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Commit Graph

595 Commits

Author SHA1 Message Date
Kevin Mitchell
e408dd20c7 ao_wasapi: remove redundant casts 2015-03-31 14:13:58 -07:00
Kevin Mitchell
b6c28dd26b ao_wasapi: simplify hotplug
Take advantage of the fact that list_devs is called with a
hotplug_inited ao. Also eliminate unnecessary nested function
abstraction of hotplug_(un)init and list_devs. However, keep list_devs
in ao_wasapi_utils.c since it uses the private functions get_device_id,
get_device_name and exposing these would require including headers for
IMMDevice in ao_wasapi_utils.h.
2015-03-31 13:43:32 -07:00
Kevin Mitchell
ea00fe0eeb ao_wasapi: fix device listing
remove depricated and convoluted validation. refer instead to the
--audio-device option.
2015-03-31 12:28:41 -07:00
Kevin Mitchell
a6bf38bcad ao/wasapi: add ao hotplug
Create a second copy of the change_notify structure for the hotplug
ao. change_notify->is_hotplug distinguishes the hotplug version from
the regular one monitoring the currently playing ao. Also make the
change notification less verbose now that there might be two of them around.
2015-03-31 02:02:54 -07:00
wm4
b561ec99ff ao_alsa: add an option to ignore ALSA channel map negotiation
This was requested, more or less.
2015-03-28 23:53:49 +01:00
Kevin Mitchell
36d1b28849 ao/wasapi: use built in KSDATAFORMATs
Rather than defining them ourselves. Thanks to rossy for figuring out
the headers.
2015-03-27 16:14:31 -07:00
Kevin Mitchell
81da34549f ao/wasapi: add missing "if" braces 2015-03-26 05:52:34 -07:00
Kevin Mitchell
41c10c3ec2 ao/wasapi: rewrite format search
More clearly separate the exclusive and shared mode format discovery.
Make the exclusive mode search more systematic in particular about
channel maps (i.e., use chmap_sel). Assume that the same sample format
/ sample rates work for all channels to narrow the search space.
2015-03-26 05:33:57 -07:00
Dmitrij D. Czarkoff
58e0292a9f ao_sndio: open device in blocking mode, don't inflate buffer artificially
The code actually uses blocking mode, so opening sound device in non-blocking
mode results in choppy sound.  Also, inflating the buffer isn't necessary in
blocking mode, so the function may simply return without doing anything.
2015-03-26 00:09:15 +01:00
wm4
b7325b2f64 ao_pulse: drop video role; fixes random muting
The details are described in #1173.

This "features" causes problems to users so often, it's better to remove
it.

Fixes #1173.
2015-03-24 22:07:14 +01:00
wm4
420e657a0b ao: slightly extend debug messages
This function already got uglified with debug printing; might as well go
all the way.
2015-03-16 20:29:52 +01:00
wm4
67b41f533e ao: align audio buffer size
Might or might not matter.
2015-03-13 20:49:22 +01:00
wm4
2f5e31cf47 ao_coreaudio_exclusive: port to pull API, fix latency calculations
Instead of maintaining a private ring buffer, use the generic support
for audio APIs with pull callbacks (internally called AO pull API). This
also fixes latency calculations: instead of just returning the
ringbuffer status, the audio playback state is calculated better and
includes interpolation.

The main reason this wasn't done earlier was mid-stream format
switching. The pull API can now handle it (in a way) by destroying and
recreating the AO. This is a bit brutal, but quite simple. It's untested
in this new AO, though. Some details might not be right, like how ot
restores the old format when reloading.
2015-03-10 10:37:05 +01:00
wm4
fa75a7b6d7 ao_coreaudio: move some helpers to utils
Needed by ao_coreaudio_exclusive.c in the next commit.
2015-03-10 10:13:23 +01:00
wm4
ee14da2988 ao_coreaudio_exclusive: rip out pseudo volume control
This could mute a digital passthrough stream by writing zeros. All other
volume values did nothing.

The comment about MPlayer dying hasn't been true in mpv for quite a
while. It's even possible that it's fixed in upstream MPlayer. mpv will
print a scary error message when trying to change volume with spdif, and
continue normally.

