It exists, so why not use it? Helps one get rid of additional
search path related flags in addition to PKG_CONFIG_{PATH,LIBDIR}
when utilizing a cross-prefix separate from the sysroot.
Fixes: crbug/827204
Reported-by: Frank Liberato <liberato@google.com>
Reviewed-by: Frank Liberato <liberato@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Older iOS devices don't have a hardware HEVC decoder, but the
software decoder offered by VideoToolbox is well-optimized and
performs much better than the ffmpeg decoder.
Signed-off-by: Aman Gupta <aman@tmm1.net>
The patch enables dynamic bitrate through ReconfigureEncoder method
from nvenc API.
This is useful for live streaming in case of network congestion.
Signed-off-by: pkviet <pkv.stream@gmail.com>
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
If there is input like DVB-T streams it can change aspect ratio
on-the-fly, so nvenc should respect this change and change aspect ratio
in encoder.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
The thread id was invalid because it was not initialised
during the calls to init_complex_filtergraph.
This adds a flag to check for initialisation before trying to
peform the join.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Kevin Wheatley <kevin.j.wheatley@gmail.com>
I tested the previous mediacodec changes on seven different Android
TV devices, with both mpeg2 and h264 content. All except one worked
as expected. The exception was the MiBox3 running Android 6.0.1,
where playback would freeze on a frame every few seconds. I tested
two other AMLogic devices with newer Android versions that did not
show the same problem. H264 decoding on the MiBox3 was also not affected,
so this workaround applies only to OMX.amlogic.mpeg2.decoder.awesome
on Android API22.
There is a rumor that Xiaomi is planning to release Android Oreo for
the MiBox3, so I will revisit in a few months to confirm whether this
is specific to os/driver version or the chipset used in that device.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
The output_buffer_count==0 special case is no longer required, and
can cause spurious EAGAIN to surface to the user when input buffers
are filled up. Since the caller now knows if the decoder is accepting
new input (via current_input_buffer>=0), let the wait parameter
control whether we block or not.
Signed-off-by: Aman Gupta <aman@tmm1.net>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
The new logic follows a recommendation by @rcombs to use
dequeueInputBuffer with a timeout of 0 as a way to detect
whether the codec wants more data. The dequeued buffer index is
kept in MediaCodecDecContext until it can be used next.
A similar technique is also used by the Google's official media
player Exoplayer: see MediaCodecRenderer.feedInputBuffer().
Signed-off-by: Aman Gupta <aman@tmm1.net>
Signed-off-by: Matthieu Bouron <matthieu.bouron@gmail.com>
This can "demux" .vpy files. Autodetection of .vpy scripts is
intentionally not done, because it would be a major security issue. You
need to force the format, for example with "-f vapoursynth" for the
FFmpeg CLI tools.
Some minor code copied from other LGPL parts of FFmpeg.
I did not find a good way to test a few of the more obscure VS features,
like VFR nodes, compat pixel formats, or nodes with dynamic size/format
changes. These can be easily implemented on demand.
This code will print a warning if any user agent is set - even if the
API user used the proper non-deprecated "user_agent" option.
This change should not even break anything, because even if the user
sets the deprecated "user-agent" option, http.c copies it to the
"user_agent" option anyway.
If the API user doesn't set avg_frame_rate, matroskaenc will write the
current timebase as "default duration" for the video track. This makes
no sense, because the "default duration" implies the framerate of the
video. Since the timebase is forced to 1/1000, this will make the
resulting file claim 1000fps.
Drop it and don't write the element. It's optional, so it's better not
to write it if the framerate is unknown.
Strangely does not require FATE changes.