audio/filter: prepare filter chain for non-interleaved audio

Based on earlier work by Stefano Pigozzi.

There are 2 changes:

1. Instead of mp_audio.audio, mp_audio.planes[0] must be used.

2. mp_audio.len used to contain the size of the audio in bytes. Now
   mp_audio.samples must be used. (Where 1 sample is the smallest unit
   of audio that covers all channels.)

Also, some filters need changes to reject non-interleaved formats
properly.

Nothing uses the non-interleaved features yet, but this is needed so
that things don't just break when doing so.
This commit is contained in:
wm4 2013-11-10 23:11:40 +01:00
parent b2d4b5ee43
commit d2e7467eb2
28 changed files with 332 additions and 177 deletions

View File

@ -17,42 +17,58 @@
#include <assert.h>
#include "mpvcore/mp_common.h"
#include "mpvcore/mp_talloc.h"
#include "audio.h"
static void update_redundant_info(struct mp_audio *mpa)
{
assert(mp_chmap_is_empty(&mpa->channels) ||
mp_chmap_is_valid(&mpa->channels));
mpa->nch = mpa->channels.num;
mpa->bps = af_fmt2bits(mpa->format) / 8;
if (af_fmt_is_planar(mpa->format)) {
mpa->spf = 1;
mpa->num_planes = mpa->nch;
mpa->sstride = mpa->bps;
} else {
mpa->spf = mpa->nch;
mpa->num_planes = 1;
mpa->sstride = mpa->bps * mpa->nch;
}
}
void mp_audio_set_format(struct mp_audio *mpa, int format)
{
mpa->format = format;
mpa->bps = af_fmt2bits(format) / 8;
update_redundant_info(mpa);
}
void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels)
{
struct mp_chmap map;
mp_chmap_from_channels(&map, num_channels);
mp_audio_set_channels(mpa, &map);
mp_chmap_from_channels(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
// Use old MPlayer/ALSA channel layout.
void mp_audio_set_channels_old(struct mp_audio *mpa, int num_channels)
{
struct mp_chmap map;
mp_chmap_from_channels_alsa(&map, num_channels);
mp_audio_set_channels(mpa, &map);
mp_chmap_from_channels_alsa(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap)
{
assert(mp_chmap_is_empty(chmap) || mp_chmap_is_valid(chmap));
mpa->channels = *chmap;
mpa->nch = mpa->channels.num;
update_redundant_info(mpa);
}
void mp_audio_copy_config(struct mp_audio *dst, const struct mp_audio *src)
{
mp_audio_set_format(dst, src->format);
mp_audio_set_channels(dst, &src->channels);
dst->format = src->format;
dst->channels = src->channels;
dst->rate = src->rate;
update_redundant_info(dst);
}
bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b)
@ -74,3 +90,113 @@ char *mp_audio_config_to_str(struct mp_audio *mpa)
{
return mp_audio_fmt_to_str(mpa->rate, &mpa->channels, mpa->format);
}
void mp_audio_force_interleaved_format(struct mp_audio *mpa)
{
if (af_fmt_is_planar(mpa->format))
mp_audio_set_format(mpa, af_fmt_from_planar(mpa->format));
}
// Return used size of a plane. (The size is the same for all planes.)
int mp_audio_psize(struct mp_audio *mpa)
{
return mpa->samples * mpa->sstride;
}
void mp_audio_set_null_data(struct mp_audio *mpa)
{
for (int n = 0; n < MP_NUM_CHANNELS; n++)
mpa->planes[n] = NULL;
mpa->samples = 0;
}
/* Reallocate the data stored in mpa->planes[n] so that enough samples are
* available on every plane. The previous data is kept (for the smallest
* common number of samples before/after resize).
*
* mpa->samples is not set or used.
*
* This function is flexible enough to handle format and channel layout
* changes. In these cases, all planes are reallocated as needed. Unused
* planes are freed.
*
* mp_audio_realloc(mpa, 0) will still yield non-NULL for mpa->data[n].
*
* Allocated data is implicitly freed on talloc_free(mpa).
*/
void mp_audio_realloc(struct mp_audio *mpa, int samples)
{
assert(samples >= 0);
int size = MPMAX(samples * mpa->sstride, 1);
for (int n = 0; n < mpa->num_planes; n++) {
mpa->planes[n] = talloc_realloc_size(mpa, mpa->planes[n], size);
}
for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
talloc_free(mpa->planes[n]);
mpa->planes[n] = NULL;
}
}
// Like mp_audio_realloc(), but only reallocate if the audio grows in size.
void mp_audio_realloc_min(struct mp_audio *mpa, int samples)
{
if (samples > mp_audio_get_allocated_size(mpa))
mp_audio_realloc(mpa, samples);
}
/* Get the size allocated for the data, in number of samples. If the allocated
* size isn't on sample boundaries (e.g. after format changes), the returned
* sample number is a rounded down value.
*
* Note that this only works in situations where mp_audio_realloc() also works!
*/
int mp_audio_get_allocated_size(struct mp_audio *mpa)
{
int size = 0;
for (int n = 0; n < mpa->num_planes; n++) {
int s = talloc_get_size(mpa->planes[n]) / mpa->sstride;
size = n == 0 ? s : MPMIN(size, s);
}
return size;
}
// Clear the samples [start, start + length) with silence.
void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length)
{
assert(start >= 0 && length >= 0 && start + length <= mpa->samples);
int offset = start * mpa->sstride;
int size = length * mpa->sstride;
for (int n = 0; n < mpa->num_planes; n++) {
if (n > 0 && mpa->planes[n] == mpa->planes[0])
continue; // silly optimization for special cases
af_fill_silence((char *)mpa->planes[n] + offset, size, mpa->format);
}
}
// All integer parameters are in samples.
// dst and src can overlap.
void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length)
{
assert(mp_audio_config_equals(dst, src));
assert(length >= 0);
assert(dst_offset >= 0 && dst_offset + length <= dst->samples);
assert(src_offset >= 0 && src_offset + length <= src->samples);
for (int n = 0; n < dst->num_planes; n++) {
memmove((char *)dst->planes[n] + dst_offset * dst->sstride,
(char *)src->planes[n] + src_offset * src->sstride,
length * dst->sstride);
}
}
// Set data to the audio after the given number of samples (i.e. slice it).
void mp_audio_skip_samples(struct mp_audio *data, int samples)
{
assert(samples >= 0 && samples <= data->samples);
for (int n = 0; n < data->num_planes; n++)
data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
data->samples -= samples;
}

