If a lua socket is waiting for data it currently spins at 100% cpu usage.
This because the TICK_ETERNITY returned by the socket is ignored when
setting the 'expire' time of the task.
Fixed by removing the check for yields that return TICK_ETERNITY.
This should be backported to at least 1.8.
PiBa-NL reported a bug with tasks registered in lua when HAProxy is started with
serveral threads. These tasks have not specific affinity with threads so they
can be woken up on any threads. So, it is impossbile for these tasks to handled
cosockets or applets, because cosockets and applets are sticky on the thread
which created them. It is forbbiden to manipulate a cosocket from another
thread.
So to fix the bug, tasks registered in lua are now sticky to the current
thread. Because these tasks can be registered before threads creation, the
affinity is set the first time a lua's task is processed.
This patch must be backported in HAProxy 1.8.
In order to use arbitrary data in the CLI (multiple lines or group of words
that must be considered as a whole, for example), it is now possible to add a
payload to the commands. To do so, the first line needs to end with a special
pattern: <<\n. Everything that follows will be left untouched by the CLI parser
and will be passed to the commands parsers.
Per-command support will need to be added to take advantage of this
feature.
Signed-off-by: Aurélien Nephtali <aurelien.nephtali@corp.ovh.com>
PiBa-NL reported that haproxy crashes with a segmentation fault
if a function registered using `core.register_task` returns.
An example Lua script that reproduces the bug is:
mytask = function()
core.Info("Stopping task")
end
core.register_task(mytask)
The Valgrind output is as follows:
==6759== Process terminating with default action of signal 11 (SIGSEGV)
==6759== Access not within mapped region at address 0x20
==6759== at 0x5B60AA9: lua_sethook (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==6759== by 0x430264: hlua_ctx_resume (hlua.c:1009)
==6759== by 0x43BB68: hlua_process_task (hlua.c:5525)
==6759== by 0x4FED0A: process_runnable_tasks (task.c:231)
==6759== by 0x4B2256: run_poll_loop (haproxy.c:2397)
==6759== by 0x4B2256: run_thread_poll_loop (haproxy.c:2459)
==6759== by 0x41A7E4: main (haproxy.c:3049)
Add the missing `task = NULL` for the `HLUA_E_OK` case. The error cases
have been fixed as of 253e53e661 which
first was included in haproxy v1.8-dev3. This bugfix should be backported
to haproxy 1.8.
Instead of hlua_socket_settimeout() accepting only integers, allow user
to specify float and double as well. Convert to milliseconds much like
cli_parse_set_timeout but also sanity check the value.
http://w3.impa.br/~diego/software/luasocket/tcp.html#settimeout
T. Fournier edit:
The main goal is to keep compatibility with the LuaSocket API. This
API only accept seconds, so using a float to specify milliseconds is
an acceptable way.
Update doc.
Negatives timeouts doesn't have sense. A negative timeout doesn't cause
a crash, but the connection expires before the system try to extablish it.
This patch should be backported in all versions from 1.6
The output of these function indicates that one element is pushed in
the stack, but no element is set in the stack. Actually, if anyone
read the value returned by this function, is gets "something"
present in the stack.
This patch is a complement of these one: 119a5f10e4
The LuaSocket documentation tell anything about the returned value,
but the effective code set an integer of value one.
316a9455b9/src/timeout.c (L172)
Thanks to Tim for the bug report.
This patch should be backported in all version from 1.6
The `socket.tcp.settimeout` method of Lua returns `1` in all cases,
while the `Socket.settimeout` method of haproxy returns `0` in all
cases. This breaks the `socket.http` module, because it validates
the return value of `settimeout`.
