This patch extends a little previously added functionality to also
count retries and redispatches for servers. Now it is possible to know
which server causes redispatches as it is not always the same that takes
most retries.
While working with the code I found that redistribute_pending() does not increment
srv->redispatches && be->redispatches. I don't know how to test it but
I think the fix is correct. If not I can withdraw it.
I also extended logs to show how many retries were done and if redispatching
was necessary ('+'). I'm using an additional session flag SN_REDISP to match
redispatched connections. I had to rearrange all defines in session.h to make
more room for it.
The documentation about logs was also fixed a little (sorry, english only),
as current version uses totally different format. BTW: examples are still
outdated, maybe next time...
Finally, I changed %d -> %u for retries/redispatches as those variables
are declared as unsigned.
It was abnormal to see more connect errors than connect attempts.
This was caused by the fact that the server's connection count was
not incremented for failed connect() attempts.
Now the per-server connections are correctly incremented for each
connect() attempt. This includes the retries too. The number of
connections effectively served by a server will then be :
srv->cum_sess - srv->errors - srv->warnings
One user reported that an indicator was missing in the statistics:
the number of times each server was selected by load balancing. It
is in fact the total number of sessions assigned to a server by the
load balancing algorithm. It should directly reflect the weight for
"fair" algorithms such as round-robin, since it will not account for
persistant connections.
It should help a lot tuning each server's weight depending on the
load it receives.
Now the connect timeout, tarpit timeout and queue timeout are
distinct. In order to retain compatibility with older versions,
if either queue or tarpit is left unset both in the proxy and
in the default proxy, then it is inherited from the connect
timeout as before.
Now we can compute the max place depending on the number of servers,
maximum weight and weight scale. The formula has been stored as a
comment so that it's easy to choose between smooth weight ramp up
and high number of servers. The default scale has been set to 16,
which permits 4000 servers with a granularity of 6% in the worst
case (weight=1).
The new "nbsrv" ACL verb matches the number of active servers in a backend.
By default, it applies to the backend where it is declared, but optionally
it can receive the name of another backend as an argument in parenthesis.
It counts the number of enabled active servers first, then the number of
enabled backup servers.
It's not always obvious for the callers of set_server_status_{up,down}
whether the new state really is up or down. Some flags as well as the
effective weight have to be considered. Let's ensure that those functions
perform the necessary check themselves so that if the state transition
cannot be performed, at least everything is updated as required.
When an HTTP server returns "404 not found", it indicates that at least
part of it is still running. For this reason, it can be convenient for
application administrators to be able to consider code 404 as valid,
but for a server which does not want to participate to load balancing
anymore. This is useful to seamlessly exclude a server from a farm
without acting on the load balancer. For instance, let's consider that
haproxy checks for the "/alive" file. To enable load balancing on a
server, the admin would simply do :
# touch /var/www/alive
And to disable the server, he would simply do :
# rm /var/www/alive
Another immediate gain from doing this is that it is now possible to
send NOTICE messages instead of ALERT messages when a server is first
disable, then goes down. This provides a graceful shutdown method.
To enable this behaviour, specify "http-check disable-on-404" in the
backend.
Hello,
You will find attached an updated release of previously submitted patch.
It polish some part and extend ACL engine to match IP and PORT parsed in
HTTP request. (and take care of comments made by Willy ! ;))
Best regards,
Alexandre
The number of possible options for a proxy has already reached
32, which is the current limit due to the fact that they are
each represented as a bit in a 32-bit word.
It's possible to move the load balancing algorithms to another
place. It will also save some space for future algorithms.
This round robin algorithm was written from trees, so that we
do not have to recompute any table when changing server weights.
This solution allows on-the-fly weight adjustments with immediate
effect on the load distribution.
There is still a limitation due to 32-bit computations, to about
2000 servers at full scale (weight 255), or more servers with
lower weights. Basically, sum(srv.weight)*4096 must be below 2^31.
Test configurations and an example program used to develop the
tree will be added next.
Many changes have been brought to the weights computations and
variables in order to accomodate for the possiblity of a server to
be running but disabled from load balancing due to a null weight.
Under some circumstances, it will be useful to be able to have
a server's effective weight bigger than the user weight, and this
is particularly true for dynamic weight-based algorithms. In order
to support this, we add a "wdiv" member to the lbprm structure
which will always be used to divide the weights before reporting
them.
Since the introduction of server weights, all load balancing algorithms
relied on a pre-computed map. Incidently, quite a bunch of map-specific
parameters were used at random places in order to get the number of
servers or their total weight. It was not architecturally acceptable
that optimizations for the map computation had impact on external parts.
