In the buffers, the read limit used to leave some place for header
rewriting was set by a pointer to the end of the buffer. Not only
this required subtracts at every place in the code, but this will
also soon not be usable anymore when we want to support keepalive.
Let's replace this with a length limit, comparable to the buffer's
length. This has also sightly reduced the code size.
It is not always wise to return 0 in stream_sock_read() upon EAGAIN,
because if we have read enough data, we should consider that enough
and try again later without polling in between.
We still make a difference between small reads and large reads though.
Small reads still lead to polling because we're sure that there's
nothing left in the system's buffers if we read less than one MSS.
The way the buffers and stream interfaces handled ->to_forward was
really not handy for multiple reasons. Now we've moved its control
to the receive-side of the buffer, which is also responsible for
keeping send_max up to date. This makes more sense as it now becomes
possible to send some pre-formatted data followed by forwarded data.
The following explanation has also been added to buffer.h to clarify
the situation. Right now, tests show that the I/O is behaving extremely
well. Some work will have to be done to adapt existing splice code
though.
/* Note about the buffer structure
The buffer contains two length indicators, one to_forward counter and one
send_max limit. First, it must be understood that the buffer is in fact
split in two parts :
- the visible data (->data, for ->l bytes)
- the invisible data, typically in kernel buffers forwarded directly from
the source stream sock to the destination stream sock (->splice_len
bytes). Those are used only during forward.
In order not to mix data streams, the producer may only feed the invisible
data with data to forward, and only when the visible buffer is empty. The
consumer may not always be able to feed the invisible buffer due to platform
limitations (lack of kernel support).
Conversely, the consumer must always take data from the invisible data first
before ever considering visible data. There is no limit to the size of data
to consume from the invisible buffer, as platform-specific implementations
will rarely leave enough control on this. So any byte fed into the invisible
buffer is expected to reach the destination file descriptor, by any means.
However, it's the consumer's responsibility to ensure that the invisible
data has been entirely consumed before consuming visible data. This must be
reflected by ->splice_len. This is very important as this and only this can
ensure strict ordering of data between buffers.
The producer is responsible for decreasing ->to_forward and increasing
->send_max. The ->to_forward parameter indicates how many bytes may be fed
into either data buffer without waking the parent up. The ->send_max
parameter says how many bytes may be read from the visible buffer. Thus it
may never exceed ->l. This parameter is updated by any buffer_write() as
well as any data forwarded through the visible buffer.
The consumer is responsible for decreasing ->send_max when it sends data
from the visible buffer, and ->splice_len when it sends data from the
invisible buffer.
A real-world example consists in part in an HTTP response waiting in a
buffer to be forwarded. We know the header length (300) and the amount of
data to forward (content-length=9000). The buffer already contains 1000
bytes of data after the 300 bytes of headers. Thus the caller will set
->send_max to 300 indicating that it explicitly wants to send those data,
and set ->to_forward to 9000 (content-length). This value must be normalised
immediately after updating ->to_forward : since there are already 1300 bytes
in the buffer, 300 of which are already counted in ->send_max, and that size
is smaller than ->to_forward, we must update ->send_max to 1300 to flush the
whole buffer, and reduce ->to_forward to 8000. After that, the producer may
try to feed the additional data through the invisible buffer using a
platform-specific method such as splice().
*/
Previously, we wrote nothing only if the buffer was empty. Now with
send_max, we can also write nothing because we are not allowed to send
anything due to send_max.
The code starts to look like spaghetti. It needs to be rearranged a
lot before merging the splice patches.
In preparation of splice support, let's add the splice_len member
to the buffer struct. An earlier implementation made it conditional,
which made the whole logics very complex due to a large number of
ifdefs.
Now BF_EMPTY is only set once both buf->l and buf->splice_len are
null. Splice_len is initialized to zero during buffer creation and
is currently not changed, so the whole logics remains unaffected.
When splice gets merged, splice_len will reflect the number of bytes
in flight out of the buffer but not yet sent, typically in a pipe for
the Linux case.
If an analyser sets buf->to_forward to a given value, that many
data will be forwarded between the two stream interfaces attached
to a buffer without waking the task up. The same applies once all
analysers have been released. This saves a large amount of calls
to process_session() and a number of task_dequeue/queue.
By letting the producer tell the consumer there is data to check,
and the consumer tell the producer there is some space left again,
we can cut in half the number of session wakeups.
This is also an important starting point for future splicing support.
Sometimes we don't care about a read timeout, for instance, from the
client when waiting for the server, but we still want the client to
be able to read.
