Until now, this happened only when the -no-ass option was used. This
difference in behavior doesn't make much sense, so change it so that
whether -no-ass is used or not doesn't matter. (-no-ass enables the OSD
subtitle renderer, which has the terminal fallback, while the normal
path is video only.)
the changes in set_osd_subtitle() and reinit_video_chain() are for
resetting the state correctly when switching between video/no-video.
Both converters can output \pos and deal with font sizes, so they assume
a specific script resolution (PlayResX/PlayResY). The implicit
assumption was that a specific resolution was guaranteed. The
MP_ASS_FONT_PLAYRESY constant is connected to this.
Better make it explicit, so that the implicit dependency on
MP_ASS_FONT_PLAYRESY is removed. (Unfortunately, libavcodec sub
converters still don't set PlayResX/PlayResY explicitly, so the value
set by that constant can't be declared as arbitrary yet.)
PlayResY=288 is most likely the SSA natural script resolution (or
something like this?), as well as the libass and VSFilter default.
PlayResX=384 is the fallback value set by libass if PlayResY is set to
288, and PlayResX is unset.
The default style is added by mp_ass_default_track(), but not by
ass_new_track(). Considering this, the previous condition at this point
didn't make much sense anymore: the actual (converted) subtitle format
doesn't matter much for what styling should be applied. What matters is
if the subtitle was originally ASS, or if it was converted to it.
Change the code such that the default style is added if there aren't
any, even after reading sub extradata. (The extradata contains the ASS
header, including the style section.) This might change behavior with
scripts that don't define any styles. The change is either with this
commit or with an earlier commit in this branch, depending on the
situation - there are multiple places where default styles are added
in libass API functions, and it's all a big mess.
Other than with very old or broken files (where different behavior
doesn't matter much), the current code should be pretty safe, though.
Audio and video had their own (very similar) functions to initialize an
AVPacket (ffmpeg's packet struct) from a demux_packet (mplayer's packet
struct). Add a common function for these.
Also use this function for sd_lavc_conv. This is actually a functional
change, as some libavfilter subtitle demuxers add weird out-of-band
stuff as side-data.
Before this, subtitle packets were returned as data ptr/len pairs, and
mplayer.c got the rest (pts and duration) directly from the demuxer
data structures. Then mplayer.c reassembled the packet data structure
again.
Pass packets directly instead. The mplayer.c side stays a bit awkward,
because the (now by default unused) DVD path keeps getting in the way.
In demux.c there's lots of weird stuff (3 functions that read packets,
really?), but we want to keep the code equivalent for now to avoid
hitting weird issues and corner cases.
When e.g. converting SRT to ASS, we certainly don't want them stretched
by video aspect ratio, even if that's necessary for native ASS
subtitles.
Annoying weird details...
This mirrors commit "sub: remove check_duplicate_plaintext_event()".
That code was basically duplicated. In general, this code is still
needed when doing conversion during demuxing (mostly because you can
seek during demuxing, which will cause duplicate events by replaying).
Normally, libavcodec subtitle converters will output a style header like
this as part of the extradata:
Style: Default,Arial,16,&Hffffff,&Hffffff,&H0,&H0,0,0,0,1,1,0,2,10,10,10,0,0
We don't want that, so use some bruteforce to get rid of them.
The -no-ass option used to disable all use of libass completely. This
doesn't work this way anymore, and the text subtitle path has an
inherent dependency on libass. Currently -no-ass does 3 things:
1. Strip tags and formatting on display, and use a separate renderer for
the result. (Which might be the terminal, or libass via OSD code.)
2. Not loading attached fonts from Matroska files.
3. Use subreader.c instead of libass for reading .ass files.
1. and 2. are ok and what the user (probably wants), but 3. doesn't
really make sense anymore. subreader.c reads .ass files just fine, but
then does some strange things to them (something about coalescing and
re-adding newlines?), leading to even more broken display with -no-ass.