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@ -23,14 +23,19 @@
// Audio data chunk
struct mp_audio {
void *audio; // data buffer
int len; // buffer length (in bytes)
int rate; // sample rate
int samples; // number of samples in data (per channel)
void *planes[MP_NUM_CHANNELS]; // data buffer (one per plane)
int rate; // sample rate
struct mp_chmap channels; // channel layout, use mp_audio_set_*() to set
int format; // format (AF_FORMAT_...), use mp_audio_set_format() to set
// Redundant fields, for convenience
int nch; // number of channels (redundant with chmap)
int bps; // bytes per sample (redundant with format)
int sstride; // distance between 2 samples in bytes on a plane
// interleaved: bps * nch
// planar: bps
int nch; // number of channels (redundant with chmap)
int spf; // sub-samples per sample on each plane
int num_planes; // number of planes
int bps; // size of sub-samples (af_fmt2bits(format) / 8)
};
void mp_audio_set_format(struct mp_audio *mpa, int format);
@ -43,4 +48,20 @@ bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b);
char *mp_audio_fmt_to_str(int srate, const struct mp_chmap *chmap, int format);
char *mp_audio_config_to_str(struct mp_audio *mpa);
void mp_audio_force_interleaved_format(struct mp_audio *mpa);
int mp_audio_psize(struct mp_audio *mpa);
void mp_audio_set_null_data(struct mp_audio *mpa);
void mp_audio_realloc(struct mp_audio *mpa, int samples);
void mp_audio_realloc_min(struct mp_audio *mpa, int samples);
int mp_audio_get_allocated_size(struct mp_audio *mpa);
void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length);
void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length);
void mp_audio_skip_samples(struct mp_audio *data, int samples);
#endif

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@ -270,20 +270,20 @@ static int filter_n_bytes(sh_audio_t *sh, struct bstr *outbuf, int len)
// Filter
struct mp_audio filter_input = {
.audio = sh->a_buffer,
.len = len,
.planes = {sh->a_buffer},
.rate = sh->samplerate,
};
mp_audio_set_format(&filter_input, sh->sample_format);
mp_audio_set_channels(&filter_input, &sh->channels);
filter_input.samples = len / filter_input.sstride;
struct mp_audio *filter_output = af_play(sh->afilter, &filter_input);
if (!filter_output)
return -1;
set_min_out_buffer_size(outbuf, outbuf->len + filter_output->len);
memcpy(outbuf->start + outbuf->len, filter_output->audio,
filter_output->len);
outbuf->len += filter_output->len;
int outlen = filter_output->samples * filter_output->sstride;
set_min_out_buffer_size(outbuf, outbuf->len + outlen);
memcpy(outbuf->start + outbuf->len, filter_output->planes[0], outlen);
outbuf->len += outlen;
// remove processed data from decoder buffer:
sh->a_buffer_len -= len;

