The warning appears when building with 51Degrees release that uses a new
Hash Trie algorithm (release version 3.2.12.12):
src/51d.c: In function init_51degrees:
src/51d.c:566:2: warning: enumeration value DATA_SET_INIT_STATUS_TOO_MANY_OPEN_FILES not handled in switch [-Wswitch]
switch (_51d_dataset_status) {
^
This patch can be backported in 1.7.
When
1) HAProxy configured to enable splice on both directions
2) After some high load, there are 2 input channels with their socket buffer
being non-empty and pipe being full at the same time, sitting in `fd_cache`
without any other fds.
The 2 channels will repeatedly be stopped for receiving (pipe full) and waken
for receiving (data in socket), thus getting out and in of `fd_cache`, making
their fd swapping location in `fd_cache`.
There is a `if (entry < fd_cache_num && fd_cache[entry] != fd) continue;`
statement in `fd_process_cached_events` to prevent frequent polling, but since
the only 2 fds are constantly swapping location, `fd_cache[entry] != fd` will
always hold true, thus HAProxy can't make any progress.
The root cause of the issue is dual :
- there is a single fd_cache, for next events and for the ones being
processed, while using two distinct arrays would avoid the problem.
- the write side of the stream interface wakes the read side up even
when it couldn't write, and this one really is a bug.
Due to CF_WRITE_PARTIAL not being cleared during fast forwarding, a failed
send() attempt will still cause ->chk_rcv() to be called on the other side,
re-creating an entry for its connection fd in the cache, causing the same
sequence to be repeated indefinitely without any opportunity to make progress.
CF_WRITE_PARTIAL used to be used for what is present in these tests : check
if a recent write operation was performed. It's part of the CF_WRITE_ACTIVITY
set and is tested to check if timeouts need to be updated. It's also used to
detect if a failed connect() may be retried.
What this patch does is use CF_WROTE_DATA() to check for a successful write
for connection retransmits, and to clear CF_WRITE_PARTIAL before preparing
to send in stream_int_notify(). This way, timeouts are still updated each
time a write succeeds, but chk_rcv() won't be called anymore after a failed
write.
It seems the fix is required all the way down to 1.5.
Without this patch, the only workaround at this point is to disable splicing
in at least one direction. Strictly speaking, splicing is not absolutely
required, as regular forwarding could theorically cause the issue to happen
if the timing is appropriate, but in practice it appears impossible to
reproduce it without splicing, and even with splicing it may vary.
The following config manages to reproduce it after a few attempts (haproxy
going 100% CPU and having to be killed) :
global
maxpipes 50000
maxconn 10000
listen srv1
option splice-request
option splice-response
bind :8001
server s1 127.0.0.1:8002
server$ tcploop 8002 L N20 A R10 S1000000 R10 S1000000 R10 S1000000 R10 S1000000 R10 S1000000
client$ tcploop 8001 N20 C T S1000000 R10 J
url_dec sample converter uses url_decode function to decode an URL. This
function fails by returning -1 when an invalid character is found. But the
sample converter never checked the return value and it used it as length for the
decoded string. Because it always succeeded, the invalid sample (with a string
length set to -1) could be used by other sample fetches or sample converters,
leading to undefined behavior like segfault.
The fix is pretty simple, url_dec sample converter just needs to return an error
when url_decode fails.
This patch must be backported in 1.7 and 1.6.
I misplaced the "if (!fdt.owner)" test so it can occasionally crash
when dumping an fd that's already been closed but still appears in
the table. It's not critical since this was not pushed into any
release nor backported though.
Health check currently cheat, they allocate a connection upon startup and never
release it, it's only recycled. The problem with doing this is that this code
is preventing the connection code from evolving towards multiplexing.
This code ensures that it's safe for the checks to run without a connection
all the time. Given that the code heavily relies on CO_FL_ERROR to signal
check errors, it is not trivial but in practice this is the principle adopted
here :
- the connection is not allocated anymore on startup
- new checks are not supposed to have a connection, so an attempt is made
to allocate this connection in the check task's context. If it fails,
the check is aborted on a resource error, and the rare code on this path
verifying the connection was adjusted to check for its existence (in
practice, avoid to close it)
- returning checks necessarily have a valid connection (which may possibly
be closed).
- a "tcp-check connect" rule tries to allocate a new connection before
releasing the previous one (but after closing it), so that if it fails,
it still keeps the previous connection in a closed state. This ensures
a connection is always valid here
Now it works well on all tested cases (regular and TCP checks, even with
multiple reconnections), including when the connection is forced to NULL or
randomly allocated.
The tcp-checks are very fragile. They can modify a connection's FD by
closing and reopening a socket without informing the connection layer,
which may then possibly touch the wrong fd. Given that the events are
only cleared and that the fd is just created, there should be no visible
side effect because the old fd is deleted so even if its flags get cleared
they were already, and the new fd already has them cleared as well so it's
a NOP. Regardless, this is too fragile and will not resist to threads.