For instance, during this cleanup it was found that a backend weight was
seen as 1 when only the first backup server is used, whatever its weight.
This cleanup consists in differentiating between LB-generic parameters,
such as total weights, number of servers, etc... and map-specific ones.
The struct proxy has been enhanced in order to make it easier to later
support other algorithms. The recount_servers() function now also
updates generic values such as total weights so that it's not needed
anymore to call recalc_server_map() when weights are needed. This
permitted to simplify some code which does not need to know about map
internals anymore.
Some applications do not have a strict persistence requirement, yet
it is still desirable for performance considerations, due to local
caches on the servers. For some reasons, there are some applications
which cannot rely on cookies, and for which the last resort is to use
a parameter passed in the URL.
The new 'url_param' balance method is there to solve this issue. It
accepts a parameter name which is looked up from the URL and which
is then hashed to select a server. If the parameter is not found,
then the round robin algorithm is used in order to provide a normal
load balancing across the servers for the first requests. It would
have been possible to use a source IP hash instead, but since such
applications are generally buried behind multiple levels of
reverse-proxies, it would not provide a good balance.
The doc has been updated, and two regression testing configurations
have been added.
A new function "backend_parse_balance" has been created in backend.c,
which is dedicated to the parsing of the "balance" keyword. It will
provide easier methods for adding new algorithms.
In preparation for newer balance algorithms, group the
sparse PR_O_BALANCE_* values into layer4 and layer7-based
algorithms. This will ease addition of newer algorithms.
This patch adds the "maxqueue" parameter to the server. This allows new
sessions to be immediately rebalanced when the server's queue is filled.
It's useful when session stickiness is just a performance boost (even a
huge one) but not a requirement.
This should only be used if session affinity isn't a hard functional
requirement but provides performance boost by keeping server-local
caches hot and compact).
Absence of 'maxqueue' option means unlimited queue. When queue gets filled
up to 'maxqueue' client session is moved from server-local queue to a global
one.
Hello,
This patch implements new statistics for SLA calculation by adding new
field 'Dwntime' with total down time since restart (both HTTP/CSV) and
extending status field (HTTP) or inserting a new one (CSV) with time
showing how long each server/backend is in a current state. Additionaly,
down transations are also calculated and displayed for backends, so it is
possible to know how many times selected backend was down, generating "No
server is available to handle this request." error.
New information are presentetd in two different ways:
- for HTTP: a "human redable form", one of "100000d 23h", "23h 59m" or
"59m 59s"
- for CSV: seconds
I believe that seconds resolution is enough.
As there are more columns in the status page I decided to shrink some
names to make more space:
- Weight -> Wght
- Check -> Chk
- Down -> Dwn
Making described changes I also made some improvements and fixed some
small bugs:
- don't increment s->health above 's->rise + s->fall - 1'. Previously it
was incremented an then (re)set to 's->rise + s->fall - 1'.
- do not set server down if it is down already
- do not set server up if it is up already
- fix colspan in multiple places (mostly introduced by my previous patch)
- add missing "status" header to CSV
- fix order of retries/redispatches in server (CSV)
- s/Tthen/Then/
- s/server/backend/ in DATA_ST_PX_BE (dumpstats.c)
Changes from previous version:
- deal with negative time intervales
- don't relay on s->state (SRV_RUNNING)
- little reworked human_time + compacted format (no spaces). If needed it
can be used in the future for other purposes by optionally making "cnt"
as an argument
- leave set_server_down mostly unchanged
- only little reworked "process_chk: 9"
- additional fields in CSV are appended to the rigth
- fix "SEC" macro
- named arguments (human_time, be_downtime, srv_downtime)
Hope it is OK. If there are only cosmetic changes needed please fill free
to correct it, however if there are some bigger changes required I would
like to discuss it first or at last to know what exactly was changed
especially since I already put this patch into my production server. :)
Thank you,
Best regards,
Krzysztof Oledzki
It is important to know how your installation performs. Haproxy masks
connection errors, which is extremely good for a client but it is bad for
an administrator (except people believing that "ignorance is a bless").
Attached patch adds retries and redispatches counters, so now haproxy:
1. For server:
- counts retried connections (masked or not)
2. For backends:
- counts retried connections (masked or not) that happened to
a slave server
- counts redispatched connections
- does not count successfully redispatched connections as backend errors.
Errors are increased only when client does not get a valid response,
in other words: with failed redispatch or when this function is not
enabled.
3. For statistics:
- display Retr (retries) and Redis (redispatches) as a "Warning"
information.