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@ -523,8 +523,7 @@ static int af_reinit(struct af_stream *s)
// Check if this is the first filter
struct mp_audio in = *af->prev->data;
// Reset just in case...
in.audio = NULL;
in.len = 0;
mp_audio_set_null_data(&in);
int rv = af->control(af, AF_CONTROL_REINIT, &in);
if (rv == AF_OK && !mp_audio_config_equals(&in, af->prev->data))
@ -640,8 +639,8 @@ int af_init(struct af_stream *s)
return -1;
// Precaution in case caller is misbehaving
s->input.audio = s->output.audio = NULL;
s->input.len = s->output.len = 0;
mp_audio_set_null_data(&s->input);
mp_audio_set_null_data(&s->output);
// Check if this is the first call
if (s->first->next == s->last) {
@ -731,36 +730,39 @@ double af_calc_delay(struct af_stream *s)
return delay;
}
/* Calculate the minimum output buffer size for given input data d
* when using the af_resize_local_buffer function. The +t+1 part ensures the
* value is >= len*mul rounded upwards to whole samples even if the
* double 'mul' is inexact. */
static int af_lencalc(double mul, struct mp_audio *d)
{
int t = d->bps * d->nch;
return d->len * mul + t + 1;
}
/* I a local buffer is used (i.e. if the filter doesn't operate on the incoming
* buffer), this macro must be called to ensure the buffer is big enough. */
int af_resize_local_buffer(struct af_instance *af, struct mp_audio *data)
{
if (af->data->len >= af_lencalc(af->mul, data))
assert(data->format);
if (!af->data->format && !af->data->planes[0]) {
// Dummy initialization
mp_audio_set_format(af->data, AF_FORMAT_U8);
}
int oldlen = af->data->samples * af->data->sstride;
/* Calculate the minimum output buffer size for given input data d
* when using the af_resize_local_buffer function. The +x part ensures
* the value is >= len*mul rounded upwards to whole samples even if the
* double 'mul' is inexact. */
int newlen = data->samples * data->sstride * af->mul + data->sstride + 1;
if (oldlen >= newlen)
return AF_OK;
// Calculate new length
register int len = af_lencalc(af->mul, data);
mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
"old len = %i, new len = %i\n", af->info->name, af->data->len, len);
"old len = %i, new len = %i\n", af->info->name, oldlen, newlen);
// If there is a buffer free it
free(af->data->audio);
free(af->data->planes[0]);
// Create new buffer and check that it is OK
af->data->audio = malloc(len);
if (!af->data->audio) {
af->data->planes[0] = malloc(newlen);
if (!af->data->planes[0]) {
mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory \n");
return AF_ERROR;
}
af->data->len = len;
af->data->samples = newlen / af->data->sstride;
return AF_OK;
}

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@ -42,7 +42,7 @@ static struct mp_audio *play_##name(struct af_instance *af, struct mp_audio *dat
{ \
/* filter is called for all pairs of samples available in the buffer */ \
bs2b_cross_feed_##name(((struct af_bs2b*)(af->priv))->filter, \
(type*)(data->audio), data->len/data->bps/2); \
(type*)(data->planes[0]), data->samples); \
\
return data; \
}

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@ -87,9 +87,9 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
{
struct mp_audio* c = data; // Current working data
af_center_t* s = af->setup; // Setup for this instance
float* a = c->audio; // Audio data
int len = c->len/4; // Number of samples in current audio block
float* a = c->planes[0]; // Audio data
int nch = c->nch; // Number of channels
int len = c->samples*c->nch; // Number of samples in current audio block
int ch = s->ch; // Channel in which to insert the center audio
register int i;

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@ -169,6 +169,10 @@ static int control(struct af_instance* af, int cmd, void* arg)
af->data->rate = ((struct mp_audio*)arg)->rate;
mp_audio_set_format(af->data, ((struct mp_audio*)arg)->format);
af->mul = (double)af->data->nch / ((struct mp_audio*)arg)->nch;
mp_audio_force_interleaved_format(af->data);
int r = af_test_output(af,(struct mp_audio*)arg);
if (r != AF_OK)
return r;
return check_routes(s,((struct mp_audio*)arg)->nch,af->data->nch);
case AF_CONTROL_COMMAND_LINE:{
int nch = 0;
@ -219,7 +223,7 @@ static void uninit(struct af_instance* af)
{
free(af->setup);
if (af->data)
free(af->data->audio);
free(af->data->planes[0]);
free(af->data);
}
@ -235,16 +239,16 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
return NULL;
// Reset unused channels
memset(l->audio,0,c->len / c->nch * l->nch);
memset(l->planes[0],0,mp_audio_psize(c) / c->nch * l->nch);
if(AF_OK == check_routes(s,c->nch,l->nch))
for(i=0;i<s->nr;i++)
copy(c->audio,l->audio,c->nch,s->route[i][FR],
l->nch,s->route[i][TO],c->len,c->bps);
copy(c->planes[0],l->planes[0],c->nch,s->route[i][FR],
l->nch,s->route[i][TO],mp_audio_psize(c),c->bps);
// Set output data
c->audio = l->audio;
c->len = c->len / c->nch * l->nch;
c->planes[0] = l->planes[0];
c->samples = c->samples / c->nch * l->nch;
mp_audio_set_channels(c, &l->channels);
return c;

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@ -78,12 +78,12 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
return NULL;
struct mp_audio *out = af->data;
size_t len = data->len / data->bps;
size_t len = mp_audio_psize(data) / data->bps;
if (data->bps == 4) {
for (int s = 0; s < len; s++) {
uint32_t val = *((uint32_t *)data->audio + s);
uint8_t *ptr = (uint8_t *)out->audio + s * 3;
uint32_t val = *((uint32_t *)data->planes[0] + s);
uint8_t *ptr = (uint8_t *)out->planes[0] + s * 3;
ptr[0] = val >> SHIFT(0);
ptr[1] = val >> SHIFT(1);
ptr[2] = val >> SHIFT(2);
@ -91,24 +91,23 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
mp_audio_set_format(data, af_fmt_change_bits(data->format, 24));
} else {
for (int s = 0; s < len; s++) {
uint8_t *ptr = (uint8_t *)data->audio + s * 3;
uint8_t *ptr = (uint8_t *)data->planes[0] + s * 3;
uint32_t val = ptr[0] << SHIFT(0)
| ptr[1] << SHIFT(1)
| ptr[2] << SHIFT(2);
*((uint32_t *)out->audio + s) = val;
*((uint32_t *)out->planes[0] + s) = val;
}
mp_audio_set_format(data, af_fmt_change_bits(data->format, 32));
}
data->audio = out->audio;
data->len = len * data->bps;
data->planes[0] = out->planes[0];
return data;
}
static void uninit(struct af_instance* af)
{
if (af->data)
free(af->data->audio);
free(af->data->planes[0]);
}
static int af_open(struct af_instance *af)

