mirror of https://github.com/mpv-player/mpv
DOCS/compile-windows: be more specific about the D3D compiler DLL
Also provide a more useful link to _43 and _47.
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@ -205,11 +205,10 @@ DLLs in that folder. The simplest solution is to add ``C:\msys64\mingw64\bin``
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to the windows system ``%PATH%``. Beware though that this can cause problems or
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to the windows system ``%PATH%``. Beware though that this can cause problems or
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confusion in Cygwin if that is also installed on the machine.
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confusion in Cygwin if that is also installed on the machine.
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Use of the ANGLE OpenGL backend requires a copy of ``d3dcompiler_43.dll`` (yes,
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Use of the ANGLE OpenGL backend requires a copy of the D3D compiler DLL that
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exactly 43) in the path or in the same folder as mpv. It must be of the same
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matches the version of the D3D SDK that ANGLE was built with
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architecture (x86_64 / i686) as the mpv you compiled. You can find a copy in the
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(``d3dcompiler_43.dll`` in case of MinGW-built ANGLE) in the path or in the
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official mpv builds:
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same folder as mpv. It must be of the same architecture (x86_64 / i686) as the
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mpv you compiled. You can find copies here:
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https://mpv.srsfckn.biz/mpv-x86_64-20160118.7z
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https://mpv.srsfckn.biz/d3dcompiler.7z
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https://mpv.srsfckn.biz/mpv-i686-20160118.7z
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