mpv/video/out/cocoa_common.m

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2012-03-04 21:04:07 +00:00
/*
* Cocoa OpenGL Backend
*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor
#import <IOKit/pwr_mgt/IOPMLib.h>
#include <dlfcn.h>
#include <libavutil/common.h>
#include "cocoa_common.h"
#include "config.h"
#include "core/options.h"
#include "vo.h"
#include "aspect.h"
#include "core/mp_fifo.h"
#include "talloc.h"
#include "core/input/input.h"
#include "core/input/keycodes.h"
#include "osx_common.h"
#include "core/mp_msg.h"
#ifndef NSOpenGLPFAOpenGLProfile
#define NSOpenGLPFAOpenGLProfile 99
#endif
#ifndef NSOpenGLProfileVersionLegacy
#define NSOpenGLProfileVersionLegacy 0x1000
#endif
#ifndef NSOpenGLProfileVersion3_2Core
#define NSOpenGLProfileVersion3_2Core 0x3200
#endif
#define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask)
#define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask)
static bool LeftAltPressed(NSEvent *event)
{
return ([event modifierFlags] & NSLeftAlternateKeyMask) ==
NSLeftAlternateKeyMask;
}
static bool RightAltPressed(NSEvent *event)
{
return ([event modifierFlags] & NSRightAlternateKeyMask) ==
NSRightAlternateKeyMask;
}
// add methods not available on OSX versions prior to 10.7
#ifndef MAC_OS_X_VERSION_10_7
@interface NSView (IntroducedInLion)
- (NSRect)convertRectToBacking:(NSRect)aRect;
- (void)setWantsBestResolutionOpenGLSurface:(BOOL)aBool;
@end
@interface NSEvent (IntroducedInLion)
- (BOOL)hasPreciseScrollingDeltas;
@end
#endif
// add power management assertion not available on OSX versions prior to 10.7
#ifndef kIOPMAssertionTypePreventUserIdleDisplaySleep
#define kIOPMAssertionTypePreventUserIdleDisplaySleep \
CFSTR("PreventUserIdleDisplaySleep")
#endif
@interface GLMPlayerWindow : NSWindow <NSWindowDelegate> {
struct vo *_vo;
}
- (void)setVideoOutput:(struct vo *)vo;
- (BOOL)canBecomeKeyWindow;
- (BOOL)canBecomeMainWindow;
- (void)fullscreen;
- (void)mouseEvent:(NSEvent *)theEvent;
- (void)mulSize:(float)multiplier;
- (int)titleHeight;
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect;
- (void)setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered;
@end
@interface GLMPlayerOpenGLView : NSView
@end
struct vo_cocoa_state {
NSAutoreleasePool *pool;
GLMPlayerWindow *window;
NSOpenGLContext *glContext;
NSOpenGLPixelFormat *pixelFormat;
NSSize current_video_size;
NSSize previous_video_size;
NSRect screen_frame;
NSRect fsscreen_frame;
NSScreen *screen_handle;
NSInteger windowed_mask;
NSInteger fullscreen_mask;
NSRect windowed_frame;
NSString *window_title;
NSInteger window_level;
int display_cursor;
int cursor_timer;
int vo_cursor_autohide_delay;
bool did_resize;
bool out_fs_resize;
IOPMAssertionID power_mgmt_assertion;
CGFloat accumulated_scroll;
};
static int _instances = 0;
static void create_menu(void);
static struct vo_cocoa_state *vo_cocoa_init_state(struct vo *vo)
{
struct vo_cocoa_state *s = talloc_ptrtype(vo, s);
*s = (struct vo_cocoa_state){
.pool = [[NSAutoreleasePool alloc] init],
.did_resize = NO,
.current_video_size = {0,0},
.previous_video_size = {0,0},
.windowed_mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask,
.fullscreen_mask = NSBorderlessWindowMask,
.windowed_frame = {{0,0},{0,0}},
.out_fs_resize = NO,
.display_cursor = 1,
.vo_cursor_autohide_delay = vo->opts->cursor_autohide_delay,
.power_mgmt_assertion = kIOPMNullAssertionID,
.accumulated_scroll = 0,
};
if (!vo->opts->border) s->windowed_mask = NSBorderlessWindowMask;
return s;
}
static bool supports_hidpi(NSView *view)
{
SEL hdpi_selector = @selector(setWantsBestResolutionOpenGLSurface:);
return is_osx_version_at_least(10, 7, 0) && view &&
[view respondsToSelector:hdpi_selector];
}
bool vo_cocoa_gui_running(void)
{
return _instances > 0;
}
void *vo_cocoa_glgetaddr(const char *s)
{
void *ret = NULL;
void *handle = dlopen(
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
RTLD_LAZY | RTLD_LOCAL);
if (!handle)
return NULL;
ret = dlsym(handle, s);
dlclose(handle);
return ret;
}
static void enable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (!s->power_mgmt_assertion) return;
IOPMAssertionRelease(s->power_mgmt_assertion);