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@ -24,6 +24,9 @@
static bool test_conversion(int src_format, int dst_format)
{
if ((src_format & AF_FORMAT_PLANAR) ||
(dst_format & AF_FORMAT_PLANAR))
return false;
int src_noend = src_format & ~AF_FORMAT_END_MASK;
int dst_noend = dst_format & ~AF_FORMAT_END_MASK;
// We can swap endian for all formats, but sign only for integer formats.
@ -100,13 +103,13 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
{
int infmt = data->format;
int outfmt = af->data->format;
size_t len = data->len / data->bps;
size_t len = data->samples * data->nch;
if ((infmt & AF_FORMAT_END_MASK) != (outfmt & AF_FORMAT_END_MASK))
endian(data->audio, len, data->bps);
endian(data->planes[0], len, data->bps);
if ((infmt & AF_FORMAT_SIGN_MASK) != (outfmt & AF_FORMAT_SIGN_MASK))
si2us(data->audio, len, data->bps,
si2us(data->planes[0], len, data->bps,
(outfmt & AF_FORMAT_END_MASK) == AF_FORMAT_LE);
mp_audio_set_format(data, outfmt);

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@ -56,6 +56,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
free(s->q[i]);
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_force_interleaved_format(af->data);
// Allocate new delay queues
for(i=0;i<af->data->nch;i++){
@ -123,13 +124,13 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
struct mp_audio* c = data; // Current working data
af_delay_t* s = af->setup; // Setup for this instance
int nch = c->nch; // Number of channels
int len = c->len/c->bps; // Number of sample in data chunk
int len = mp_audio_psize(c)/c->bps; // Number of sample in data chunk
int ri = 0;
int ch,i;
for(ch=0;ch<nch;ch++){
switch(c->bps){
case 1:{
int8_t* a = c->audio;
int8_t* a = c->planes[0];
int8_t* q = s->q[ch];
int wi = s->wi[ch];
ri = s->ri;
@ -143,7 +144,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
break;
}
case 2:{
int16_t* a = c->audio;
int16_t* a = c->planes[0];
int16_t* q = s->q[ch];
int wi = s->wi[ch];
ri = s->ri;
@ -157,7 +158,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
break;
}
case 4:{
int32_t* a = c->audio;
int32_t* a = c->planes[0];
int32_t* q = s->q[ch];
int wi = s->wi[ch];
ri = s->ri;

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@ -88,6 +88,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
// Sanity check
if(!arg) return AF_ERROR;
mp_audio_force_interleaved_format((struct mp_audio*)arg);
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
if(((struct mp_audio*)arg)->format != (AF_FORMAT_S16_NE)){
@ -119,8 +120,8 @@ static void uninit(struct af_instance* af)
static void method1_int16(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
int16_t *data = (int16_t*)c->audio; // Audio data
int len = c->len/2; // Number of samples
int16_t *data = (int16_t*)c->planes[0]; // Audio data
int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, neededmul;
int tmp;
@ -161,8 +162,8 @@ static void method1_int16(af_drc_t *s, struct mp_audio *c)
static void method1_float(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
float *data = (float*)c->audio; // Audio data
int len = c->len/4; // Number of samples
float *data = (float*)c->planes[0]; // Audio data
int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, neededmul, tmp;
for (i = 0; i < len; i++)
@ -198,8 +199,8 @@ static void method1_float(af_drc_t *s, struct mp_audio *c)
static void method2_int16(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
int16_t *data = (int16_t*)c->audio; // Audio data
int len = c->len/2; // Number of samples
int16_t *data = (int16_t*)c->planes[0]; // Audio data
int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, avg = 0.0;
int tmp, totallen = 0;
@ -248,8 +249,8 @@ static void method2_int16(af_drc_t *s, struct mp_audio *c)
static void method2_float(af_drc_t *s, struct mp_audio *c)
{
register int i = 0;
float *data = (float*)c->audio; // Audio data
int len = c->len/4; // Number of samples
float *data = (float*)c->planes[0]; // Audio data
int len = c->samples*c->nch; // Number of samples
float curavg = 0.0, newavg, avg = 0.0, tmp;
int totallen = 0;

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@ -170,9 +170,9 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
while(ci--){
float* g = s->g[ci]; // Gain factor
float* in = ((float*)c->audio)+ci;
float* out = ((float*)c->audio)+ci;
float* end = in + c->len/4; // Block loop end
float* in = ((float*)c->planes[0])+ci;
float* out = ((float*)c->planes[0])+ci;
float* end = in + c->samples*c->nch; // Block loop end
while(in < end){
register int k = 0; // Frequency band index

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@ -213,9 +213,9 @@ static struct mp_audio* play( struct af_instance* af, struct mp_audio* data )
{
struct mp_audio* c = data; // Current working data
af_export_t* s = af->setup; // Setup for this instance
int16_t* a = c->audio; // Incomming sound
int16_t* a = c->planes[0]; // Incomming sound
int nch = c->nch; // Number of channels
int len = c->len/c->bps; // Number of sample in data chunk
int len = c->samples*c->nch; // Number of sample in data chunk
int sz = s->sz; // buffer size (in samples)
int flag = 0; // Set to 1 if buffer is filled