In order to address this situation, this patch makes tcpcheck_main()
indicate if it closed a connection and report it to wake_srv_chk(), which
will then report it to the connection's fd handler so that it refrains
from updating the connection polling and the fd. Instead the connection
polling status is updated in the wake() function.
When tcp-checks are in use, a connection starts to be created, then it's
destroyed so that tcp-check can recreate its own. Now we directly move
to tcpcheck_main() when it's detected that tcp-check is in use.
The following config :
backend tcp9000
option tcp-check
tcp-check comment "this is a comment"
tcp-check connect port 10000
server srv 127.0.0.1:9000 check inter 1s
will result in a connection being first made to port 9000 then immediately
destroyed and re-created on port 10000, because the first rule is a comment
and doesn't match the test for the first rule being a connect(). It's
mostly harmless (unless the server really must not receive empty
connections) and the workaround simply consists in removing the comment.
Let's proceed like in other places where we simply skip leading comments.
A new function was made to make this lookup les boring. The fix should be
backported to 1.7 and 1.6.
Since this connection is not used at all anymore, do not allocate it.
It was verified that check successes and failures (both synchronous
and asynchronous) continue to be properly reported.
Upon fork() error, a first report is immediately made by connect_proc_chk()
via set_server_check_status(), then process_chk_proc() detects the error
code and makes up a dummy connection error to call chk_report_conn_err(),
which tries to retrieve the errno code from the connection, fails, then
saves the status message from the check, fails all "if" tests on its path
related to the connection then resets the check's state to the current one
with the current status message. All this useless chain is the only reason
why process checks require a connection! Let's simply get rid of this second
useless call.
The external process check code abused a little bit from copy-pasting to
the point of making think it requires a connection... The initialization
code only returns SF_ERR_NONE and SF_ERR_RESOURCE, so the other one can
be folded there. The code now only uses the connection to report the
error status.
Amazingly, this function takes a connection to report an error and is used
by process checks, placing a hard dependency between the connection and the
check preventing the mux from being completely implemented. Let's first get
rid of this.
A config containing "stats socket /path/to/socket mode admin" used to
silently start and be unusable (mode 0, level user) because the "mode"
parser doesn't take care of non-digits. Now it properly reports :
[ALERT] 276/144303 (7019) : parsing [ext-check.cfg:4] : 'stats socket' : ''mode' : missing or invalid mode 'admin' (octal integer expected)'
This can probably be backported to 1.7, 1.6 and 1.5, though reporting
parsing errors in very old versions probably isn't a good idea if the
feature was left unused for years.
This function can destroy a socket and create a new one, resulting in a
change of FD on the connection between recv() and send() for example,
which is absolutely not permitted, and can result in various funny games
like polling not being properly updated (or with the flags from a previous
fd) etc.
Let's only call this from the wake() callback which is more tolerant.
Ideally the operations should be made even more reliable by returning
a specific value to indicate that the connection was released and that
another one was created. But this is hasardous for stable releases as
it may reveal other issues.
This fix should be backported to 1.7 and 1.6.
In the rare case where the "tcp-check send" directive is the last one in
the list, it leaves the loop without sending the data. Fortunately, the
polling is still enabled on output, resulting in the connection handler
calling back to send what remains, but this is ugly and not very reliable.
This may be backported to 1.7 and 1.6.
While porting the connection to use the mux layer, it appeared that
tcp-checks wouldn't receive anymore because the polling is not enabled
before attempting to call xprt->rcv_buf() nor xprt->snd_buf(), and it
is illegal to call these functions with polling disabled as they
directly manipulate the FD state, resulting in an inconsistency where
the FD is enabled and the connection's polling flags disabled.
Till now it happened to work only because when recv() fails on EAGAIN
it calls fd_cant_recv() which enables polling while signaling the
failure, so that next time the message is received. But the connection's
polling is never enabled, and any tiny change resulting in a call to
conn_data_update_polling() immediately disables reading again.
It's likely that this problem already happens on some corner cases
such as multi-packet responses. It definitely breaks as soon as the
response buffer is full but we don't support consuming more than one
response buffer.
This fix should be backported to 1.7 and 1.6. In order to check for the
proper behaviour, this tcp-check must work and clearly show an SSH
banner in recvfrom() as observed under strace, otherwise it's broken :
tcp-check connect port 22
tcp-check expect rstring SSH
tcp-check send blah
This used to be needed to know whether there was a check in progress a
long time ago (before tcp_checks) but this is not true anymore and even
becomes wrong after the check is reused as conn_init() initializes it
to DEAD_FD_MAGIC.
