mpv/video/out/wayland_common.h

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/*
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* This file is part of mpv video player.
* Copyright © 2013 Alexander Preisinger <alexander.preisinger@gmail.com>
*
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
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* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* GNU Lesser General Public License for more details.
*
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_WAYLAND_COMMON_H
#define MPLAYER_WAYLAND_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <wayland-client.h>
#include <wayland-cursor.h>
#include <xkbcommon/xkbcommon.h>
#include "config.h"
#if HAVE_GL_WAYLAND
#include <wayland-egl.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#endif
struct vo;
struct vo_wayland_output {
uint32_t id; /* unique name */
struct wl_output *output;
uint32_t flags;
int32_t width;
int32_t height;
int32_t scale;
int32_t refresh_rate; // fps (mHz)
const char *make;
const char *model;
struct wl_list link;
};
typedef void (*vo_wayland_frame_cb)(void *data, uint32_t time);
struct vo_wayland_state {
struct vo *vo;
struct mp_log* log;
int wakeup_pipe[2];
struct {
void *data;
vo_wayland_frame_cb function;
struct wl_callback *callback;
} frame;
#if HAVE_GL_WAYLAND
struct {
EGLSurface egl_surface;
struct wl_egl_window *egl_window;
struct {
EGLDisplay dpy;
EGLContext ctx;
EGLConfig conf;
} egl;
} egl_context;
#endif
struct {
int fd;
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_list output_list;
struct wl_output *fs_output; /* fullscreen output */
struct vo_wayland_output *current_output;
int display_fd;
struct wl_shm *shm;
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struct wl_subcompositor *subcomp;
} display;
struct {
int32_t width; // current size of the window
int32_t height;
int32_t p_width; // previous sizes for leaving fullscreen
int32_t p_height;
int32_t sh_width; // sheduled width for resizing
int32_t sh_height;
int32_t sh_x; // x, y calculated with the drag edges for moving
int32_t sh_y;
float aspect;
bool is_fullscreen; // don't keep aspect ratio in fullscreen mode
int32_t fs_width; // fullscreen sizes
int32_t fs_height;
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struct wl_surface *video_surface;
int32_t mouse_x; // mouse position inside the surface
int32_t mouse_y;
struct wl_shell_surface *shell_surface;
int events; /* mplayer events (VO_EVENT_RESIZE) */
} window;
struct {
struct wl_cursor *default_cursor;
struct wl_cursor_theme *theme;
struct wl_surface *surface;
/* pointer for fading out */
bool visible;
struct wl_pointer *pointer;
uint32_t serial;
} cursor;
struct {
struct wl_seat *seat;
struct wl_keyboard *keyboard;
struct wl_pointer *pointer;
struct {
struct xkb_context *context;
struct xkb_keymap *keymap;
struct xkb_state *state;
} xkb;
} input;
};
int vo_wayland_init(struct vo *vo);
void vo_wayland_uninit(struct vo *vo);
bool vo_wayland_config(struct vo *vo);
int vo_wayland_control(struct vo *vo, int *events, int request, void *arg);
void vo_wayland_wakeup(struct vo *vo);
void vo_wayland_wait_events(struct vo *vo, int64_t until_time_us);
void vo_wayland_request_frame(struct vo *vo, void *data, vo_wayland_frame_cb cb);
#endif /* MPLAYER_WAYLAND_COMMON_H */