Commit Graph

72 Commits

Author SHA1 Message Date
wm4 82ff32ffac audio: fix crash on uninit
Shit.
2015-06-15 20:28:05 +02:00
wm4 57048c7393 audio: add --audio-spdif as new method for enabling passthrough
This provides a new method for enabling spdif passthrough. The old
method via --ad (--ad=spdif:ac3 etc.) is deprecated. The deprecated
method will probably stop working at some point.

This also supports PCM fallback. One caveat is that it will lose at
least 1 audio packet in doing so. (I don't care enough to prevent this.)

(This is named after the old S/PDIF connector, because it uses the same
underlying technology as far as the higher level protoco is concerned.
Also, the user should be renamed that passthrough is backwards.)
2015-06-05 22:42:59 +02:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 d5318e5e09 audio: remove internal libmpg123 wrapper
We've been prefering the libavcodec mp3 decoder for half a year now.
There is likely no benefit at all for using the libmpg123 one. It's just
a maintenance burden, and tricks users into thinking it's a required
dependency.
2015-03-24 16:04:44 +01:00
wm4 fe0c37b007 player: better handling of video with no timestamps
Trying to handle such video is almost worthless, but it was requested by
at least 2 users.

If there are no timestamps, enable byte seeking by setting
ts_resets_possible. Use the video FPS (wherever it comes from) and the
audio samplerate for timing. The latter was already done by making the
first packet emit DTS=0; remove this again and do it "properly" in a
higher level.
2015-03-20 22:08:12 +01:00
wm4 4cabd08e8a audio: fix initial audio PTS
Commit 5e25a3d2 broke handling of the initial frame (the one decoded
with initial_audio_decode()). It didn't update the pts_offset field,
leading to a shift in timestamps by one audio frame.

Fix by calling the actual decode function in a single place. This
requires slightly more changes than what would be necessary to fix the
bug, but it also somewhat simplifies the data flow.
2015-01-14 22:14:46 +01:00
wm4 3cb2add636 audio: fix assertion failure on audio decoding
There are several cases in which a decoder may need several packets to
produce some output audio. Commit 5e25a3d2 broke this.

Fixes #1471.
2015-01-14 07:58:01 +01:00
wm4 5e25a3d216 audio: use refcounted frames in the filter chain
The goal is switching the whole audio chain to using refcounted frames.
This brings the architecture closer to FFmpeg, enables better
integration with libavfilter, will reduce useless copying somewhat, and
will probably allow better timestamp tracking.

For now, every filter goes through a semi-awful wrapper in
af_do_filter(), though. This will be fixed step by step, and the wrapper
should eventually be removed. Another thing that will have to be done is
improving the timestamp handling and avoiding extra copies for the AO.

Some of the new code is rather similar to the video filter code (the
core filter code basically just has types replaced). Such code
duplication is normally very unwanted, but in this case there's probably
no other choice. On the other hand, this code is pretty simple (even if
somewhat tricky). Maybe there will be unified filter code in the future,
but this is still far away.
2015-01-13 20:15:43 +01:00
wm4 5fd8a1e04c audio: make decoders output refcounted frames
This rewrites the audio decode loop to some degree. Audio filters don't
do refcounted frames yet, so af.c contains a hacky "emulation".

Remove some of the weird heuristic-heavy code in dec_audio.c. Instead of
estimating how much audio we need to filter, we always filter full
frames. Maybe this should be adjusted later: in case filtering increases
the volume of the audio data, we should try not to buffer too much
filter output by reducing the input that is fed at once.

For ad_spdif.c and ad_mpg123.c, we don't avoid extra copying yet - it
doesn't seem worth the trouble.
2014-11-10 22:02:05 +01:00
wm4 e094e9cb75 audio: change how filters are inserted on playback speed changes
Use a pseudo-filter when changing speed with resampling, instead of
somehow changing a samplerate somewhere. This uses the same underlying
mechanism, but is a bit more structured and cleaner. It also makes some
of the following changes easier.