If we really want to mute by writing zeros, we should do it in a
separate filter. But I'm not overly fascinated by this approach; is it
even guaranteed receivers will not be confused by a stream of zeros?

The main reason to remove this is that it's in the way of further
cleanups.
2015-03-10 10:08:15 +01:00
Kevin Mitchell
c52833bf16 ao/wasapi: move resume to audio thread
This echanges the two events hForceFeed/hFeedDone for hResume. This
like the last commit makes things more deterministic.

Importantly, the forcefeed is only done if there is not already a full
buffer yet to be played by the device. This should fix some of the
problems with exclusive mode.

This commit also removes the necessity to have a proxy to the
AudioClient object in the main thread.

fixes #1529
2015-02-23 14:02:08 -08:00
Kevin Mitchell
446fd5a43a ao_wasapi: move reset into audio thread
This makes things a bit more deterministic. It ensures that the audio
thread isn't doing anything between IAudioClient_Stop(),
IAudioClient_Reset() and setting the sample_count to 0.

Buffer overfilling on resume is still a problem in exclusive mode (see
next commit).
2015-02-23 14:01:05 -08:00
Stefano Pigozzi
ecab0d6bb0 ao: fix null dereference 2015-02-14 16:41:08 +01:00
Stefano Pigozzi
70802d519f ao_coreaudio: add support for hotplug notifications
This commit adds notifications for hot plugging of devices. It also extends
the old behaviour of the `audio-out-detected-device` property which is now
backed by the hotplugging code. This allows clients to be notified when the
actual audio output device changes.

Maybe hotplugging should be supported for ao_coreaudio_exclusive too, but it's
device selection code is a bit fragile.
2015-02-14 12:51:15 +01:00
wm4
e01750020d ao_pulse: listen for hotplug events
This requires jumping through multiple hoops on fire. Since the
PulseAudio API is virtually undocumented, I'm not sure if this is
correct either. We only react to sink events, and only to the NEW/REMOVE
events. CHANGE events are ignored, because PulseAudio fires them far too
often - even if the system is completely idle! If pa_sink_info.name can
change, we're in trouble. pa_sink_info.description is not so important,
but it'd also be a bit un-nice if it can change, and we don't update it.

The weird way how the actual AO and the hotplug context share the same
struct (ao) comes in handy here, although context_success_cb() still had
to be duplicated from success_cb() - the unused argument has a different
type.
2015-02-12 17:18:43 +01:00
wm4
f061befb33 audio: add device change notification for hotplugging
Not very important for the command line player; but GUI applications
will want to know about this.

This only adds the internal API; support for specific audio outputs
comes later.

This reuses the ao struct as context for the hotplug event listener,
similar to how the "old" device listing API did. This is probably a bit
unclean and confusing. One argument got reusing it is that otherwise
rewriting parts of ao_pulse would be required (because the PulseAudio
API requires so damn much boilerplate). Another is that --ao-defaults is
applied to the hotplug dummy ao struct, which automatically applies such
defaults even to the hotplug context.

Notification works through the property observation mechanism in the
client API. The notification chain is a bit complicated: the AO notifies
the player, which in turn notifies the clients, which in turn will
actually retrieve the device list. (It still has the advantage that it's
slightly cleaner, since the AO stuff doesn't need to know about client
API issues.)

The weird handling of atomic flags in ao.c is because we still don't
require real atomics from the compiler. Otherwise we'd just use atomic
bitwise operations.
2015-02-12 17:17:41 +01:00
wm4
c152c59084 ao: set correct client name when listing devices
This is a small oversight. The client name (as set on command line
options or, more importantly, the client API) was not set when listing
devices e.g. via the "audio-device-list" property.

Might or might not fix #1578.

Also adjust the log level for an unrelated message.
2015-02-12 13:54:02 +01:00
Stefano Pigozzi
5de7f1c5ac ao_coreaudio: fix small memory leak 2015-02-03 00:40:02 +01:00
Stefano Pigozzi
de4f997752 ao_coreaudio: use device UID instead of ID for selection
Previously we let the user use the audio device ID, but this is not persistent
and can change when plugging in new devices. That of course made it quite
worthless for storing it as a user setting for GUIs, or for user scripts.