Instead of fighting with subreader.c, just use libass as loader.
Otherwise this could happily open decoders for image subtitles or even
audio/video decoders. AV_CODEC_PROP_TEXT_SUB is a preprocessor symbol,
but it's still better to detect this properly instead of using #ifdef,
because these flags might as well be changed into enums sooner or later.
Makes WebVTT actually work.
Also simplify the logic for setting duration. Only the subtitle path
uses the packet duration, so the checks for STREAM_SUB as well as the
keyframe flag are redundant.
Apparently duration and convergence_duration are the same thing, but
convergence_duration was added as Matroska-specific hack to get a higher
value range (int vs. int64_t) with high resolution Matroska timebases.
For us it doesn't matter, because double floats are used for timestamps
and durations.
This allows using some formats that were not supported until now, like
WebVTT.
We still prefer the internal subtitle reader (subreader.c), because
1. Libav, and 2. random things which we probably want to keep, such as
control over formatting, codepage stuff, or various mysterious
postprecessing done in that code.
This means subassconvert.c is split in sd_srt.c and sd_microdvd.c. Now
this code is involved in the sub conversion chain like sd_movtext is.
The invocation of the converter in sd_ass.c is removed.
This requires some other changes to make the new sub converter code work
with loading external subtitles. Until now, subtitles loaded via
subreader.c was assumed to be in plaintext, or for some formats, in ASS
(except in -no-ass mode). Then these were added to an ASS_Track. Change
this so that subtitles are always in their original format (as far as
decoders/converters for them are available), and turn every sub event
read by subreader.c as packet to the dec_sub.c subtitle chain.
This removes differences between external/demuxed and -ass/-no-ass code
paths further.
After killing the non functional AR support in c8fd9e5 I got much complaints so
this adds AR support back in (and it works). I am using the HIDRemote class by
Felix Schwarz and that part of the code is under the BSD license. I slightly
modified it replacing [NSApplication sharedApplication] with NSApp. The code
of the class is quite complex (probably because it had to deal with all the
edge cases with IOKit) but it works nicely as a black box.
In a later commit I'll remove the deprecation warnings caused by HIDRemote's
usage of Gestalt.
Check out `etc/input.conf` for the default bindings.
Apple Remote functionality is automatically compiled in when cocoa is enabled.
It can be disabled at runtime with the `--no-ar` option.
Media keys are pretty handy if you use mpv as a music player (yes I'm one of
those people that do).
These are the bindings (which lead to the same behaviour as iTunes):
* NX_KEYTYPE_PLAY -> MP_KEY_PLAY
* NX_KEYTYPE_FAST -> MP_KEY_NEXT
* NX_KEYTYPE_REWIND -> MP_KEY_PREV
I just handled these ones as the volume one would be pretty invasive. I could
maybe change it to increase the application's volume instead of system volume
only when mpv is frontmost (iTunes does this), but some users would probably
hate it.
Now that Cocoa's input handling is done on a separate thread from the playloop
it is ridicolously simple to have longer asynchronous sleeps when paused.
On OSX with Cocoa enabled keyDown events are now handled with
addLocalMonitorForEventsMatchingMask:handler:. This allows to respond to
events even when there is no VO initialized but the GUI is focused.
Add a basic infrastructure for subtitle converters. These converters
work sort-of like decoders, except that they produce packets instead
of subtitle bitmaps. They are put in front of actual decoders.
Start with sd_movtext. 4 lines of code are blown up to a 55 lines file,
but fortunately this is not going to be that bad for the following
converters.
Originally, the header wasn't supposed to contain random compatibility
stuff, but now all that is printed with -v. Add a hack to skip it and
to reduce the noise.
This could lead to quite visible artifacts when using an appropriate ICC
and float FBOs. The float FBOs allow storing out of range values, and my
guess is that the rest of the precessing chain elevated these out of
range values, resulting in artifacts.