Since we now always use filters to change audio speed, move most of the
work set_playback_speed() does to recreate_audio_filters().
2014-11-10 22:02:05 +01:00
wm4 7dd3822d09 audio: refactor some aspects of filter chain setup
There's no real reason why audio_init_filter() should exist. Just use
af_init or af_reinit directly. (We lose a useless message; the same
information is printed in a quite close place with more details.)

Requires less code, and the way the filter chain is marked as having
failed to initialize allows just switching off audio instead of
crashing if trying to insert a volume filter in mixer.c fails, and
recreating the old filter chain fails too.
2014-10-02 02:42:23 +02:00
wm4 9ce4526139 audio: prefer libavcodec over libmpg123
libavcodec/libavformat now handles gapless audio better. In theory, this
could be implemented with ad_mpg123 too, but since libavformat strips
metadata from mp3 files and passes pure mp3 packets to the decoders
only, this can't work by itself. Instead, the player must pass this
metadata separately. libav* do this relatively transparently over packet
"side data" (attached to AVPacket).

It might also be possible to let libmpg123 handles all this by
implementing it as demuxer that outputs PCM, but that would have other
problems, and I think it's better to make libavformat work correctly.

libmpg123 can still be used with '--ad=mpg123:mp3'.

Also see issue #1101.
2014-09-22 22:38:06 +02:00
wm4 68ff8a0484 Move compat/ and bstr/ directory contents somewhere else
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.

The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
2014-08-29 12:31:52 +02:00
wm4 261506e36e audio: change playback restart and resyncing
This commit makes audio decoding non-blocking. If e.g. the network is
too slow the playloop will just go to sleep, instead of blocking until
enough data is available.

For video, this was already done with commit 7083f88c. For audio, it's
unfortunately much more complicated, because the audio decoder was used
in a blocking manner. Large changes are required to get around this.
The whole playback restart mechanism must be turned into a statemachine,
especially since it has close interactions with video restart. Lots of
video code is thus also changed.

(For the record, I don't think switching this code to threads would
make this conceptually easier: the code would still have to deal with
external input while blocked, so these in-between states do get visible
[and thus need to be handled] anyway. On the other hand, it certainly
should be possible to modularize this code a bit better.)

This will probably cause a bunch of regressions.
2014-07-28 21:20:37 +02:00
wm4 69eb056333 audio: fix timestamps
Accidentally broken in b6af44d3. For ad_lavc (and in general), the PTS
was not updated correctly when filtering only parts of audio frames,
and for ad_mpg123 and ad_spdif the PTS was additionally offset by the
frame size.

This could lead to incorrect time display, and possibly broken A/V sync.
2014-07-24 15:27:31 +02:00
wm4 fc28e4af4d audio: adjust format change code
Execute the format change based on whether we logically detected EOF
(after filters), instead of when the decode buffer was drained. It's
slightly cleaner. (The requirement of len>0 existed before.)
2014-07-24 15:26:43 +02:00
wm4 986099d323 audio: fix race condition in EOF code
Don't return an EOF code if there's still buffered data.

Also, don't call demux_stream_eof() in the playloop. There's probably
nothing wrong with it, but it's cleaner not to use it.

Also give AD_EOF its own value, so that a decoding error doesn't drain
audio by causing an EOF condition.
2014-07-24 15:26:07 +02:00
wm4 b77dab0f6e audio: cosmetics
Move a function call, which does not change semantics.

Write the extra buffer sample count in a more straight-forward way; the
old code was not meaningful in any way (anymore).
2014-07-24 15:25:48 +02:00
wm4 6455bcc1da audio: remove unnecessary code
It's true that the decoder can successfully decode, but return no data
(for various reasons). We don't need to handle this specially, though.
We just let the decoder decode some more data. This doesn't increase the
danger of an endless loop either, because audio_decode() already calls
this function until enough is decoded.
2014-07-24 15:25:36 +02:00
wm4 b6af44d31e audio: move initial decode to generic code
This commit mainly moves the initial decoding of data (done to probe the
audio format) to generic code. This will make it easier to make audio
decoding non-blocking in a later commit.

