It seems logical to account for the window controls if `boxvideo`
is in use (which has the effect of reducing the size of the video
so that the osc is not covering the video).
Properties should handle this themselves. This basically sent redundant
notifications. I found only two places where the "proper" notification
was missing.
Now that the option-to-property bridge is gone, this is not needed
anymore. It always took the "silent" path.
Also, at least as of before this commit, this didn't correctly print a
warning when accessing a deprecated option as property. This was because
m_config_get_co_raw() was used, which intentionally does not print any
warnings, so switch to the non-raw one. (Affects only options that have
.deprecation_message set.)
I missed these due to only testing with my personal osc config.
The deadzone needs to be correctly handled for the window controls,
or they will fail to appear when the mouse is close to or over them.
In the process of doing that, I realised that the controls should
respect the barmargin, if set. This is because the controls should
remain aligned when layout=topbar and as the control bar is top
aligned, it should be equally affected if the user needs to set
the barmargin.
I also fixed a mistake in trying to the use the mpv-osd-symbols font
for the window controls.
Instead of making m_config a special-case, it more or less uses the
underlying m_config_cache/m_config_shadow APIs properly. This makes the
player core a (relatively) equivalent user of the core option API. In
particular, this means that other threads can change core options with
m_config_cache_write_opt() calls (before this commit, this merely led to
diverging option values).
An important change is that before this commit, mpctx->opts contained
the "master copy" of all option data. Now it's just another copy of the
option data, and the shadow copy is considered the master. This is why
whenever mpctx->opts is written, the change needs to be copied to the
master (thus why this commits add a bunch of m_config_notify... calls).
If another thread (e.g. a VO) changes an option, async_change_cb is now
invoked, which funnels the change notification through the player's
layers.
The new self_notification parameter on mp_option_change_callback is so
that m_config_notify... doesn't trigger recursion, and it's used in
cases where the change was already "processed". It's still needed to
trigger libmpv property updates. (I considered using an extra
m_config_cache for that, but it'd only cause problems with no
advantages.)
I think the recent changes actually forgot to send libmpv property
updates in some cases. This should fix this anyway. In some cases,
property updates are reworked, and the potential for bugs should be
lower (probably).
The primary point of this change is to allow external updates, for
example by a VO writing the fullscreen option if the window state is
changed by the window manager (rather than mpv changing it). This is not
used yet, but the following commits will.
Just an implementation detail that can be cleaned up now. Internally,
m_config maintains a tree of m_sub_options structs, except for the root
it was not defined explicitly. GLOBAL_CONFIG was a hack to get access to
it anyway. Define it explicitly instead.
Today, if window decorations are not present, either because they were
disabled, or because the platform doesn't support them
(eg: gnome-shell on wayland), there are no window controls, meaning it
is not possible to minimize/maximize/close a window without knowing
keyboard shortcuts.
While you can imagine various ways of offering client side decorations,
it is attractive to consider using OSC because that is functionality
that we already have.
The main work here is defining a separate input area from the main
OSC box with its own buttons, etc.
While we could probably handle auto-detection based on whether
decorations are present or not, it's manually controlled for now.
The window control logic is mostly disconnected from the OSC itself,
except in the case of the `topbar` layout, where there has to be
coordination so that the controls don't get drawn on top of each other.
I had to do fine-positioning of the buttons based on the font on
my system, so don't be surprised if it looks wrong elsewhere.
You could also argue that window controls should be unscaled, even
if the main OSC box is scaled, but I've not tried to do this.
If we want to implement window pseudo-decorations via OSC, we need a
way to tell the vo to minimize and maximize the window. Today, we have
minimized as a read-only property, and no property for maximized.
Let's made minimized settable and add a maximized property to go with
it. In turn, that requires us to add VOCTRLs for minimizing or
maximizing a window, and an additional WIN_STATE to indicate a
maximized window.
The previous bunch of commits made this unnecessary, so this should be
a purely internal change with no user impact.
This may or may not open the way to future improvements. Even if not,
at least the property/option interaction should now be much less buggy.
Convert some remaining properties to work without the option-to-property
bridge. Behavior shouldn't change (except for the corner case that it
tries to reapply the new state when setting a property, while it used to
ignore redundant sets).
As it is the case with many of these changes, much of the code is not in
its final proper state yet, but is rather a temporary workaround. For
example, these "VO flag" properties should just be fully handled in the
VO backend. (Currently, the config or VO layers don't provide enough
mechanism yet as that all the backends like x11, win32, etc. could be
changed yet, but that's another refactoring mess for another time.)
