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Commit Graph

868 Commits

Author SHA1 Message Date
wm4
ec74a79e12 ao_wasapi: log return code when probing audio formats
We log a large number of formats, but we rarely log the result of the
probing. Change this.

The logic in try_format_exclusive() changes slightly, but should be
equivalent. EXIT_ON_ERROR() checks for FAILED(), which should be
exclusive to SUCCEEDED().
2016-11-30 17:56:33 +01:00
pavelxdd
3203d6003c ao_wasapi_utils: remove unused variable
Introduced in 1a2319f3e4
Produced a warning during compilation on Windows.
2016-11-27 20:32:33 +01:00
wm4
1a2319f3e4 options: remove deprecated sub-option handling for --vo and --ao
Long planned. Leads to some sanity.

There still are some rather gross things. Especially g_groups is ugly,
and a hack that can hopefully be removed. (There is a plan for it, but
whether it's implemented depends on how much energy is left.)
2016-11-25 21:17:25 +01:00
wm4
c03a67c37c audio/out/push: play silence on --audio-stream-silence
Until now, this was only implemented for ao_alsa and AOs not using
push.c. ao_alsa.c relied on enabling funny underrun semantics for
avoiding resets on lower levels, while other AOs using push.c didn't do
anything.

Change this and at least make push.c copy silent data to the AO. This
still isn't perfect as keeping track of how much silence was played when
seems complex, so we don't do it. The consequence is that frame-stepping
will essentially randomize the A/V offset (it'll recover immediately
when unpausing, but still ugly). Also, in order to empty the currently
buffered audio on seeks etc., we still call ao_driver->reset and so on,
so the AO driver will still need to handle this specially.

The intent is to make behavior with ALSA less weird (for one we can
remove the code in ao_alsa.c that tries to trigger an initial
underflow). Also might help with #3754.
2016-11-24 20:52:15 +01:00
wm4
de37c5b1cb audio: fix --audio-stream-silence with ao_wasapi
Seems like wasapi will restart the HDMI stream if resume is called
during playback.
2016-11-21 19:35:06 +01:00
wm4
fcba41e2e4 audio: fix --audio-stream-silence with ao_alsa
ao_alsa.c calls this before the common code sets ao->sstride.

Other than this, I'm still not sure whether this works. Seems like no,
or depends.
2016-11-21 19:35:06 +01:00
wm4
c1ae1def85 ao_alsa: explicitly add default device manually
The "default" entry (which is and always was mpv/mplayer's default) does
not have a description set in the ALSA API. (While "sysdefault"
strangely has.)

Instead of an empty description, this should show something nice, so
reuse the ao.c code for naming default devices (see previous commit).

It's still a bit ugly that audio-device-list will have a default entry
for "Autoselect device" and "Default (alsa)", but then again we probably
want to allow the user to force ALSA (i.e. prevent fallbacks to other
AOs) just because ALSA is so flaky and makes this a legitimate feature.
2016-11-14 13:42:49 +01:00
wm4
a2b93e0c27 audio: make empty device ID mean default device
This will make it easier for AOs to add explicit default device entries.
(See next commit.)

Hopefully this change doesn't lead accidentally to bogus "Default"
entries to appear, but then it can only happen if the device ID is
empty, which would mean the underlying audio API returned bogus entries.
2016-11-14 13:42:41 +01:00
wm4
84513ba58b audio: avoid returning audio-device-list entries without description
Use the device name as fallback. This is ugly, but still better than
skipping the description entirely. This can be an issue on ALSA, where
the API can return entries without proper description.
2016-11-14 13:33:53 +01:00
wm4
33012b4141 ao_alsa: fill unused ALSA channels with silence
This happens when ALSA gives us more channels than we asked for, for
whatever reasons. It looks like this wasn't handled correctly. The mpv
and ALSA channel counts could mismatch, which would lead to UB.

I couldn't actually trigger this case, though. I'm fairly sure that
drivers or plugins exist that do it anyway. (Inofficial ALSA motto: if
it can be broken, then why not break it?)
2016-11-08 17:49:40 +01:00
wm4
1d51dc20ea ao_alsa: strictly disable chmap use for mono/stereo
If the input is already mono or stereo, or if channel map selection
results in mono or stereo, then disable further use of the champ ALSA
API (or rather, stop trusting its results). Then we behave like a simple
application that only wants to output mono or stereo.

See #3045 and #2905. I couldn't actually test these cases, but this
commit is supposed to fix them.
2016-11-08 17:49:13 +01:00
wm4
2e113a7391 ao_alsa: _really_ disable chmap API use in cases where we should
set_chmap() skipped _setting_ the ALSA chmap if chmap use was requested
to be disabled by setting dev_chmap.num=0 by the caller, but it still
queried the current ALSA channel map. We don't trust it that much, so
disable that as well.