In theory getting the kAudioDevicePropertyDeviceUID can fail but it doesn't
on any of my devices, so I'm leaving the error reporting quite high and see if
someone complains.
2015-02-03 00:40:02 +01:00
Stefano Pigozzi
a3be14683a command: add property returning detected audio device
This can be useful to adjust some other audio related properties
at runtime depending on the audio device being used.
2015-02-03 00:40:02 +01:00
wm4
12d822ce44 ao_null: add emulation for certain broken behavior
I'm not sure how common this behavior possibly is; well whatever. This
option will allow reproducing such behavior, and help debugging it.
2015-01-30 21:30:54 +01:00
Ben Boeckel
b1d47786d8 ao_pulse: plug a memory leak 2015-01-25 01:26:11 +01:00
James Ross-Gowan
3c10ed540b ao_wasapi: fix try_format logic in shared mode
The MSDN documentation for IsFormatSupported says a return code of
AUDCLNT_E_UNSUPPORTED_FORMAT means the function "succeeded but the
specified format is not supported in exclusive mode." This seems to
imply that the format is supported in shared mode, and that's what the
old code assumed, however try_format would incorrectly return success
with some drivers.

The remarks section of the documentation contradicts that assumption. It
says that in shared mode, if the audio engine does not support the
caller-specified format or any similar format, ppClosestMatch is set to
NULL and the function returns AUDCLNT_E_UNSUPPORTED_FORMAT. This is the
same as in exclusive mode, so treat AUDCLNT_E_UNSUPPORTED_FORMAT the
same regardless of opt_exclusive. In shared mode, the format selection
code will fall back to the mix format, which should always be supported.
2015-01-23 22:02:15 +11:00
wm4
c0077ac936 ao_alsa: reinitialize if device got broken
Apparently, physically disconnecting the audio device (consider USB
audio) breaks the ALSA device handle forever. It will signal ENODEV.
Fortunately, it's easy for us to handle this, and we can just use
existing mechanisms that will make the playback core close and reopen
the AO. Whether the immediate reopening will actually succeeds really is
ALSA's problem, though.
2015-01-21 19:38:18 +01:00
wm4
1e6b4d31aa ao_coreaudio: reset possibly random errno value
In general, you need to check errno when using strtol(), but as far as I
know, strtol() won't reset errno on success. This has to be done
manually. The code could have failed sporadically if strtol() succeeded,
and errno was already set to one of the checked values.

(This strtol() still isn't fully error checked, but I don't know if it's
intentional, e.g. for parsing a numeric prefix only.)
2015-01-20 14:32:01 +01:00
wm4
d44b4ccba1 ao: never autoselect ao_null
Before this commit, ao_null was used as last fallback. This doesn't make
too much sense. Why would you decode audio just to discard it? Let audio
initialization fail instead. This also handles the weird but possible
corner-case that ao_null might fail initializing, in which case e.g.
ao_pcm could be autoselected. (This happened once, and had to be fixed
manually.)
2015-01-20 14:28:34 +01:00
wm4
3c2ca0cecc ao: refactor --audio-device selection code
This removes the slightly duplicated code for picking the required AO
driver if --audio-device forces one. Now --audio-device reuses the same
code as --ao for this.

As a consequence, ao_alloc_pb() and ao_create() can be merged into
ao_init(). Although the ao_init() argument list, which is already pretty
big, grows by one, it's better than having all these similar sounding
functions around.

Actually, I just wanted to do the change the following commit will do,
but I found this code was more of a mess than it had to be.
2015-01-20 14:25:47 +01:00
wm4
c757a06845 ao_alsa: fix a small memory leak 2015-01-14 22:16:36 +01:00
wm4
c8ecb66269 ao_pcm: add append mode
Pretty useful for debugging, although a bit useless or possibly
misleading too (see comments in the manpage).
2015-01-14 22:14:56 +01:00
wm4
2c9180f47b ao_pulse: exit AO if stream fails
This can for example reproduced by killing the pulseaudio server. If
this happens, just try to reload the AO, instead of breaking everything
forever.
2015-01-11 04:19:40 +01:00
wm4
7f2b78846b ao_alsa: fix dtshd passthrough
We must not try to remap channels with this. Whethever ALSA gives us,
and whatever we do with it, the result will probably be nonsense.

