DOCS/compile-windows: be more specific about the D3D compiler DLL

Also provide a more useful link to _43 and _47.
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Martin Herkt 2016-11-23 01:18:21 +01:00
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@ -205,11 +205,10 @@ DLLs in that folder. The simplest solution is to add ``C:\msys64\mingw64\bin``
to the windows system ``%PATH%``. Beware though that this can cause problems or to the windows system ``%PATH%``. Beware though that this can cause problems or
confusion in Cygwin if that is also installed on the machine. confusion in Cygwin if that is also installed on the machine.
Use of the ANGLE OpenGL backend requires a copy of ``d3dcompiler_43.dll`` (yes, Use of the ANGLE OpenGL backend requires a copy of the D3D compiler DLL that
exactly 43) in the path or in the same folder as mpv. It must be of the same matches the version of the D3D SDK that ANGLE was built with
architecture (x86_64 / i686) as the mpv you compiled. You can find a copy in the (``d3dcompiler_43.dll`` in case of MinGW-built ANGLE) in the path or in the
official mpv builds: same folder as mpv. It must be of the same architecture (x86_64 / i686) as the
mpv you compiled. You can find copies here:
https://mpv.srsfckn.biz/mpv-x86_64-20160118.7z https://mpv.srsfckn.biz/d3dcompiler.7z
https://mpv.srsfckn.biz/mpv-i686-20160118.7z