This commit also changes how decoders return data: instead of having
them write the data into a prepared buffer, they return a reference to
an internal buffer (by setting dec_audio.decoded). This makes it
significantly easier to handle audio format changes, since the decoders
don't really need to care anymore.
2014-07-21 19:29:58 +02:00
wm4 967add9f0f audio: remove unused metadata field
This was used for replaygain at some point, until replaygain info was
passed through explicitly.
2014-07-21 19:29:58 +02:00
wm4 9736f3309a audio: use symbolic constants instead of magic integers
Similar to commit 26468743.
2014-07-20 20:42:03 +02:00
wm4 498c997474 player: hide audio/video codec and file format messages
None of these are very important usually. For error analysis, the plain
log is useless anyway, and this information is still printed with "-v".
2014-05-31 22:07:36 +02:00
Martin Herkt 48bd03dd91 options: remove deprecated --identify
Also remove MSGL_SMODE and friends.

Note: The indent in options.rst was added to work around a bug in
ReportLab that causes the PDF manual build to fail.
2014-05-04 02:46:11 +02:00
wm4 9dba2a52db player: add a --dump-stats option
This collects statistics and other things. The option dumps raw data
into a file. A script to visualize this data is included too.

Litter some of the player code with calls that generate these
statistics.

In general, this will be helpful to debug timing dependent issues, such
as A/V sync problems. Normally, one could argue that this is the task of
a real profiler, but then we'd have a hard time to include extra
information like audio/video PTS differences. We could also just
hardcode all statistics collection and processing in the player code,
but then we'd end up with something like mplayer's status line, which
was cluttered and required a centralized approach (i.e. getting the data
to the status line; so it was all in mplayer.c). Some players can
visualize such statistics on OSD, but that sounds even more complicated.
So the approach added with this commit sounds sensible.

The stats-conv.py script is rather primitive at the moment and its
output is semi-ugly. It uses matplotlib, so it could probably be
extended to do a lot, so it's not a dead-end.
2014-04-17 21:47:00 +02:00
Alessandro Ghedini e7977ec875 af: add replaygain_data field to af_stream and af_instance
Closes #664
2014-04-04 18:35:29 +02:00
Alessandro Ghedini 04e14ec8f6 af: add metadata field to af_stream and af_instance
This allows to propagate metadata information to audio filters.

Closes #632
2014-03-13 14:36:20 +01:00
wm4 5f0fbacf16 codecs: mp_msg conversion 2013-12-21 20:50:12 +01:00
wm4 1974c9b49d audio: mp_msg conversions 2013-12-21 20:50:12 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 7dc7b900c6 Replace mp_tmsg, mp_dbg -> mp_msg, remove mp_gtext(), remove set_osd_tmsg
The tmsg stuff was for the internal gettext() based translation system,
which nobody ever attempted to use and thus was removed. mp_gtext() and
set_osd_tmsg() were also for this.

mp_dbg was once enabled in debug mode only, but since we have log level
for enabling debug messages, it seems utterly useless.
2013-12-16 20:41:08 +01:00
wm4 84cfe0d8b2 audio: flush remaining data from the filter chain on EOF
This can be reproduced with:

   mpv short.wav -af 'lavfi="aecho=0.8:0.9:5000|6800:0.3|0.25"'

An audio file that is just 1-2 seconds long should play for 8-9 seconds,
which audible echo towards the end.

The code assumes that when playing with AF_FILTER_FLAG_EOF, the filter
will either produce output, or has all remaining data flushed. I'm not
really sure whether this really works if there are multiple filters with
EOF handling in the chain. To handle it correctly, af_lavfi should retry
filtering if 1. EOF flag is set, 2. there were input samples, and 3. no
output samples were produced. But currently it seems to work well enough
anyway.
2013-12-05 00:31:55 +01:00
wm4 ed024aadb6 audio/filter: change filter callback signature
The new signature is actually closer to how it actually works, and
someone who is not familiar to the API and how it works might make fewer
fatal mistakes with the new signature than the old one. Pretty weird.