This bug was introduced in commit 7e7ac32dad
(which is the very first commit adding the Socket class to Lua). This
bugfix should be backported to every branch containing that commit:
- 1.6
- 1.7
- 1.8
A test case for this bug is as follows:
The 'Test' response header will contain an HTTP status code with the
patch applied and will be zero (nil) without the patch applied.
http.lua:
http = require("socket.http")
core.register_action("bug", { "http-req" }, function(txn)
local b, c, h = http.request {
url = "http://93.184.216.34",
headers = {
Host = "example.com"
},
create = core.tcp,
redirect = false
}
txn:set_var("txn.foo", c)
end)
haproxy.cfg:
global
lua-load /scratch/haproxy/http.lua
frontend fe
bind 127.0.0.1:8080
http-request lua.bug
http-response set-header Test %[var(txn.foo)]
default_backend be
backend be
server s example.com:80
The `socket.tcp.connect` method of Lua requires at least two parameters:
The host and the port. The `Socket.connect` method of haproxy requires
only one when a host with a combined port is provided. This stems from
the fact that `str2sa_range` is used internally in `hlua_socket_connect`.
This very fact unfortunately causes a diversion in the behaviour of
Lua's socket class and haproxy's for IPv6 addresses:
sock:connect("::1", "80")
works fine with Lua, but fails with:
connect: cannot parse destination address '::1'
in haproxy, because `str2sa_range` parses the trailing `:1` as the port.
This patch forcefully adds a `:` to the end of the address iff a port
number greater than `0` is given as the second parameter.
Technically this breaks backwards compatibility, because the docs state:
> The syntax "127.0.0.1:1234" is valid. in this case, the
> parameter *port* is ignored.
But: The connect() call can only succeed if the second parameter is left
out (which causes no breakage) or if the second parameter is an integer
or a numeric string.
It seems unlikely that someone would provide an address with a port number
and would also provide a second parameter containing a number other than
zero. Thus I feel this breakage is warranted to fix the mismatch between
haproxy's socket class and Lua's one.
This commit should be backported to haproxy 1.8 only, because of the
possible breakage of existing Lua scripts.
The default value of the pattern in `Socket.receive` is `*l` according
to the documentation and in the `socket.tcp.receive` method of Lua.
The default value of `wanted` in `int hlua_socket_receive(struct lua_State *)`
reflects this requirement, but the function fails to ensure this
nonetheless:
If no parameter is given the top of the Lua stack will have the index 1.
`lua_pushinteger(L, wanted);` then pushes the default value onto the stack
(with index 2).
The following `lua_replace(L, 2);` then pops the top index (2) and tries to
replace the index 2 with it.
I am not sure why exactly that happens (possibly, because one cannot replace
non-existent stack indicies), but this causes the stack index to be lost.
`hlua_socket_receive_yield` then tries to read the stack index 2, to
determine what to read and get the value `0`, instead of the correct
HLSR_READ_LINE, thus taking the wrong branch.
Fix this by ensuring that the top of the stack is not replaced by itself.
This bug was introduced in commit 7e7ac32dad
(which is the very first commit adding the Socket class to Lua). This
bugfix should be backported to every branch containing that commit:
- 1.6
- 1.7
- 1.8
A test case for this bug is as follows:
The 'Test' response header will contain an HTTP status line with the
patch applied and will be empty without the patch applied. Replacing
the `sock:receive()` with `sock:receive("*l")` will cause the status
line to appear with and without the patch
http.lua:
core.register_action("bug", { "http-req" }, function(txn)
local sock = core.tcp()
sock:settimeout(60)
sock:connect("127.0.0.1:80")
sock:send("GET / HTTP/1.0\r\n\r\n")
response = sock:receive()
sock:close()
txn:set_var("txn.foo", response)
end)
haproxy.cfg (bits omitted for brevity):
global
lua-load /scratch/haproxy/http.lua
frontend fe
bind 127.0.0.1:8080
http-request lua.bug
http-response set-header Test %[var(txn.foo)]
default_backend be
backend be
server s 127.0.0.1:80
When using an incorrect 'mode' as 2nd argument of core.register_service(),
HAProxy crashes while displaying the error message.
To be backported to 1.8, 1.7 and 1.6.
The thread patches adds refcount for notifications. The notifications are
used with the Lua cosocket. These refcount free the notifications when
the session is cleared. In the Lua task case, it not have sessions, so
the nofications are never cleraed.