s->power_mgmt_assertion = kIOPMNullAssertionID;
}
static void disable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->power_mgmt_assertion) return;
CFStringRef assertion_type = kIOPMAssertionTypeNoDisplaySleep;
if (is_osx_version_at_least(10, 7, 0))
assertion_type = kIOPMAssertionTypePreventUserIdleDisplaySleep;
IOPMAssertionCreateWithName(assertion_type, kIOPMAssertionLevelOn,
CFSTR("io.mpv.power_management"), &s->power_mgmt_assertion);
}
int vo_cocoa_init(struct vo *vo)
{
vo->cocoa = vo_cocoa_init_state(vo);
vo->wakeup_period = 0.02;
_instances++;
NSApplicationLoad();
NSApp = [NSApplication sharedApplication];
[NSApp setActivationPolicy: NSApplicationActivationPolicyRegular];
disable_power_management(vo);
return 1;
}
void vo_cocoa_uninit(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
CGDisplayShowCursor(kCGDirectMainDisplay);
enable_power_management(vo);
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
[s->window release];
s->window = nil;
[s->glContext release];
s->glContext = nil;
[s->pool release];
s->pool = nil;
_instances--;
}
void vo_cocoa_pause(struct vo *vo)
{
enable_power_management(vo);
}
void vo_cocoa_resume(struct vo *vo)
{
disable_power_management(vo);
}
static int current_screen_has_dock_or_menubar(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSRect f = s->screen_frame;
NSRect vf = [s->screen_handle visibleFrame];
return f.size.height > vf.size.height || f.size.width > vf.size.width;
}
static int get_screen_handle(int identifier, NSWindow *window, NSScreen **screen) {
NSArray *screens = [NSScreen screens];
int n_of_displays = [screens count];
if (identifier >= n_of_displays) { // check if the identifier is out of bounds
mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Screen ID %d does not exist, "
"falling back to main device\n", identifier);
identifier = -1;
}
if (identifier < 0) {
// default behaviour gets either the window screen or the main screen
// if window is not available
if (! (*screen = [window screen]) )
*screen = [screens objectAtIndex:0];
return 0;
} else {
*screen = [screens objectAtIndex:(identifier)];
return 1;
}
}
static void update_screen_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
NSScreen *ws, *fss;
get_screen_handle(opts->screen_id, s->window, &ws);
s->screen_frame = [ws frame];
get_screen_handle(opts->fsscreen_id, s->window, &fss);
s->fsscreen_frame = [fss frame];
}
void vo_cocoa_update_xinerama_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
update_screen_info(vo);
aspect_save_screenres(vo, s->screen_frame.size.width,
s->screen_frame.size.height);
opts->screenwidth = s->screen_frame.size.width;
opts->screenheight = s->screen_frame.size.height;
vo->xinerama_x = s->screen_frame.origin.x;
vo->xinerama_y = s->screen_frame.origin.y;
}
int vo_cocoa_change_attributes(struct vo *vo)
{
return 0;
}
static void resize_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSView *view = [s->window contentView];
NSRect frame;
if (supports_hidpi(view)) {
frame = [view convertRectToBacking: [view frame]];
} else {
frame = [view frame];
}
vo->dwidth = frame.size.width;
vo->dheight = frame.size.height;
[s->glContext update];
}
static void vo_set_level(struct vo *vo, int ontop)
{
struct vo_cocoa_state *s = vo->cocoa;
if (ontop) {
s->window_level = NSNormalWindowLevel + 1;
} else {
s->window_level = NSNormalWindowLevel;
}
[s->window setLevel:s->window_level];
}
void vo_cocoa_ontop(struct vo *vo)
{
struct mp_vo_opts *opts = vo->opts;
opts->ontop = !opts->ontop;
vo_set_level(vo, opts->ontop);
}
static void update_state_sizes(struct vo_cocoa_state *s,
uint32_t d_width, uint32_t d_height)
{
if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
s->previous_video_size = s->current_video_size;
s->current_video_size = NSMakeSize(d_width, d_height);
}
static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
uint32_t flags, int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
const NSRect window_rect = NSMakeRect(vo->xinerama_x, vo->xinerama_y,
d_width, d_height);
const NSRect glview_rect = NSMakeRect(0, 0, 100, 100);
s->window =
[[GLMPlayerWindow alloc] initWithContentRect:window_rect