Now nothing relies on this option-to-property bridge anymore, which
opens the way to even more refactoring, which eventually may result in
tiny improvements for the end user.
The behavior is slightly different in a messy way. The change is in line
with the option-to-property bridge removal mentioned some commits ago
and thus is deemed necessary.
This attempted to restore the old filter chain if setting a new one at
runtime failed. This is not needed anymore, because changing the filter
chain is done in a "transactional" way now.
This is preparation to get rid of the option-to-property bridge
(mp_on_set_option). This is a pretty insane thing that redirects
accesses to options to properties. It was needed in the ever ongoing
transition from something to... something else.
A good example for the need of this bridge is applying profiles at
runtime. This obviously goes through the config parser, but should also
make all changes effective, for which traditionally the property layer
is used.
There isn't much left that needs this bridge. This commit changes a
bunch of options (which also have a property implementation) to use
option change notifications instead. Many of the properties are still
left, but perform unrelated functions like OSD formatting.
This should be mostly compatible. There may be some subtle behavior
changes. For example, "hwdec" and "record-file" do not check for changes
anymore before applying them, so writing the current value to them
suddenly does something, while it was ignored before.
DVB changes untested, but should work.
add_key_binding() makes the name argument optional (in weird Lua
fashion), which did not work if there were additional arguments. So
there is no way to avoid specifying a name while passing a rp argument.
Fix this, declare this way of skipping the argument as deprecated, and
allow passing name=nil as the preferred way to skip the name argument.
Read-only information about all bindings. Somewhat hoping someone can
make a nice GUI-like overlay thing for it, which provides information
about mapped keys.
No reason to have this as bstr, just makes everything more complex.
Also clear mp_cmd.sender when it's copied. Otherwise it would be a
dangling pointer. Apparently it's never set to non-NULL in this
situation, but this is cleaner anyway.
Particularly for "any_unicode" mappings, so they don't have to
special-case keys like '#' and ' ', which are normally mapped to
symbolic names for input.conf reasons. (Though admittedly, this is a
pretty minor thing, since API users could map these manually.)
I often watch sporting events. On many occasions I get files with the
same filename for each session. For example, for F1 I might have the
following directory structure:
F1/
FP1.mkv
FP2.mkv
FP3.mkv
Qualification.mkv
Race.mkv
Since usually one simply watches one race after the other, I usually
just rsync the new event's files over the old ones, so, for example,
Race.mkv will be replaced from the file for the last event with the file
from the new event.
One problem with this is that I like to use --resume-playback for other
kinds of media, so I have it on by default. That works great for, say, a
movie, but doesn't work so well with this scheme, because you can
trivially forget to pass --no-resume-playback on the command line and
end up 2 hours in, watching spoilers as the race results scroll down the
screen :-)
This patch adds a new option, --resume-playback-check-mtime, which
validates that the file's mtime hasn't changed since the watch_later
configuration was saved. It does this by setting the watch_later
configuration to have the same mtime as the file after it is saved.
Switching back and forth between checking mtime and not checking mtime
works fine, as we only choose whether to compare based on it, but we
update the watch_later configuration mtime regardless of its value.
As preparation for making repl.lua part of the core (maybe), add some
mechanisms which are supposed to improve its behavior.
Add a silent mode. Calling mpv_request_log_messages() with the log level
name prefixed with "silent:" will disable logging from the API user's
perspective. But it will keep the log buffer, and record new messages,
without returning them to the user. If logging is enabled again by
requesting the same log level without "silent:" prefix, the buffered log
messages are returned to the user at once. This is not documented,
because it's far too messy and special as that I'd want anyone to rely
on this behavior, but it will be perfectly fine for an internal script.
Another thing is that we record early startup messages. The goal is to
make the repl.lua script show option and config parsing file errors.
This works only with the special "terminal-default" log level.
In addition, reduce the "terminal-default" capacity to only 100 log
messages. If this is going to be enabled by default, it shouldn't use
too much resources.
This will just make it not work if mpv_request_log_messages() gets
extended to accept more names. Pass the argument without checking.
To keep the behavior the same (for whatever reasons, probably not
important), still raise an error if the libmpv API function returns an
error that the argument was bad.
(The check_loglevel() function is still used when the script _emits_ log
messages, which is different, and for which there is no API anyway.)
