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msg: show how many messages were dropped
Although repl.lua will probably not use this.
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@ -692,7 +692,9 @@ struct mp_log_buffer_entry *mp_msg_log_buffer_read(struct mp_log_buffer *buffer)
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*res = (struct mp_log_buffer_entry) {
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.prefix = "overflow",
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.level = MSGL_FATAL,
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.text = "log message buffer overflow\n",
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.text = talloc_asprintf(res,
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"log message buffer overflow: %"PRId64" messages skipped\n",
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buffer->dropped),
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};
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buffer->dropped = 0;
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} else {
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