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mpv/audio/chmap_sel.c

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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <assert.h>
#include <limits.h>
#include "common/common.h"
#include "chmap_sel.h"
static const struct mp_chmap speaker_replacements[][2] = {
// 5.1 <-> 5.1 (side)
{ MP_CHMAP2(SL, SR), MP_CHMAP2(BL, BR) },
// 7.1 <-> 7.1 (rear ext)
{ MP_CHMAP2(SL, SR), MP_CHMAP2(SDL, SDR) },
};
// Try to replace speakers from the left of the list with the ones on the
// right, or the other way around.
static bool replace_speakers(struct mp_chmap *map, struct mp_chmap list[2])
{
assert(list[0].num == list[1].num);
if (!mp_chmap_is_valid(map))
return false;
for (int dir = 0; dir < 2; dir++) {
int from = dir ? 0 : 1;
int to = dir ? 1 : 0;
bool replaced = false;
struct mp_chmap t = *map;
for (int n = 0; n < t.num; n++) {
for (int i = 0; i < list[0].num; i++) {
if (t.speaker[n] == list[from].speaker[i]) {
t.speaker[n] = list[to].speaker[i];
replaced = true;
break;
}
}
}
if (replaced && mp_chmap_is_valid(&t)) {
*map = t;
return true;
}
}
return false;
}
// These go strictly from the first to the second entry and always use the
// full layout (possibly reordered and/or padding channels added).
static const struct mp_chmap preferred_remix[][2] = {
// mono can be perfectly played as stereo
{ MP_CHMAP_INIT_MONO, MP_CHMAP_INIT_STEREO },
};
// Conversion from src to dst is explicitly encouraged and should be preferred
// over "mathematical" upmixes or downmixes (which minimize lost channels).
static bool test_preferred_remix(const struct mp_chmap *src,
const struct mp_chmap *dst)
{
struct mp_chmap src_p = *src, dst_p = *dst;
mp_chmap_remove_na(&src_p);
mp_chmap_remove_na(&dst_p);
for (int n = 0; n < MP_ARRAY_SIZE(preferred_remix); n++) {
if (mp_chmap_equals_reordered(&src_p, &preferred_remix[n][0]) &&
mp_chmap_equals_reordered(&dst_p, &preferred_remix[n][1]))
return true;
}
return false;
}
// Allow all channel layouts that can be expressed with mp_chmap.
// (By default, all layouts are rejected.)
void mp_chmap_sel_add_any(struct mp_chmap_sel *s)
{
s->allow_any = true;
}
// Allow all waveext formats, and force waveext channel order.
void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s)
{
s->allow_waveext = true;
}
// Classic ALSA-based MPlayer layouts.
void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s)
{
for (int n = 1; n <= MP_NUM_CHANNELS; n++) {
struct mp_chmap t;
mp_chmap_from_channels_alsa(&t, n);
if (t.num)
mp_chmap_sel_add_map(s, &t);
}
}
// Add a channel map that should be allowed.
void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map)
{
if (!mp_chmap_is_valid(map))
return;
if (!s->chmaps)
s->chmaps = s->chmaps_storage;
if (s->num_chmaps == MP_ARRAY_SIZE(s->chmaps_storage)) {
if (!s->tmp)
return;
s->chmaps = talloc_memdup(s->tmp, s->chmaps, sizeof(s->chmaps_storage));
}
if (s->chmaps != s->chmaps_storage)
MP_TARRAY_GROW(s->tmp, s->chmaps, s->num_chmaps);
s->chmaps[s->num_chmaps++] = *map;
}
// Allow all waveext formats in default order.
void mp_chmap_sel_add_waveext_def(struct mp_chmap_sel *s)
{
for (int n = 1; n <= MP_NUM_CHANNELS; n++) {
struct mp_chmap map;
mp_chmap_from_channels(&map, n);
mp_chmap_sel_add_map(s, &map);
}
}
// Whitelist a speaker (MP_SPEAKER_ID_...). All layouts that contain whitelisted
// speakers are allowed.
void mp_chmap_sel_add_speaker(struct mp_chmap_sel *s, int id)
{
assert(id >= 0 && id < MP_SPEAKER_ID_COUNT);
s->speakers[id] = true;
}
static bool test_speakers(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
for (int n = 0; n < map->num; n++) {
if (!s->speakers[map->speaker[n]])
return false;
}
return true;
}
static bool test_maps(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
for (int n = 0; n < s->num_chmaps; n++) {
if (mp_chmap_equals_reordered(&s->chmaps[n], map)) {
*map = s->chmaps[n];
return true;
}
}
return false;
}
static bool test_waveext(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
if (s->allow_waveext) {
struct mp_chmap t = *map;
mp_chmap_reorder_to_waveext(&t);
if (mp_chmap_is_waveext(&t)) {
*map = t;
return true;
}
}
return false;
}
static bool test_layout(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
if (!mp_chmap_is_valid(map))
return false;
return s->allow_any || test_waveext(s, map) || test_speakers(s, map) ||
test_maps(s, map);
}
// Determine which channel map to use given a source channel map, and various
// parameters restricting possible choices. If the map doesn't match, select
// a fallback and set it.
