Due to inexact seeks, chapter seek commands may result in a playback
position that's inside the previous chapter. This causes problems when
the user does repeated next-chapter/previous-chapter seeks, because
the code will use the wrong base for calculating 'next' or
'previous'. Improve the behavior by adding a heuristic that keeps
track of what chapter the user last wanted to seek to and adjusts the
"current chapter" value based on that.
The _t namespace is reserved for POSIX; the typedef is pointless obfuscation.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30560 b3059339-0415-0410-9bf9-f77b7e298cf2
exit_player() was declared with differing parameter types in mplayer.c and
mplayer.h. Make the declaration in the .h file match the one in the .c file
and adjust all usages of exit_player() throughout the codebase. Also move
the exit_player() declaration into mp_core.h next to exit_player_with_rc().
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30558 b3059339-0415-0410-9bf9-f77b7e298cf2
process the sleep before playing the frame seeked to and can be annoying
when the user tries to escape a series of "stuck" frames with a huge duration.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30217 b3059339-0415-0410-9bf9-f77b7e298cf2
Add interfaces to allow VO drivers to add or remove frames from the
video stream and to alter timestamps. Currently this functionality
only works with in correct-pts mode. Use the new functionality in
vo_vdpau to properly support frame-adding deinterlace modes.
Frames added by the VDPAU deinterlacing code are now properly timed.
Before every second frame was always shown immediately (probably next
monitor refresh) after the previous one, even if you were watching
things in slow motion, and framestepping didn't stop at them at all.
When seeking the deinterlace algorithm is no longer fed a mix of
frames from old and new positions.
As a side effect of the changes a problem with resize events was also
fixed. Resizing calls video_to_output_surface() to render the frame at
the new resolution, but before this function also changed the list of
history frames, so resizing could give an image different from the
original one, and also corrupt next frames due to them seeing the
wrong history. Now the function has no such side effects. There are
more resize-related problems though that will be fixed in a later
commit.
The deint_mpi[] list of reserved frames is increased from 2 to 3
entries for reasons related to the above. Having 2 entries is enough
when you initially get a new frame in draw_image() because then you'll
have those two entries plus the new one for a total of 3 (the code
relied on the oldest mpi implicitly staying reserved for the duration
of the call even after usage count was decreased). However if you want
to be able to reproduce the rendering outside draw_image(), relying on
the explicitly reserved list only, then it needs to store 3 entries.
The GUI is badly designed and too closely coupled to the internal
details of other code. The GUI code is in bad shape and unmaintained
for years. There is no indication that anyone would maintain it in the
future either. Even if someone did volunteer to implement a better
integrated GUI having the current code in the tree probably wouldn't
help much. So get rid of it.
Add basic support for Matroska ordered chapters. The switching between
segments is implemented as a general edit timeline that could also be
used for other purposes.
Some things still need improvement. In particular the current code
does not try to do any proper mapping between audio/video/subtitle
streams of different files and there should be options for better
control of how MPlayer searches other files for the required content.
Clean up the code and make the behavior more consistent. Before
bits of the OSD information were triggered in different places, and
various property commands that affect playback position only showed
the seek bar while the main seek command also triggered showing the
percentage in OSD text. Now only the seek and chapter commands trigger
all information and others nothing (which is consistent with most
property behavior).
Notable functionality changes:
* Timing change between any two frames is now accurately limited to
1/10 of their nominal distance. Previous code did not always use the
correct duration.
* The status line now keeps showing the same A-V sync value from one
video frame change to the next. Previously it kept recalculating
the value using a new audio position but the same video position
when the status line was updated between video frames. This
incorrectly showed the video losing sync with audio.
* The status line now displays actual measured A-V difference in
autosync mode too. The previous code displayed values that
completely ignored real timing in autosync mode, showing 0 A-V
difference even when video was significantly behind audio due to
inadequate decoding speed. The new behavior can make the shown A-V
values appear more unstable if the audio out has unreliable delay
measurements (the most likely reason to use autosync), but this is a
display change rather than a timing quality change.
* Autosync mode now tries to adjust timing by the amount of time
vo_flip() calls take, so the calls start earlier and finish at the
time the frame should be shown. Previously non-autosync mode
adjusted for this but autosync did not.
* The warning about the system being too slow to decode the video in
realtime is now displayed in autosync mode too.
When OSD contents change while paused, try to change the OSD drawn in
the currently visible frame. If such OSD updates are not supported
then advance by one frame and draw the OSD normally. Add some support
for OSD redrawing to vo xv.