This patch adds a garbage collector for signals. The garbage collector
just clean the notifications for which the end point is disconnected.
This patch should be backported in 1.8
During the migration to the second version of the pools, the new
functions and pool pointers were all called "pool_something2()" and
"pool2_something". Now there's no more pool v1 code and it's a real
pain to still have to deal with this. Let's clean this up now by
removing the "2" everywhere, and by renaming the pool heads
"pool_head_something".
This macro should be used to declare variables or struct members depending on
the USE_THREAD compile option. It avoids the encapsulation of such declarations
between #ifdef/#endif. It is used to declare all lock variables.
All the references to connections in the data path from streams and
stream_interfaces were changed to use conn_streams. Most functions named
"something_conn" were renamed to "something_cs" for this. Sometimes the
connection still is what matters (eg during a connection establishment)
and were not always renamed. The change is significant and minimal at the
same time, and was quite thoroughly tested now. As of this patch, all
accesses to the connection from upper layers go through the pass-through
mux.
We have two y for nsuring that the data is not concurently manipulated:
- locks
- running task on the same thread.
locks are expensives, it is better to avoid it.
This patch cecks that the Lua task run on the same thread that
the stream associated to the coprocess.
TODO: in a next version, the error should be replaced by a yield
and thread migration request.
The applet manipulates the session and its buffers. We have two methods for
ensuring that the memory of the session will not change during its manipulation
by the task:
1 - adding mutex
2 - running on the same threads than the task.
The second point is smart because it cannot lock the execution of another thread.
Note that the Lua processing is not really thread safe. It provides
heavy system which consists to add our own lock function in the Lua
code and recompile the library. This system will probably not accepted
by maintainers of various distribs.
Our main excution point of the Lua is the function lua_resume(). A
quick looking on the Lua sources displays a lua_lock() a the start
of function and a lua_unlock() at the end of the function. So I
conclude that the Lua thread safe mode just perform a mutex around
all execution. So I prefer to do this in the HAProxy code, it will be
easier for distro maintainers.
Note that the HAProxy lua functions rounded by the macro SET_SAFE_LJMP
and RESET_SAFE_LJMP manipulates the Lua stack, so it will be careful
to set mutex around these functions.
The jmpbuf contains pointer on the stack memory address currently use
when the jmpbuf is set. So the information is local to each thread.
The struct field is too big to put it in the stack, but it is used
as buffer for retriving stats values. So, this buffer si local to each
threads. Each function using this buffer, use it whithout break (yield)
so, the consistency of local buffer is ensured.
A global lock has been added to protect accesses to the list of active
applets. A process mask has also been added on each applet. Like for FDs and
tasks, it is used to know which threads are allowed to process an
applet. Because applets are, most of time, linked to a session, it should be
sticky on the same thread. But in all cases, it is the responsibility of the
applet handler to lock what have to be protected in the applet context.
For now, we have a list of each type per thread. So there is no need to lock
them. This is the easiest solution for now, but not the best one because there
is no sharing between threads. An idle connection on a thread will not be able
be used by a stream on another thread. So it could be a good idea to rework this
patch later.
2 global locks have been added to protect, respectively, the run queue and the
wait queue. And a process mask has been added on each task. Like for FDs, this
mask is used to know which threads are allowed to process a task.
For many tasks, all threads are granted. And this must be your first intension
when you create a new task, else you have a good reason to make a task sticky on
some threads. This is then the responsibility to the process callback to lock
what have to be locked in the task context.
Nevertheless, all tasks linked to a session must be sticky on the thread
creating the session. It is important that I/O handlers processing session FDs
and these tasks run on the same thread to avoid conflicts.
