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audio: redo channel map fallback selection

Instead of somehow having 4 different cases with each their own weight,
do it with a single function that decides which channel layout is the
better fallback.

This is simpler, and also introduces new (fixed) semantics. The new test
added to test/chmap_sel.c actually works now. This is a mixed case with
no perfect upmix or downmix, but the better choice is the one which
loses the least channels from the original layout.

One test also changes. If the input is 7.1(wide-side), and the available
layouts are 7.1 and 5.1(side), the latter is now chosen instead of the
former. This makes sense: both layouts contain 6 out of 8 channels from
the original layout, but the 5.1(side) one is smaller. This follows the
general logic. The 7.1 layout has FLC/RLC speakers instead of BL/BR,
and judging by the names, "front left center" is completely different
from "back left". If these should be exchangeable, a separate exception
would have to be added.
This commit is contained in:
wm4 2015-05-08 19:33:17 +02:00
parent d32b71d52e
commit 3560a50029
2 changed files with 34 additions and 60 deletions

View File

@ -199,55 +199,29 @@ bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
return false;
}
enum {
UPMIX_IDX,
FALLBACK_UPMIX_IDX,
DOWNMIX_IDX,
FALLBACK_DOWNMIX_IDX,
REMIX_COUNT
};
static bool test_fallbacks(struct mp_chmap *a, struct mp_chmap *b,
int best_diffs[], struct mp_chmap best[])
// Decide whether we should prefer old or new for the requested layout.
// Return true if new should be used, false if old should be used.
// If old is empty, always return new (initial case).
static bool mp_chmap_is_better(struct mp_chmap *req, struct mp_chmap *old,
struct mp_chmap *new)
{
struct mp_chmap diff1, diff2;
int old_lost = mp_chmap_diffn(req, old); // num. channels only in req
int new_lost = mp_chmap_diffn(req, new);
mp_chmap_diff(a, b, &diff1);
if (mp_chmap_contains(a, b) && best_diffs[UPMIX_IDX] > diff1.num) {
best[UPMIX_IDX] = *a;
best_diffs[UPMIX_IDX] = diff1.num;
// Initial case
if (!old->num)
return true;
}
mp_chmap_diff(b, a, &diff2);
if (mp_chmap_contains(b, a) && best_diffs[DOWNMIX_IDX] > diff2.num) {
best[DOWNMIX_IDX] = *a;
best_diffs[DOWNMIX_IDX] = diff2.num;
return true;
}
// Imperfect upmix (no real superset) - minimize lost channels
if (new_lost != old_lost)
return new_lost < old_lost;
if (diff1.num > 0 && best_diffs[FALLBACK_UPMIX_IDX] > diff1.num) {
best[FALLBACK_UPMIX_IDX] = *a;
best_diffs[FALLBACK_UPMIX_IDX] = diff1.num;
return true;
}
if (diff2.num > 0 && best_diffs[FALLBACK_DOWNMIX_IDX] > diff2.num) {
best[FALLBACK_DOWNMIX_IDX] = *a;
best_diffs[FALLBACK_DOWNMIX_IDX] = diff2.num;
return true;
}
return false;
// Some kind of upmix. If it's perfect, prefer the smaller one. Even if not,
// both have equal loss, so also prefer the smaller one.
return new->num < old->num;
}
// Determine which channel map to fallback to given a source channel map. It
// uses the following heuristic:
// 1) If mono is required always prefer stereo to a multichannel upmix.
// 2) Search for an upmix that is an exact superset of the required chmap.
// 3) Search for a downmix that is the exact subset of the required chmap.
// 4) Search for either an upmix or downmix that is the closest (minimum
// difference of speakers) to the required chmap.
// Determine which channel map to fallback to given a source channel map.
bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
{
// special case: if possible always fallback mono to stereo (instead of
@ -259,10 +233,7 @@ bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
return true;
}
struct mp_chmap best[REMIX_COUNT] = {{0}};
int best_diffs[REMIX_COUNT];
for (int n = 0; n < REMIX_COUNT; n++)
best_diffs[n] = INT_MAX;
struct mp_chmap best = {0};
for (int n = 0; n < s->num_chmaps; n++) {
struct mp_chmap e = s->chmaps[n];
@ -270,25 +241,22 @@ bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
if (mp_chmap_is_unknown(&e))
continue;
if (test_fallbacks(&e, map, best_diffs, best))
continue;
// in case we didn't match any fallback retry after replacing speakers
for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap t = e;
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
if (replace_speakers(&t, r)) {
if (test_fallbacks(&t, map, best_diffs, best))
for (int i = -1; i < (int)MP_ARRAY_SIZE(speaker_replacements); i++) {
struct mp_chmap t = *map;
if (i >= 0) {
struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
if (!replace_speakers(&t, r))
continue;
}
if (mp_chmap_is_better(&t, &best, &e))
best = e;
}
}
for (int i = 0; i < MP_ARRAY_SIZE(best); i++) {
if (best_diffs[i] < INT_MAX) {
*map = best[i];
return true;
}
if (best.num) {
*map = best;
return true;
}
return false;

View File

@ -41,7 +41,7 @@ static void test_mp_chmap_sel_fallback_incompatible(void **state) {
}
static void test_mp_chmap_sel_fallback_prefer_compatible(void **state) {
test_sel("7.1(wide-side)", "7.1", LAYOUTS("7.1", "5.1(side)"));
test_sel("7.1(wide-side)", "5.1(side)", LAYOUTS("7.1", "5.1(side)"));
}
static void test_mp_chmap_sel_fallback_prefer_closest_upmix(void **state) {
@ -68,6 +68,11 @@ static void test_mp_chmap_sel_fallback_no_downmix(void **state) {
test_sel("5.1(side)", "7.1(rear)", LAYOUTS("stereo", "7.1(rear)"));
}
static void test_mp_chmap_sel_fallback_minimal_downmix(void **state) {
test_sel("7.1", "fl-fr-lfe-fc-bl-br-flc-frc",
LAYOUTS("fl-fr-lfe-fc-bl-br-flc-frc", "3.0(back)"));
}
static void test_mp_chmap_sel_fallback_reject_unknown(void **state) {
struct mp_chmap a;
struct mp_chmap b;
@ -94,6 +99,7 @@ int main(void) {
unit_test(test_mp_chmap_sel_fallback_mono_to_stereo),
unit_test(test_mp_chmap_sel_fallback_stereo_to_stereo),
unit_test(test_mp_chmap_sel_fallback_no_downmix),
unit_test(test_mp_chmap_sel_fallback_minimal_downmix),
unit_test(test_mp_chmap_sel_fallback_reject_unknown),
};
return run_tests(tests);