styleMask:s->windowed_mask
backing:NSBackingStoreBuffered
defer:NO];
GLMPlayerOpenGLView *glView =
[[GLMPlayerOpenGLView alloc] initWithFrame:glview_rect];
// check for HiDPI support and enable it (available on 10.7 +)
if (supports_hidpi(glView))
[glView setWantsBestResolutionOpenGLSurface:YES];
int i = 0;
NSOpenGLPixelFormatAttribute attr[32];
if (is_osx_version_at_least(10, 7, 0)) {
attr[i++] = NSOpenGLPFAOpenGLProfile;
if (gl3profile) {
attr[i++] = NSOpenGLProfileVersion3_2Core;
} else {
attr[i++] = NSOpenGLProfileVersionLegacy;
}
}
attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
attr[i] = (NSOpenGLPixelFormatAttribute)0;
s->pixelFormat =
[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
if (!s->pixelFormat) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 not supported?)\n");
return -1;
}
s->glContext =
[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
shareContext:nil];
create_menu();
[s->window setContentView:glView];
[glView release];
[s->window setAcceptsMouseMovedEvents:YES];
[s->glContext setView:glView];
[s->glContext makeCurrentContext];
[s->window setVideoOutput:vo];
[NSApp setDelegate:s->window];
[s->window setDelegate:s->window];
[s->window setContentSize:s->current_video_size keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
return 0;
}
static void update_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->current_video_size.width != s->previous_video_size.width ||
s->current_video_size.height != s->previous_video_size.height) {
if (vo->opts->fs) {
// we will resize as soon as we get out of fullscreen
s->out_fs_resize = YES;
} else {
// only if we are not in fullscreen and the video size did
// change we resize the window and set a new aspect ratio
[s->window setContentSize:s->current_video_size
keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
}
}
}
int vo_cocoa_config_window(struct vo *vo, uint32_t d_width,
uint32_t d_height, uint32_t flags,
int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
struct mp_vo_opts *opts = vo->opts;
if (vo->config_count > 0) {
NSPoint origin = [s->window frame].origin;
vo->dx = origin.x;
vo->dy = origin.y;
}
update_state_sizes(s, d_width, d_height);
if (!(s->window || s->glContext)) {
if (create_window(vo, d_width, d_height, flags, gl3profile) < 0)
return -1;
} else {
update_window(vo);
}
[s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
if (flags & VOFLAG_HIDDEN) {
[s->window orderOut:nil];
} else {
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
}
if (flags & VOFLAG_FULLSCREEN && !vo->opts->fs)
vo_cocoa_fullscreen(vo);
vo_set_level(vo, opts->ontop);
resize_window(vo);
if (s->window_title)
[s->window_title release];
s->window_title =
[[NSString alloc] initWithUTF8String:vo_get_window_title(vo)];
[s->window setTitle: s->window_title];
return 0;
}
void vo_cocoa_swap_buffers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->glContext flushBuffer];
}
static void vo_cocoa_display_cursor(struct vo *vo, int requested_state)
{
struct vo_cocoa_state *s = vo->cocoa;
if (requested_state) {
if (!vo->opts->fs || s->vo_cursor_autohide_delay > -2) {
s->display_cursor = requested_state;
CGDisplayShowCursor(kCGDirectMainDisplay);
}
} else {
if (s->vo_cursor_autohide_delay != -1) {
s->display_cursor = requested_state;
CGDisplayHideCursor(kCGDirectMainDisplay);
}
}
}
int vo_cocoa_check_events(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
int ms_time = (int) ([[NSProcessInfo processInfo] systemUptime] * 1000);
// automatically hide mouse cursor
if (vo->opts->fs && s->display_cursor &&
(ms_time - s->cursor_timer >= s->vo_cursor_autohide_delay)) {
vo_cocoa_display_cursor(vo, 0);
s->cursor_timer = ms_time;
}
int result = 0;
for (;;) {
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil
inMode:NSEventTrackingRunLoopMode dequeue:YES];
if (event == nil)
break;
[NSApp sendEvent:event];
if (s->did_resize) {
s->did_resize = NO;
resize_window(vo);
result |= VO_EVENT_RESIZE;
}
// Without SDL's bootstrap code (include SDL.h in mplayer.c),
// on Leopard, we have trouble to get the play window automatically focused
// when the app is actived. The Following code fix this problem.
