From e7168d4c0cb279cf267690549ca92ad564572bc6 Mon Sep 17 00:00:00 2001 From: Diego Biurrun Date: Sun, 24 Sep 2017 19:55:25 +0200 Subject: [PATCH] configure: Drop redundant header check for d3d11.h It is detected as a part of the ID3D11VideoDecoder check. --- configure | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/configure b/configure index d0592347a1..16a5efa2ee 100755 --- a/configure +++ b/configure @@ -1560,7 +1560,6 @@ HEADERS_LIST=" arpa_inet_h cdio_paranoia_h cdio_paranoia_paranoia_h - d3d11_h dispatch_dispatch_h dev_bktr_ioctl_bt848_h dev_bktr_ioctl_meteor_h @@ -2193,7 +2192,7 @@ zmbv_decoder_deps="zlib" zmbv_encoder_deps="zlib" # hardware accelerators -d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder" +d3d11va_deps="dxva_h ID3D11VideoDecoder" dxva2_deps="dxva2api_h DXVA2_ConfigPictureDecode ole32" vda_deps="VideoDecodeAcceleration_VDADecoder_h blocks_extension pthreads" vda_extralibs="-framework CoreFoundation -framework VideoDecodeAcceleration -framework QuartzCore" @@ -4655,7 +4654,6 @@ check_func_headers windows.h Sleep check_func_headers windows.h VirtualAlloc check_struct windows.h "CONDITION_VARIABLE" Ptr -check_header d3d11.h check_header direct.h check_header dxgidebug.h check_header dxva.h