mirror of
https://github.com/mpv-player/mpv
synced 2024-12-26 00:42:57 +00:00
87366694d8
The GUI is badly designed and too closely coupled to the internal details of other code. The GUI code is in bad shape and unmaintained for years. There is no indication that anyone would maintain it in the future either. Even if someone did volunteer to implement a better integrated GUI having the current code in the tree probably wouldn't help much. So get rid of it.
204 lines
6.4 KiB
C
204 lines
6.4 KiB
C
#ifndef MPLAYER_MP_CORE_H
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#define MPLAYER_MP_CORE_H
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#include <stdbool.h>
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#include "options.h"
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#include "mixer.h"
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#include "subreader.h"
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// definitions used internally by the core player code
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#define INITIALIZED_VO 1
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#define INITIALIZED_AO 2
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#define INITIALIZED_GETCH2 8
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#define INITIALIZED_SPUDEC 32
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#define INITIALIZED_STREAM 64
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#define INITIALIZED_VOBSUB 256
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#define INITIALIZED_DEMUXER 512
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#define INITIALIZED_ACODEC 1024
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#define INITIALIZED_VCODEC 2048
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#define INITIALIZED_ALL 0xFFFF
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#define SUB_SOURCE_SUBS 0
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#define SUB_SOURCE_VOBSUB 1
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#define SUB_SOURCE_DEMUX 2
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#define SUB_SOURCES 3
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enum stop_play_reason {
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KEEP_PLAYING = 0, // must be 0, numeric values of others do not matter
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AT_END_OF_FILE,
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PT_NEXT_ENTRY,
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PT_PREV_ENTRY,
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PT_NEXT_SRC,
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PT_PREV_SRC,
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PT_UP_NEXT,
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PT_UP_PREV,
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PT_STOP,
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};
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typedef enum {
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EXIT_NONE,
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EXIT_QUIT,
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EXIT_EOF,
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EXIT_ERROR
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} exit_reason_t;
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struct content_source {
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struct stream *stream;
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struct demuxer *demuxer;
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};
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struct timeline_part {
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double start;
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double source_start;
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struct content_source *source;
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};
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struct chapter {
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double start;
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char *name;
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};
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typedef struct MPContext {
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struct MPOpts opts;
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struct m_config *mconfig;
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struct vo_x11_state *x11_state;
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struct mp_fifo *key_fifo;
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struct input_ctx *input;
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struct osd_state *osd;
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bool add_osd_seek_info;
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// if nonzero, hide current OSD contents when GetTimerMS() reaches this
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unsigned int osd_show_percentage_until;
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unsigned int osd_visible;
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int osd_function;
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const ao_functions_t *audio_out;
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struct play_tree *playtree;
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struct play_tree_iter *playtree_iter;
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char *filename; // currently playing file
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enum stop_play_reason stop_play;
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int play_tree_step;
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unsigned int initialized_flags; // which subsystems have been initialized
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struct content_source *sources;
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int num_sources;
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struct timeline_part *timeline;
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int num_timeline_parts;
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int timeline_part;
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struct chapter *chapters;
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int num_chapters;
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double video_offset;
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struct stream *stream;
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struct demuxer *demuxer;
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struct sh_audio *sh_audio;
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struct sh_video *sh_video;
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struct demux_stream *d_audio;
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struct demux_stream *d_video;
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struct demux_stream *d_sub;
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mixer_t mixer;
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struct vo *video_out;
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// Frames buffered in the vo ready to flip. Currently always 0 or 1.
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// This is really a vo variable but currently there's no suitable vo
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// struct.
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int num_buffered_frames;
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// Show a video frame as quickly as possible without trying to adjust
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// for AV sync. Used when starting a file or after seeking.
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bool update_video_immediately;
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// AV sync: the next frame should be shown when the audio out has this
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// much (in seconds) buffered data left. Increased when more data is
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// written to the ao, decreased when moving to the next frame.
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// In the audio-only case used as a timer since the last seek
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// by the audio CPU usage meter.
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double delay;
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// AV sync: time until next frame should be shown
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float time_frame;
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// How long the last vo flip() call took. Used to adjust timing with
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// the goal of making flip() calls finish (rather than start) at the
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// specified time.
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float last_vo_flip_duration;
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// How much video timing has been changed to make it match the audio
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// timeline. Used for status line information only.
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double total_avsync_change;
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// A-V sync difference when last frame was displayed. Kept to display
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// the same value if the status line is updated at a time where no new
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// video frame is shown.
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double last_av_difference;
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// Timestamp from the last time some timing functions read the
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// current time, in (occasionally wrapping) microseconds. Used
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// to turn a new time value to a delta from last time.
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unsigned int last_time;
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// Used to communicate the parameters of a seek between parts
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double rel_seek_secs;
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int abs_seek_pos;
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float begin_skip; ///< start time of the current skip while on edlout mode
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// audio is muted if either EDL or user activates mute
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short edl_muted; ///< Stores whether EDL is currently in muted mode.
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short user_muted; ///< Stores whether user wanted muted mode.
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int global_sub_size; // this encompasses all subtitle sources
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int global_sub_pos; // this encompasses all subtitle sources
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int set_of_sub_pos;
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int set_of_sub_size;
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int global_sub_indices[SUB_SOURCES];
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// set_of_ass_tracks[i] contains subtitles from set_of_subtitles[i]
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// parsed by libass or NULL if format unsupported
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struct ass_track_s *set_of_ass_tracks[MAX_SUBTITLE_FILES];
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sub_data* set_of_subtitles[MAX_SUBTITLE_FILES];
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int file_format;
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int last_dvb_step;
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int dvbin_reopen;
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int paused;
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// step this many frames, then pause
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int step_frames;
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// Set after showing warning about decoding being too slow for realtime
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// playback rate. Used to avoid showing it multiple times.
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bool drop_message_shown;
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#ifdef CONFIG_DVDNAV
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struct mp_image *nav_smpi; ///< last decoded dvdnav video image
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unsigned char *nav_buffer; ///< last read dvdnav video frame
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unsigned char *nav_start; ///< pointer to last read video buffer
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int nav_in_size; ///< last read size
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#endif
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} MPContext;
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// Most of these should not be globals
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extern FILE *edl_fd;
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extern int file_filter;
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// These appear in options list
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extern int forced_subs_only;
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struct ao_data;
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int build_afilter_chain(struct MPContext *mpctx, struct sh_audio *sh_audio, struct ao_data *ao_data);
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void uninit_player(struct MPContext *mpctx, unsigned int mask);
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void reinit_audio_chain(struct MPContext *mpctx);
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void init_vo_spudec(struct MPContext *mpctx);
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double playing_audio_pts(struct MPContext *mpctx);
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void exit_player_with_rc(struct MPContext *mpctx, exit_reason_t how, int rc);
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void add_subtitles(struct MPContext *mpctx, char *filename, float fps, int noerr);
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int reinit_video_chain(struct MPContext *mpctx);
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void pause_player(struct MPContext *mpctx);
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void unpause_player(struct MPContext *mpctx);
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void add_step_frame(struct MPContext *mpctx);
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int seek_chapter(struct MPContext *mpctx, int chapter, double *seek_pts,
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char **chapter_name);
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int get_current_chapter(struct MPContext *mpctx);
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char *chapter_display_name(struct MPContext *mpctx, int chapter);
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#endif /* MPLAYER_MP_CORE_H */
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