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Commit Graph

41047 Commits

Author SHA1 Message Date
Avi Halachmi (:avih)
843bc822a8 opengl: win32 - add option 'dwmflush' to sync in DWM
This could help in cases where the DWM (Windows desktop compositor) adds another
layer of bufferring and therefore the SwapBuffers timing could get messed up.

Signed-off-by: wm4 <wm4@nowhere>
2015-04-09 20:36:35 +02:00
Avi Halachmi (:avih)
c97f014576 opengl: smoothmotion: wake up for next vsync a bit earlier
on my windows system this allows smoothmotion to work perfectly also in windowed
mode. There's no real right or wrong here, with the the only goal being to
always hit the next vsync. however, on cases where vsync timing is jittery (as
could happen with DWM), this patch tries to aim to the middle of the vsync cycle
to get as least affected as possible by such jitter.
2015-04-09 20:34:56 +02:00
Avi Halachmi (:avih)
f1746741de opengl: drop less frames when clip and display have similar fps
adds 1 vsync interval "slack" before deciding to drop the first frame. it should
help on cases of timing jitter (sleep duration, container timestamps, compositor
vsync timing, etc). once the drop threshold has been crossed, it will keep
dropping until perfect timing alignment. this prevents crossing the drop
threshold back and forth repeatedly and therefore more resilient to frame drops
2015-04-09 20:34:56 +02:00
robin
d453600b4f ytdl_hook.lua: Disable video when vid option is "no"
When setting options like --no-video, ytdl_hook adds the "-x" argument
to youtube-dl, so that bandwith is saved by not downloading the video on
some sites.
2015-04-09 20:34:36 +02:00
wm4
e76f6929e5 vo_opengl_cb: deprecate mpv_opengl_cb_render()
Its vp parameter made no sense anymore. Introduce a new one.
2015-04-09 19:31:01 +02:00
wm4
8dc7156bc0 vo_opengl_cb: add a function to report vsync time
And also let vo.c know of it.

Currently, this does not help much, but will facilitate future
improvements.
2015-04-09 19:30:26 +02:00
wm4
4e8ee522f4 vo_opengl_cb: fix video timing somewhat
Increase the default queue size. This helps with "missed" frames due to
the asynchronous nature of the API. All the other VOs are synchronous,
so if rendering and displaying takes a while, the common code in vo.c
will be blocked until it can continue. But with opengl-cb, vo.c might
immediately push the next ready frame, which causes the current frame
to be dropped _if_ it wasn't rendered yet.

One could fix this by making vo.c wait a while (until the API user calls
the render function, which pulls the frame). But setting the default
queue size to 2 seems much simpler: instead of dropping the frame, it
will be pushed to the API user once the next renderer call finishes.

(This is still a bit strange, and will hopefully be cleaned up when
video scheduling is redone, but for now this appears to deliver
relatively good results.)
2015-04-09 19:22:54 +02:00
wm4
11556e0530 vo_opengl: log used GLXFBConfig
Now don't ask me why the GLXFBConfig type is a pointer, but stores an
integer ID.
2015-04-09 14:38:43 +02:00
wm4
db7d56b19f vo_opengl: remove unused function 2015-04-09 14:37:37 +02:00
wm4
7a65c44922 sub: don't truncate timestamps to int
Realistically probably no problem at all since they're in ms and usually
start from 0, but whatever.
2015-04-08 22:19:51 +02:00
wm4
78fe1d3a2c sub: unprefer libavcodec's MicroDVD converter
Prefer the builtin one again. libavcodec still uses the ASS packet
format that uses inline timestamps, so the packet timestamps are
ignored. This again leads to additional rounding of timestamps, because
the ASS storage format only has 10ms resolution (instead of 1ms
resolution like libass). This again can lead to unintentional overlaps
when converting subtitles. The internal MicroDVD converter avoids this,
because it always uses packet timestamps.
2015-04-08 22:18:20 +02:00
wm4
26909c1113 manpage: lua: clarify timer usage
This seems to come up often. I guess '.' vs. ':' for Lua calls is
confusing, and this part of the scripting API is the only one which
requires using it.
2015-04-08 21:21:44 +02:00
wm4
36ae8a6cab audio: automatically deatch filters if spdif prevents their use
Fixes #1743 and partially #1780.
2015-04-07 21:38:39 +02:00
wm4
579c4dac34 audio: change a detail about filter insertion
The af_add() function has a problem: if the inserted filter returns
AF_DETACH during init, the function will have a dangling pointer. Until
now this was avoided by making sure none of the used filters actually
return AF_DETACH, but it's getting infeasible.