But we still query and log it, because that could be helpful for
debugging. Otherwise we could skip the entire set_chmap() call in these
cases.
2016-11-08 17:48:40 +01:00
wm4
2b71bef2ba ao_alsa: slightly better debug logging
Try to make it more compact, and also always list the reordered layout,
but only if it's actually different.

Should be the same functionally.
2016-11-08 16:59:12 +01:00
Aman Gupta
3f5b41dfa3 audio/out: add AudioUnit output driver for iOS 2016-11-01 16:25:40 +01:00
wm4
b5357e8ba7 ao_alsa: try to fallback to "hdmi" before "iec958" for spdif
If the "default" device refuses to be opened as spdif device (i.e. it
errors due to the AES0 etc. parameters), we were falling back to the
iec958 device. This is needed on some systems for smooth operation with
PCM vs. spdif.

Now change it to try "hdmi" before "iec958", which supposedly helps in
other situations.

Better suggestions welcome. Apparently kodi does this too, although I
didn't check directly.
2016-10-07 17:21:08 +02:00
wm4
39f515cb6a audio/out: prevent underruns with spdif under certain conditions
The player tries to avoid splitting frames with spdif (sample alignment
stuff). This can in certain corner cases with certain drivers lead to
the situation that ao_get_space() returns a number higher than 0 and
lower than the audio frame size. The playloop will round this down to 0
bytes and do nothing, leading to a missed wakeup. This can lead to
underruns or playback completely getting stuck.

It can be reproduced by playing AC3 passthrough with no video and:

    --ao=null --ao-null-buffer=0.256 --ao-null-outburst=6100

This commit attempts to fix it by allowing the playloop to write some
additional data (to get a complete frame), that will be buffered within
the AO ringbuffer even if the audio device doesn't want it.
2016-10-04 19:31:17 +02:00
James Ross-Gowan
3751065f97 win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.

Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
2016-09-28 21:38:52 +10:00
Josh de Kock
af6126adbe ao_openal: enable building on OSX
Signed-off-by: Josh de Kock <josh@itanimul.li>
2016-09-21 12:43:14 +02:00
wm4
dc48893630 options: simplify M_OPT_EXIT
There were multiple values under M_OPT_EXIT (M_OPT_EXIT-n for n>=0).
Somehow M_OPT_EXIT-n either meant error code n (with n==0 no error?), or
the number of option valus consumed (0 or 1). The latter is MPlayer
legacy, which left it to the option type parsers to determine whether an
option took a value or not. All of this was changed in mpv, by requiring
the user to use explicit syntax ("--opt=val" instead of "-opt val").

In any case, the n value wasn't even used (anymore), so rip this all
out. Now M_OPT_EXIT-1 doesn't mean anything, and could be used by a new
error code.
2016-09-17 18:07:40 +02:00
wm4
b8ade7c99b player, ao, vo: don't call mp_input_wakeup() directly
Currently, calling mp_input_wakeup() will wake up the core thread (also
called the playloop). This seems odd, but currently the core indeed
calls mp_input_wait() when it has nothing more to do. It's done this way
because MPlayer used input_ctx as central "mainloop".

This is probably going to change. Remove direct calls to this function,
and replace it with mp_wakeup_core() calls. ao and vo are changed to use
opaque callbacks and not use input_ctx for this purpose. Other code
already uses opaque callbacks, or has legitimate reasons to use
input_ctx directly (such as sending actual user input).
2016-09-16 14:37:48 +02:00
wm4
062423381d ao_rsound: fix compilation
Probably fixes #3501.
2016-09-07 18:10:12 +02:00
wm4
5a7b1ff4c0 ao_pcm: remove some useless messages
The first one is printed even if the user disabled video (or there's no
video), so just remove it. The second one uses deprecated sub-option
syntax, so remove that as well.
2016-09-07 12:54:33 +02:00
wm4
591e21a2eb osdep: rename atomics.h to atomic.h
The standard header is stdatomic.h, so the extra "s" freaks me out every
time I look at it.
2016-09-07 11:26:25 +02:00
wm4
1d9032f011 audio/out: deprecate "exclusive" sub-options
And introduce a global option which does this. Or more precisely, this
deprecates the global wasapi and coreaudio options, and adds a new one
that merges their functionality. (Due to the way the sub-option
deprecation mechanism works, this is simpler.)
2016-09-05 21:26:39 +02:00
wm4
13786dc643 audio/out: deprecate device sub-options
We have --audio-device, which can force the device. Also add something
describing to this extent to the manpage.
2016-09-05 21:26:39 +02:00
wm4
69283bc0f8 options: deprecate suboptions for the remaining AO/VOs 2016-09-05 21:26:39 +02:00
wm4
633eb30cbe options: add automagic hack for handling sub-option deprecations
I decided that it's too much work to convert all the VO/AOs to the new
option system manually at once. So here's a shitty hack instead, which
achieves almost the same thing. (The only user-visible difference is
that e.g. --vo=name:help will list the sub-options normally, instead of
showing them as deprecation placeholders. Also, the sub-option parser
will verify each option normally, instead of deferring to the global
option parser.)