A regression has been introduced in commit
00005ce5a1: the port being changed is the
one from 'cli_conn->addr.from' instead of 'cli_conn->addr.to'.
This patch fixes the regression.
Backport status: should be backported to HAProxy 1.7 and above.
Leaving the maintenance state and if the server remains in stopping mode due
to a tracked one:
- We mistakenly try to grab some pending conns and shutdown backup sessions.
- The proxy down time and last change were also mistakenly updated
It's not possible to use strlen() in const arrays even with const
strings, but we can use sizeof-1 via a macro. Let's provide this in
the IST() macro, as it saves the developer from having to count the
characters.
After the removal of CO_FL_DATA_RD_SH and CO_FL_DATA_WR_SH, the
aggregate mask CO_FL_NOTIFY_DATA was not updated. It happens that
now CO_FL_NOTIFY_DATA and CO_FL_NOTIFY_DONE are similar, which may
reveal some overlap between the ->wake and ->xprt_done callbacks.
We'll see after the mux changes if both are still required.
These ones are the same as the previous ones but for 64 bit values.
We're using my_ntohll() and my_htonll() from standard.h for the byte
order conversion.
These ones are the equivalent of the read_* functions. They support
writing unaligned words, possibly wrapping, in host and network order.
The write_i*() functions were not implemented since the caller can
already use the unsigned version.
This patch adds the ability to read from a wrapping memory area (ie:
buffers). The new functions are called "readv_<type>". The original
ones were renamed to start with "read_" to make the difference more
obvious between the read method and the returned type.
It's worth noting that the memory barrier in readv_bytes() is critical,
as otherwise gcc decides that it doesn't need the resulting data, but
even worse, removes the length checks in readv_u64() and happily
performs an out-of-bounds unaligned read using read_u64()! Such
"optimizations" are a bit borderline, especially when they impact
security like this...
These ones return respectively the pointer to the end of the buffer and
the distance between b->p and the end. These will simplify a bit some
new code needed to parse directly from a wrapping buffer.
The current construct was made when developing on a 32-bit machine.
Having a simple bswap operation replaced with 2 bswap, 2 shift and
2 or is quite of a waste of precious cycles... Let's provide a trivial
asm-based implementation for x86_64.
snr_resolution_cb can be called with <nameserver> parameter set to NULL. So we
must check it before using it. This is done most of time, except when we deal
with invalid DNS response.
The check was totally messed up. In the worse case, it led to a crash, when
res.comp_algo sample fetch was retrieved on uncompressed response (with the
compression enabled).
This patch must be backported in 1.7.
There are several places where we see feconn++, feconn--, totalconn++ and
an increment on the frontend's number of connections and connection rate.
This is done exactly once per session in each direction, so better take
care of this counter in the session and simplify the callers. At least it
ensures a better symmetry. It also ensures consistency as till now the
lua/spoe/peers frontend didn't have these counters properly set, which can
be useful at least for troubleshooting.
session_accept_fd() may either successfully complete a session creation,
or defer it to conn_complete_session() depending of whether a handshake
remains to be performed or not. The problem is that all the code after
the handshake was duplicated between the two functions.
This patch make session_accept_fd() synchronously call
conn_complete_session() to finish the session creation. It is only needed
to check if the session's task has to be released or not at the end, which
is fairly minimal. This way there is now a single place where the sessions
are created.
Commit 8e3c6ce ("MEDIUM: connection: get rid of data->init() which was
not for data") simplified conn_complete_session() but introduced a
confusing check which cannot happen on CO_FL_HANDSHAKE. Make it clear
that this call is final and will either succeed and complete the
session or fail.
Instead of duplicating some sensitive listener-specific code in the
session and in the stream code, let's call listener_release() when
releasing a connection attached to a listener.
Each user of a session increments/decrements the jobs variable at its
own place, resulting in a real mess and inconsistencies between them.
Let's have session_new() increment jobs and session_free() decrement
it.
Some places call delete_listener() then decrement the number of
listeners and jobs. At least one other place calls delete_listener()
without doing so, but since it's in deinit(), it's harmless and cannot
risk to cause zombie processes to survive. Given that the number of
listeners and jobs is incremented when creating the listeners, it's
much more logical to symmetrically decrement them when deleting such
listeners.
This function is used to create a series of listeners for a specific
address and a port range. It automatically calls the matching protocol
handlers to add them to the relevant lists. This way cfgparse doesn't
need to manipulate listeners anymore. As an added bonus, the memory
allocation is checked.
Since everything is self contained in proto_uxst.c there's no need to
export anything. The same should be done for proto_tcp.c but the file
contains other stuff that's not related to the TCP protocol itself
and which should first be moved somewhere else.
cfgparse has no business directly calling each individual protocol's 'add'
function to create a listener. Now that they're all registered, better
perform a protocol lookup on the family and have a standard ->add method
for all of them.