Libav seems rather dead: no release for 2 years, no new git commits in
master for almost a year (with one exception ~6 months ago). From what I
can tell, some developers resigned themselves to the horrifying idea to
post patches to ffmpeg-devel instead, while the rest of the developers
went on to greener pastures.
Libav was a better project than FFmpeg. Unfortunately, FFmpeg won,
because it managed to keep the name and website. Libav was pushed more
and more into obscurity: while there was initially a big push for Libav,
FFmpeg just remained "in place" and visible for most people. FFmpeg was
slowly draining all manpower and energy from Libav. A big part of this
was that FFmpeg stole code from Libav (regular merges of the entire
Libav git tree), making it some sort of Frankenstein mirror of Libav,
think decaying zombie with additional legs ("features") nailed to it.
"Stealing" surely is the wrong word; I'm just aping the language that
some of the FFmpeg members used to use. All that is in the past now, I'm
probably the only person left who is annoyed by this, and with this
commit I'm putting this decade long problem finally to an end. I just
thought I'd express my annoyance about this fucking shitshow one last
time.
The most intrusive change in this commit is the resample filter, which
originally used libavresample. Since the FFmpeg developer refused to
enable libavresample by default for drama reasons, and the API was
slightly different, so the filter used some big preprocessor mess to
make it compatible to libswresample. All that falls away now. The
simplification to the build system is also significant.
This is a central lock (that is to stay and has no reason to go away),
and it was simply made global. This reduces complexity when the original
MPlayer code was changed from single thread + global state to a context
handle.
Having the global lock was still a bit silly if there were multiple mpv
instances in the process, because it would make the instances wait for
each other for no reason. So move it to the per-instance context, which
is trivial enough.
The wakeup_log_file callback was still assuming that mp_msg_lock was
used to control the log file thread, but this changed while I was
writing this code, and forgot to update it. (It doesn't change any
state, which is untypical for condition variable usage. The state that
is changed is protected by another lock instead. But log_file_lock still
needs to be acquired to ensure the signal isn't sent while the thread is
right before the pthread_cond_wait() call, when the lock is held, but
the signal would still be lost.)
Because the buffer's wakeup callback now acquires the lock, the wakeup
callback must be called outside of the buffer lock, to keep the lock
order (log_file_lock > mp_log_buffer.lock). Fortunately, the wakeup
callback is immutable, or we would have needed another dumb leaf lock.
mp_msg_has_log_file() made a similar outdated assumption. But now access
to the log_file field is much trickier; just define that it's only to be
called from the thread that manages the msg state. (The calling code
could also just check whether the log-file option changed instead, but
currently that would be slightly more messy.)
Until now --log-file performed a blocking write to the log file, which
made any calling thread block for I/O. It even explicitly flushed after
every line (to make it tail-able, or to ensure a hard crash wouldn't
lose any of the output). This wasn't so good, because it could cause
real playback problems, which made it infeasible to enable it by
default.
Try to buffer it through a ring buffer and a thread. There's no other
choice but to use a thread, since async I/O on files is generally a big
and unportable pain. (We very much prefer portable pain.) Fortunately,
there's already a ring buffer (mp_log_buffer, normally for the client
API logging hook). This still involves some pretty messy locking. Give
each mp_log_buffer its own lock to make this easier.
This still makes calling threads block if the log buffer is full (unlike
with client API log buffers, which just drop messages). I don't want log
messages to get lost for this purpose. This also made locking pretty
complicated (without it, mp_log_buffer wouldn't have needed its own
lock). Maybe I'll remove this blocking again when it turns out to be
nonsense.
(We could avoid wasting an entire thread by "reusing" some other thread.
E.g. pick some otherwise not real time thread, and make it react to the
log buffer's wakeup callback. But let's not. It's complicated to abuse
random threads for this. It'd also raise locking complexity, because we
still want it to block on a full buffer.)
Although a linked list was ideal at first, there are cases where it
sucks, and became increasingly awkward (with the mpv command API
preferring integer indexes to access the list). In future, we probably
want to add more playlist-related functionality, so better change it to
an array now.
An array isn't always ideal either. Since playlist entries are still
separate objects (because in some cases you need a stable "iterator" to
it), but you still need to efficiently get the next/previous playlist
entry, there's a pl_index field, that needs to be maintained. E.g.
adding an entry at the start of the playlist => update the pl_index
field for all other entries. Well, it's not really worth to do something
more complicated to avoid these things.
