Elaborate on the difficulties in using locks/mutexes from the kpatch callback routines and suggest a few workarounds. Signed-off-by: Joe Lawrence <joe.lawrence@redhat.com>
23 KiB
kpatch Patch Author Guide
Because kpatch-build is relatively easy to use, it can be easy to assume that a successful patch module build means that the patch is safe to apply. But in fact that's a very dangerous assumption.
There are many pitfalls that can be encountered when creating a live patch. This document attempts to guide the patch creation process. It's a work in progress. If you find it useful, please contribute!
Patch Analysis
kpatch provides some guarantees, but it does not guarantee that all patches are safe to apply. Every patch must also be analyzed in-depth by a human.
The most important point here cannot be stressed enough. Here comes the bold:
Do not blindly apply patches. There is no substitute for human analysis and reasoning on a per-patch basis. All patches must be thoroughly analyzed by a human kernel expert who completely understands the patch and the affected code and how they relate to the live patching environment.
kpatch vs livepatch vs kGraft
This document assumes that the kpatch core module is being used. Other live patching systems (e.g., livepatch and kGraft) have different consistency models. Each comes with its own guarantees, and there are some subtle differences. The guidance in this document applies only to kpatch.
Patch upgrades
Due to potential unexpected interactions between patches, it's highly recommended that when patching a system which has already been patched, the second patch should be a cumulative upgrade which is a superset of the first patch.
Data structure changes
kpatch patches functions, not data. If the original patch involves a change to a data structure, the patch will require some rework, as changes to data structures are not allowed by default.
Usually you have to get creative. There are several possible ways to handle this:
Change the code which uses the data structure
Sometimes, instead of changing the data structure itself, you can change the code which uses it.
For example, consider this patch. which has the following hunk:
@@ -3270,6 +3277,7 @@ static int (*const svm_exit_handlers[])(struct vcpu_svm *svm) = {
[SVM_EXIT_EXCP_BASE + PF_VECTOR] = pf_interception,
[SVM_EXIT_EXCP_BASE + NM_VECTOR] = nm_interception,
[SVM_EXIT_EXCP_BASE + MC_VECTOR] = mc_interception,
+ [SVM_EXIT_EXCP_BASE + AC_VECTOR] = ac_interception,
[SVM_EXIT_INTR] = intr_interception,
[SVM_EXIT_NMI] = nmi_interception,
[SVM_EXIT_SMI] = nop_on_interception,
svm_exit_handlers[]
is an array of function pointers. The patch adds a
ac_interception
function pointer to the array at index [SVM_EXIT_EXCP_BASE + AC_VECTOR]
. That change is incompatible with kpatch.
Looking at the source file, we can see that this function pointer is only
accessed by a single function, handle_exit()
:
if (exit_code >= ARRAY_SIZE(svm_exit_handlers)
|| !svm_exit_handlers[exit_code]) {
WARN_ONCE(1, "svm: unexpected exit reason 0x%x\n", exit_code);
kvm_queue_exception(vcpu, UD_VECTOR);
return 1;
}
return svm_exit_handlers[exit_code](svm);
So an easy solution here is to just change the code to manually check for the new case before looking in the data structure:
@@ -3580,6 +3580,9 @@ static int handle_exit(struct kvm_vcpu *vcpu)
return 1;
}
+ if (exit_code == SVM_EXIT_EXCP_BASE + AC_VECTOR)
+ return ac_interception(svm);
+
return svm_exit_handlers[exit_code](svm);
}
Not only is this an easy solution, it's also safer than touching data since kpatch creates a barrier between the calling of old functions and new functions.
Use a kpatch callback macro
Kpatch supports livepatch style callbacks, as described by the kernel's Documentation/livepatch/callbacks.txt.
kpatch-macros.h
defines the following macros that can be used to
register such callbacks:
KPATCH_PRE_PATCH_CALLBACK
- executed before patchingKPATCH_POST_PATCH_CALLBACK
- executed after patchingKPATCH_PRE_UNPATCH_CALLBACK
- executed before unpatching, complements the post-patch callback.KPATCH_POST_UNPATCH_CALLBACK
- executed after unpatching, complements the pre-patch callback.
A pre-patch callback routine has the following signature:
static int callback(patch_object *obj) { }
and any non-zero return status indicates failure to the kpatch core. For more information on pre-patch callback failure, see the Pre-patch return status section below.