Another advantage is that once we drop the deprecated options,
converting the remaining things will be easier, because we obviously
don't need to add the compatibility hacks.

Using this mechanism is separate in the next commit to keep the diff
noise down.
2016-09-05 21:26:39 +02:00
wm4
726ef35aa8 ao_jack: move to global options 2016-09-05 21:04:41 +02:00
wm4
4ab860cddc options: add a mechanism to make sub-option replacement slightly easier
Instead of requiring each VO or AO to manually add members to MPOpts and
the global option table, make it possible to register them automatically
via vo_driver/ao_driver.global_opts members. This avoids modifying
options.c/options.h every time, including having to duplicate the exact
ifdeffery used to enable a driver.
2016-09-05 21:04:17 +02:00
wm4
a85eecfe40 ao_alsa: change sub-options to global options
Same deal as with vo_opengl.

Also edit the outdated information about multichannel output a little.
2016-09-02 21:21:47 +02:00
wm4
4fa6bcbb90 m_config: add helper function for initializing af/ao/vf/vo suboptions
Normally I'd prefer a bunch of smaller functions with fewer parameters
over a single function with a lot of parameters. But future changes will
require messing with the parameters in a slightly more complex way, so a
combined function will be needed anyway. The now-unused "global"
parameter is required for later as well.
2016-09-02 14:49:34 +02:00
wm4
6b4f560f3c vo, ao: disable positional parameter suboptions
Positional parameters cause problems because they can be ambiguous with
flag options. If a flag option is removed or turned into a non-flag
option, it'll usually be interpreted as value for the first sub-option
(as positional parameter), resulting in very confusing error messages.
This changes it into a simple "option not found" error.

I don't expect that anyone really used positional parameters with --vo
or --ao. Although the docs for --ao=pulse seem to encourage positional
parameters for the host/sink options, which means it could possibly
annoy some PulseAudio users.

--vf and --af are still mostly used with positional parameters, so this
must be a configurable option in the option parser.
2016-09-01 14:21:32 +02:00
wm4
6980575e15 ao_alsa: log if retrieving supported channel maps fails
It's a sign that the driver doesn't implement the channel map API.
2016-08-22 20:05:34 +02:00
wm4
367e9fb7f1 ao_alsa: make pause state more robust, reduce minor code duplication
With the previous commit, ao_alsa.c now has 3 possible ways to pause
playback. Actually all 3 of them need get_delay() to fake its return
value, so don't duplicate that code.

Also much of the code looks a bit questionable when considering
inconsistent pause/resume calls from outside, so ignore redundant calls.
2016-08-09 17:09:29 +02:00
wm4
2ded41d2be ao_alsa: handle --audio-stream-silence
push.c does not handle this automatically, and AOs using push.c have to
handle it themselves. Also, ALSA is low-level enough that it needs
explicit support in user code. At least I haven't found any option that
does this.

We still can get away relatively cheaply by abusing underflow-handling
for this. ao_alsa.c already configures ALSA to handle underflows by
playing silence. So we purposely induce an underflow when opening the
device, as well as when pausing or resetting the device.

This introduces minor misbehavior: it doesn't account for the additional
delay the initial silence adds, unless the device has fully played the
fragment of silence when the player starts sending data to it. But
nobody cares.
2016-08-09 17:09:29 +02:00
wm4
eab92cec60 player: add --audio-stream-silence
Completely insane that this has to be done. Crap for compensating HDMI
crap.
2016-08-09 17:09:29 +02:00
wm4
3759a3f40b ao_coreaudio: actually use stop callback
The .pause callback is never used for pull.c-based AOs.

This means this always streamed silence instead of deactivating audio.
2016-08-09 17:09:29 +02:00
wm4
b2e5eb13bc ao_wasapi: in exclusive mode do not output multichannel by default
Exactly the same situation as with ao_alsa in commit 0b144eac (except
that we can detect the situation better under wasapi).