The new xv code makes a copy of the original frame contents before
drawing the OSD if MPlayer is already paused when the frame is drawn.
If such a copy of the current frame exists then the frame contents can
be restored and a different OSD drawn on top of the same frame.
Add separate pause_player() / unpause_player functions(), move some
pausing-related state into explicit variables and make commands while
paused not unpause. Not everything works properly while paused yet (no
screen updates etc).
The mpctx->eof field was used to also store other reasons to stop
playing the current file besides EOF, and the code didn't properly
distinguish those from EOF. Rename the field to "stop_play" and clean
up some of the code accessing it. Properly separating EOF from other
reasons allows handling file switching better.
Before this commit buffered audio was always drained before moving to
the next file (the only exception when it was NOT drained when
stopping a file was when quitting the player completely). This added
an extra delay when manually moving to the next file as you had to
wait for the currently buffered audio to finish playing before the
next file would start. After this commit audio is only drained if the
file reaches EOF normally; otherwise audio is cut and the next file
starts immediately.
Replace all USE_ prefixes by CONFIG_ prefixes to indicate
options which are configurable.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27373 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit creates the struct and passes it to some functions that
needs to access OSD state but does not yet move much data from globals
to it.
vf_expand accesses the OSD state for rendering purposes outside of the
normal OSD draw time. The way this currently works is suboptimal, but
I did not attempt to clean it up now. To keep things working the same
way vf_expand needs to know the address of the state object to be able
to access the data even in the functions that should normally not need
it. For that purpose this commit adds a VFCTRL to tell vf_expand the
address of the object.
Mostly useful when used with -idle mode.
Patch by Mathieu Schroeter ( mathieu dot schroeter at gamesover dot ch )
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26909 b3059339-0415-0410-9bf9-f77b7e298cf2
Start moving static variables to a context struct. Only autorepeat
state is moved to the struct in this commit.
mp_input_check_interrupt now requires the context variable. Change
stream functions to pass it. It's still stored in a static variable in
stream/.
Move the code calculating time delta since last query out of the
platform-specific drivers and into mplayer.c. The platform-specific
drivers now return absolute values only.
The way the code in timer-darwin.c uses doubles in wrapping arithmetic
looks questionable and this change might make problems in it more
visible.
The function exit_sighandler had a line
if(initialized_flags==0 && sig_count>1) exit(1);
rather than try to make this work without the variable I just removed
the line as it looks unlikely this condition would occur except very
rarely.
The global was used in the function cfg_include which handles the
-include option. Make the address available in that function by
creating a new dynamically allocated option in m_config_new that has
the address in the option's private data.
asxparser.c also used the global. Making it available through all ways
the code could get called required a number of relatively straightforward
changes to playtree and menu code.
Remove some #include lines from headers, some of those removals made
possible by using incomplete struct types instead of typedefs. Include
mp_osd.h in mplayer.c and command.c after removing it from mp_core.h.
Remove "#ifdef USE_ASS" around some "struct ass_track_s *" fields
which will now compile even without ASS support.
Pass it in function calls instead. There's no reasonable way to pass
it to exit_player() when used outside mplayer.c. However most of those
uses seem to be wrong (the code should not make the program exit) and
should be removed. For now just make exit_player() uses outside
mplayer.c simply call exit() without any shutdown code.
Will be used for common data between X11 VOs. The main reasons for
making it a separate struct rather than extra fields in the main VO
struct are that some field definitions need X headers and that the code
keeps basic X state such as the display connection over opening and
closing of individual VOs.
First part of option restructuring. The aim is to move option values
from a huge number of separate globals to a single non-global struct.
This part adds some support for parsing option values into such struct
instances, and moves one example option (fixed-vo) to the struct.
Create new video driver API that has a per-instance context structure
and does not rely on keeping status in global or static variables.
Existing drivers are not yet converted to this API; instead there is a
wrapper which translates calls to them.
In the new API, an old API call vo_functions->xyz(args) is generally
replaced by vo_xyz(vo_instance, args).
The changes to keep the vesa, dxr2 and xover drivers compiling have
not been tested.
A field under #ifdef USE_DVDNAV had type "mp_image_t *', but a
definition of the type was not included. Fix by changing the type to
"struct mp_image_s *".
This probably started causing visible compilation failures after
'#include "command.h"' was added to command.c, as that led to
mp_core.h being included earlier.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@26304 b3059339-0415-0410-9bf9-f77b7e298cf2