If pthreads are enabled the input queue accesses are regulated by acquiring
a mutex. This is useful for platforms like OS X, where the events are created
in the cocoa thread and added to the queue to then be dequeued in the playloop
thread.
This reverts commit 689a25003f, with some
adjustments to code that was added after that commit.
I just messed up big time. We don't need this, and in fact the commit
confused straight and premultiplied alpha at one point (just a simple
inverted condition due to an oversight), which is why it looked like
it was working.
In commit 2827295 I wrote:
Also, libva can't decide whether it accepts straight or premultiplied
alpha for OSD sub-pictures [...]
That was just me messing up and being severely confused by my own bugs.
VA API uses premultiplied alpha, which by the way is nice and
thoughtful of the VA API devs.
Well, this was stupid. But in the end, I'm glad that I could actually
reduce codesize by a good amount again.
This is based on the MPlayer VA API patches. To be exact it's based on
a very stripped down version of commit f1ad459a263f8537f6c from
git://gitorious.org/vaapi/mplayer.git.
This doesn't contain useless things like benchmarking hacks and the
demo code for GLX interop. Also, unlike in the original patch, decoding
and video output are split into separate source files (the separation
between decoding and display also makes pixel format hacks unnecessary).
On the other hand, some features not present in the original patch were
added, like screenshot support.
VA API is rather bad for actual video output. Dealing with older libva
versions or the completely broken vdpau backend doesn't help. OSD is
low quality and should be rather slow. In some cases, only either OSD
or subtitles can be shown at the same time (because OSD is drawn first,
OSD is prefered).
Also, libva can't decide whether it accepts straight or premultiplied
alpha for OSD sub-pictures: the vdpau backend seems to assume
premultiplied, while a native vaapi driver uses straight. So I picked
straight alpha. It doesn't matter much, because the blending code for
straight alpha I added to img_convert.c is probably buggy, and ASS
subtitles might be blended incorrectly.
Really good video output with VA API would probably use OpenGL and the
GL interop features, but at this point you might just use vo_opengl.
(Patches for making HW decoding with vo_opengl have a chance of being
accepted.)
Despite these issues, decoding seems to work ok. I still got tearing
on the Intel system I tested (Intel(R) Core(TM) i3-2350M). It was also
tested with the vdpau vaapi wrapper on a nvidia system; however this
was rather broken. (Fortunately, there is no reason to use mpv's VAAPI
support over native VDPAU.)
This is for VAAPI support. VAAPI does not support premultiplied alpha
for OSD. (Normally, we prefer premultiplied, because it has better
behavior on scaling.)
I'm not sure whether blending in the ASS->RGBA part is correct and I
didn't test it extensively.
Change how the HW decoding stuff is organized, the way it's initialized
in particular. Instead of duplicating the list of supported codecs for
hwaccel decoders, add a probe function which allows each decoder to
report whether it supports a given codec.
Add an "auto" choice to the --hwdec option, which automatically enables
hardware decoding if libavcodec and/or the VO supports it.
What mpv prints on the terminal changes a bit. Now it will just print
a single line whether hw decoding is used or not (and nothing at all if
no hw decoding at all was requested). The pretty violent fallback from
hw decoding to software decoding is still quite verbose and evil-looking
though.
Disable the hack by default, because it's interfering with some more
modern WMs. MWM (Motif Window Manager) is probably pretty dead, but
we still allow enabling the old hack with "--fstype=mwm_hack".
See github issue #179.
This is in theory more correct with respect to hardware decoding. With
hardware decoding, the VOs play the role of the video surface allocator,
and nothing is allowed to reference surfaces past the VO lifetime. But
in theory waiting_mpi could be a reference to a HW video surface, so it
should be relased before the VO is uninitialized.
This is basically reconstructed from 46b218c. Since we now have proper
release tags, we want this again.
Add --tags to the git describe call, because the github release system
creates light-weight tags only, and we're too lazy to create annitated
tags (or is that bad practice?).
Add --long, so that the git commit hash is part of the output even if
the tag matches.
This is completely useless, and in this particular case, it broke the
fallback for MLP2 subtitles (stored as .txt files) to demux_subreader.
(Yes, libavformat should be fixed to handle this, but for now this will
_always_ break playback of subtitle files stored in .txt.)
You can still force this demuxer, but by default we will just pretend
that the "tty" demuxer does not exist.
The default value for a standard mouse is 10.0. Because we don't want to
multiply the value in the input config file we scale it down to 1.0.