Post-patch, pre-unpatch, and post-unpatch callback routines all share the following signature:
static void callback(patch_object *obj) { }
Generally pre-patch callbacks are paired with post-unpatch callbacks, meaning that anything the former allocates or sets up should be torn down by the former callback. Likewise for post-patch and pre-unpatch callbacks.
Pre-patch return status
If kpatch is currently patching already-loaded objects (vmlinux always by definition as well as any currently loaded kernel modules), a non-zero pre-patch callback status results in the kpatch core reverting the current patch-in-progress. The kpatch-module is rejected, completely reverted, and unloaded.
If kpatch is patching a newly loaded kernel module, then a failing pre-patch callback will only result in a WARN message. This is non-intuitive and a deviation from livepatch callback behavior, but the result of a limitation of kpatch and linux module notifiers.
In both cases, if a pre-patch callback fails, none of its other callbacks will be executed.
Callback context
-
For patches to vmlinux or already loaded kernel modules, callback functions will be run by
stop_machine
as part of applying or removing a patch. (Therefore the callbacks must not block or sleep.) -
For patches to kernel modules which haven't been loaded yet, a module-notifier will execute callbacks when the associated module is loaded into the
MODULE_STATE_COMING
state. The pre and post-patch callbacks are called before any module_init code.
Example: a kpatch fix for CVE-2016-5389 could utilize the
KPATCH_PRE_PATCH_CALLBACK
and KPATCH_POST_UNPATCH_CALLBACK
macros to modify
variable sysctl_tcp_challenge_ack_limit
in-place:
+#include "kpatch-macros.h"
+
+static bool kpatch_write = false;
+static int kpatch_pre_patch_tcp_send_challenge_ack(patch_object *obj)
+{
+ if (sysctl_tcp_challenge_ack_limit == 100) {
+ sysctl_tcp_challenge_ack_limit = 1000;
+ kpatch_write = true;
+ }
+ return 0;
+}
static void kpatch_post_unpatch_tcp_send_challenge_ack(patch_object *obj)
+{
+ if (kpatch_write && sysctl_tcp_challenge_ack_limit == 1000)
+ sysctl_tcp_challenge_ack_limit = 100;
+}
+KPATCH_PRE_PATCH_CALLBACK(kpatch_pre_patch_tcp_send_challenge_ack);
+KPATCH_POST_UNPATCH_CALLBACK(kpatch_post_unpatch_tcp_send_challenge_ack);
Don't forget to protect access to the data as needed. Please note that spinlocks and mutexes / sleeping locks can't be used from stop_machine context. Also note the pre-patch callback return code will be ignored by the kernel's module notifier, so it does not affect the target module or livepatch module status. This means:
-
Pre-patch callbacks to loaded objects (vmlinux, loaded kernel modules) are run from stop_machine(), so they may only inspect lock state (i.e. spin_is_locked(), mutex_is_locked()) and optionally return -EBUSY to prevent patching.
-
Post-patch, pre-unpatch, and post-unpatch callbacks to loaded objects are also run from stop_machine(), so the same locking context applies. No return status is supported.
-
Deferred pre-patch callbacks to newly loading objects do not run from stop_machine(), so they may spin or schedule, i.e. spin_lock(), mutex_lock()). Return status is ignored.
-
Post-patch, pre-unpatch, and post-unpatch callbacks to unloading objects are also not run from stop_machine(), so they may spin or sleep. No return status is supported.
Unfortunately there is no simple, all-case-inclusive kpatch callback implementation that handles data structures and mutual exclusion.
A few workarounds:
-
If a given lock/mutex is held and released by the same set of functions (that is, functions that take a lock/mutex always release it before returning), a trivial change to those functions can re-purpose kpatch's activeness safety check to avoid patching when the lock/mutex may be held. This assumes that all lock/mutex holders can be patched.
-
If it can be assured that all patch targets will be loaded before the kpatch patch module, pre-patch callbacks may return -EBUSY if the lock/mutex is held to block the patching.
-
Finally, if a kpatch is disabled or removed and while all patch targets are still loaded, then all unpatch callbacks will run from stop_machine() -- the unpatching cannot be stopped at this point and the callbacks cannot spin or sleep.
With that in mind, it is probably easiest to omit unpatching callbacks at this point.
Also be careful when upgrading. If patch A has a pre/post-patch callback which writes to X, and then you load patch B which is a superset of A, in some cases you may want to prevent patch B from writing to X, if A is already loaded.
