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player: enable "pause caching" code for local playback too

There isn't really a need to disable this for local playback. I think
originally I did this because I was afraid the code could mess up or be
annoying on local mode, but that's not really a good argument. I'd
rather test this code in local mode too. In this case, it shouldn't
really happen that it runs out of cache in the first place.
This commit is contained in:
wm4 2019-11-14 13:51:47 +01:00
parent 5a99015acf
commit 9efdb0368e

View File

@ -691,8 +691,7 @@ static void handle_update_cache(struct MPContext *mpctx)
mpctx->demux_underrun |= s.underrun;
int cache_buffer = 100;
bool use_pause_on_low_cache = demux_is_network_cached(mpctx->demuxer) &&
opts->cache_pause && mpctx->play_dir > 0;
bool use_pause_on_low_cache = opts->cache_pause && mpctx->play_dir > 0;
if (!mpctx->restart_complete) {
// Audio or video is restarting, and initial buffering is enabled. Make