Hopefully this should work for more precise mousewheels or touchpad, but
I don't have access to such hardware.
Support horizontal and vertical axes of input devices.
If the input device support precise scrolling with an input value then it
should first be scaled to a standard multiplier, where 1.0 is the default.
The multiplier will then applied to the following commands if possible:
* MP_CMD_SEEK
* MP_CMD_SPEED_MULT
* MP_CMD_ADD
All other commands will triggered on every axis event, without change the
values specified in the config file.
core is used in many unix systems for core dumps. For that reason some tools
work under the assumption that the file is indeed a core dump (for example
autoconf does this).
This commit just renames the files. The following one will change all the
includes to fix compilation. This is done this way because git has a easier
time tracing file changes if there is a pure rename commit.
Allocate textures big enough to include the bottom/right borders (so the
chroma texture sizes are rounded up instead of down). Make the texture
large enough to include the additional luma border. Conceptually, we
pretend that the video frame is fully aligned, and then crop away the
unwanted borders. Filtering (even just bilinear) will access the
borders anyway, so it's possible that we might need to switch to
"harder" cropping instead, but at least pixels not close to the
border should be displayed correctly now.
Add a comment to mp_image.c about this luma border. These semantics are
kind of subtle, and the image allocation code handle this in a subtle
way too, so it's better to document this explicitly. The libavutil
image allocation code does similar things.
Using the radio set/step channel commands would have crashed (that was
broken for about a year, nobody ever noticed). The "capture" part of
a radio:// URI was incorrectly passed (this was broken quite recently).
Still couldn't test it fully. I have no radio device. I suspect nobody
uses this feature or will ever use it again.
The --speed option and the speed property used float. Change them to
double.
Change the commands that manipulate the property (speed_mult/add) to
double as well. Since the cycle command shares code with the add
command, we change that as well.
The reason for this change is that this allows better control over
speed, such as stepping by semitones. Using floats is also just plain
unnecessary.
Perhaps not very useful, but reserved for situations when a user reports
awful latency and experimentation/debugging might be required to find
out why or to fix it (happens often).
avio_alloc_context() is documented to require an av_malloc'ed buffer. It
appears libavformat can even reallocate the buffer while it is probing,
so passing a static buffer can in theory lead to crashes.
I couldn't reproduce such a crash, but apparently it happened to
mplayer-svn. This commit follows the mplayer fix in svn commit r36397.
On success, print the filter chain on the OSD. Otherwise, show an error
message on the OSD (just enough so that the user knows whether the
command worked).
Refactor file local options handling: instead of making all options
implicitly file local between loading a file and terminating playback,
explicitly make options file local which are required to be file local.
Or in other words, introduce a M_SETOPT_BACKUP flag, which forces file
local-ness when setting an option, and use this for file local command
line options, per-file config files, and per-protocol/extension/vo/ao
profiles.
In particular, this changes the "vf" input command such that video
filters stay permanent even when going to the next file in the playlist.
The underlying reason for this is that the "vf" command uses the option
setting command. This influences the "af" command as well.
This version number was essentially random. When I switched the test
to pkg-config, I took the libdvdread version from my Debian unstable
system as the minimum (as I knew that this version worked).
A user reported that the libdvdread version 4.1.4 appeared to work
fine, so lower the minimum version to the 4.1.x series.
So for example "file:///file%20name.mkv" will open "file name.mkv".
I'm not sure whether we want/need this. The old code didn't do it.
Also, it's not really clear whether this is handled correctly. It
seems the corresponding freedesktop.org "standard" allows a (useless)
hostname part, which we should skip in theory. The number of slashes
is not really clear either. We can open relative filenames (by removing
one of the slashes from the example above), which is perhaps an
unneeded feature. How does this even work with Windows paths?
This issues can probably be corrected later.
The URL unescape code is based on code from m_option.c removed with
a recent commit.
Move the URL parsing code from m_option.c to stream.c, and simplify it
dramatically. This code originates from times when http code used this,
but now it's just relict from other stream implementations reusing this
code. Remove the unused bits and simplify the rest.
stream_vcd is insane, and the priv struct is different on every
platform, so drop the URL parsing. This means you can't specify a track
anymore, only the device. (Does anyone use stream_vcd? Not like this
couldn't be fixed, but it doesn't seem worth the effort, especially
because it'd require potentially touching platform specific code.)
This slightly increases file size due to needless downscaling on the device due
to aspect correction, but keeps quality as is and prevents encoding errors
caused by odd height/width.