Use a shadow variable
If you need to add a field to an existing data structure, or even many existing
data structures, you can use the kpatch_shadow_*()
functions:
kpatch_shadow_alloc
- allocates a new shadow variable associated with a given objectkpatch_shadow_get
- find and return a pointer to a shadow variablekpatch_shadow_free
- find and free a shadow variable
Example: The shadow-newpid.patch
integration test demonstrates the usage of
these functions.
A shadow PID variable is allocated in do_fork()
: it is associated with the
current struct task_struct *p
value, given a string lookup key of "newpid",
sized accordingly, and allocated as per GFP_KERNEL
flag rules.
kpatch_shadow_alloc
returns a pointer to the shadow variable, so we can
dereference and make assignments as usual. In this patch chunk, the shadow
newpid
is allocated then assigned to a rolling ctr
counter value:
+ int *newpid;
+ static int ctr = 0;
+
+ newpid = kpatch_shadow_alloc(p, "newpid", sizeof(*newpid),
+ GFP_KERNEL);
+ if (newpid)
+ *newpid = ctr++;
A shadow variable may also be accessed via kpatch_shadow_get
. Here the
patch modifies task_context_switch_counts()
to fetch the shadow variable
associated with the current struct task_struct *p
object and a "newpid" tag.
As in the previous patch chunk, the shadow variable pointer may be accessed
as an ordinary pointer type:
+ int *newpid;
+
seq_put_decimal_ull(m, "voluntary_ctxt_switches:\t", p->nvcsw);
seq_put_decimal_ull(m, "\nnonvoluntary_ctxt_switches:\t", p->nivcsw);
seq_putc(m, '\n');
+
+ newpid = kpatch_shadow_get(p, "newpid");
+ if (newpid)
+ seq_printf(m, "newpid:\t%d\n", *newpid);
A shadow variable is freed by calling kpatch_shadow_free
and providing
the object / string key combination. Once freed, the shadow variable is not
safe to access:
exit_task_work(tsk);
exit_thread(tsk);
+ kpatch_shadow_free(tsk, "newpid");
+
/*
* Flush inherited counters to the parent - before the parent
* gets woken up by child-exit notifications.
Notes:
kpatch_shadow_alloc
initializes only shadow variable metadata. It allocates variable storage viakmalloc
with thegfp_t
flags it is given, but otherwise leaves the area untouched. Initialization of a shadow variable is the responsibility of the caller.- As soon as
kpatch_shadow_alloc
creates a shadow variable, its presence will be reported bykpatch_shadow_get
. Care should be taken to avoid any potential race conditions between a kernel thread that allocates a shadow variable and concurrent threads that may attempt to use it.
Data semantic changes
Part of the stable-tree backport
to fix CVE-2014-0206 changed the reference count semantic of struct kioctx.reqs_active
. Associating a shadow variable to new instances of this
structure can be used by patched code to handle both new (post-patch) and
existing (pre-patch) instances.
(This example is trimmed to highlight this use-case. Boilerplate code is also
required to allocate/free a shadow variable called "reqs_active_v2" whenever a
new struct kioctx
is created/released. No values are ever assigned to the
shadow variable.)
Shadow variable existence can be verified before applying the new data semantic of the associated object:
@@ -678,6 +688,9 @@ void aio_complete(struct kiocb *iocb, lo
put_rq:
/* everything turned out well, dispose of the aiocb. */
aio_put_req(iocb);
+ reqs_active_v2 = kpatch_shadow_get(ctx, "reqs_active_v2");
+ if (reqs_active_v2)
+ atomic_dec(&ctx->reqs_active);
/*
* We have to order our ring_info tail store above and test
Likewise, shadow variable non-existence can be tested to continue applying the old data semantic:
@@ -705,6 +718,7 @@ static long aio_read_events_ring(struct
unsigned head, pos;
long ret = 0;
int copy_ret;
+ int *reqs_active_v2;
mutex_lock(&ctx->ring_lock);
@@ -756,7 +770,9 @@ static long aio_read_events_ring(struct
pr_debug("%li h%u t%u\n", ret, head, ctx->tail);
- atomic_sub(ret, &ctx->reqs_active);
+ reqs_active_v2 = kpatch_shadow_get(ctx, "reqs_active_v2");
+ if (!reqs_active_v2)
+ atomic_sub(ret, &ctx->reqs_active);
out:
mutex_unlock(&ctx->ring_lock);
The previous example can be extended to use shadow variable storage to handle
locking semantic changes. Consider the upstream fix
for CVE-2014-2706, which added a ps_lock
to struct sta_info
to protect
critical sections throughout net/mac80211/sta_info.c
.