// If no matching layout is found, a reordered layout may be returned.
// If that is not possible, a fallback for up/downmixing may be returned.
// If no choice is possible, set *map to empty.
bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
if (test_layout(s, map))
return true;
if (mp_chmap_is_unknown(map)) {
struct mp_chmap t = {0};
if (mp_chmap_sel_get_def(s, &t, map->num) && test_layout(s, &t)) {
*map = t;
return true;
}
}
if (mp_chmap_sel_fallback(s, map))
return true;
for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap t = *map;
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
if (replace_speakers(&t, r) && test_layout(s, &t)) {
*map = t;
return true;
}
}
// Fallback to mono/stereo as last resort
*map = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
if (test_layout(s, map))
return true;
*map = (struct mp_chmap) MP_CHMAP_INIT_MONO;
if (test_layout(s, map))
return true;
*map = (struct mp_chmap) {0};
return false;
}
// Like mp_chmap_diffn(), but find the minimum difference with all possible
// speaker replacements considered.
static int mp_chmap_diffn_r(const struct mp_chmap *a, const struct mp_chmap *b)
{
int mindiff = INT_MAX;
for (int i = -1; i < (int)MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap ar = *a;
if (i >= 0) {
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
if (!replace_speakers(&ar, r))
continue;
}
int d = mp_chmap_diffn(&ar, b);
if (d < mindiff)
mindiff = d;
}
// Special-case: we consider stereo a replacement for mono. (This is not
// true in the other direction. Also, fl-fr is generally not a replacement
// for fc. Thus it's not part of the speaker replacement list.)
struct mp_chmap mono = MP_CHMAP_INIT_MONO;
struct mp_chmap stereo = MP_CHMAP_INIT_STEREO;
if (mp_chmap_equals(&mono, b) && mp_chmap_equals(&stereo, a))
mindiff = 0;
return mindiff;
}
// Decide whether we should prefer old or new for the requested layout.
// Return true if new should be used, false if old should be used.
// If old is empty, always return new (initial case).
static bool mp_chmap_is_better(struct mp_chmap *req, struct mp_chmap *old,
struct mp_chmap *new)
{
// Initial case
if (!old->num)
return true;
// Exact pick - this also ensures that the best layout is chosen if the
// layouts are the same, but with different order of channels.
if (mp_chmap_equals(req, old))
return false;
if (mp_chmap_equals(req, new))
return true;
// If there's no exact match, strictly do a preferred conversion.
bool old_pref = test_preferred_remix(req, old);
bool new_pref = test_preferred_remix(req, new);
if (old_pref && !new_pref)
return false;
if (!old_pref && new_pref)
return true;
int old_lost_r = mp_chmap_diffn_r(req, old); // num. channels only in req
int new_lost_r = mp_chmap_diffn_r(req, new);
// Imperfect upmix (no real superset) - minimize lost channels
if (new_lost_r != old_lost_r)
return new_lost_r < old_lost_r;
int old_lost = mp_chmap_diffn(req, old);
int new_lost = mp_chmap_diffn(req, new);
// If the situation is equal with replaced speakers, but one of them loses
// less if no replacements are performed, pick the better one, even if it
// means an upmix. This prefers exact supersets over inexact equivalents.
if (new_lost != old_lost)
return new_lost < old_lost;
struct mp_chmap old_p = *old, new_p = *new;
mp_chmap_remove_na(&old_p);
mp_chmap_remove_na(&new_p);
// Some kind of upmix. If it's perfect, prefer the smaller one. Even if not,
// both have equal loss, so also prefer the smaller one.
// Drop padding channels (NA) for the sake of this check, as the number of
// padding channels isn't really meaningful.
if (new_p.num != old_p.num)
return new_p.num < old_p.num;
// Again, with physical channels (minimizes number of NA channels).
return new->num < old->num;
}
// Determine which channel map to fallback to given a source channel map.
bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
struct mp_chmap best = {0};
for (int n = 0; n < s->num_chmaps; n++) {
struct mp_chmap e = s->chmaps[n];
if (mp_chmap_is_unknown(&e))
continue;
if (mp_chmap_is_better(map, &best, &e))
best = e;
}
if (best.num) {
*map = best;
return true;
}
return false;
}
// Set map to a default layout with num channels. Used for audio APIs that
// return a channel count as part of format negotiation, but give no
// information about the channel layout.
// If the channel count is correct, do nothing and leave *map untouched.
bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
int num)
{
if (map->num != num) {
*map = (struct mp_chmap) {0};
// Set of speakers or waveext might allow it.
struct mp_chmap t;
mp_chmap_from_channels(&t, num);
mp_chmap_reorder_to_waveext(&t);
if (test_layout(s, &t)) {
*map = t;
} else {
for (int n = 0; n < s->num_chmaps; n++) {
if (s->chmaps[n].num == num) {
*map = s->chmaps[n];
break;
}
}
}
}
return map->num > 0;
}