Until now, this didn't work, since the external image had pts 0; so
enabling video at a later time did nothing, because the image was
discarded. Since hrseek now ends on the last frame (instead of nothing),
reusing the hrseek mechanism solves this, and we don't even need to
treat the cursed coverart case separately.
See what the added code comment says. Normally when this is needed, it's
the cover art case. But this flag is not set when using an external
image. This gives weird seek behavior, because the frame will be
"normally" displayed for its determined duration, and during normal
video playback, the video pts will be used - which is always 0 here.
This should happen only if audio is active. Otherwise, we're more or
less in image viewer mode, where the image should be displayed for a
configured duration.
This gives much better behavior in general, and is what we want if video
somehow ends earlier than audio.
A common special is using an audio file with an external image file.
This commit makes things like switching aspect ratio work (provided the
demuxer for the image behaves correctly, which currently isn't the case
with demux_mf.c). Since the image file had timestamp 0, it was usually
skipped by hr-seek, and changed properties weren't applied to it at the
start of the filter chain.
It's too easy to introduce unintended circular lock dependencies. Just
now we found that the (old) cocoa vo_gpu backend is also affected by
this, because it waits on the Cocoa main thread, which in turn uses
libmpv API for OSX... stuff.
Also fix a missing initial property update after observe.
This leaves me unhappy, because it just leads to a stupid thread ping
pong. Will probably rewrite this later.
It appears commit 4ad68d9452 broke handling the first video
frame duration through roundabout ways (I think because the duration of
the first frame was now available at all in the normal case). The first
frame was cut short, which showed up especially with looping, or if the
file had a low FPS.
This questionable change seems to fix it without breaking any other
known cases => push and call it a day.
The display-sync mode did not have this problem.
Fixes: #7150
There isn't really a need to disable this for local playback. I think
originally I did this because I was afraid the code could mess up or be
annoying on local mode, but that's not really a good argument. I'd
rather test this code in local mode too. In this case, it shouldn't
really happen that it runs out of cache in the first place.
Used to contain flags for "save" setting of options at runtime. Now
there is nothing special needed anymore and it's 0. So drop it
completely, and remove anything that distinguishes between runtime and
initialization time.
Until now, each .c file in test/ was built as separate, self-contained
binary. Each binary could be run to execute the tests it contained.
Change this and make them part of the normal mpv binary. Now the tests
have to be invoked via the --unittest option. Do this for two reasons:
- Tests now run within a "properly" initialized mpv instance, so all
services are available.
- Possibly simplifying the situation for future build systems.
The first point is the main motivation. The mpv code is entangled with
mp_log and the option system. It feels like a bad idea to duplicate some
of the initialization of this just so you can call code using them.
I'm also getting rid of cmocka. There wouldn't be any problem to keep it
(it's a perfectly sane set of helpers), but NIH calls. I would have had
to aggregate all tests into a CMUnitTest list, and I don't see how I'd
get different types of entry points easily. Probably easily solvable,
but since we made only pretty basic use of this library, NIH-ing this is
actually easier (I needed a list of tests with custom metadata anyway,
so all what was left was reimplement the assert_* helpers).
Unit tests now don't output anything, and if they fail, they'll simply
crash and leave a message that typically requires inspecting the test
code to figure out what went wrong (and probably editing the test code
to get more information). I even merged the various test functions into
single ones. Sucks, but here you go.
chmap_sel.c is merged into chmap.c, because I didn't see the point of
this being separate. json.c drops the print_message() to go along with
the new silent-by-default idea, also there's a memory leak fix unrelated
to the rest of this commit.
The new code is enabled with --enable-tests (--enable-test goes away).
Due to waf's option parser, --enable-test still works, because it's a
unique prefix to --enable-tests.
They were used at some point, but then fell into disuse. In general,
these old flags are all a bit fuzzy, so it's a good idea to remove them
as much as possible.
The comment about MP_IMGFLAG_PAL isn't true anymore. The old meaning was
deprecated at some point, and the flag was removed from "pseudo
paletted" formats. I think mpv at one point changed its own flag from
AV_PIX_FMT_FLAG_PSEUDOPAL to AV_PIX_FMT_FLAG_PAL, when the former was
deprecated, and it became unnecessary to allocate a palette for
non-paletted formats. (The one who deprecated in FFmpeg was me, if you
wonder.)
MP_IMGFLAG_PLANAR was used in command.c, use a relatively similar flag
as replacement.