This commit is probably buggy as shit. It's not like I bothered to test
everything. That's _your_ role.
mpv has a very weak and very annoying policy that determines whether a
playlist should be used or not. For example, if you play a remote
playlist, you usually don't want it to be able to read local filesystem
entries. (Although for a media player the impact is small I guess.)
It's weak and annoying as in that it does not prevent certain cases
which could be interpreted as bad in some cases, such as allowing
playlists on the local filesystem to reference remote URLs. It probably
barely makes sense, but we just want to exclude some other "definitely
not a good idea" things, all while playlists generally just work, so
whatever.
The policy is:
- from the command line anything is played
- local playlists can reference anything except "unsafe" streams
("unsafe" means special stream inputs like libavfilter graphs)
- remote playlists can reference only remote URLs
- things like "memory://" and archives are "transparent" to this
This commit does... something. It replaces the weird stream flags with a
slightly clearer "origin" value, which is now consequently passed down
and used everywhere. It fixes some deviations from the described policy.
I wanted to force archives to reference only content within them, but
this would probably have been more complicated (or required different
abstractions), and I'm too lazy to figure it out, so archives are now
"transparent" (playlists within archives behave the same outside).
There may be a lot of bugs in this.
This is unfortunately a very noisy commit because:
- every stream open call now needs to pass the origin
- so does every demuxer open call (=> params param. gets mandatory)
- most stream were changed to provide the "origin" value
- the origin value needed to be passed along in a lot of places
- I was too lazy to split the commit
Fixes: #7274
console.lua uses "terminal-default" logging, which is supposed to return
all messages logged to the terminal to the API. Internally, this is
translated to MP_LOG_BUFFER_MSGL_TERM, which is MSGL_MAX+1, because it's
not an actual log level (blame C for not having proper sum types or
something).
Unfortunately, this unintentionally raised the internal log level to
MSGL_MAX+1. It still functioned as intended, because log messages were
simply filtered at a "later" point. But it led to every message being
formatted even if not needed. More importantly, it made mp_msg_test()
pointless (code calls this to avoid logging in "expensive" cases and if
the messages would just get discarded). Also, this broke libplacebo
logging, because the code to map the log messages did not expect a level
higher than MSGL_MAX (mp_msg_level() returned MSGL_MAX+1 too).
Fix this by not letting the dummy level value be used as log level.
Messages at terminal log level will always make it to the inner log
message dispatcher function (i.e. mp_msg_va() will call
write_msg_to_buffers()), so log buffers which use the dummy log level
don't need to adjust the actual log level at all.
It did that because there was no other way. It used a lock-free ring
buffer, which does not support this. Use a "manual" ring buffer with
explicit locks instead, and drop messages from the start.
(We could have continued to use mp_ring, but it was already too late,
and although mp_ring is fine, using it for types other than bytes looked
awkward, and writing a ring buffer yet again seemed nicer. At least it's
not C++, where mp_ring would have been a template, and everything would
have looked like shit soup no matter what.)
In the referenced commit, I forgot about this part, and a client which
tried to use this was actually not woken up when needed.
(Also why the hell does the subject line of that commit say "removed"?)
Fixes: 8c2d73f112
As preparation for making repl.lua part of the core (maybe), add some
mechanisms which are supposed to improve its behavior.
Add a silent mode. Calling mpv_request_log_messages() with the log level
name prefixed with "silent:" will disable logging from the API user's
perspective. But it will keep the log buffer, and record new messages,
without returning them to the user. If logging is enabled again by
requesting the same log level without "silent:" prefix, the buffered log
messages are returned to the user at once. This is not documented,
because it's far too messy and special as that I'd want anyone to rely
on this behavior, but it will be perfectly fine for an internal script.
Another thing is that we record early startup messages. The goal is to
make the repl.lua script show option and config parsing file errors.
This works only with the special "terminal-default" log level.
In addition, reduce the "terminal-default" capacity to only 100 log
messages. If this is going to be enabled by default, it shouldn't use
too much resources.
Options marked with this flag were changed to strictly read-only after
initialization (mpv_initialize() in the client API, after option parsing
and config file loading with the CLI player).
This used to be necessary, because there was a single option struct that
could be accessed by multiple threads. For example, --config-dir sets
MPOpts.force_configdir, which was read whenever anything accessed the
mpv config dir (which could be on different threads, e.g. font
initialization tries to lookup fonts.conf from an arbitrary thread).
