With runtime geometry change, currently it only results in a
SetWindowPos call to resize the window. However, SetWindowPos doesn't
change the window maximized state, so Windows still thinks that the
window is maximized even though it no longer covers the whole workspace.
This results in visual glitches, and if the window is dragged afterwards
it's "restored" again.
Fix this by correctly setting the window maximized state in this case.
Currently mpv always uses the previous window size when unmaximizing
or exiting fullscreen. This disregards compositor's preferenced size in
the configure event, resulting in wrong window size if changing window
state and size are delivered in the same configure event.
It's better to always respect the preferenced size instead, unless
the state change is due to runtime geometry change, where we want
to use our preference.
In the xdg_toplevel_configure handler, in some cases the geometry is
not equal to the width and height in the event. This can happen
when runtime geometry change is requested (a new size is set),
or in the case of wl->state_change || width == 0 || height == 0
(the old size is used).
However, prepare_resize always uses the width and height in the event
and not the corrected geometry here. This causes
xdg_surface_set_window_geometry using the wrong value resulting in
wrong size of window decoration. Amusingly, the debug message right
above it uses the correct size.
Fix this by using the updated geometry size instead. Since now all
prepare_resize have parameters of 0, the width and height parameters
are no longer needed.
Fixes: 828dd65ef8
8e793bde78 made that changing geometry
while maximized has no effect until the window is unmaximazed. However,
this behavior is inconsistent with setting window-scale on all of win32,
wayland, and x11, which always unmaximizes the window and sets the
window size.
Since setting geometry is conceptually similar to setting window-scale
(both change the window size), they should have the same behavior.
If not fullscreen, unmaximize window on runtime geometry change to
keep the behavior consistent with window-scale.
Currently, setting geometry on runtime only changes the window size
but not the position. This is because reset_size is only set if
the window size is changed, and vo_x11_highlevel_resize doesn't set
the window position without force_window_position enabled. Fix this
by setting the related flags and perform a window move when
geometry is updated.
Fixes 8e793bde78.
As the first aligned format this required a fix to reconfig().
Adding the other component-swapped formats in this group would be trivial
but I checked the DRM database [1] and no driver exists that supports
one of those but not YUYV and this is quite fringe as-is, so I opted not to.
[1] <https://drmdb.emersion.fr/formats>
The VO generic code tries to be helpful and resets this after
each reconfig. However for the simpler VOs the target params
are constant after a reconfig or even for the entire lifetime.
So it's clearly better to let the VO decide.
This also allows the VO to use a static buffer instead.
Segfaults otherwise on uninit because some objects are created while
others are not. Move it to the very top since the purpose of this is to
skip wayland initialization entirely while autoprobing.
Fixes f6f1721101.
Currently, Wayland is above X11 and DRM in probe order. The success
of automatic probing depends on the fact that unsuitable backends
would fail to initialize. For example, X11 backend (which uses Xlib)
fails to initialize if DISPLAY environment variable is not set, so
starting mpv in VT console will pick the DRM backend as expected,
even when an X server is running in another VT.
However, libwayland-client used by the Wayland backend has the
"helpful" behavior of falling back to "wayland-0" if WAYLAND_DISPLAY
is not set. This breaks autoprobing if mpv is started from X server
or VT console while a running Wayland compositor running in another
VT (or even running as an X client) is using "wayland-0" for protocol
socket name: mpv will start playing in the Wayland compsitor instead
of using the X11 or DRM backends.
Similar to DISPLAY for X server, We should consider exporting
WAYLAND_DISPLAY to child processes the responsibility of Wayland
compositors, and any compositor not doing this should be considered
broken. Thus we now require WAYLAND_DISPLAY to be set for the
backend initialization to succeed to make sure that autoprobing
works as intended.
It seems that GLX requires us to explicitly set opts.want alpha before
ra_ctx_create is called. b7fd232524
rearranged the function calls in a way made this not work. Fix this by
rearranging it again so the value is set before ra_ctx is created.
For image formats with 2 or more chroma planes such as YU12, there is
a plane merging pass for these planes calling finish_pass_tex which
does a format conversion. After this conversion, the cscale shader
afterwards works properly.