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@ -49,6 +49,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
if(!arg) return AF_ERROR;
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_force_interleaved_format(af->data);
mp_audio_set_num_channels(af->data, 2);
if (af->data->format == AF_FORMAT_FLOAT_NE)
{
@ -83,8 +84,8 @@ static struct mp_audio* play_s16(struct af_instance* af, struct mp_audio* data)
{
af_extrastereo_t *s = af->setup;
register int i = 0;
int16_t *a = (int16_t*)data->audio; // Audio data
int len = data->len/2; // Number of samples
int16_t *a = (int16_t*)data->planes[0]; // Audio data
int len = data->samples*data->nch; // Number of samples
int avg, l, r;
for (i = 0; i < len; i+=2)
@ -105,8 +106,8 @@ static struct mp_audio* play_float(struct af_instance* af, struct mp_audio* data
{
af_extrastereo_t *s = af->setup;
register int i = 0;
float *a = (float*)data->audio; // Audio data
int len = data->len/4; // Number of samples
float *a = (float*)data->planes[0]; // Audio data
int len = data->samples * data->nch; // Number of samples
float avg, l, r;
for (i = 0; i < len; i+=2)

View File

@ -105,8 +105,9 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
struct mp_audio *r = &priv->temp;
*r = *af->data;
r->audio = data->audio;
r->len = data->len;
for (int n = 0; n < r->nch; n++)
r->planes[n] = data->planes[n];
r->samples = data->samples;
return r;
}

View File

@ -367,7 +367,7 @@ static void uninit(struct af_instance *af)
free(af->setup);
}
if(af->data)
free(af->data->audio);
free(af->data->planes[0]);
free(af->data);
}
@ -385,9 +385,9 @@ damped (without any real 3D acoustical image, however).
static struct mp_audio* play(struct af_instance *af, struct mp_audio *data)
{
af_hrtf_t *s = af->setup;
short *in = data->audio; // Input audio data
short *in = data->planes[0]; // Input audio data
short *out = NULL; // Output audio data
short *end = in + data->len / sizeof(short); // Loop end
short *end = in + data->samples * data->nch; // Loop end
float common, left, right, diff, left_b, right_b;
const int dblen = s->dlbuflen, hlen = s->hrflen, blen = s->basslen;
@ -425,7 +425,7 @@ static struct mp_audio* play(struct af_instance *af, struct mp_audio *data)
"channel\n");
}
out = af->data->audio;
out = af->data->planes[0];
/* MPlayer's 5 channel layout (notation for the variable):
*
@ -565,8 +565,7 @@ static struct mp_audio* play(struct af_instance *af, struct mp_audio *data)
}
/* Set output data */
data->audio = af->data->audio;
data->len = data->len / data->nch * 2;
data->planes[0] = af->data->planes[0];
mp_audio_set_num_channels(data, 2);
return data;

View File

@ -51,9 +51,9 @@ static void uninit(struct af_instance* af)
static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
{
struct mp_audio* c = data; // Current working data
float* a = c->audio; // Audio data
int len = c->len/4; // Number of samples in current audio block
float* a = c->planes[0]; // Audio data
int nch = c->nch; // Number of channels
int len = c->samples*nch; // Number of samples in current audio block
register int i;
/*

View File

@ -497,10 +497,6 @@ static int control(struct af_instance *af, int cmd, void *arg) {
mp_audio_copy_config(af->data, (struct mp_audio*)arg);
mp_audio_set_format(af->data, AF_FORMAT_FLOAT_NE);
/* arg->len is not set here yet, so init of buffers and connecting the
* filter, has to be done in play() :-/
*/
return af_test_output(af, (struct mp_audio*)arg);
case AF_CONTROL_COMMAND_LINE: {
char *buf;
@ -710,8 +706,8 @@ static void uninit(struct af_instance *af) {
static struct mp_audio* play(struct af_instance *af, struct mp_audio *data) {
af_ladspa_t *setup = af->setup;
const LADSPA_Descriptor *pdes = setup->plugin_descriptor;
float *audio = (float*)data->audio;
int nsamples = data->len/4; /* /4 because it's 32-bit float */
float *audio = (float*)data->planes[0];
int nsamples = data->samples*data->nch;
int nch = data->nch;
int rate = data->rate;
int i, p;
@ -723,10 +719,6 @@ static struct mp_audio* play(struct af_instance *af, struct mp_audio *data) {
* plugin, connect ports and activate plugin
*/
/* 2004-12-07: Also check if the buffersize has to be changed!
* data->len is not constant per se! re-init buffers.
*/
if ( (setup->bufsize != nsamples/nch) || (setup->nch != nch) ) {
/* if setup->nch==0, it's the first call, if not, something has