This isn't needed anymore, because threads now access these in a thread
safe way. In the case of --config-dir, the path is actually just copied
on init.
This M_OPT_FIXED mechanism is thus not strictly needed anymore. It still
prevents writing to some options that cannot take effect at runtime, but
even that can be dropped. In general, all mpv options can be changed any
time at runtime, even if they never take effect, and there's no need to
make an exception for a very low number of options. So just get rid of
it.
This is something relatively frequently needed, and there must be half a
dozen ad-hoc implementations in mpv. The next commit uses this, the
suspected duplicate implementations are hiding.
To be used in the next commit.
According to compiler explorer, __builtin_clz is very widely available,
and it barely makes sense to provide a fallback. clang also eats this
(and identifies at least as GCC 4). Actually, there's doubt that a fast
log2 implementation is needed at all (I guess UTF-8 parsing needs it,
but something UTF-8-specific would probably make it faster than using
log2). So the fallback is just something naive.
Before this commit, the status line used terminal control codes only if
stderr was a terminal. I'm not sure why this was done, and git blame
tracks it back to a huge commit by me, which changed all of the terminal
handling.
A user complained, so just stop treating this specially for no reason.
Fixes: #6617
mpv warned if the FFmpeg runtime library version was not exactly the
same as the build version. This seemed to cause frequent conflicts. At
this point, most mpv code probably adheres to the FFmpeg ABI rules, and
FFmpeg stopped breaking ABI "accidentally". Another source of problems
were mixed FFmpeg/Libav installations, something which nobody does
anymore. It's not "our" job to check and enforce ABI compatibility
either. So I guess this behavior can be removed.
OK, still check for incompatible libraries (according to FFmpeg
versioning rules), i.e. different major versions, or if the build
version is newer than the runtime version. For now.
The comment about ABI problems is still true. In particular, the
bytes_read field mentioned in the removed comment is still accessed, and
is still an ABI violation. Have fun.
Although this was sort of elegant, it just seems to complicate things
slightly. Originally, the API meant that you cache mp_recorder_sink
yourself (which would avoid the mess of passing an index around), but
that too seems slightly roundabout.
In a later change, I want to change the set of streams passed to
mp_recorder_create(), and then I'd have to keep track of the index for
each stream, which would suck. With this commit, I can just pass the
unambiguous sh_stream to it, and it will be guaranteed to match the
correct stream.
The disadvantages are barely worth discussing. It's a new linear search
per packet, but usually only 2 to 4 streams are active at a time. Also,
in theory a user could want to write 2 streams using the same sh_stream
(same metadata, just writing different packets or so), but in practice
this is never done.
This is the muxer used by all 3 stream recording features (why are there
so many?). It tried hard to avoid writing broken files. In particular,
it buffered packets until it new there was a keyframe packet (which, in
mpv's/FFmpeg's definition, mean seek points from which decoding can
resume), or final EOF. The danger that was probably considered here was
that due to video frame reordering, not muxing some trailing, missing
packets of a keyframe range could lead to broken decoding or skipped
frames, so better discard packets belonging to an incomplete range.
Sounds like a good idea so far.
Unfortunately, this will drop an entire keyframe range even if the
current packet run is complete and mp_recorder_mark_discontinuity() is
called, simply because recorder.c can not know that the next packet
would have been a keyframe.
It seems better to mux all packets to avoid losing valid data, even if
it means that sometimes packets/frames will be missing from the file. It
benefits especially the dump-cache command, which will call the function
to signal a discontinuity after every range. Before this commit, it
discarded the last packets, even if they were perfectly fine.
(An alternative solution for dump-cache would have been a second
discontinuity marker function, that communicates that the current packet
range is complete. But this commit's solution is simpler and overall
more robust, at the danger of producing more semi-broken files.)
This may make some of the complex buffering/waiting logic in recorder.c
pointless.
Untested (in this final form).
These macros explicitly honor MP_NOPTS_VALUE, instead of implicitly
relying on the fact that this value is the lowest allowed value.
In addition, this changes one case to use MP_NOPTS_VALUE instead of
INFINITY, also a cosmetic change.
I think I repeated this inline in some places (or maybe not), and some
experimental but discarded code used it. Add it anyway, maybe it'll be
useful. Or it'll give someone a chance to get a contribution into mpv by
removing an unused macro.
