diff --git a/libao2/ao_macosx.c b/libao2/ao_macosx.c index 8b799ae785..42ac17e967 100644 --- a/libao2/ao_macosx.c +++ b/libao2/ao_macosx.c @@ -64,7 +64,7 @@ LIBAO_EXTERN(macosx) /* This is large, but best (maybe it should be even larger). * CoreAudio supposedly has an internal latency in the order of 2ms */ -#define NUM_BUFS 128 +#define NUM_BUFS 16 typedef struct ao_macosx_s { @@ -243,19 +243,7 @@ static int init(int rate,int channels,int format,int flags) } ao_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len); - /* FIXME: - * - * Resampling of 32-bit float audio is broken in MPlayer. Refuse to - * handle anything other than the native format until this is fixed - * or this module is rewritten, whichever comes first. - */ - if (ao_data.samplerate == ao->outputStreamBasicDescription.mSampleRate) { - ao_data.samplerate = (int)ao->outputStreamBasicDescription.mSampleRate; - } else { - ao_msg(MSGT_AO,MSGL_WARN, "Resampling not supported yet.\n"); - return 0; - } - + ao_data.samplerate = ao->outputStreamBasicDescription.mSampleRate; ao_data.channels = ao->outputStreamBasicDescription.mChannelsPerFrame; ao_data.outburst = ao_data.buffersize = ao->buffer_len; ao_data.bps =