View File

@ -161,7 +161,7 @@ static void uninit(struct af_instance* af)
af_ac3enc_t *s = af->setup;
if (af->data)
free(af->data->audio);
free(af->data->planes[0]);
free(af->data);
if (s) {
av_free_packet(&s->pkt);
@ -183,7 +183,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* audio)
int left, outsize = 0;
char *buf, *src;
int max_output_len;
int frame_num = (audio->len + s->pending_len) / s->expect_len;
int frame_num = (mp_audio_psize(audio) + s->pending_len) / s->expect_len;
int samplesize = af_fmt2bits(s->in_sampleformat) / 8;
if (s->add_iec61937_header)
@ -191,23 +191,23 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* audio)
else
max_output_len = AC3_MAX_CODED_FRAME_SIZE * frame_num;
if (af->data->len < max_output_len) {
if (mp_audio_psize(af->data) < max_output_len) {
mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
"old len = %i, new len = %i\n", af->info->name, af->data->len,
max_output_len);
free(af->data->audio);
af->data->audio = malloc(max_output_len);
if (!af->data->audio) {
"old len = %i, new len = %i\n", af->info->name,
mp_audio_psize(af->data), max_output_len);
free(af->data->planes[0]);
af->data->planes[0] = malloc(max_output_len);
if (!af->data->planes[0]) {
mp_msg(MSGT_AFILTER, MSGL_FATAL, "[libaf] Could not allocate memory \n");
return NULL;
}
af->data->len = max_output_len;
af->data->samples = max_output_len / af->data->sstride;
}
l = af->data; // Local data
buf = l->audio;
src = c->audio;
left = c->len;
buf = l->planes[0];
src = c->planes[0];
left = mp_audio_psize(c);
while (left > 0) {
@ -296,7 +296,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* audio)
len = AC3_FRAME_SIZE * 2 * 2;
}
assert(buf + len <= (char *)af->data->audio + af->data->len);
assert(buf + len <= (char *)af->data->planes[0] + mp_audio_psize(af->data));
assert(s->pkt.size <= len - header_len);
memcpy(buf + header_len, s->pkt.data, s->pkt.size);
@ -304,10 +304,10 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* audio)
outsize += len;
buf += len;
}
c->audio = l->audio;
c->planes[0] = l->planes[0];
mp_audio_set_num_channels(c, 2);
mp_audio_set_format(c, af->data->format);
c->len = outsize;
c->samples = outsize / c->sstride;
mp_msg(MSGT_AFILTER, MSGL_DBG2, "play return size %d, pending %d\n",
outsize, s->pending_len);
return c;

View File

@ -181,6 +181,7 @@ static int control(struct af_instance *af, int cmd, void *arg)
if (af_to_avformat(in->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(in, AF_FORMAT_FLOAT_NE);
mp_audio_force_interleaved_format(in);
if (!mp_chmap_is_lavc(&in->channels))
mp_chmap_reorder_to_lavc(&in->channels); // will always work
@ -193,6 +194,7 @@ static int control(struct af_instance *af, int cmd, void *arg)
out->rate = l_out->sample_rate;
mp_audio_set_format(out, af_from_avformat(l_out->format));
mp_audio_force_interleaved_format(out);
struct mp_chmap out_cm;
mp_chmap_from_lavc(&out_cm, l_out->channel_layout);
@ -228,7 +230,7 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
int out_frame_size = r->bps * r->channels.num;
AVFrame *frame = av_frame_alloc();
frame->nb_samples = data->len / in_frame_size;
frame->nb_samples = data->samples;
frame->format = l_in->format;
// Timebase is 1/sample_rate
@ -238,7 +240,7 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
av_frame_set_channel_layout(frame, l_in->channel_layout);
av_frame_set_sample_rate(frame, l_in->sample_rate);
frame->data[0] = data->audio;
frame->data[0] = data->planes[0];
frame->extended_data = frame->data;
if (av_buffersrc_add_frame(p->in, frame) < 0) {
@ -268,11 +270,11 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
av_frame_free(&frame);
}
r->audio = p->out_buffer;
r->len = out_len;
r->planes[0] = p->out_buffer;
r->samples = out_len / r->sstride;
p->bytes_in += data->len;
p->bytes_out += r->len;
p->bytes_in += data->samples * data->sstride;
p->bytes_out += r->samples * r->sstride;
if (out_pts != AV_NOPTS_VALUE) {
int64_t num_in_frames = p->bytes_in / in_frame_size;
@ -280,8 +282,7 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
double out_time = out_pts * av_q2d(p->timebase_out);
// Need pts past the last output sample.
int out_frames = r->len / out_frame_size;
out_time += out_frames / (double)r->rate;
out_time += r->samples / (double)r->rate;
af->delay = (in_time - out_time) * r->rate * out_frame_size;
}

