mirror of https://git.ffmpeg.org/ffmpeg.git
configure: Drop redundant header check for d3d11.h
It is detected as a part of the ID3D11VideoDecoder check.
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4064f42889
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@ -1560,7 +1560,6 @@ HEADERS_LIST="
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arpa_inet_h
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arpa_inet_h
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cdio_paranoia_h
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cdio_paranoia_h
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cdio_paranoia_paranoia_h
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cdio_paranoia_paranoia_h
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d3d11_h
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dispatch_dispatch_h
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dispatch_dispatch_h
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dev_bktr_ioctl_bt848_h
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dev_bktr_ioctl_bt848_h
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dev_bktr_ioctl_meteor_h
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dev_bktr_ioctl_meteor_h
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@ -2193,7 +2192,7 @@ zmbv_decoder_deps="zlib"
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zmbv_encoder_deps="zlib"
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zmbv_encoder_deps="zlib"
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# hardware accelerators
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# hardware accelerators
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d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
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d3d11va_deps="dxva_h ID3D11VideoDecoder"
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dxva2_deps="dxva2api_h DXVA2_ConfigPictureDecode ole32"
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dxva2_deps="dxva2api_h DXVA2_ConfigPictureDecode ole32"
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vda_deps="VideoDecodeAcceleration_VDADecoder_h blocks_extension pthreads"
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vda_deps="VideoDecodeAcceleration_VDADecoder_h blocks_extension pthreads"
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vda_extralibs="-framework CoreFoundation -framework VideoDecodeAcceleration -framework QuartzCore"
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vda_extralibs="-framework CoreFoundation -framework VideoDecodeAcceleration -framework QuartzCore"
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@ -4655,7 +4654,6 @@ check_func_headers windows.h Sleep
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check_func_headers windows.h VirtualAlloc
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check_func_headers windows.h VirtualAlloc
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check_struct windows.h "CONDITION_VARIABLE" Ptr
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check_struct windows.h "CONDITION_VARIABLE" Ptr
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check_header d3d11.h
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check_header direct.h
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check_header direct.h
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check_header dxgidebug.h
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check_header dxgidebug.h
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check_header dxva.h
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check_header dxva.h
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