Do this to sneak in a flags parameter, which will later be used to flush
remaining data of at least vf_lavfi.
2013-12-05 00:01:46 +01:00
wm4 1e96f5bcd9 Move some code from player to audio/video reset functions 2013-11-27 21:14:39 +01:00
wm4 f09b2ff661 cosmetics: rename video/audio reset functions
These used the suffix _resync_stream, which is a bit misleading. Nothing
gets "resynchronized", they really just reset state.

(Some audio decoders actually used to "resync" by reading packets for
resuming playback, but that's not the case anymore.)

Also move the function in dec_video.c to the top of the file.
2013-11-27 21:14:39 +01:00
wm4 addfcf9ce3 audio: better rejection of invalid formats
This includes the case when lavc decodes audio with more than 8
channels, which our audio chain currently does not support.

the changes in ad_lavc.c are just simplifications. The code tried to
avoid overriding global parameters if it found something invalid, but
that is not needed anymore.
2013-11-27 00:16:05 +01:00
wm4 9f4820f6ec audio: remove ad_driver.preinit
This never had any real use. Get rid of dec_audio.initialized too, as
it's redundant.
2013-11-23 21:26:04 +01:00
wm4 e174d31fdd audio: don't write decoded audio format to sh_audio
sh_audio is supposed to contain file headers, not whatever was decoded.
Fix this, and write the decoded format to separate fields in the decoder
context, the dec_audio.decoded field. (Note that this field is really
only needed to communicate the audio format from decoder driver to the
generic code, so no other code accesses it.)
2013-11-23 21:25:05 +01:00
wm4 0f5ec05d8f audio: move decoder context from sh_audio into new struct
Move all state that basically changes during decoding or is needed in
order to manage decoding itself into a new struct (dec_audio).

sh_audio (defined in stheader.h) is supposed to be the audio stream
header. This should reflect the file headers for the stream. Putting the
decoder context there is strange design, to say the least.
2013-11-23 21:22:17 +01:00
wm4 1151dac5f0 audio: use the decoder buffer's format, not sh_audio
When the decoder detects a format change, it overwrites the values
stored in sh_audio (this affects the members sample_format, samplerate,
channels). In the case when the old audio data still needs to be
played/filtered, the audio format as identified by sh_audio and the
format used for the decoder buffer can mismatch. In particular, they
will mismatch in the very unlikely but possible case the audio chain is
reinitialized while old data is draining during a format change.

Or in other words, sh_audio might contain the new format, while the
audio chain is still configured to use the old format.

Currently, the audio code (player/audio.c and init_audio_filters) access
sh_audio to get the current format. This is in theory incorrect for the
reasons mentioned above. Use the decoder buffer's format instead, which
should be correct at any point.
2013-11-18 14:21:00 +01:00
wm4 8f1151a00e audio: fix mid-stream audio reconfiguration
Commit 22b3f522 not only redid major aspects of audio decoding, but also
attempted to fix audio format change handling. Before that commit, data
that was already decoded but not yet filtered was thrown away on a
format change. After that commit, data was supposed to finish playing
before rebuilding filters and so on.

It was still buggy, though: the decoder buffer was initialized to the
new format too early, triggering an assertion failure. Move the reinit
call below filtering to fix this.

ad_mpg123.c needs to be adjusted so that it doesn't decode new data
before the format change is actually executed.

Add some more assertions to af_play() (audio filtering) to make sure
input data and configured format don't mismatch. This will also catch
filters which don't set the format on their output data correctly.

Regression due to planar_audio branch.
2013-11-18 14:20:59 +01:00
wm4 3ded03b1f9 dec_audio: adjust "large" decoding amount
This used to be in bytes, now it's in samples. Divide the value by 8
(assuming a typical audio format, float samples with 2 channels).

Fix some editing mistake or non-sense about the extra buffering added
(1<<x instead of x<<5).