Solve this by requiring passing an unique label to af_add(), which is
then used instead of the pointer.
2015-04-07 21:24:22 +02:00
wm4
e98ab5e596 ao_alsa: change log output
Silence the usually user-visible warning about unsupported channel maps.
This might be an ALSA bug, but ALSA will never fix this behavior anyway.
(Or maybe it's a feature.)

Log some other information that might be useful.
2015-04-07 18:11:27 +02:00
wm4
d857b5f5ab audio: avoid one more redundant audio filter reinit
Only reinit filters if it's actually needed. This is also slightly
easier to understand: if you look at the code, it should now be more
obvious why a reinit is needed (hopefully).
2015-04-07 13:48:19 +02:00
wm4
5574820f13 ao_coreaudio: do not error if retrieving info for verbose mode fails
The message log level shouldn't get to decide whether something fails
or not. So replace the fatal error check on the verbose output code
path with a warning.
2015-04-07 12:23:24 +02:00
wm4
c7a6b94d63 travis: re-enable OSX
Let's see if it works better now.
2015-04-07 11:46:02 +02:00
wm4
f6b2325c2a video/out: fix screenshot image formats
Use variants without alpha.

I skipped vo_sdl, because format selection seems a bit more complicated
here, and nobody cares about vo_sdl anymore.
2015-04-07 11:43:03 +02:00
wm4
efae88e521 vdpau: don't use a transparent image format for screenshots
Fixes #1779.
2015-04-07 10:18:48 +02:00
wm4
f316f1ec16 screenshot: use GPU readback only for hardware decoded images
Avoids a confusing message printed by the vdpau code when taking a
screenshot while using software decoding (because obviously GPU readback
won't work on normal in-memory video frames).
2015-04-07 10:17:54 +02:00
wm4
edef17fcb7 manpage: remove confusing statement
There still might be FFmpeg demuxers which mess up if audio is disabled
(like it happened to the FLV demuxer), but these are bugs and shouldn't
happen.
2015-04-07 10:16:31 +02:00
wm4
7d116a979b screenshots: select best image format the encoder supports
This matters for png screenshots. We used to hardcode rgb24, but
libavformat's png encoder can do much more. Use the image format list
provided by the encoder, and select the best format from it (according
to the source format).

As a consequence, rgb48 (i.e. 16 bit per component) will be selected if
the source format is e.g. 10 bit yuv. This happens in accordance to
FFmpeg's avcodec_find_best_pix_fmt_of_list() function, which assumes
that 16 bit rgb should be preferred for 10 bit yuv.

This also causes it to print this message in this case:

[ffmpeg] swscaler: full chroma interpolation for destination format 'rgb48be' not yet implemented

I'm not 100% sure whether this is a problem.
2015-04-06 20:34:50 +02:00
wm4
a18dc01655 vaapi: fight with Intel's broken video decoding GL interop
Use texture-from-pixmap instead of vaapi's "native" GLX support.
Apparently the latter is unused by other projects. Possibly it's broken
due that, and Intel's inability to provide anything non-broken in
relation to video.

The new code basically uses the X11 output method on a in-memory pixmap,
and maps this pixmap as texture using standard GLX mechanisms. This
requires a lot of X11 and GLX boilerplate, so the code grows. (I don't
know why libva's GLX interop doesn't just do the same under the hood,
instead of bothering the world with their broken/unmaintained "old"
method, whatever it did. I suspect that Intel programmers are just
genuine sadists.)

This change was suggested in issue #1765.

The old GLX support is removed, as it's redundant and broken anyway.