if ([event type] == NSAppKitDefined
&& [event subtype] == NSApplicationActivatedEventType) {
[s->window makeMainWindow];
[s->window makeKeyAndOrderFront:nil];
}
}
return result;
}
void vo_cocoa_fullscreen(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->window fullscreen];
resize_window(vo);
}
int vo_cocoa_swap_interval(int enabled)
{
[[NSOpenGLContext currentContext] setValues:&enabled
forParameter:NSOpenGLCPSwapInterval];
return 0;
}
void *vo_cocoa_cgl_context(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
return [s->glContext CGLContextObj];
}
void *vo_cocoa_cgl_pixel_format(struct vo *vo)
{
return CGLGetPixelFormat(vo_cocoa_cgl_context(vo));
}
int vo_cocoa_cgl_color_size(struct vo *vo)
{
GLint value;
CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(vo), 0,
kCGLPFAColorSize, &value);
switch (value) {
case 32:
case 24:
return 8;
case 16:
return 5;
}
return 8;
}
static NSMenuItem *new_menu_item(NSMenu *parent_menu, NSString *title,
SEL action, NSString *key_equivalent)
{
NSMenuItem *new_item =
[[NSMenuItem alloc] initWithTitle:title action:action
keyEquivalent:key_equivalent];
[parent_menu addItem:new_item];
return [new_item autorelease];
}
static NSMenuItem *new_main_menu_item(NSMenu *parent_menu, NSMenu *child_menu,
NSString *title)
{
NSMenuItem *new_item =
[[NSMenuItem alloc] initWithTitle:title action:nil
keyEquivalent:@""];
[new_item setSubmenu:child_menu];
[parent_menu addItem:new_item];
return [new_item autorelease];
}
void create_menu()
{
NSAutoreleasePool *pool = [NSAutoreleasePool new];
NSMenu *main_menu, *m_menu, *w_menu;
NSMenuItem *app_menu_item;
main_menu = [[NSMenu new] autorelease];
app_menu_item = [[NSMenuItem new] autorelease];
[main_menu addItem:app_menu_item];
[NSApp setMainMenu: main_menu];
m_menu = [[[NSMenu alloc] initWithTitle:@"Movie"] autorelease];
new_menu_item(m_menu, @"Half Size", @selector(halfSize), @"0");
new_menu_item(m_menu, @"Normal Size", @selector(normalSize), @"1");
new_menu_item(m_menu, @"Double Size", @selector(doubleSize), @"2");
new_main_menu_item(main_menu, m_menu, @"Movie");
w_menu = [[[NSMenu alloc] initWithTitle:@"Window"] autorelease];
new_menu_item(w_menu, @"Minimize", @selector(performMiniaturize:), @"m");
new_menu_item(w_menu, @"Zoom", @selector(performZoom:), @"z");
new_main_menu_item(main_menu, w_menu, @"Window");
[pool release];
}
@implementation GLMPlayerWindow
- (void)setVideoOutput:(struct vo *)vo
{
_vo = vo;
}
- (void)windowDidResize:(NSNotification *) notification
{
if (_vo) {
struct vo_cocoa_state *s = _vo->cocoa;
s->did_resize = YES;
}
}
- (void)fullscreen
{
struct vo_cocoa_state *s = _vo->cocoa;
struct mp_vo_opts *opts = _vo->opts;
if (!opts->fs) {
update_screen_info(_vo);
if (current_screen_has_dock_or_menubar(_vo))
[NSApp setPresentationOptions:NSApplicationPresentationHideDock|
NSApplicationPresentationHideMenuBar];
s->windowed_frame = [self frame];
[self setHasShadow:NO];
[self setStyleMask:s->fullscreen_mask];
[self setFrame:s->fsscreen_frame display:YES animate:NO];
opts->fs = true;
vo_cocoa_display_cursor(_vo, 0);
[self setMovableByWindowBackground: NO];
} else {
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
[self setHasShadow:YES];
[self setStyleMask:s->windowed_mask];
[self setTitle:s->window_title];
[self setFrame:s->windowed_frame display:YES animate:NO];
if (s->out_fs_resize) {
[self setContentSize:s->current_video_size keepCentered:YES];
s->out_fs_resize = NO;
}
[self setContentAspectRatio:s->current_video_size];
opts->fs = false;
vo_cocoa_display_cursor(_vo, 1);
[self setMovableByWindowBackground: YES];
}
}
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
- (BOOL)acceptsFirstResponder { return YES; }
- (BOOL)becomeFirstResponder { return YES; }
- (BOOL)resignFirstResponder { return YES; }
- (BOOL)windowShouldClose:(id)sender
{
mplayer_put_key(_vo->key_fifo, MP_KEY_CLOSE_WIN);
// We have to wait for MPlayer to handle this,
// otherwise we are in trouble if the
// MP_KEY_CLOSE_WIN handler is disabled
return NO;
}
- (BOOL)isMovableByWindowBackground
{
// this is only valid as a starting value. it will be rewritten in the
// -fullscreen method.