View File

@ -244,8 +244,10 @@ static int control(struct af_instance *af, int cmd, void *arg)
if (af_to_avformat(in->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(in, AF_FORMAT_FLOAT_NE);
mp_audio_force_interleaved_format(in);
if (af_to_avformat(out->format) == AV_SAMPLE_FMT_NONE)
mp_audio_set_format(out, in->format);
mp_audio_force_interleaved_format(out);
af->mul = (double) (out->rate * out->nch) / (in->rate * in->nch);
af->delay = out->nch * s->opts.filter_size / FFMIN(af->mul, 1);
@ -306,28 +308,30 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
struct mp_audio *out = af->data;
int in_size = data->len;
int in_samples = in_size / (data->bps * data->nch);
int in_samples = data->samples;
int in_size = data->samples * data->sstride;
int out_samples = avresample_available(s->avrctx) +
av_rescale_rnd(get_delay(s) + in_samples,
s->ctx.out_rate, s->ctx.in_rate, AV_ROUND_UP);
int out_size = out->bps * out_samples * out->nch;
int out_size = out_samples * out->sstride;
if (talloc_get_size(out->audio) < out_size)
out->audio = talloc_realloc_size(out, out->audio, out_size);
if (talloc_get_size(out->planes[0]) < out_size)
out->planes[0] = talloc_realloc_size(out, out->planes[0], out_size);
af->delay = out->bps * av_rescale_rnd(get_delay(s),
s->ctx.out_rate, s->ctx.in_rate,
AV_ROUND_UP);
#if !USE_SET_CHANNEL_MAPPING
reorder_channels(data->audio, s->reorder_in, data->bps, data->nch, in_samples);
#if USE_SET_CHANNEL_MAPPING
(void)in_size;
#else
reorder_channels(data->planes[0], s->reorder_in, data->bps, data->nch, in_samples);
#endif
if (out_samples) {
out_samples = avresample_convert(s->avrctx,
(uint8_t **) &out->audio, out_size, out_samples,
(uint8_t **) &in->audio, in_size, in_samples);
(uint8_t **) out->planes, out_size, out_samples,
(uint8_t **) in->planes, in_size, in_samples);
if (out_samples < 0)
return NULL; // error
}
@ -338,16 +342,16 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
if (needs_reorder(s->reorder_out, out->nch)) {
if (talloc_get_size(s->reorder_buffer) < out_size)
s->reorder_buffer = talloc_realloc_size(s, s->reorder_buffer, out_size);
data->audio = s->reorder_buffer;
data->planes[0] = s->reorder_buffer;
out_samples = avresample_convert(s->avrctx_out,
(uint8_t **) &data->audio, out_size, out_samples,
(uint8_t **) &out->audio, out_size, out_samples);
(uint8_t **) data->planes, out_size, out_samples,
(uint8_t **) out->planes, out_size, out_samples);
}
#else
reorder_channels(data->audio, s->reorder_out, out->bps, out->nch, out_samples);
reorder_channels(data->planes[0], s->reorder_out, out->bps, out->nch, out_samples);
#endif
data->len = out->bps * out_samples * out->nch;
data->samples = out_samples;
return data;
}

View File

@ -147,7 +147,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
static void uninit(struct af_instance* af)
{
if(af->data)
free(af->data->audio);
free(af->data->planes[0]);
free(af->data);
free(af->setup);
}
@ -158,9 +158,9 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
struct mp_audio* c = data; // Current working data
struct mp_audio* l = af->data; // Local data
af_pan_t* s = af->setup; // Setup for this instance
float* in = c->audio; // Input audio data
float* in = c->planes[0]; // Input audio data
float* out = NULL; // Output audio data
float* end = in+c->len/4; // End of loop
float* end = in+c->samples*c->nch; // End of loop
int nchi = c->nch; // Number of input channels
int ncho = l->nch; // Number of output channels
register int j,k;
@ -168,7 +168,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
if(AF_OK != RESIZE_LOCAL_BUFFER(af,data))
return NULL;
out = l->audio;
out = l->planes[0];
// Execute panning
// FIXME: Too slow
while(in < end){
@ -184,8 +184,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
}
// Set output data
c->audio = l->audio;
c->len = c->len / c->nch * l->nch;
c->planes[0] = l->planes[0];
set_channels(c, l->nch);
return c;

View File

@ -84,7 +84,7 @@ typedef struct af_scaletempo_s
static int fill_queue(struct af_instance *af, struct mp_audio *data, int offset)
{
af_scaletempo_t *s = af->priv;
int bytes_in = data->len - offset;
int bytes_in = mp_audio_psize(data) - offset;
int offset_unchanged = offset;
if (s->bytes_to_slide > 0) {
@ -108,7 +108,7 @@ static int fill_queue(struct af_instance *af, struct mp_audio *data, int offset)
int bytes_copy = MPMIN(s->bytes_queue - s->bytes_queued, bytes_in);
assert(bytes_copy >= 0);
memcpy(s->buf_queue + s->bytes_queued,
(int8_t *)data->audio + offset, bytes_copy);
(int8_t *)data->planes[0] + offset, bytes_copy);
s->bytes_queued += bytes_copy;
offset += bytes_copy;
}
@ -221,23 +221,23 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
}
// RESIZE_LOCAL_BUFFER - can't use macro
int max_bytes_out = ((int)(data->len / s->bytes_stride_scaled) + 1)
* s->bytes_stride;
if (max_bytes_out > af->data->len) {
int max_bytes_out = ((int)(mp_audio_psize(data) /
s->bytes_stride_scaled) + 1) * s->bytes_stride;
if (max_bytes_out > mp_audio_psize(af->data)) {
mp_msg(MSGT_AFILTER, MSGL_V, "[libaf] Reallocating memory in module %s, "
"old len = %i, new len = %i\n", af->info->name,
af->data->len, max_bytes_out);
af->data->audio = realloc(af->data->audio, max_bytes_out);
if (!af->data->audio) {
mp_audio_psize(af->data), max_bytes_out);
af->data->planes[0] = realloc(af->data->planes[0], max_bytes_out);
if (!af->data->planes[0]) {
mp_msg(MSGT_AFILTER, MSGL_FATAL,
"[libaf] Could not allocate memory\n");
return NULL;
}
af->data->len = max_bytes_out;
af->data->samples = max_bytes_out / af->data->sstride;
}
int offset_in = fill_queue(af, data, 0);
int8_t *pout = af->data->audio;
int8_t *pout = af->data->planes[0];
while (s->bytes_queued >= s->bytes_queue) {
int ti;
float tf;
@ -271,8 +271,8 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
// after receiving only a part of that input.
af->delay = s->bytes_queued - s->bytes_to_slide;
data->audio = af->data->audio;
data->len = pout - (int8_t *)af->data->audio;
data->planes[0] = af->data->planes[0];
data->samples = (pout - (int8_t *)af->data->planes[0]) / af->data->sstride;
return data;
}
@ -291,6 +291,7 @@ static int control(struct af_instance *af, int cmd, void *arg)
"[scaletempo] %.3f speed * %.3f scale_nominal = %.3f\n",
s->speed, s->scale_nominal, s->scale);
mp_audio_force_interleaved_format(data);
mp_audio_copy_config(af->data, data);
if (s->scale == 1.0) {
@ -456,7 +457,7 @@ static int control(struct af_instance *af, int cmd, void *arg)
static void uninit(struct af_instance *af)
{
af_scaletempo_t *s = af->priv;
free(af->data->audio);
free(af->data->planes[0]);
free(af->data);
free(s->buf_queue);
free(s->buf_overlap);