One remaining issue is that the first vaPutSurface() call fails with an
unknown error. It returns -1, which is pretty strange, because vaapi
error codes are normally positive. It happened with the old GLX code
too, but does not happen with vo_vaapi. I couldn't find out why.
2015-04-05 22:48:40 +02:00
wm4
20160fa2e1 demux_lavf: use mimetype instead of codec type for embedded fonts
We handle picking out font attachments by mime type ourselves in a
higher level, so we really just want to use the mimetype. Also, Matroska
is currently the only code in libavformat which uses the fonts at all,
and we can drop use of the codec IDs completely.
2015-04-05 20:52:14 +02:00
Kevin Mitchell
642f84f922 ao/wasapi: use atomic state variable instead of different events
Unfortunately, because we have proxy objects (pAudioVolumeProxy,
pEndpointVolumeProxy, pSessionControlProxy) it looks like we still
have to use MsgWaitForMultipleObjects and watch for and dispatch
pending messages:

https://msdn.microsoft.com/en-us/library/windows/desktop/ms680112%28v=vs.85%29.aspx
2015-04-04 16:31:14 -07:00
Kevin Mitchell
fe60cff03b ao/wasapi: reorder priv members 2015-04-04 16:31:14 -07:00
Niklas Haas
4f84939310
command: new subproperty for video-params: gamma 2015-04-04 15:49:16 +02:00
Niklas Haas
717e7a5baa vf_format: add gamma override option 2015-04-04 15:48:38 +02:00
Niklas Haas
51bb5e8194 vo_opengl: make csp options consistent with vf_format 2015-04-04 15:47:23 +02:00
Niklas Haas
bfbe1342f7
csputils: add some missing colorspaces
With target-prim and target-trc it makes sense to include some common
colorspaces that aren't strictly speaking used for video.
2015-04-04 15:47:14 +02:00
Niklas Haas
b51ff8702b vo_opengl: minor cleanup of gamma-related functions 2015-04-04 15:41:15 +02:00
Niklas Haas
27d57af450 vo_opengl: blend-subtitles in non-linear light 2015-04-04 15:41:15 +02:00
Niklas Haas
5704055635 man/vf: update vf_format documentation
Brings it in line with changes to vo_opengl options.
2015-04-04 15:41:15 +02:00
Niklas Haas
8876572e2c
vo_opengl: make jinc presets resizable
No real reason this is disabled with the new configuration API.
2015-04-04 15:36:26 +02:00
Niklas Haas
34caa8b01c vo_opengl: add scale-wparam option
This lets us tune the window parameter
2015-04-04 15:36:14 +02:00
Niklas Haas
6bd673c1d2 filter_kernels: add haasnsoft
This is a peculiar filter I stumbled upon while playing around with
windows, it removes aliasing almost completely while not ringing at all.
The downside is that it's quite blurry, but at high resolutions it's not
so noticeable.
2015-04-04 15:36:14 +02:00
Niklas Haas
1984e31706 filter_kernels: remove hermite window
Will have to find a source before re-adding.
2015-04-04 15:36:14 +02:00
Niklas Haas
13efec228b filter_kernels: add bartlett, blackman and welch windows 2015-04-04 15:36:14 +02:00
Niklas Haas
068ff812e4 vo_opengl: refactor scaler configuration
This merges all of the scaler-related options into a single
configuration struct, and also cleans up the way they're passed through
the code. (For example, the scaler index is no longer threaded through
pass_sample, just the scaler configuration itself, and there's no longer
duplication of the params etc.)

In addition, this commit makes scale-down more principled, and turns it
into a scaler in its own right - so there's no longer an ugly separation
between scale and scale-down in the code.

Finally, the radius stuff has been made more proper - filters always
have a radius now (there's no more radius -1), and get a new .resizable
attribute instead for when it's tunable.

User-visible changes:

1. scale-down has been renamed dscale and now has its own set of config
   options (dscale-param1, dscale-radius) etc., instead of reusing
   scale-param1 (which was arguably a bug).

2. The default radius is no longer fixed at 3, but instead uses that
   filter's preferred radius by default. (Scalers with a default radius
   other than 3 include sinc, gaussian, box and triangle)

3. scale-radius etc. now goes down to 0.5, rather than 1.0. 0.5 is the
   smallest radius that theoretically makes sense, and indeed it's used
   by at least one filter (nearest).

Apart from that, it should just be internal changes only.

Note that this sets up for the refactor discussed in #1720, which would
be to merge scaler and window configurations (include parameters etc.)
into a single, simplified string. In the code, this would now basically
just mean getting rid of all the OPT_FLOATRANGE etc. lines related to
scalers and replacing them by a single function that parses a string and
updates the struct scaler_config as appropriate.
2015-04-04 15:36:14 +02:00
Niklas Haas
586dc5574f vo_opengl: separate kernel and window
This makes the core much more elegant, reusable, reconfigurable and also
allows us to more easily add aliases for specific configurations.