2013-03-04 22:23:12 +00:00
if (_vo) {
return !_vo->opts->fs;
2013-03-04 22:23:12 +00:00
} else {
return NO;
}
}
- (void)handleQuitEvent:(NSAppleEventDescriptor*)e
withReplyEvent:(NSAppleEventDescriptor*)r
{
mplayer_put_key(_vo->key_fifo, MP_KEY_CLOSE_WIN);
}
- (void)keyDown:(NSEvent *)theEvent
{
NSString *chars;
if (RightAltPressed(theEvent))
chars = [theEvent characters];
else
chars = [theEvent charactersIgnoringModifiers];
int key = convert_key([theEvent keyCode], *[chars UTF8String]);
if (key > -1) {
if ([theEvent modifierFlags] & NSShiftKeyMask)
key |= MP_KEY_MODIFIER_SHIFT;
if ([theEvent modifierFlags] & NSControlKeyMask)
key |= MP_KEY_MODIFIER_CTRL;
if (LeftAltPressed(theEvent))
key |= MP_KEY_MODIFIER_ALT;
if ([theEvent modifierFlags] & NSCommandKeyMask)
key |= MP_KEY_MODIFIER_META;
mplayer_put_key(_vo->key_fifo, key);
}
}
- (void)mouseMoved: (NSEvent *) theEvent
{
if (_vo->opts->fs)
vo_cocoa_display_cursor(_vo, 1);
}
- (void)mouseDragged:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)mouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)mouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)rightMouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)rightMouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)otherMouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)otherMouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)scrollWheel:(NSEvent *)theEvent
{
struct vo_cocoa_state *s = _vo->cocoa;
CGFloat delta;
// Use the dimention with the most delta as the scrolling one
if (FFABS([theEvent deltaY]) > FFABS([theEvent deltaX])) {
delta = [theEvent deltaY];
} else {
delta = - [theEvent deltaX];
}
if (is_osx_version_at_least(10, 7, 0) &&
[theEvent hasPreciseScrollingDeltas]) {
s->accumulated_scroll += delta;
static const CGFloat threshold = 10;
while (s->accumulated_scroll >= threshold) {
s->accumulated_scroll -= threshold;
mplayer_put_key(_vo->key_fifo, MP_MOUSE_BTN3);
}
while (s->accumulated_scroll <= -threshold) {
s->accumulated_scroll += threshold;
mplayer_put_key(_vo->key_fifo, MP_MOUSE_BTN4);
}
} else {
if (delta > 0)
mplayer_put_key(_vo->key_fifo, MP_MOUSE_BTN3);
else
mplayer_put_key(_vo->key_fifo, MP_MOUSE_BTN4);
}
}
- (void)mouseEvent:(NSEvent *)theEvent
{
if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) {
int buttonNumber = [theEvent buttonNumber];
// Fix to mplayer defined button order: left, middle, right
if (buttonNumber == 1) buttonNumber = 2;
else if (buttonNumber == 2) buttonNumber = 1;
switch ([theEvent type]) {
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
mplayer_put_key(_vo->key_fifo,
(MP_MOUSE_BTN0 + buttonNumber) | MP_KEY_STATE_DOWN);
// Looks like Cocoa doesn't create MouseUp events when we are
// doing the second click in a double click. Put in the key_fifo
// the key that would be put from the MouseUp handling code.
