170 lines
8.1 KiB
Markdown
170 lines
8.1 KiB
Markdown
Mediaextract
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============
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Extract media files that are embedded within other files.
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Setup
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-----
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make builddir
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make
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sudo make install PREFIX=/usr
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Cross compile for Windows (uses `i686-w64-mingw32-gcc`):
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make TARGET=win32 builddir
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make TARGET=win32
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Or (uses `x86_64-w64-mingw32-gcc`):
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make TARGET=win64 builddir
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make TARGET=win64
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**Warning:** This program only works correctly on platforms that allow unaligned
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memory access (e.g. x86 and ARM, although it might be quite slow on the latter).
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**Note:** 32bit binaries can only process 2 GB of a file at once. The rest of
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bigger files will be ignored. You need to run this program several times with
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different `--offset` values to process such a file whole.
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This also means that using a 32bit binary extracted files can never be larger
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than 2 GB.
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This is because `mediaextract` uses `mmap` to read files, which maps files to
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memory. On 32bit platforms the address space of the main memory is simply not
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big enough. 64bit binaries can read up to 8 EB (8 Exabytes) at once.
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Usage
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-----
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mediaextract [option...] <filename> [<filename> ...]
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### Examples
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Extract .wav, .aif and .ogg (might actually be .ogg, .opus or .ogm) files from
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the file `data.bin` and store them in the `~/Music` directory.
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mediaextract -f riff,aiff,ogg -o ~/Music data.bin
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This will then write files like such into `~/Music`:
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data.bin_00000000.ogg
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data.bin_00FFB2E3.wav
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data.bin_01F3CD45.aif
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The hexadecimal number in the written file names give the offset where in the
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data file the audio file was found.
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Extract .mp3, .mp2 and .mp1 files (with or without ID3v2 tags). The `mpg123`
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option yields a lot of false positives because there is no nice way to
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unambigiously detect MPEG files. These false positives are however usually very
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small, so using the `--min-size` option one can hopefully extract only real MPEG
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files.
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mediaextract -f id3v2,mpg123 --min-size=100k -o ~/Music data.bin
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### Options
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-h, --help Print this help message.
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-q, --quiet Do not print status messages.
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-s, --simulate Don't write any output files.
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-o, --output=DIR Directory where extracted files should be written. (default: ".")
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-a, --filename=FORMAT Format string for the file names.
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(default: "{filename}_{offset}.{ext}")
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Supported variables:
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filename Filename of the extracted archive.
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offset Offset within the archive in hexadecimal.
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index 0-based index of the extracted file in decimal.
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size Size of the extracted file in decimal.
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ext Extension associated with the filetype of the
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extracted file.
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-i, --offset=OFFSET Start processing at byte OFFSET. (default: 0)
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-n, --length=LENGTH Only process LENGTH bytes.
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(default and maximum: 8 EB)
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-m, --min-size=SIZE Minumum size of extracted files (skip smaller). (default: 0)
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-x, --max-size=SIZE Maximum size of extracted files (skip larger).
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(default and maximum: 16 EB)
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The last character of OFFSET, LENGTH and SIZE may be one of the
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following:
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B (or none) for Bytes
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k for Kilobytes (units of 1024 Bytes)
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M for Megabytes (units of 1024 Kilobytes)
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G for Gigabytes (units of 1024 Megabytes)
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T for Terabytes (units of 1024 Gigabytes)
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P for Petabytes (units of 1024 Terabytes)
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E for Exabytes (units of 1024 Petabytes)
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The special value "max" selects the maximum alowed value.
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-f, --formats=FORMATS Comma separated list of formats (file magics) to extract.
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Supported formats:
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all all supported formats
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default the default set of formats (AIFF, ASF, AU, BINK, BMP,
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GIF, ID3v2, IT, JPEG, MPEG 1, MPEG PS, MIDI, MP4, Ogg,
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PNG, RIFF, S3M, SMK, XM, XMIDI)
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audio all audio files (AIFF, ASF, AU, ID3v2, IT, MIDI, MP4,
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Ogg, RIFF, S3M, XM, XMIDI)
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text all text files (ASCII, UTF-8, UTF-16LE, UTF-16BE,
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UTF-32LE, UTF-32BE)
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image all image files (BMP, PNG, JPEG, GIF)
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mpeg all safe mpeg files (MPEG 1, MPEG PS, ID3v2)
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tracker all tracker files (MOD, S3M, IT, XM)
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video all video files (ASF, BINK, MP4, RIFF, SMK)
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aiff big-endian (Apple) wave files
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ascii 7-bit ASCII files (only printable characters)
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asf Advanced Systems Format files (also WMA and WMV)
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au Sun Microsystems audio file format (.au or .snd)
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bink BINK files
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bmp Windows Bitmap files
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gif Graphics Interchange Format files
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id3v2 MPEG layer 1/2/3 files with ID3v2 tags
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it ImpulseTracker files
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jpeg JPEG Interchange Format files
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midi MIDI files
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mod Noisetracker/Soundtracker/Protracker Module files
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mpg123 MPEG layer 1/2/3 files (MP1, MP2, MP3)
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mpeg1 MPEG 1 System Streams
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mpegps MPEG 2 Program Streams
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mpegts MPEG 2 Transport Streams
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mp4 MP4 files (M4A, M4V, 3GPP etc.)
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ogg Ogg files (Vorbis, Opus, Theora, etc.)
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png Portable Network Graphics files
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riff Resource Interchange File Format files (ANI, AVI, MMM,
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PAL, RDI, RMI, SGT, STY, WAV, WEBP and more)
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s3m ScreamTracker III files
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smk Smaker files
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utf-8 7-bit ASCII and UTF-8 files (only printable code points)
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utf-16be big-endian UTF-16 files (only printable code points)
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utf-16le little-endian UTF-16 files (only printable code points)
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utf-32be big-endian UTF-32 files (only printable code points)
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utf-32le little-endian UTF-32 files (only printable code points)
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xm Extended Module files
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xmidi XMIDI files
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WARNING: Because MP1/2/3 files do not have a nice file magic, using
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the 'mpg123' format may cause *a lot* of false positives. Nowadays
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MP3 files usually have an ID3v2 tag at the start, so using the
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'id3v2' format is the better option anyway.
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The detection accuracy of MOD files is not much better and of MPEG TS
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it is even worse and thus the 'mpg123', 'mpegts' and 'mod' formats
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are per default disabled.
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NOTE: When using only the 'mpg123' format but not 'id3v2' any ID3v2
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tag will be stripped. ID3v1 tags will still be kept.
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NOTE: The 'text' format might detect too much bogus text in UTF-16 or
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UTF-32 encodings. I recommend to use 'utf-8' or 'ascii' instead, if
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you can.
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If '-' is written before a format name the format will be
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removed from the set of formats to extract. E.g. extract
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everything except tracker files:
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mediaextract --formats=all,-tracker data.bin
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