Also sneak in a s/MPlayer/mpv/.
2013-11-15 21:12:01 +01:00
wm4 8512a08046 ad_spdif: fix regressions
Apparently this was completely broken after commit 22b3f522. Basically,
this locked up immediately completely while decoding the first packet.
The reason was that the buffer calculations confused bytes and number of
samples. Also, EOF reporting was broken (wrong return code).

The special-casing of ad_mpg123 and ad_spdif (with DECODE_MAX_UNIT) is a
bit annoying, but will eventually be solved in a better way.
2013-11-14 23:54:06 +01:00
wm4 22b3f522ca audio: add support for using non-interleaved audio from decoders directly
Most libavcodec decoders output non-interleaved audio. Add direct
support for this, and remove the hack that repacked non-interleaved
audio back to packed audio.

Remove the minlen argument from the decoder callback. Instead of
forcing every decoder to have its own decode loop to fill the buffer
until minlen is reached, leave this to the caller. So if a decoder
doesn't return enough data, it's simply called again. (In future, I
even want to change it so that decoders don't read packets directly,
but instead the caller has to pass packets to the decoders. This fits
well with this change, because now the decoder callback typically
decodes at most one packet.)

ad_mpg123.c receives some heavy refactoring. The main problem is that
it wanted to handle format changes when there was no data in the decode
output buffer yet. This sounds reasonable, but actually it would write
data into a buffer prepared for old data, since the caller doesn't know
about the format change yet. (I.e. the best place for a format change
would be _after_ writing the last sample to the output buffer.) It's
possible that this code was not perfectly sane before this commit,
and perhaps lost one frame of data after a format change, but I didn't
confirm this. Trying to fix this, I ended up rewriting the decoding
and also the probing.
2013-11-12 23:39:09 +01:00
wm4 9127aad2fd dec_audio: fix behavior on format changes
Decoder overwrites parameters in sh_audio, but we still have old audio
in the old format to filter.
2013-11-12 23:38:36 +01:00
wm4 824e6550f8 audio/filter: fix mul/delay scale and values
Before this commit, the af_instance->mul/delay values were in bytes.
Using bytes is confusing for non-interleaved audio, so switch mul to
samples, and delay to seconds. For delay, seconds are more intuitive
than bytes or samples, because it's used for the latency calculation.
We also might want to replace the delay mechanism with real PTS
tracking inside the filter chain some time in the future, and PTS
will also require time-adjustments to be done in seconds.

For most filters, we just remove the redundant mul=1 initialization.
(Setting this used to be required, but not anymore.)
2013-11-12 23:34:35 +01:00
wm4 347a86198b audio: switch output to mp_audio_buffer
Replace the code that used a single buffer with mp_audio_buffer. This
also enables non-interleaved output operation, although it's still
disabled, and no AO supports it yet.
2013-11-12 23:29:53 +01:00
wm4 d2e7467eb2 audio/filter: prepare filter chain for non-interleaved audio
Based on earlier work by Stefano Pigozzi.

There are 2 changes:

1. Instead of mp_audio.audio, mp_audio.planes[0] must be used.

2. mp_audio.len used to contain the size of the audio in bytes. Now
   mp_audio.samples must be used. (Where 1 sample is the smallest unit
   of audio that covers all channels.)

Also, some filters need changes to reject non-interleaved formats
properly.

Nothing uses the non-interleaved features yet, but this is needed so
that things don't just break when doing so.
2013-11-12 23:16:31 +01:00
wm4 53d3827843 Remove sh_audio->samplesize
This member was redundant. sh_audio->sample_format indicates the sample
size already.

The TV code is a bit strange: the redundant sample size was part of the
internal TV interface. Assume it's really redundant and not something
else. The PCM decoder ignores the sample size anyway.
2013-11-09 23:32:58 +01:00
wm4 91626b1c06 audio: replace af_fmt2str_short -> af_fmt_to_str
Also, remove all af_fmt2str usages.
2013-11-07 22:12:36 +01:00