if([theEvent clickCount] == 2)
mplayer_put_key(_vo->key_fifo, MP_MOUSE_BTN0 + buttonNumber);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
mplayer_put_key(_vo->key_fifo, MP_MOUSE_BTN0 + buttonNumber);
break;
}
}
}
- (void)application:(NSApplication *)sender openFiles:(NSArray *)filenames
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSArray *sorted_filenames = [filenames
sortedArrayUsingSelector:@selector(compare:)];
for (int i = 0; i < [sorted_filenames count]; i++) {
NSString *filename = [sorted_filenames objectAtIndex:i];
NSString *escaped_filename = escape_loadfile_name(filename);
char *cmd = talloc_asprintf(NULL, "loadfile \"%s\"%s",
[escaped_filename UTF8String],
(i == 0) ? "" : " append");
mp_input_queue_cmd(_vo->input_ctx, mp_input_parse_cmd(bstr0(cmd), ""));
talloc_free(cmd);
}
[pool release];
}
- (void)applicationWillBecomeActive:(NSNotification *)aNotification
{
if (_vo->opts->fs && current_screen_has_dock_or_menubar(_vo)) {
struct vo_cocoa_state *s = _vo->cocoa;
[self setLevel:s->window_level];
[NSApp setPresentationOptions:NSApplicationPresentationHideDock|
NSApplicationPresentationHideMenuBar];
}
}
- (void)applicationWillResignActive:(NSNotification *)aNotification
{
if (_vo->opts->fs) {
[self setLevel:NSNormalWindowLevel];
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
}
}
- (void)applicationDidFinishLaunching:(NSNotification*)notification
{
// Install an event handler so the Quit menu entry works
// The proper way using NSApp setDelegate: and
// applicationShouldTerminate: does not work,
// probably NSApplication never installs its handler.
[[NSAppleEventManager sharedAppleEventManager]
setEventHandler:self
andSelector:@selector(handleQuitEvent:withReplyEvent:)
forEventClass:kCoreEventClass
andEventID:kAEQuitApplication];
}
- (void)normalSize { [self mulSize:1.0f]; }
- (void)halfSize { [self mulSize:0.5f];}
- (void)doubleSize { [self mulSize:2.0f];}
- (void)mulSize:(float)multiplier
{
if (!_vo->opts->fs) {
NSSize size = {
.width = _vo->aspdat.prew * multiplier,
.height = _vo->aspdat.preh * multiplier
};
[self setContentSize:size keepCentered:YES];
}
}
- (int)titleHeight
{
NSRect of = [self frame];
NSRect cb = [[self contentView] bounds];
return of.size.height - cb.size.height;
}
- (NSRect)clipFrame:(NSRect)frame withContentAspect:(NSSize) aspect
{
NSRect vf = [[self screen] visibleFrame];
double ratio = (double)aspect.width / (double)aspect.height;
// clip frame to screens visibile frame
frame = CGRectIntersection(frame, vf);
NSSize s = frame.size;
s.height -= [self titleHeight];
if (s.width > s.height) {
s.width = ((double)s.height * ratio);
} else {
s.height = ((double)s.width * 1.0/ratio);
}
s.height += [self titleHeight];
frame.size = s;
return frame;
}
- (void)setCenteredContentSize:(NSSize)ns
{
#define get_center(x) NSMakePoint(CGRectGetMidX((x)), CGRectGetMidY((x)))
NSRect of = [self frame];
NSRect vf = [[self screen] visibleFrame];
NSPoint old_center = get_center(of);
NSRect nf = NSMakeRect(vf.origin.x, vf.origin.y,
ns.width, ns.height + [self titleHeight]);
nf = [self clipFrame:nf withContentAspect:ns];
NSPoint new_center = get_center(nf);
int dx0 = old_center.x - new_center.x;
int dy0 = old_center.y - new_center.y;
nf.origin.x += dx0;
nf.origin.y += dy0;
[self setFrame:nf display:YES animate:NO];
#undef get_center
}
- (void)setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
{
if (keepCentered) {
[self setCenteredContentSize:ns];
} else {
[self setContentSize:ns];
}
}
@end
@implementation GLMPlayerOpenGLView
- (void)drawRect: (NSRect)rect
{
[[NSColor clearColor] set];
NSRectFill([self bounds]);
}
@end