This will save callers from having to care about conn->xprt and xprt->shutw.
Note that shutw() takes a second argument indicating whether it's a clean or
a hard shutw. This is used by SSL which tries to close cleanly in most cases.
Here we provide two versions, conn_data_shutw() which performs the clean
close, and conn_data_shutw_hard() which does the unclean one.
This function was not used yet and was only supposed to mark the connection
as shutdown for write. Unfortunately at other places in stream_interface.c,
we're seeing a bit of layering violations with attempts to perform the shutdown
on the fd directly. Let's make this function call shutdown() itself so that
the callers only have to care about the connection.
This struct used to carry only a sample fetch function. Thanks to
lua_pushuserdata(), we don't need to have the Lua engine allocate
that struct for us and we can simply push our pointer onto the stack.
This makes the code more readable by removing several occurrences of
"f->f->". Just like the previous patch, it comes with the nice effect
of saving about 1.3% of performance when fetching samples from Lua.
Since last cleanups, this one was only used to carry a struct channel.
Removing it makes the code a bit cleaner (no more chn->chn) and easier
to follow (no more abstraction for a common type). Interestingly it
happens to also make the Lua code slightly faster (about 1.5%) when
using channels, probably thanks to less pointer dereferences and maybe
the use of lua_pushlightuserdata().
Now that we can get the session from the channel, let's simplify the
prototype of session_alloc_recv_buffer() to only require the channel.
Both the caller and the function are now simplified.
The purpose of these two macros will be to pass via the session to
find the relevant stream interfaces so that we don't need to store
the ->cons nor ->prod pointers anymore. Currently they're only defined
so that all references could be removed.
Note that many places need a second pass of clean up so that we don't
have any chn_prod(&s->req) anymore and only &s->si[0] instead, and
conversely for the 3 other cases.
At a few places we need to find one stream interface from the other one.
Instead of passing via the channel, we simply use the session as an
intermediary, which simply results in applying an offset to the pointer.
We go back to the session to get the owner. Here again it's very easy
and is just a matter of relative offsets. Since the owner always exists
and always points to the session's task, we can remove some unneeded
tests.
In order to plan removal of si->ib / si->ob, we now check the side of the
stream interface and find the session, then the requested channel. In
practice it's just an offset applied to the pointer based on the flag.
This new flag "SI_FL_ISBACK" is set only on the back SI and is cleared
on the front SI. That way it's possible only by looking at the SI to
know what side it is.
We'll soon remove direct references to the channels from the stream
interface since everything belongs to the same session, so let's
first not dereference si->ib / si->ob anymore and use macros instead.
The channels were pointers to outside structs and this is not needed
anymore since the buffers have moved, but this complicates operations.
Move them back into the session so that both channels and stream interfaces
are always allocated for a session. Some places (some early sample fetch
functions) used to validate that a channel was NULL prior to dereferencing
it. Now instead we check if chn->buf is NULL and we force it to remain NULL
until the channel is initialized.
In some cases we don't want to known if a fetch or converter
fails. We just want a valid string. After this patch, we
have two sets of fetches and two sets of converters. There are:
txn.f, txn.sf, txn.c, txn.sc. The version prefixed by 's' always
returns strings for any type, and returns an empty string in the
error case or when the data are not available. This is particularly
useful when manipulating headers or cookies.
This patch implements a wrapper to give access to the converters
in the Lua code. The converters are used with the transaction.
The automatically created function are prefixed by "conv_".
HAProxy proposes many sample fetches. It is possible that the
automatic registration of the sample fetches causes a collision
with an existing Lua function. This patch sets a namespace for
the sample fetches.
The function buffer_contig_space() returns the contiguous space avalaible
to add data (at the end of the input side) while the function
hlua_channel_send_yield() needs to insert data starting at p. Here we
introduce a new function bi_space_for_replace() which returns the amount
of space that can be inserted at the head of the input side with one of
the buffer_replace* functions.
This patch proposes a function that returns the space avalaible after buf->p.
If we are writing in the request buffer, we are not waked up
when the data are forwarded because it is useles. The request
analyzers are waked up only when data is incoming. So, if the
request buffer is full, we set the WAKE_ON_WRITE flag.
Before this patch, each yield in a Lua action set a flags to be
waked up when some activity were detected on the response channel.
This behavior causes loop in the analyzer process.
This patch set the wake up on response buffer activity only if we
really want to be waked up on this activity.
This flag indicate that the current yield is returned by the Lua
execution task control. If this flag is set, the current task may
quit but will be set in the run queue to be re-executed immediatly.
This patch modify the "hlua_yieldk()" function, it adds an argument
that contain a field containing yield options.
This is used to ensure that the task doesn't become a zombie
when the Lua returns a yield. The yield wrapper ensure that an
timer used for waking up the task will be set.
The timer is reseted to TICK_ETERNITY if the Lua execution is
done.
This first patch permits to cofigure the Lua execution exipiration.
This expiration is configured but it is not yet avalaible, it will
be add in a future patch.
In the future, the lua execution must return scheduling informations.
We want more than one flag, so I convert an integer used with an
enum into an interer used as bitfield.
The channel class permits manipulation of channels. A channel is
an FIFO buffer between the client and the server. This class provides
function to read, write, forward, destroy and alter data between
the input and the ouput of the buffer.
This patch adds the TCP I/O functionnality. The class implemented
provides the same functions than the "lua socket" project. This
make network compatibility with another LUA project. The documentation
is located here:
http://w3.impa.br/~diego/software/luasocket/tcp.html
This version of sleep is based on a coroutine. A sleeping
task is started and a signal is registered. This sleep version
must disapear to be replaced by a version using the internal
timers.
This patch adds the browsing of all the HAProxy fetches and
create associated LUA functions. The HAProxy internal fetches
can be used in LUA trough the class "TXN".
Note that the symbols "-", "+" and "." in the name of current
sample fetch are rewrited as "_" in LUA because ".", "-" and "+"
are operators.
This class of functions permit to access to all the functions
associated with the transaction like http header, HAProxy internal
fetches, etc ...
This patch puts the skeleton of this class. The class will be
enhanced later.
This system permits to execute some lua function after than HAProxy
complete his initialisation. These functions are executed between
the end of the configuration parsing and check and the begin of the
scheduler.
This system permits to send signals between lua tasks. A main lua stack can
register the signal in a coprocess. When the coprocess finish his job, it
send a signal, and the associated task is wakes. If the main lua execution
stack stop (with or without errors), the list or pending signals is purged.
This is the first step of the lua integration. We add the useful
files in the HAProxy project. These files contains the main
includes, the Makefile options and empty initialisation function.
Is is the LUA skeleton.
We now have functions to retrieve one block and one line from
either the input or the output part of a buffer. They return
up to two (pointer,length) values in case the buffer wraps.
Later, the processing of some actions needs to be interrupted and resumed
later. This patch permit to resume the actions. The actions that needs
to run with the resume mode are not yet avalaible. It will be soon with
Lua patches. So the code added by this patch is untestable for the moment.
The list of "tcp_exec_req_rules" cannot resme because is called by the
unresumable function "accept_session".