When allocating a new struct sta_info
, allocate a corresponding "ps_lock"
shadow variable large enough to hold a spinlock_t
instance, then initialize
the spinlock:
@@ -333,12 +336,16 @@ struct sta_info *sta_info_alloc(struct ieee80211_sub_if_data *sdata,
struct sta_info *sta;
struct timespec uptime;
int i;
+ spinlock_t *ps_lock;
sta = kzalloc(sizeof(*sta) + local->hw.sta_data_size, gfp);
if (!sta)
return NULL;
spin_lock_init(&sta->lock);
+ ps_lock = kpatch_shadow_alloc(sta, "ps_lock", sizeof(*ps_lock), gfp);
+ if (ps_lock)
+ spin_lock_init(ps_lock);
INIT_WORK(&sta->drv_unblock_wk, sta_unblock);
INIT_WORK(&sta->ampdu_mlme.work, ieee80211_ba_session_work);
mutex_init(&sta->ampdu_mlme.mtx);
Patched code can reference the "ps_lock" shadow variable associated with a
given struct sta_info
to determine and apply the correct locking semantic
for that instance:
@@ -471,6 +475,23 @@ ieee80211_tx_h_unicast_ps_buf(struct ieee80211_tx_data *tx)
sta->sta.addr, sta->sta.aid, ac);
if (tx->local->total_ps_buffered >= TOTAL_MAX_TX_BUFFER)
purge_old_ps_buffers(tx->local);
+
+ /* sync with ieee80211_sta_ps_deliver_wakeup */
+ ps_lock = kpatch_shadow_get(sta, "ps_lock");
+ if (ps_lock) {
+ spin_lock(ps_lock);
+ /*
+ * STA woke up the meantime and all the frames on ps_tx_buf have
+ * been queued to pending queue. No reordering can happen, go
+ * ahead and Tx the packet.
+ */
+ if (!test_sta_flag(sta, WLAN_STA_PS_STA) &&
+ !test_sta_flag(sta, WLAN_STA_PS_DRIVER)) {
+ spin_unlock(ps_lock);
+ return TX_CONTINUE;
+ }
+ }
+
if (skb_queue_len(&sta->ps_tx_buf[ac]) >= STA_MAX_TX_BUFFER) {
struct sk_buff *old = skb_dequeue(&sta->ps_tx_buf[ac]);
ps_dbg(tx->sdata,
Init code changes
Any code which runs in an __init
function or during module or device
initialization is problematic, as it may have already run before the patch was
applied. The patch may require a pre-patch callback which detects whether such
init code has run, and which rewrites or changes the original initialization to
force it into the desired state. Some changes involving hardware init are
inherently incompatible with live patching.
Header file changes
When changing header files, be extra careful. If data is being changed, you probably need to modify the patch. See "Data struct changes" above.
If a function prototype is being changed, make sure it's not an exported function. Otherwise it could break out-of-tree modules. One way to workaround this is to define an entirely new copy of the function (with updated code) and patch in-tree callers to invoke it rather than the deprecated version.
Many header file changes result in a complete rebuild of the kernel tree, which makes kpatch-build have to compare every .o file in the kernel. It slows the build down a lot, and can even fail to build if kpatch-build has any bugs lurking. If it's a trivial header file change, like adding a macro, it's advisable to just move that macro into the .c file where it's needed to avoid changing the header file at all.
Dealing with unexpected changed functions
In general, it's best to patch as minimally as possible. If kpatch-build is reporting some unexpected function changes, it's always a good idea to try to figure out why it thinks they changed. In many cases you can change the source patch so that they no longer change.
Some examples:
-
If a changed function was inlined, then the callers which inlined the function will also change. In this case there's nothing you can do to prevent the extra changes.
-
If a changed function was originally inlined, but turned into a callable function after patching, consider adding
__always_inline
to the function definition. Likewise, if a function is only inlined after patching, consider usingnoinline
to prevent the compiler from doing so. -
If your patch adds a call to a function where the original version of the function's ELF symbol has a .constprop or .isra suffix, and the corresponding patched function doesn't, that means the patch caused gcc to no longer perform an interprocedural optimization, which affects the function and all its callers. If you want to prevent this from happening, copy/paste the function with a new name and call the new function from your patch.