Till now it was done by articially forcing the read timeout to ETERNITY.
But this will cause trouble when we want the low level stream sock to
communicate without waking the session up. So we add a BF_READ_NOEXP
flag to indicate that when the read timeout is to be set, it might
have to be set to ETERNITY.
Since BF_READ_ENA was not used, we replaced this flag.
We don't want to report a buffer timeout if there was I/O activity
for the same events. That way we'll not have to always re-arm timeouts
on I/O, without the fear of a timeout triggering too fast.
For keep-alive, line-mode protocols and splicing, we will need to
limit the sender to process a certain amount of bytes. The limit
is automatically set to the buffer size when analysers are detached
from the buffer.
"option transparent" was set and checked on frontends only while it
is purely a backend thing as it replaces the "balance" mode. For this
reason, it did only work in "listen" sections. This change will then
not affect the rare users of this option.
This causes health checks to stop after some time since the new
ticks-based scheduler because a check timeout is set to eternity.
This fix must be merged into master but not in earlier versions
as it only affects the new scheduler.
(cherry picked from commit e349eb452b655dc1adc059f05ba8b36565753393)
Kai Krueger found that previous patch was incomplete, because there is
an unconditionnal call to process_srv_queue() in session_free() which
still causes a dead server to consume pending connections from the
backend.
This call was made unconditionnal so that we don't leave unserved
connections in the server queue, for instance connections coming
in with "option persist" which can bypass the server status check.
However, the server must not touch the backend's queue if it is down.
Another fear was that some connections might remain unserved when
the server is using a dynamic maxconn if the number of connections
to the backend is too low. Right now, srv_dynamic_maxconn() ensures
this cannot happen, so the call can remain conditionnal.
The fix consists in allowing a server to process it own queue whatever
its state, but not to touch the backend's queue if it is down. Its
queue should normally be empty when the server is down because it is
redistributed when the server goes down. The only remaining cases are
precisely the persistent connections with "option persist" set, coming
in after the queue has been redispatched. Those ones must still be
processed when a connection terminates.
(cherry picked from commit cd485c4480)
Kai Krueger reported a problem when a server goes down with active
connections. A lot of connections were drained by that server. Kai
did an amazing job at tracking this bug down to the dequeuing
mechanism which forgets to check the server state before allowing
a request to be sent to a server.
The problem occurs more often with long requests, which have a chance
to complete after the server is completely marked down, and to find
requests in the global queue which have not yet been fetched by other
servers.
The fix consists in ensuring that a server is up before sending it
any new request from the queue.
(cherry picked from commit 80b286a064)
(cherry picked from commit 2e5e0d2853f059a1d09dc81fdbbad9fd03124a98)
If the prefix is set to "/", it means the user does not want to alter
the original URI, so we don't want to insert a new slash before the
original URI.
(cherry-picked from commit 02a35c74942c1bce762e996698add1270e6a5030)
It is now possible to set or clear a cookie during a redirection. This
is useful for logout pages, or for protecting against some DoSes. Check
the documentation for the options supported by the "redirect" keyword.
(cherry-picked from commit 4af993822e880d8c932f4ad6920db4c9242b0981)
If "drop-query" is present on a "redirect" line using the "prefix" mode,
then the returned Location header will be the request URI without the
query-string. This may be used on some login/logout pages, or when it
must be decided to redirect the user to a non-secure server.
(cherry-picked from commit f2d361ccd73aa16538ce767c766362dd8f0a88fd)
Josh Goebel reported that haproxy silently dies when it fails to
chroot. In fact, it does so when in daemon mode, because daemon
mode has been disabling output for ages.
Since the code has been reworked, this could have been changed
because there is no reason for this anymore, hence this patch.
(cherry picked from commit 304d6fb00f)
(cherry picked from commit 50b7f7f12c67322c793f50a6be009f0fd0eec1bb)
was just looking through the source, and noticed this... :)
(cherry picked from commit 63b76be713)
(cherry picked from commit a801db6c5ea750f93a3795dbb2e70c03e05bbef4)
Cookie capture would only work by pure luck on the request but did
never work on responses since only the backend was checked. The fix
consists in always checking frontend for cookie captures.
(cherry picked from commit a83c5ba9315a7c47cda2698280b7e49a9d3eb374)
Using an ACL-related keyword in the defaults section causes a
segfault during parsing because the list headers are not initialized.
We must initialize list headers for default instance and reject
keywords relying on ACLs.