Essentially, wasapi will allow us to output any sample format, and not
just the one configured by the user in the audio system settings.
2016-08-05 16:11:42 +02:00
wm4
9f70117233 ao_null: use channel list option type for channel-layouts suboption 2016-08-05 12:23:42 +02:00
wm4
0b144eac39 audio: use --audio-channels=auto behavior, except on ALSA
This commit adds an --audio-channel=auto-safe mode, and makes it the
default. This mode behaves like "auto" with most AOs, except with
ao_alsa. The intention is to allow multichannel output by default on
sane APIs. ALSA is not sane as in it's so low level that it will e.g.
configure any layout over HDMI, even if the connected A/V receiver does
not support it. The HDMI fuckup is of course not ALSA's fault, but other
audio APIs normally isolate applications from dealing with this and
require the user to globally configure the correct output layout.

This will help with other AOs too. ao_lavc (encoding) is changed to the
new semantics as well, because it used to force stereo (perhaps because
encoding mode is supposed to produce safe files for crap devices?).
Exclusive mode output on Windows might need to be adjusted accordingly,
as it grants the same kind of low level access as ALSA (requires more
research).

In addition to the things mentioned above, the --audio-channels option
is extended to accept a set of channel layouts. This is supposed to be
the correct way to configure mpv ALSA multichannel output. You need to
put a list of channel layouts that your A/V receiver supports.
2016-08-04 20:49:20 +02:00
Rostislav Pehlivanov
c3e11f7b7c osdep/io: introduce mp_flush_wakeup_pipe()
Makes a fairly common occurence with wakeup_pipes easier to handle.
2016-07-30 00:02:39 +02:00
wm4
d191d76e52 ao_pulse: fix some volume control rounding issues
Volume could get easily "stuck" or making too huge steps when doing
things like "add ao-volume 1".
2016-07-14 18:11:14 +02:00
wm4
f53d73b9dc ao_creoaudio: print OSStatus as decimal signed integer too
OSStatus is quite inconsistent. Sometimes it's a FourCC, sometimes it
reads as decimal signed number.
2016-07-13 17:07:06 +02:00
wm4
79f48500e2 ao_coreaudio: use correct free function on errors 2016-07-13 16:34:00 +02:00
wm4
885e991312 ao_coreaudio: error out when selecting invalid device
When selecting a device that simply doesn't exist with --audio-device,
AudioUnit will still initialize and start playback without complaining.
But it will never call the audio render callback, which leads to audio
playback simply not progressing.

I couldn't find a way to get AudioUnit to report an error at all, so
here's a crappy hack that takes care of this in most cases. We assume
that all devices have a kAudioDevicePropertyDeviceIsAlive property.
Invalid devices will error when querying the property (with 'obj!' as
status code).

This is not the correct fix, because we try to double-guess AudioUnit's
behavior by accessing a lower label API. Suggestions welcome.
2016-07-08 16:11:03 +02:00
wm4
c6953bfa8c ao_oss: do not add an entry to audio-device-list if device file missing
This effectively makes it go away on Linux (unless you have OSS
emulation loaded).
2016-06-29 17:40:04 +02:00
wm4
deb1c3c7a8 audio: don't add default entry to audio-device-list if AO support listing
In such cases there isn't really a reason to do so, and using such an
entry would probably fail anyway.

Also convenient for the following commit.
2016-06-29 17:38:57 +02:00
Rudolf Polzer
acb74236ac ao_lavc, vo_lavc: Migrate to new encoding API.
Also marked some places for possible later refactoring, as they became
quite similar in this commit.
2016-06-27 08:33:12 -04:00
stepshal
c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
wm4
b00eab525a audio: apply an upper bound timeout when draining
This helps with shitty APIs and even shittier drivers (I'm looking at
you, ALSA). Sometimes they won't send proper wakeups. This can be fine
during playback, when for example playing video, because mpv still will
wakeup the AO outside of its own wakeup mechanisms when sending new data
to it. But when draining, it entirely relies on the driver's wakeup
mechanism. So when the driver wakeup mechanism didn't work, it could
hard freeze while waiting for the audio thread to play the rest of the
data.

Avoid this by waiting for an upper bound. We set this upper bound at the
total mpv audio buffer size plus 1 second. We don't use the get_delay
value, because the audio API could return crap for it, and we're being
paranoid here. I couldn't confirm whether this works correctly, because
my driver issue fixed itself.

(In the case that happened to me, the driver somehow stopped getting
interrupts. aplay froze instead of playing audio, and playing audio-only
files resulted in a chop party. Video worked, for reasons mentioned
above, but drainign froze hard. The driver problem was solved when
closing all audio output streams in the system. Might have been a dmix
related problem too.)
2016-06-12 21:05:10 +02:00