For HTTP/2 we'll need some buffer-only equivalent functions to some of
the ones applying to channels and still squatting the bi_* / bo_*
namespace. Since these names have kept being misleading for quite some
time now and are really getting annoying, it's time to rename them. This
commit will use "ci/co" as the prefix (for "channel in", "channel out")
instead of "bi/bo". The following ones were renamed :
bi_getblk_nc, bi_getline_nc, bi_putblk, bi_putchr,
bo_getblk, bo_getblk_nc, bo_getline, bo_getline_nc, bo_inject,
bi_putchk, bi_putstr, bo_getchr, bo_skip, bi_swpbuf
Since commit 'MAJOR: task: task scheduler rework'
0194897e54. LUA's
scheduling tasks are freezing.
A running task should not handle the scheduling itself
but let the task scheduler to handle it based on the
'expire' field.
[wt: no backport needed]
There are several places where we see feconn++, feconn--, totalconn++ and
an increment on the frontend's number of connections and connection rate.
This is done exactly once per session in each direction, so better take
care of this counter in the session and simplify the callers. At least it
ensures a better symmetry. It also ensures consistency as till now the
lua/spoe/peers frontend didn't have these counters properly set, which can
be useful at least for troubleshooting.
Each user of a session increments/decrements the jobs variable at its
own place, resulting in a real mess and inconsistencies between them.
Let's have session_new() increment jobs and session_free() decrement
it.
These notification management function and structs are generic and
it will be better to move in common parts.
The notification management functions and structs have names
containing some "lua" references because it was written for
the Lua. This patch removes also these references.
When we try to access to other proxy context, we must check
its existence because haproxy can kill it between the creation
and the usage.
This patch should be backported in 1.6 and 1.7
The server state and weight was reworked to handle
"pending" values updated by checks/CLI/LUA/agent.
These values are commited to be propagated to the
LB stack.
In further dev related to multi-thread, the commit
will be handled into a sync point.
Pending values are named using the prefix 'next_'
Current values used by the LB stack are named 'cur_'
Currently a task is allocated in session_new() and serves two purposes :
- either the handshake is complete and it is offered to the stream via
the second arg of stream_new()
- or the handshake is not complete and it's diverted to be used as a
timeout handler for the embryonic session and repurposed once we land
into conn_complete_session()
Furthermore, the task's process() function was taken from the listener's
handler in conn_complete_session() prior to being replaced by a call to
stream_new(). This will become a serious mess with the mux.
Since it's impossible to have a stream without a task, this patch removes
the second arg from stream_new() and make this function allocate its own
task. In session_accept_fd(), we now only allocate the task if needed for
the embryonic session and delete it later.
Till now connections used to rely exclusively on file descriptors. It
was planned in the past that alternative solutions would be implemented,
leading to member "union t" presenting sock.fd only for now.
With QUIC, the connection will need to continue to exist but will not
rely on a file descriptor but a connection ID.
So this patch introduces a "connection handle" which is either a file
descriptor or a connection ID, to replace the existing "union t". We've
now removed the intermediate "struct sock" which was never used. There
is no functional change at all, though the struct connection was inflated
by 32 bits on 64-bit platforms due to alignment.
Haproxy doesn't need this anymore, we're wasting cycles checking for
a Connection header in order to add "Connection: close" only in the
1.1 case so that haproxy sees it and removes it. All tests were run
in 1.0 and 1.1, with/without the request header, and in the various
keep-alive/close modes, with/without compression, and everything works
fine. It's worth noting that this header was inherited from the stats
applet and that the same cleanup probably ought to be done there as
well.
In the HTTP applet, we have to parse the response headers provided by
the application and to produce a response. strcasecmp() is expensive,
and chunk_append() even more as it uses a format string.
Here we check the string length before calling strcasecmp(), which
results in strcasecmp() being called only on the relevant header in
practise due to very few collisions on the name lengths, effectively
dividing the number of calls by 3, and we replace chunk_appendf()
with memcpy() as we already know the string lengths.
Doing just this makes the "hello-world" applet 5% faster, reaching
41400 requests/s on a core i5-3320M.
The header's value was parsed with atoi() then compared against -1,
meaning that all the unparsable stuff returning zero was not considered
and that all multiples of 2^32 + 0xFFFFFFFF would continue to emit a
chunk.