(cherry picked from commit 1c90a6ec20)
(cherry picked from commit eb8131b4e418b838b2d62d991d91d94482ba49de)
There is a problem when an instance is marked "disabled". Its ports are
still bound but will not be unbound upon termination. This causes processes
to accumulate during soft restarts, and might even cause failures to restart
new ones due to the inability to bind to the same port.
The ideal solution would be to bind all ports at the end of the configuration
parsing. An acceptable workaround is to unbind all listeners of disabled
proxies. This is what the current patch does.
(cherry picked from commit a944218e9c)
(cherry picked from commit 8cfebbb82b87345bade831920177077e7d25840a)
During a configuration reload, haproxy tried to pause all proxies.
Unfortunately, it also tried to pause backends, which would fail
and cause trouble to the new process since the port was still bound.
(backported from commit eab5c70f93)
(cherry picked from commit ac1ca38e9b07422e21b5b4778918d243768e5498)
srv_dynamic_maxconn() is clearly documented as returning at least 1
possible connection under throttling. But the computation was wrong,
the minimum 1 was divided and got lost in case of very low maxconns.
Apply the MAX(1, max) before returning the result in order to ensure
that a newly appeared server will get some traffic.
(cherry picked from commit 819970098f)
(forward-port of commit 8262d8bd7f)
A bug was introduced during last queue management fix. If a server
connection fails, the allocated connection slot is released, but it
will be needed again after the turn-around. This also causes more
connections than expected to go to the server because it appears to
have less connections than real.
Many thanks to Rupert Fiasco, Mark Imbriaco, Cody Fauser, Brian
Gupta and Alexander Staubo for promptly providing configuration
and diagnosis elements to help reproduce this problem easily.
I'm in the process of setting up one haproxy instance now, and I find
the following acl option useful. I'm not too sure why this option has
not been available before, but I find this useful for my own usage, so
I'm submitting this patch in the hope that it will be useful as well.
The basic idea is to be able to measure the available connection slots
still available (connection, + queue) - anything beyond that can be
redirected to a different backend. 'connslots' = number of available
server connection slots, + number of available server queue slots. In
the case where we encounter srv maxconn = 0, or srv maxqueue = 0 (in
which case we dont need to care about connslots) the value you get is
-1. Note also that this code does not take care of dynamic connections
at this point in time.
The reason why I'm using this new acl (as opposed to 'nbsrv') is that
'nbsrv' only measures servers that are actually *down*. Whereas this
other acl is more fine-grained, and looks into the number of conn
slots available as well.
It is now possible to list all known sessions by issuing "show sess"
on the unix stats socket. The format is not much evolved but it is
very useful for debugging.
The doc has been updated to reflect the new keyword.
This is the first step in implementing a session dump tool.
A session dump will need restart points. It will be necessary for
it to get references to sessions which can be moved when the session
dies.
The principle is not that complex : when a session ends, it looks for
any potential back-references. If it finds any, then it moves them to
the next session in the list. The dump function will of course have
to restart from that new point.
This type will be used to maintain back-references to items which
are subject to move between accesses. Typical usage includes session
removal during a listing.
Both should process the response buffer equally. They now both
clear the hijack bit once done, and both receive a pointer to
the response buffer in their arguments.
Instead of calling a hard-coded function to produce data, let's
reference this function into the buffer and call it from there
when BF_HIJACK is set. This goes in the direction of more generic
session management code.
The listener referenced in the fd was only used to check the
listener state upon session termination. There was no guarantee
that the FD had not been reassigned by the moment it was processed,
so this was a bit racy. Having it in the session is more robust.
The unix protocol handler had not been updated during the last
stream_sock changes. This has been done now. There is still a
lot of duplicated code between session.c and proto_uxst.c due
to the way the session is handled. Session.c relies on the existence
of a frontend while it does not exist here.
It is easier to see the difference between the stats part (placed
in dumpstats.c) and the unix-stream part (in proto_uxst.c).
The hijacking function still needs to be dynamically set into the
response buffer, and some cleanup is still required, then all those
changes should be forward-ported to the HTTP part. Adding support
for new keywords should not cause trouble now.
It will be very convenient to have an analyser state in the session.
It will always be initialized to zero. The analysers can make use of
it, but must reset it to zero when they leave.
In order to achieve more generic accept() code, we can set the request
analysers at the listener registration time. It's better than doing it
during accept(), and allows more code reuse.
The accept function must be adapted to the new framework. It is
still broken, and calling it will still result in a segfault. But
this cleanup is needed anyway.