Untested, as I don't have the required hardware.
2015-01-09 03:58:47 +01:00
wm4
5a7719594e ao: remove coreaudio_exclusive from autoprobing list
Apparently this was a mistake.
2015-01-07 22:31:34 +01:00
wm4
dc2d0539c7 ao_pulse: disable latency calculation hacks by default
This used to be required to workaround PulseAudio bugs. Even later, when
the bugs were (partially?) fixed in PulseAudio, I had the feeling the
hacks gave better behavior. On the other hand, I couldn't actually
reproduce any bad behavior without the hacks lately. On top of this, it
seems our hacks sometimes perform much worse than PulseAudio's native
implementation (see #1430).

So disable the hacks by default, but still leave the code and the option
in case it still helps somewhere. Also, being able to blame PulseAudio's
code by using its native API is much easier than trying to debug our own
(mplayer2-derived) hacks.
2015-01-07 22:23:38 +01:00
wm4
f61b8b312d win32: request UTF-16 API variants, Vista+ APIs, and COM C macros
Put the Vista+ (_WIN32_WINNT) and the COM C (COBJMACROS) defines into
the build system, instead of defining them over and over in the code.
2015-01-07 21:42:44 +01:00
Kevin Mitchell
6a6620a554 ao/wasapi: style/code formatting tweaks 2015-01-02 14:50:59 -08:00
Kevin Mitchell
155c8e20ef ao/wasapi: improve exclusive mode format search
fixes #1376
2015-01-02 14:08:47 -08:00
Kevin Mitchell
81948634ca ao/wasapi: revamp set_waveformatex
* bits instead of bytes
* add valid_bits argument
* just pass in the mp_chmap and get the number and wavext channel map from that
* indicate valid bits in waveformat_to_str
* make appropriate accomodations in try_format
2015-01-02 14:08:47 -08:00
Kevin Mitchell
121352cd95 ao/wasapi: add CO_E_NOTINITIALIZED to explain_err
someone on irc reported seeing this error
2015-01-02 14:08:47 -08:00
wm4
4075518011 ao_portaudio: remove this audio output
It's just completely useless. We have good native support for all 3
desktop platforms, and ao_sdl or ao_openal as fallbacks.
2014-12-29 18:53:12 +01:00
wm4
adeada149b ao_alsa: print channel map if setting it fails
This message is printed when the audio device advertised a channel map,
but couldn't set it - which is probably a dmix bug (we'll never know,
ALSA doesn't take bug reports).

Print the requested map, so that the user (maybe) can make a connection
when seeing the message and the actually used channel map, which might
be less confusing. Or at least less useless.
2014-12-29 18:49:11 +01:00
Stefano Pigozzi
21d93690cb ao: add debug log with the detected channel maps
This could be helpful with bug reports.
2014-12-29 17:56:53 +01:00
Stefano Pigozzi
894b172a76 ao_coreaudio: remove useless guard
useless after 069016fd6c
2014-12-27 12:33:44 +01:00
Stefano Pigozzi
15e30e58b2 ao_coreaudio: fix some naming conventions 2014-12-27 12:33:44 +01:00
Stefano Pigozzi
069016fd6c ao_coreaudio: fix channel mapping
There where 3 major errors in the previous code:

1) The kAudioDevicePropertyPreferredChannelLayout selector returns a single
   layout not an array.
2) The check for AudioChannelLayout allocation size was wrong (didn't account
   for variable sized struct).
3) Didn't query the kAudioDevicePropertyPreferredChannelsForStereo selector
   since I didn't know about it's existence.

All of these are fixed.

Might help with #1367
2014-12-27 12:04:58 +01:00
Stefano Pigozzi
9aa7df3446 ao_coreaudio: fix typo 2014-12-27 00:29:21 +01:00