View File

@ -94,8 +94,8 @@ static struct mp_audio* play_s16(struct af_instance* af, struct mp_audio* data)
{
af_sinesuppress_t *s = af->setup;
register int i = 0;
int16_t *a = (int16_t*)data->audio; // Audio data
int len = data->len/2; // Number of samples
int16_t *a = (int16_t*)data->planes[0]; // Audio data
int len = data->samples*data->nch; // Number of samples
for (i = 0; i < len; i++)
{

View File

@ -143,8 +143,8 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
{
struct mp_audio* c = data; // Current working data
af_sub_t* s = af->setup; // Setup for this instance
float* a = c->audio; // Audio data
int len = c->len/4; // Number of samples in current audio block
float* a = c->planes[0]; // Audio data
int len = c->samples*c->nch; // Number of samples in current audio block
int nch = c->nch; // Number of channels
int ch = s->ch; // Channel in which to insert the sub audio
register int i;

View File

@ -145,7 +145,7 @@ static int control(struct af_instance* af, int cmd, void* arg)
static void uninit(struct af_instance* af)
{
if(af->data)
free(af->data->audio);
free(af->data->planes[0]);
free(af->data);
free(af->setup);
}
@ -165,9 +165,9 @@ static float steering_matrix[][12] = {
static struct mp_audio* play(struct af_instance* af, struct mp_audio* data){
af_surround_t* s = (af_surround_t*)af->setup;
float* m = steering_matrix[0];
float* in = data->audio; // Input audio data
float* in = data->planes[0]; // Input audio data
float* out = NULL; // Output audio data
float* end = in + data->len / sizeof(float); // Loop end
float* end = in + data->samples * data->nch;
int i = s->i; // Filter queue index
int ri = s->ri; // Read index for delay queue
int wi = s->wi; // Write index for delay queue
@ -175,7 +175,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data){
if (AF_OK != RESIZE_LOCAL_BUFFER(af, data))
return NULL;
out = af->data->audio;
out = af->data->planes[0];
while(in < end){
/* Dominance:
@ -237,8 +237,7 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data){
s->i = i; s->ri = ri; s->wi = wi;
// Set output data
data->audio = af->data->audio;
data->len *= 2;
data->planes[0] = af->data->planes[0];
mp_audio_set_channels_old(data, af->data->nch);
return data;

View File

@ -67,9 +67,9 @@ static struct mp_audio* play(struct af_instance* af, struct mp_audio* data)
{
af_sweept *s = af->setup;
int i, j;
int16_t *in = (int16_t*)data->audio;
int16_t *in = (int16_t*)data->planes[0];
int chans = data->nch;
int in_len = data->len/(2*chans);
int in_len = data->samples;
for(i=0; i<in_len; i++){
for(j=0; j<chans; j++)

View File

@ -43,6 +43,7 @@ static int control(struct af_instance *af, int cmd, void *arg)
switch (cmd) {
case AF_CONTROL_REINIT:
mp_audio_copy_config(af->data, (struct mp_audio *)arg);
mp_audio_force_interleaved_format(af->data);
if (s->fast && (((struct mp_audio *)arg)->format != AF_FORMAT_FLOAT_NE))
mp_audio_set_format(af->data, AF_FORMAT_S16_NE);
@ -66,8 +67,8 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
struct priv *s = af->priv;
if (af->data->format == AF_FORMAT_S16_NE) {
int16_t *a = c->audio;
int len = c->len / 2;
int16_t *a = c->planes[0];
int len = c->samples * c->nch;
int vol = 256.0 * s->level;
if (vol != 256) {
for (int i = 0; i < len; i++) {
@ -76,8 +77,8 @@ static struct mp_audio *play(struct af_instance *af, struct mp_audio *data)
}
}
} else if (af->data->format == AF_FORMAT_FLOAT_NE) {
float *a = c->audio;
int len = c->len / 4;
float *a = c->planes[0];
int len = c->samples * c->nch;
float vol = s->level;
if (vol != 1.0) {
for (int i = 0; i < len; i++) {