Now instead we parse the value using a long long, only accept positive
values and consider all unparsable values as incorrect and switch to
either close or chunked encoding. This is more in line with what a
client (including haproxy's parser) would expect.
This may be backported as a cleanup to stable versions, though it's
really unlikely that Lua applications are facing side effects of this.
The following Lua code causes emission of a final chunk after the body,
which is wrong :
core.register_service("send204", "http", function(applet)
applet:set_status(204)
applet:start_response()
end)
Indeed, responses with status codes 1xx, 204 and 304 do not contain any
body and the message ends immediately after the empty header (cf RFC7230)
so by emitting a 0<CR><LF> we're disturbing keep-alive responses. There's
a workaround against this for now which consists in always emitting
"Content-length: 0" but it may not be cool with 304 when clients use
the headers to update their cache.
This fix must be backported to stable versions back to 1.6.
Commit d1aa41f ("BUG/MAJOR: lua: properly dequeue hlua_applet_wakeup()
for new scheduler") tried to address the side effects of the scheduler
changes on Lua, but it was not enough. Having some Lua code send data
in chunks separated by one second each clearly shows busy polling being
done.
The issue was tracked down to hlua_applet_wakeup() being woken up on
timer expiration, and returning itself without clearing the timeout,
causing the task to be re-inserted with an expiration date in the past,
thus firing again. In the past it was not a problem, as returning NULL
was enough to clear the timer. Now we can't rely on this anymore so
it's important to clear this timeout.
No backport is needed, this issue is specific to 1.8-dev and results
from an incomplete fix in the commit above.
The recent scheduler change broke the Lua co-sockets due to
hlua_applet_wakeup() returning NULL after waking the applet up. With the
previous scheduler, returning NULL was a way to do nothing on return.
With the new one it keeps TASK_RUNNING set, causing all new notifications
to end up into t->pending_state instead of t->state, and prevents the
task from being added into the run queue again, so and it's never woken
up anymore.
The applet keeps waking up, causing hlua_socket_handler() to do nothing
new, then si_applet_wake_cb() calling stream_int_notify() to try to wake
the task up, which it can't do due to the TASK_RUNNING flag, then decide
that since the associated task is not in the run queue, it needs to call
stream_int_update_applet() to propagate the update. This last one finds
that the applet needs to be woken up to deal with the last reported events
and calling appctx_wakeup() again. Previously, this situation didn't exist
because the task was always added in the run queue despite the TASK_RUNNING
flag.
By returning the task instead in hlua_applet_wakeup(), we can ensure its
flag is properly cleared and the task is requeued if needed or just sits
waiting for new events to happen.
This fix requires the previous ones ("BUG/MINOR: lua: always detach the
tcp/http tasks before freeing them") and MINOR: task: always preinitialize
the task's timeout in task_init().
Thanks to Thierry, Christopher and Emeric for the long head-scratching
session!
No backport is needed as the bug doesn't appear in older versions and
it's unsure whether we'll not break something by backporting it.
In hlua_{http,tcp}_applet_release(), a call to task_free() is performed
to release the task, but no task_delete() is made on these tasks. Till
now it wasn't much of a problem because this was normally not done with
the task in the run queue, and the task was never put into the wait queue
since it doesn't have any timer. But with threading it will become an
issue. And not having this already prevents another bug from being fixed.
Thanks to Christopher for spotting this one. A backport to 1.7 and 1.6 is
preferred for safety.
We cannot perform garbage collection on unreferenced thread.
This memory is now free and another Lua process can use it for
other things.
HAProxy is monothread, so this bug doesn't cause crash.
This patch must be backported in 1.6 and 1.7
In some cases, the socket is misused. The user can open socket and never
close it, or open the socket and close it without sending data. This
causes resources leak on all resources associated to the stream (buffer,
spoe, ...)
This is caused by the stream_shutdown function which is called outside
of the stream execution process. Sometimes, the shtudown is required
while the stream is not started, so the cleanup is ignored.