Furthermore, this lets us apply a generic blur factor / window function
to arbitrary filters, so we can finally "mix and match" in order to
fine-tune windowing functions.

A few notes are in order:

1. The current system for configuring scalers is ugly and rapidly
   getting unwieldy. I modified the man page to make it a bit more
   bearable, but long-term we have to do something about it; especially
   since..

2. There's currently no way to affect the blur factor or parameters of
   the window functions themselves. For example, I can't actually
   fine-tune the kaiser window's param1, since there's simply no way to
   do so in the current API - even though filter_kernels.c supports it
   just fine!

3. This removes some lesser used filters (especially those which are
   purely window functions to begin with). If anybody asks, you can get
   eg. the old behavior of scale=hanning by using
   scale=box:scale-window=hanning:scale-radius=1 (and yes, the result is
   just as terrible as that sounds - which is why nobody should have
   been using them in the first place).

4. This changes the semantics of the "triangle" scaler slightly - it now
   has an arbitrary radius. This can possibly produce weird results for
   people who were previously using scale-down=triangle, especially if
   in combination with scale-radius (for the usual upscaling). The
   correct fix for this is to use scale-down=bilinear_slow instead,
   which is an alias for triangle at radius 1.

In regards to the last point, in future I want to make it so that
filters have a filter-specific "preferred radius" (for the ones that
are arbitrarily tunable), once the configuration system for filters has
been redesigned (in particular in a way that will let us separate scale
and scale-down cleanly). That way, "triangle" can simply have the
preferred radius of 1 by default, while still being tunable. (Rather
than the default radius being hard-coded to 3 always)
2015-04-04 15:36:13 +02:00
wm4
00151e987d options: fix run length escape case in config file parser
Oops.
2015-04-04 01:15:11 +02:00
wm4
9ea0590371 options: rewrite config file parser
The format doesn't change. Some details are different, though. For
example, it will now accept option values with spaces even if they're
not quoted. (I see no reason why the user should be forced to add
quotes.)

The code is now smaller and should be much easier to extend. It also
can load config from in-memory buffers, which might be helpful in the
future.

read_file() should eventually be replaced with stream_read_complete().
But since the latter function may access options under various
circumstances, and also needs access to the mpv_global struct, there
is a separate implementation for now.
2015-04-04 01:04:04 +02:00
Kevin Mitchell
bf3e0bc1da ao_wasapi: code formatting and alignment 2015-04-03 15:40:01 -07:00
Kevin Mitchell
46b9df9f9e audio: make all format query shortcuts macros
af_fmt_is_float and af_fmt_is_planar were previously inconsistent with
AF_FORAMT_IS_SPECIAL/AF_FORMAT_IS_IEC61937
2015-04-03 15:40:01 -07:00
Kevin Mitchell
07671ac57b ao_wasapi: passthrough rework
* unify passthrough and pcm exclusive mode format setting/testing
* set passthrough format parameters correctly
* support all of mpv's existing passthrough formats
* automatically test passthrough with exclusive mode and enable
  exclusive if it succeeds, even if it was not explictly requested.
  this obviates the need for --ao=wasapi,wasapi=exclusive
* if passthrough fails (such as the device doesn't support the
  format), fallback to either exclusive pcm or shared mode depending
  on what the user specified. Right now this isn't very useful as
  it still fails due to the decoder path remainin stuck on spdif.

fixes #1742
2015-04-03 15:39:51 -07:00
wm4
8fbc64f74e vf_format: allow forcing aspect ratio
Makes vf_dsize completely useless. Unfortunately, even our "official"
encoding profiles still use it.
2015-04-03 00:14:45 +02:00
wm4
8585845c64 vf_format: allow forcing display size 2015-04-03 00:13:41 +02:00
wm4
3d17b12d9c vo_opengl: remove chroma-location suboption
Terribly obscure, and vf_format can do this for all VOs.
2015-04-03 00:12:32 +02:00
wm4
28fa17dac6 vf_format: allow forcing rotation flags 2015-04-03 00:12:30 +02:00