Unfortunately, there's a recursive function call in ao_lavc.c (play
function), leading to a deadlock. The locking is getting a bit messy, so
just make the lock recursive.
This fixes#844.
Squashed from the following mplayer-svn commits. The '#' is removed from
the bug ID to prevent github from doing something stupid. Instead of
adding the mplayer configure check for clock_gettime(), the POSIX
identifiers are used for checking presence of the function.
Use correct type of timestamps when recording from v4l2. Fix 2176
Patch by Jarek Czekalski <jarekczek at poczta onet pl>.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@37222 b3059339-0415-0410-9bf9-f77b7e298cf2
Allow building of v4l2 without clock_gettime().
Add overly verbose message in case monotone timestamps are required by the kernel.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@37223 b3059339-0415-0410-9bf9-f77b7e298cf2
Similar to previous commits.
This also renames --doubleclick-time to --input-doubleclick-time, and
--key-fifo-size to --input-key-fifo-size. We could keep the old names,
but these options are very obscure, and renaming them seems better for
consistency.
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
Additionally to removing the global variables, this makes the options
more uniform. --ssf-... becomes --sws-..., and --sws becomes --sws-
scaler. For --sws-scaler, use choices instead of magic integer values.
Usually, each stream driver declares the size and option list of its
private data. This was pretty natural for when most streams still used
global variables to setup their defaults. They did by pointing
priv_defaults to the (mutable) struct containing the option values. But
falls short when storing the option values in MPOpts. So provide a
somewhat inelegant but simple way to let the stream implementation setup
the priv struct at initialization time.
This is done with the get_defaults callback. It should return a copy of
the struct used in MPOpts. (A copy, because if MPOpts is changed, string
fields might be deallocated, and if that field is not described by
stream_info.options, it won't be copied on init.)
Pretty much nothing changes, but using -tv-scan with suboptions doesn't
work anymore (instead of "-tv-scan x" it's "-tv scan-x" now). Flat
options ("-tv-scan-x") stay compatible.
Convert all these commands to properties. (Except tv_last_channel, not
sure what to do with this.) Also, internally, don't access stream
details directly, but dispatch commands with stream ctrls.
Many of the new properties are a bit strange, because they're write-
only. Also remove some OSD output these commands produced, because I
couldn't be bothered to port these.
In general, this makes everything much cleaner, and will also make it
easier to e.g. move the demuxer to its own thread.
Don't bother updating input.conf, but changes.rst documents how old
commands map to the new ones.
Mostly untested, due to lack of hardware.
The Perl script generating the completions actually invokes mpv, and it
runs during the build. This is not sane and breaks at least cross
compilation.
As a workaround, disable the completions by default for now.
Playing a video and then an audio file with cover art kept displaying
the last frame of the video. This was because the hasframe flag was set,
perhaps due to redrawing the last video frame before the cover art image
is decoded.
Basically, this allows gapless playback with similar files (including
the ordered chapter case), while still being robust in general.
The implementation is quite simplistic on purpose, in order to avoid
all the weird corner cases that can occur when creating the filter
chain. The consequence is that it might do not-gapless playback in
more cases when needed, but if that bothers you, you still can use
the normal gapless mode.
Just using "--gapless-audio" or "--gapless-audio=yes" selects the old
mode.
Since redundant wakeups are avoided now, it's easy to miss a wakeup when
creating/setting the pipe/callback after the client API was signalled.
If the client API is signalled, need_wakeup is set to true, and
wakeup_client skips writing to the pipe or calling the client API. That
this can happen is not very obvious to the client API, so trigger a
wakeup right on start in order to remove this special case.
--sub-file is actually a string list, so you can add multipel external
subtitle files. But to be able to set a list, the option value was split
on ",". This made it impossible to add filenames.
One possible solution would be adding escaping. That's probably a good
idea (and some other options already do this), but it's also complicated
both to implement and for the user.
The simpler solution is making --sub-file appending, and make it take
only a single entry.
I'm not quite sure about this yet. It breaks the invariant that if a
value is printed and parsed, you get the same value back. So for now,
just go with the simple solution.
Fixes#840.
Until now, availability of new log messages (through the mechanism
associated with mpv_request_log_messages()) did not wakeup the client
API properly. Commit 3b7402b5 was basically a hack to improve that
somewhat, but it wasn't a solution.
The main problem is that the client API itself is producing messages, so
the message callback would attempt to lock the client API lock,
resulting in a deadlock. Even if the lock was recursive, we'd run into
lock-order issues.
Solve this by using a separate lock for waiting and wakeup. Also, since
it's a natural addition, avoid redundant wakeups. This means the wakeup
callback as well as the wakeup pipe will be triggered only once until
the next mpv_wait_event() call happens.
This might make the wakeup callback be invoked in a reentrant way for
the first time, for example if a mpv_* function prints to a log. Adjust
the docs accordingly. (Note that non-reentrant beheavior was never
guaranteed - basically the wakeup callback is somewhat dangerous and
inconvenient.)
Also remove some traces of unneeded code. ctx->shutdown for one was
never set, and probably a leftover of an abandoned idea.
A bit verbose, but less misleading. In most cases, the API user probably
actually wants mpv_terminate_destroy() instead, so the less-useful
function shouldn't have a simnpler name anyway.
It wasn't necessarily clear how this works. Especially make clear that
the API user shouldn't expect that there's one byte per readable event
in the wakeup pipe. Actually, the reason why this currently won't work
is because property notifications can generate more events than wakeups.
The limit of 4096 is a more fundamental issue, but the event ringbuffer
is currently limited to 1000 entries anyway.
Also add some important comments to mpv_set_wakeup_callback.
mpv_destroy() should perhaps better be called mpv_detach(), because it
destroys only the handle, not necessarily the player. The player is only
terminated if a quit command is sent.
This function quits automatically, and additionally waits until the
player is completely destroyed. It removes the possibility that the
player core is still uninitializing, while all client handles are
already destroyed. (Although in practice, the difference is usually not
important.)
Now a negative timeout mean an infinite timeout. This is similar to the
poll() system call. Apparently this is more intuitive and less confusing
than specifying a "very high" value as timeout if you want to wait
forever.
For callers that never pass negative timeouts, nothing changes.
This was never intended to be installed; waf just picked it up
automagically. There's also a closed ticket on github where someone
complains that the program "simple" is installed, and I didn't realize
at this point that it was actually installed by default when enabling
the client API.