This commit rips out the entire mpv vulkan implementation in favor of
exposing lightweight wrappers on top of libplacebo instead, which
provides much of the same except in a more up-to-date and polished form.
This (finally) unifies the code base between mpv and libplacebo, which
is something I've been hoping to do for a long time.
Note: The ra_pl wrappers are abstract enough from the actual libplacebo
device type that we can in theory re-use them for other devices like
d3d11 or even opengl in the future, so I moved them to a separate
directory for the time being. However, the rest of the code is still
vulkan-specific, so I've kept the "vulkan" naming and file paths, rather
than introducing a new `--gpu-api` type. (Which would have been ended up
with significantly more code duplicaiton)
Plus, the code and functionality is similar enough that for most users
this should just be a straight-up drop-in replacement.
Note: This commit excludes some changes; specifically, the updates to
context_win and hwdec_cuda are deferred to separate commits for
authorship reasons.
--record-file is nice, but only sometimes. If you watch some sort of
livestream which you want to record, it's actually much nicer not to
record what you're currently "seeing", but anything you're receiving.
Since this function is called with packets on the stack, trying to free
them makes no sense. Instead, it should unref (which is what
`av_interleaved_write_frame` does anyway, rather than freeing).
Also, the calling code tried unreffing the packet a second time, even
after it was "freed" by the callee in the failure case - and after
ownership was taken over by `av_interleaved_write_frame` in the
successful case. Both of these cases were wrong.
This was always a legacy thing. Remove it by applying an orgy of
mp_get_config_group() calls, and sometimes m_config_cache_alloc() or
mp_read_option_raw().
win32 changes untested.
The path functions need to access the option that forces non-default
config directories. Just add it as a field to mpv_global - it seems
justified. The accessed options were always enforced as immutable after
init, so there's not much of a change.
Them being separate is just dumb. Replace them with a single
demux_free() function, and free its stream by default. Not freeing the
stream is only needed in 1 special case (demux_disc.c), use a special
flag to not free the stream in this case.
Don't allow it to freeze everything when loading a playlist from network
(although you definitely shouldn't do that, but whatever).
This also affects the really obscure --ordered-chapters-files option.
The --playlist option on the other hand has no choice but to freeze the
shit, because there's no concept of aborting the player during command
line parsing.
Until recently, ao_lavc and vo_lavc started encoding whenever the core
happened to send them data. Since audio and video are not initialized at
the same time, and the muxer was not necessarily opened when the first
encoder started to produce data, the resulting packets were put into a
queue. As soon as the muxer was opened, the queue was flushed.
Change this to make the core wait with sending data until all encoders
are initialized. This has the advantage that we don't need to queue up
the packets.
While I'm not sure whether it really works, at least it writes the pass1
log correctly now.
How 2-pass stat output is supposed to interact with the new decode API
is rather fishy. ffmpeg.c does the same, and before this change, the
log was not written on EOF (when at least libvpx actually outputs its
stats).
It was documented for --screenshot-template, but apparently never
implemented.
This value is not explicitly rounded, other than for printf() %f default
formatting (which rounds to 6 digits).
This means that a time of 4.5678 is displayed as "00:00:04.568" when the
format string is "%H:%M:%S.%T". Likewise, 59.99999 will be displayed as
"00:01:00.000". Before this change, the sub-ms times were just
truncated.
Requested by TheAMM.
AVFilterContext instances support some additional AVOptions over the
actual filter. This includes useful options like "threads". We didn't
support setting those for the "direct" wrapper (--vf=yadif:threads=1
failed). Change this. It requires setting options on the AVFilterContext
directly, except the code for positional parameters still needs to
access the actual filter's AVOptions.
The main change is that we wait with opening the muxer ("writing
headers") until we have data from all streams. This fixes race
conditions at init due to broken assumptions in the old code.
This also changes a lot of other stuff. I found and fixed a few API
violations (often things for which better mechanisms were invented, and
the old ones are not valid anymore). I try to get away from the public
mutex and shared fields in encode_lavc_context. For now it's still
needed for some timestamp-related fields, but most are gone. It also
removes some bad code duplication between audio and video paths.
Removes a good hunk of weird code.
This loses qscale "emulation", some logging, and the fact that duplicate
keys for values starting with +/- were added with AV_DICT_APPEND. I
don't assign those any importance, even if they are user-visible
changes.
The new M_OPT_ flag is just so that nothing weird happens for other
key-value options, which do not interpret a "help" key specially.