This patch change the shutdown mode of the session. Now if the session is
no longer used and the Lua want to destroy it, it just set a destroy flag
and the session kill itself.
This patch should be backported in 1.6 and 1.7
When we destroy the Lua session, we manipulates Lua stack,
so errors can raises. It will be better to catch these errors.
This patch should be backported in 1.6 and 1.7
Just forgot of reset the safe mode. This have not consequences
the safe mode just set a pointer on fucntion which is called only
and initialises a longjmp.
Out of lua execution, this longjmp is never executed and the
function is never called.
This patch should be backported in 1.6 and 1.7
The task_wakeup was called on stream_new, but the task/stream
wasn't fully initialized yet. The task_wakeup must be called
explicitly by the caller once the task/stream is initialized.
In the case of a Lua sample-fetch or converter doesn't return any
value, an acces outside the Lua stack can be performed. This patch
check the stack size before converting the top value to a HAProxy
internal sample.
A workaround consist to check that a value value is always returned
with sample fetches and converters.
This patch should be backported in the version 1.6 and 1.7
The priv context is not cleaned when we set a new priv context.
This is caused by a stupid swap between two parameter of the
luaL_unref() function.
workaround: use set_priv only once when we process a stream.
This patch should be backported in version 1.7 and 1.6
luaL_setstate() uses malloc() to initialize the first objects, and only
after this we replace the allocator. This creates trouble when replacing
the standard memory allocators during debugging sessions since the new
allocator is used to realloc() an area previously allocated using the
default malloc().
Lua provides lua_newstate() in addition to luaL_newstate(), which takes
an allocator for the initial malloc. This is exactly what we need, and
this patch does this and fixes the problem. The now useless call to
lua_setallocf() could be removed.
This has no impact outside of debugging sessions and there's no need to
backport this.
Error in the HTTP parser. The function http_get_path() can
return NULL and this case is not catched in the code. So, we
try to dereference NULL pointer, and a segfault occurs.
These two lines are useful to prevent the bug.
acl prevent_bug path_beg /
http-request deny if !prevent_bug
This bug fix should be backported in 1.6 and 1.7
This patch change the names prefixing it by a "_". So "end" becomes "_end".
The backward compatibility with names without the prefix "_" is assured.
In other way, another the keyword "end" can be used like this: Map['end'].
Thanks Robin H. Johnson for the bug repport
This should be backported in version 1.6 and 1.7
The older 'rsprep' directive allows modification of the status reason.
Extend 'http-response set-status' to take an optional string of the new
status reason.
http-response set-status 418 reason "I'm a coffeepot"
Matching updates in Lua code:
- AppletHTTP.set_status
- HTTP.res_set_status
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
Now we can simply check the transport layer at run time and decide
whether or not to initialize or destroy these entries. This removes
other ifdefs and includes from cfgparse.c, haproxy.c and hlua.c.
Now we exclusively use xprt_get(XPRT_RAW) instead of &raw_sock or
xprt_get(XPRT_SSL) for &ssl_sock. This removes a bunch of #ifdef and
include spread over a number of location including backend, cfgparse,
checks, cli, hlua, log, server and session.
Most of the SSL functions used to have a proxy argument which was mostly
used to be able to emit clean errors using Alert(). First, many of them
were converted to memprintf() and don't require this pointer anymore.
Second, the rare which still need it also have either a bind_conf argument
or a server argument, both of which carry a pointer to the relevant proxy.
So let's now get rid of it, it needlessly complicates the API and certain
functions already have many arguments.
If the memory allocator fails, it return a bad code, and the execution
continue. If the Lua/cli initializer fails, the allocated struct is not
released.
If the lua/cli fails during initialization, it returns an ok
status, an the execution continue. This will probably occur a
segfault.
Thiw patch should be backported in 1.7
This is a regression from the commit a73e59b690.
When data are sent from a cosocket, the action is done in the context of the
applet running a lua stack and not in the context of the applet owning the
cosocket. So we must take care, explicitly, that this last applet have a buffer
(the req buffer of the cosocket).
