mirror of https://github.com/mpv-player/mpv
enables resampling of audio in ao_macosx by Dan Christiansen
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12789 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -64,7 +64,7 @@ LIBAO_EXTERN(macosx)
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/* This is large, but best (maybe it should be even larger).
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* CoreAudio supposedly has an internal latency in the order of 2ms */
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#define NUM_BUFS 128
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#define NUM_BUFS 16
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typedef struct ao_macosx_s
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{
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@ -243,19 +243,7 @@ static int init(int rate,int channels,int format,int flags)
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}
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ao_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len);
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/* FIXME:
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*
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* Resampling of 32-bit float audio is broken in MPlayer. Refuse to
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* handle anything other than the native format until this is fixed
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* or this module is rewritten, whichever comes first.
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*/
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if (ao_data.samplerate == ao->outputStreamBasicDescription.mSampleRate) {
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ao_data.samplerate = (int)ao->outputStreamBasicDescription.mSampleRate;
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} else {
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ao_msg(MSGT_AO,MSGL_WARN, "Resampling not supported yet.\n");
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return 0;
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}
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ao_data.samplerate = ao->outputStreamBasicDescription.mSampleRate;
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ao_data.channels = ao->outputStreamBasicDescription.mChannelsPerFrame;
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ao_data.outburst = ao_data.buffersize = ao->buffer_len;
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ao_data.bps =
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