could do it like video.c, and get the options
from the global config store. But it seems simpler to just provide a
pointer to an option struct, which is arbitrarily mutated from the
outside (from the perspective of lcms.c).
2016-09-06 11:11:36 +02:00
wm4 e5cefa346d vo_opengl: fix --icc-profile initial behavior
Setting --icc-profile had no effect, until a vo_opengl option was
changed at runtime. We must initialize the renderer for the initial
option state too.

For some reason, the ICC profile gets loaded twice. The next commit
happens to fix this.
2016-09-06 11:11:23 +02:00
pavelxdd c36aaeeb2a wscript: fix typo 2016-09-06 09:43:59 +02:00
wm4 c4e01cc00d m_config: avoid accidentally causing deprecation warnings
It has to copy each option, whether it's deprecated or not. This would
print a warning on every deprecated sub-option, even if it's not used.
Yep, this is very stupid.

At least m_config_get_co() gets actually slightly cleaner, because it
separates the search and the deprecation handling.
2016-09-05 21:26:39 +02:00
wm4 1d9032f011 audio/out: deprecate "exclusive" sub-options
And introduce a global option which does this. Or more precisely, this
deprecates the global wasapi and coreaudio options, and adds a new one
that merges their functionality. (Due to the way the sub-option
deprecation mechanism works, this is simpler.)
2016-09-05 21:26:39 +02:00
wm4 13786dc643 audio/out: deprecate device sub-options
We have --audio-device, which can force the device. Also add something
describing to this extent to the manpage.
2016-09-05 21:26:39 +02:00
wm4 69283bc0f8 options: deprecate suboptions for the remaining AO/VOs 2016-09-05 21:26:39 +02:00
wm4 633eb30cbe options: add automagic hack for handling sub-option deprecations
I decided that it's too much work to convert all the VO/AOs to the new
option system manually at once. So here's a shitty hack instead, which
achieves almost the same thing. (The only user-visible difference is
that e.g. --vo=name:help will list the sub-options normally, instead of
showing them as deprecation placeholders. Also, the sub-option parser
will verify each option normally, instead of deferring to the global
option parser.)

Another advantage is that once we drop the deprecated options,
converting the remaining things will be easier, because we obviously
don't need to add the compatibility hacks.

Using this mechanism is separate in the next commit to keep the diff
noise down.
2016-09-05 21:26:39 +02:00
wm4 327cb2a06c vo_direct3d: deprecate direct3d_shaders alias
And remove the difference between the aliases. This is needed to make
the sub-option changes less painful.
2016-09-05 21:26:39 +02:00
wm4 9e6b9d8a98 vo_image: move to global options
This is a bit "special", because the config tree wants unique
m_sub_options pointers in the whole thing.
2016-09-05 21:04:55 +02:00
wm4 726ef35aa8 ao_jack: move to global options 2016-09-05 21:04:41 +02:00
wm4 4ab860cddc options: add a mechanism to make sub-option replacement slightly easier
Instead of requiring each VO or AO to manually add members to MPOpts and
the global option table, make it possible to register them automatically
via vo_driver/ao_driver.global_opts members. This avoids modifying
options.c/options.h every time, including having to duplicate the exact
ifdeffery used to enable a driver.
2016-09-05 21:04:17 +02:00
wm4 cc813647d5 m_config: move parts of m_config_add_option into its own function
Preparation for the next commit.
2016-09-05 21:03:46 +02:00
wm4 6cd80e972e dispatch: improve recent locking changes slightly
Instead of adding a lock_frame to the list when mp_dispatch_lock() is
called, just set a simple flag. This uses the fact that the lock is not
recursive, and can happen once per mp_dispatch_queue_process(). It
avoids the dynamic allocation, and makes error checking slightly
stricter.

Again, this is actually redundant and exists only for error-checking.
It'd actually need only a counter, because the actual locking is done by
"parking" the target thread in mp_dispatch_queue_process() and then
setting queue->idling=false. Only when mp_dispatch_unlock() sets it to
true again other work can proceed again. Document this too.
2016-09-05 20:58:45 +02:00