-
Moving around source code lines can introduce unique instructions if any
__LINE__
preprocessor macros are in use. This can be mitigated by adding any new functions to the bottom of source files, using newline whitespace to maintain original line counts, etc. A more exact fix can be employed by modifying the source code that invokes__LINE__
and hard-coding the original line number in place.
Removing references to static local variables
Removing references to static locals will fail to patch unless extra steps are taken. Static locals are basically global variables because they outlive the function's scope. They need to be correlated so that the new function will use the old static local. That way patching the function doesn't inadvertently reset the variable to zero; instead the variable keeps its old value.
To work around this limitation one needs to retain the reference to the static local. This might be as simple as adding the variable back in the patched function in a non-functional way and ensuring the compiler doesn't optimize it away.
Code removal
Some fixes may replace or completely remove functions and references to them. Remember that kpatch modules can only add new functions and redirect existing functions, so "removed" functions will continue to exist in kernel address space as effectively dead code.
That means this patch (source code removal of cmdline_proc_show
):
diff -Nupr src.orig/fs/proc/cmdline.c src/fs/proc/cmdline.c
--- src.orig/fs/proc/cmdline.c 2016-11-30 19:39:49.317737234 +0000
+++ src/fs/proc/cmdline.c 2016-11-30 19:39:52.696737234 +0000
@@ -3,15 +3,15 @@
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
-static int cmdline_proc_show(struct seq_file *m, void *v)
-{
- seq_printf(m, "%s\n", saved_command_line);
- return 0;
-}
+static int cmdline_proc_show_v2(struct seq_file *m, void *v)
+{
+ seq_printf(m, "%s kpatch\n", saved_command_line);
+ return 0;
+}
static int cmdline_proc_open(struct inode *inode, struct file *file)
{
- return single_open(file, cmdline_proc_show, NULL);
+ return single_open(file, cmdline_proc_show_v2, NULL);
}
static const struct file_operations cmdline_proc_fops = {
will generate an equivalent kpatch module to this patch (dead
cmdline_proc_show
left in source):
diff -Nupr src.orig/fs/proc/cmdline.c src/fs/proc/cmdline.c
--- src.orig/fs/proc/cmdline.c 2016-11-30 19:39:49.317737234 +0000
+++ src/fs/proc/cmdline.c 2016-11-30 19:39:52.696737234 +0000
@@ -9,9 +9,15 @@ static int cmdline_proc_show(struct seq_
return 0;
}
+static int cmdline_proc_show_v2(struct seq_file *m, void *v)
+{
+ seq_printf(m, "%s kpatch\n", saved_command_line);
+ return 0;
+}
+
static int cmdline_proc_open(struct inode *inode, struct file *file)
{
- return single_open(file, cmdline_proc_show, NULL);
+ return single_open(file, cmdline_proc_show_v2, NULL);
}
static const struct file_operations cmdline_proc_fops = {
In both versions, kpatch-build
will determine that only
cmdline_proc_open
has changed and that cmdline_proc_show_v2
is a
new function.
In some patching cases it might be necessary to completely remove the original function to avoid the compiler complaining about a defined, but unused function. This will depend on symbol scope and kernel build options.
Other issues
When adding a call to printk_once()
, pr_warn_once()
, or any other "once"
variation of printk()
, you'll get the following eror:
ERROR: vmx.o: 1 unsupported section change(s)
vmx.o: WARNING: unable to correlate static local variable __print_once.60588 used by vmx_update_pi_irte, assuming variable is new
vmx.o: changed function: vmx_update_pi_irte
vmx.o: data section .data..read_mostly selected for inclusion
/usr/lib/kpatch/create-diff-object: unreconcilable difference
This error occurs because the printk_once()
adds a static local variable to
the .data..read_mostly
section. kpatch-build strict disallows any changes to
that section, because in some cases a change to this section indicates a bug.
To work around this issue, you'll need to manually implement your own "once"
logic which doesn't store the static variable in the .data..read_mostly
section.
For example, a pr_warn_once()
can be replaced with:
static bool print_once;
...
if (!print_once) {
print_once = true;
pr_warn("...");
}