This patch must be backported in 1.7
In the case of applet, the Lua context is taken from session
when we get the private values. This patch just update comments
associated to this action because it is not obvious.
The signals system embedded in Lua can be tranformed in general purpose
signals code. To reach this goal, this path removes the Lua part of the
signals.
This is an easy job, because Lua is useles with signal. I change just two
prototypes.
The struct hlua size is 128 bytes. The size is the biggest of all the elements
of the union embedded in the appctx struct. With HTTP2, it is possible that this
appctx struct will be use many times for each connection, so the 128 bytes are
a little bit heavy for the global memory consomation.
This patch replace the embbeded hlua struct by a pointer and an associated memory
pool. Now, the memory for lua is allocated only if it is required.
[wt: the appctx is now down to 160 bytes]
We have very few users of the appctx's private field which was introduced
prior to the split of the CLI. Unfortunately it was not removed after the
end. This commit simply introduces hlua_cli->fcn which is the pointer to
the Lua function that the Lua code used to store in this private pointer.
This problem is already detected here:
8dc7316a6f
Another case raises. Now HAProxy sends a final message (typically
with "http-request deny"). Once the the message is sent, the response
channel flags are not modified.
HAProxy executes a Lua sample-fecthes for building logs, and the
result is ignored because the response flag remains set to the value
HTTP_MSG_RPBEFORE. So the Lua function hlua_check_proto() want to
guarantee the valid state of the buffer and ask for aborting the
request.
The function check_proto() is not the good way to ensure request
consistency. The real question is not "Are the message valid ?", but
"Are the validity of message unchanged ?"
This patch memorize the parser state before entering int the Lua
code, and perform a check when it go out of the Lua code. If the parser
state change for down, the request is aborted because the HTTP message
is degraded.
This patch should be backported in version 1.6 and 1.7
When an entity tries to get a buffer, if it cannot be allocted, for example
because the number of buffers which may be allocated per process is limited,
this entity is added in a list (called <buffer_wq>) and wait for an available
buffer.
Historically, the <buffer_wq> list was logically attached to streams because it
were the only entities likely to be added in it. Now, applets can also be
waiting for a free buffer. And with filters, we could imagine to have more other
entities waiting for a buffer. So it make sense to have a generic list.
Anyway, with the current design there is a bug. When an applet failed to get a
buffer, it will wait. But we add the stream attached to the applet in
<buffer_wq>, instead of the applet itself. So when a buffer is available, we
wake up the stream and not the waiting applet. So, it is possible to have
waiting applets and never awakened.
So, now, <buffer_wq> is independant from streams. And we really add the waiting
entity in <buffer_wq>. To be generic, the entity is responsible to define the
callback used to awaken it.
In addition, applets will still request an input buffer when they become
active. But they will not be sleeped anymore if no buffer are available. So this
is the responsibility to the applet I/O handler to check if this buffer is
allocated or not. This way, an applet can decide if this buffer is required or
not and can do additional processing if not.
[wt: backport to 1.7 and 1.6]
(http|tcp)-(request|response) action cannot take arguments from the
configuration file. Arguments are useful for executing the action with
a special context.
This patch adds the possibility of passing arguments to an action. It
runs exactly like sample fetches and other Lua wrappers.
Note that this patch implements a 'TODO'.
There's no more reason to keep tcp rules processing inside proto_tcp.c
given that there is nothing in common there except these 3 letters : tcp.
The tcp rules are in fact connection, session and content processing rules.
Let's move them to "tcp-rules" and let them live their life there.
proto/dumpstats.h has been split in 4 files:
* proto/cli.h contains protypes for the CLI
* proto/stats.h contains prototypes for the stats
* types/cli.h contains definition for the CLI
* types/stats.h contains definition for the stats
When:
- A Lua action return data and close the channel. The request status
is set to HTTP_MSG_CLOSED for the request and HTTP_MSG_DONE for the
response.