OPT_STRING_VALIDATE actually did nothing. This made -vo opengl crash or
misbehave when passing an invalid value for the lscale, cscale or 3dlut-
size (the only users for this option type).
The code added with this commit was either blatantly forgotten with the
commit introducing this option type, or somehow lost.
Internally, stream_dvd.c returned DEMUXER_TYPE_MPEG_PS, and the same
value was hardcoded to enforced usage of demux_lavf in demux.c. But
"-demuxer mpegps" basically did the same, so that switch was broken
for this format. Undo this and don't request a demuxer in stream_dvd.c.
demux_lavf.c is (probably) good enough to probe correctly with DVD.
Otherwise, we'd actually have to do something completely different to
force the libavformat demuxer.
Autohide the menubar and/or dock only if they are present in the screen the
player is going to go fullscreen into. I thought the GUI would handle this for
me when I switched 0057aa476 but lack of hardware to test made me embarass
myself yet again.
I reimplemented this feature with nicer code and behaviour. The code checks
separately wether to hide menubar and dock separatly, while the old code used
a single check possibly hiding stuff without need.
Added the key checks as a some category additions to NSScreen for readability.
Make the sub decoder stuff independent from sh_sub (except for
initialization of course). Sub decoders now access a struct sd only,
instead of getting access to sh_sub. The glue code in dec_sub.c is
similarily independent from osd.
Some simplifications are made. For example, the switch_id stuff is
unneeded: the frontend code just has to make sure to call osd_changed()
any time subtitles are switched.
This is also preparation for introducing subtitle converters. It's much
cleaner to completely separate demuxer header/renderer glue/decoders
for this purpose, especially since sub converters might completely
change how demuxer headers have to be interpreted.
Also pass data as demux_packets. Currently, this doesn't help much, but
libavcodec converters might need scary stuff like packet side data, so
it's perhaps better to go with passing packets.
Subtitle files are opened in mplayer.c, not using the demuxer
infrastructure in general. Pretend that this is not the case (outside of
the loading code) by opening a pseudo demuxer that does nothing. One
advantage is that the initialization code is now the same, and there's
no confusion about what the difference between track->stream,
track->sh_sub and mpctx->sh_sub is supposed to be.
This is a bit stupid, and it would be much better if there were proper
subtitle demuxers (there are many in recent FFmpeg, but not Libav). So
for now this is just a transition to a more proper architecture. Look
at demux_sub like an artifical limb: it's ugly, but don't hate it - it
helps you to get on with your life.
This takes an approach similar to the wayland OpenGL backend. VOFLAG_HIDDEN
flag semantics doesn't mean "hide the window" but is simply ever used only to
do detection of available OpenGL extensions. On OSX it's possibile to
accomplish this task just by creating the OpenGL context without attaching
it to a drawable.
Using `enterFullScreenMode:withOptions:` with a screen handle than the current
screen doesn't hide the current window in the current screen. This is a bug in
Cocoa (preparing an isolated test case and sending the rdar later).
To work around this, manually hide/show the window that the toolkit should
hide/show for us.
This bug was the result of crappy position detection in the previous code
combined with the commits moving autohide delay out of the cocoa backend and
into the core.
The hit detection was improved and now takes also account of interactions with
the Dock and Menubar. Moreover VOCTRL_SET_CURSOR_VISIBILITY now has an effect
only if the mouse position matches with this improved hit detection. This means
that both interaction with the Dock and Menubar are considered as well as
moving the mouse inside another screen.
This removes a bit of ugly code and bookeeping which is never bad. `drawRect`
needs to guard against different window instances since in fullscreen the view
is wrapped in a fullscreen window provided by the toolkit (a instance of
NSFullScreenWindow to be precise).
The event handling was moved to the view so that it can still get all the
events when in the fullscreen window. Ideally these should be moved to
some NSResponder subclass within macosx_application and made available even
when no window is present. I refrained from this because "small steps".