The stream_sock_* functions had to know about sessions just in
order to get the server's address for a connect() operation. This
is not desirable, particularly for non-IP protocols (eg: PF_UNIX).
Put a pointer to the peer's sockaddr_storage or sockaddr address
in the fdtab structure so that we never need to look further.
With this small change, the stream_sock.c file is now 100% protocol
independant.
The following patch will give the ability to tweak socket linger mode.
You can use this option with "option nolinger" inside fronted or backend
configuration declaration.
This will help in environments where lots of FIN_WAIT sockets are
encountered.
When a very large number of servers is configured (thousands),
shutting down many of them at once could lead to large number
of calls to recalc_server_map() which already takes some time.
This would result in an O(N^3) computation time, leading to
noticeable pauses on slow embedded CPUs on test platforms.
Instead, mark the map as dirty and recalc it only when needed.
The timeout functions were difficult to manipulate because they were
rounding results to the millisecond. Thus, it was difficult to compare
and to check what expired and what did not. Also, the comparison
functions were heavy with multiplies and divides by 1000. Now, all
timeouts are stored in timevals, reducing the number of operations
for updates and leading to cleaner and more efficient code.
There are multiple places where the client's destination address is
required. Let's store it in the session when needed, and add a flag
to inform that it has been retrieved.
The rbtree-based wait queue consumes a lot of CPU. Use the ul2tree
instead. Lots of cleanups and code reorganizations made it possible
to reduce the task struct and simplify the code a bit.
The fiprm and beprm were added to ease the transition between
a single listener mode to frontends+backends. They are no longer
needed and make the code a bit more complicated. Remove them.
Some session flags were clearly related to HTTP transactions.
A new 'flags' field has been added to http_txn, and the
associated flags moved to proto_http.h.
Since the distinction of backends and frontends, it has become
possible that some requests reach a frontend which has no
backend parameters. We must not create a socket on the backend
side just to destroy it later in such a case. The real problem
comes from the dispatch mode not being explictly stated.
The tcp-splicing code has been merged, and a doc has been written.
A configuration example has been derived from the previous content
switching sample.
It is now possible to define an errorloc in the backend as well as
in the frontend. The backend's will be used first, and if undefined,
then the frontend's will be used instead. If none is used, then the
original error messages will be used.
HTTP error messages were all specific cases handled by an IF.
Now they are all in an array so that it will be easier to add
new ones. Also, the return functions now use chunks as inputs
so that it should be easier to provide alternative return
messages if needed.
There was a confusion about the way to find filters and backend
parameters from sessions. The chaining has been changed between
the session and the proxy.
Now, a session knows only two proxies : one frontend (->fe) and
one backend (->be). Each proxy has a link to the proxy providing
filters and to the proxy providing backend parameters (both self
by default).
The captures (cookies and headers) have been attached to the
frontend's filters for now.
The uri_auth and the statistics are attached to the backend's
filters so that the uri can depend on a hostname for instance.
The references to the proxy from the session have been turned into
Frontend (fe), Filters (fi) and Backend (be). This should ease the
migration to the L7 switching features. Next step will be to kill
the struct proxy and have 3 independant structs instead, each
referenced from entities called listener, frontend, filters and
backend.
Using the cttproxy kernel patch, it's possible to bind to any source
address. It is highly recommended to use the 03-natdel patch with the
other ones.
A new keyword appears as a complement to the "source" keyword : "usesrc".
The source address is mandatory and must be valid on the interface which
will see the packets. The "usesrc" option supports "client" (for full
client_ip:client_port spoofing), "client_ip" (for client_ip spoofing)
and any 'IP[:port]' combination to pretend to be another machine.
Right now, the source binding is missing from server health-checks if
set to another address. It must be implemented (think restricted firewalls).
The doc is still missing too.
Since the connection queueing was introduced, the "redispatch"
option could not cover the cases where a connection has been
refused by the server after having been marked "in progress".
The fix consists in doing a redispatch in the delayed connection
handling code.
Problem reported by Konrad Rzentarzewski.
The timeouts, expiration timers and results are now stored in the buffers.
The timers will have to change a bit to become more flexible, and when the
I/O completion functions will be written, the connect_complete() will have
to be extracted from the write() function.
The files are now stored under :
- include/haproxy for the generic includes
- include/types.h for the structures needed within prototypes
- include/proto.h for function prototypes and inline functions
- src/*.c for the C files
Most include files are now covered by LGPL. A last move still needs
to be done to put inline functions under GPL and not LGPL.
Version has been set to 1.3.0 in the code but some control still
needs to be done before releasing.