- HAProxy sets the state HTTP_MSG_ERROR. I don't known why, because
there are many line which sets this state.
- A Lua sample-fetch is executed, typically for building the log
line.
- When the Lua sample fetch exits, a control of the data is
executed. If HAProxy is currently parsing the request, the request
is aborted in order to prevent a segfault or sending corrupted
data.
This ast control is executed comparing the state HTTP_MSG_BODY. When
this state is reached, the request is parsed and no error are
possible. When the state is < than HTTP_MSG_BODY, the parser is
running.
Unfortunately, the code HTTP_MSG_ERROR is just < HTTP_MSG_BODY. When
we are in error, we want to terminate the execution of Lua without
error.
This patch changes the comparaison level.
This patch must be backported in 1.6
It does the opposite of 'set-var' action/converter. It is really useful for
per-process variables. But, it can be used for any scope.
The lua function 'unset_var' has also been added.
Somme HTTP manipulation functions are executed without valid and parsed
requests or responses. This causes a segmentation fault when the executed
code tries to change an empty buffer.
This patch must be backported in the 1.6 version
If an action wrapper stops the processing of the transaction
with a txn_done() function, the return code of the action is
"continue". So the continue can implies the processing of other
like adding headers. However, the HTTP content is flushed and
a segfault occurs.
This patchs add a flag indicating that the Lua code want to
stop the processing, ths flags is forwarded to the haproxy core,
and other actions are ignored.
Must be backported in 1.6
The function txn_done() ends a transaction. It does not make
sense to call this function from a lua sample-fetch wrapper,
because the role of a sample-fetch is not to terminate a
transaction.
This patch modify the role of the fucntion txn_done() if it
is called from a sample-fetch wrapper, now it just ends the
execution of the Lua code like the done() function.
Must be backported in 1.6
The number of arguments pushed in the stack are false, so we try to execute a
function out of the stack. This function is always a nil pointer, so the
following message is displayed.
Lua converter 'testconv': runtime error: attempt to call a nil value.
Thanks Michael Ezzell for the repporting.
This patch must be backported in the 1.6 version.
When compiled with GCC 6, the IP address specified for a frontend was
ignored and HAProxy was listening on all addresses instead. This is
caused by an incomplete copy of a "struct sockaddr_storage".
With the GNU Libc, "struct sockaddr_storage" is defined as this:
struct sockaddr_storage
{
sa_family_t ss_family;
unsigned long int __ss_align;
char __ss_padding[(128 - (2 * sizeof (unsigned long int)))];
};
Doing an aggregate copy (ss1 = ss2) is different than using memcpy():
only members of the aggregate have to be copied. Notably, padding can be
or not be copied. In GCC 6, some optimizations use this fact and if a
"struct sockaddr_storage" contains a "struct sockaddr_in", the port and
the address are part of the padding (between sa_family and __ss_align)
and can be not copied over.
Therefore, we replace any aggregate copy by a memcpy(). There is another
place using the same pattern. We also fix a function receiving a "struct
sockaddr_storage" by copy instead of by reference. Since it only needs a
read-only copy, the function is converted to request a reference.
When a converter or sample is called from within a Lua code, there is a risk
of invalid argument string data usage when the upper boundary is reached.
Would be kind to port to 1.6 if possible.
In C89, "void *" is automatically promoted to any pointer type. Casting
the result of malloc/calloc to the type of the LHS variable is therefore
unneeded.
Most of this patch was built using this Coccinelle patch:
@@
type T;
@@
- (T *)
(\(lua_touserdata\|malloc\|calloc\|SSL_get_app_data\|hlua_checkudata\|lua_newuserdata\)(...))
@@
type T;
T *x;
void *data;
@@
x =
- (T *)
data
@@
type T;
T *x;
T *data;
@@
x =
- (T *)
data
Unfortunately, either Coccinelle or I is too limited to detect situation
where a complex RHS expression is of type "void *" and therefore casting
is not needed. Those cases were manually examined and corrected.