However, for image formats with only 1 chroma plane (semi-planar formats),
including NV12 and P010, this merging pass is never called, which breaks
the cscale shader afterwards if the video is rotated with subsampled
chroma.
Fix this by adding an explicit conversion pass if this situation is
detected after the pre-scale hooks, so if there are shaders hooking on
CHROMA (like the deband filter) and the conversion is done by pass_hook
already, this conversion won't be called.
replaces the old focus-on-open option with a more generic focus-on
options that can be extended.
adjust the only platform that uses that option.
Fixes#8337
This should only be a problem during initialization. If in a
multi-monitor setup, mpv guesses the wrong scale value and the user
passes --fs, the scaled size will be wrong and you have to unfullscreen
and fullscreen again to fix it. This is because rescale geometry won't
do anything if the value of hidpi-window-scale is false (the default) so
the geometry is never rescaled to the correct value thus the wrong size.
Normally, mpv will just correct itself after subsequent events occur but
because it is considered a locked size (as it should be), we avoid doing
any other resizing events thus it never gets corrected. Fix this by just
always rescaling the geometry in the locked size case. It shouldn't
matter elsewhere because mpv will always have the correct scale value
and the possibility of having the wrong one is only possible on startup.
Fixes ded181f642
Convenience to override name if imgfmt is not set.
Allows to create mp_image_params without setting imgfmt. Will be useful
for the next change where mp_imgfmt is not available. This is workaround
that will be remved once all codebase switches to pl_fmt.
the render size cached in ctx->vo->dwidth/dheight can be outdated in
some circumstances at the time the context needs resizing. instead use
the current render size.
MoltenVK itself tries to work around a supposedly Metal problem that
itself causes flicker, black screens or broken rendering. it sets the
drawableSize to 1x1 to forcefully complete the presentation. though if
1x1 resolution frame is presented it causes a visual flicker or rather
a solid coloured frame. it causes even more problems since sometimes it
does not reset the drawableSize to the proper resolution and keeps
rendering everything in 1x1.
work around this workaround by discarding drawableSize that are <=1 in
any direction.
Fixes#13505
c2129c18f8 saves the button down serial to
pointer_serial of the seat so that it can be used for window dragging
later. However, this overwrites the serial saved at the enter event.
Since the serial in wl_pointer_set_cursor must be the latest
wl_pointer_enter serial number sent to the client, if a button down
serial overwrites that, setting cursor no longer works until the cursor
enters the window next time.
Fix this by using separate serials for these two types of events.
refqueue gets the field of the frame from mp_image which almost always(if not
always) assumes bottom field order first. By default this behavior should not
change but specifying the field order should bypass this.
Previously there was no way to specify the field order of interlaced videos
when deinterlacing with inbuilt filters. Lavfi deinterlacers seemed to prefer
top field order while inbuilt ones (vdpaupp, vavpp, d3d11vpp) seemed to prefer
bottom field order. The default "auto" option should work exactly as before
while specifying either "tff" or "bff" should force the specified field order
It's been a longstanding issue in wayland* that the first frame on a
hidpi screen will have wrong scaling. A well behaved client immediately
corrects this, but it's noticeable and also can affect window placement
due to the way resizng works. Preferred scale from the fractional
protocol and preferred buffer scale can actually solve this problem. It
depends on compositors mostly, but one could simply send the event
before the client maps its surface so it knows what the correct scale is
in the first place. I'm not sure if any compositors currently behave
like this (sway seems to still require the client to render before
sending any scaling information at least), but it makes to sense to
account for this possibility.
*: https://gitlab.freedesktop.org/wayland/wayland/-/issues/133
Explicitly send an UP event after the client finishes a resize for
touch event, don't resize if locked_size is set for touch event,
and use the correct type for resize edges.
VOCTRLs are processed in the GUI thread through the mp_dispatch mechanism.
Window dragging requests are asynchronous on x11 and wayland, so the item
is processed quickly without problem. However, currently win32 uses the
SendMessage call for this, which is synchronous. This causes the playback
to stop while the dragging request is being processed because the
dispatch queue is blocked.
Work around this by setting a flag instead if the window dragging is
requested, and immediately starts dragging after processing the dispatch
queue. This doesn't block the dispatch queue while also avoiding any
extra latency added by the Windows message queue.