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avcodec/vc1: fix overlap and loop filtering for Simple and Main profile
Overlap filtering I and BI frames for Simple and Main profile is only dependent on PQUANT. Restrict testing for CONDOVER and OVERFLAGS to advanced profile. Change from mb_width to end_mb_x in ff_vc1_i_loop_filter to avoid breaking the Microsoft Screen 2 decoder. Signed-off-by: Jerome Borsboom <jerome.borsboom@carpalis.nl>
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@ -108,8 +108,10 @@ void ff_vc1_i_overlap_filter(VC1Context *v)
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if (s->mb_x == 0 && (i & 5) != 1)
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continue;
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if (v->pq >= 9 || v->condover == CONDOVER_ALL ||
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(v->over_flags_plane[mb_pos] && ((i & 5) == 1 || v->over_flags_plane[mb_pos - 1])))
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if (v->pq >= 9 || (v->profile == PROFILE_ADVANCED &&
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(v->condover == CONDOVER_ALL ||
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(v->over_flags_plane[mb_pos] &&
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((i & 5) == 1 || v->over_flags_plane[mb_pos - 1])))))
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vc1_h_overlap_filter(v, s->mb_x ? left_blk : cur_blk, cur_blk, i);
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}
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@ -118,14 +120,17 @@ void ff_vc1_i_overlap_filter(VC1Context *v)
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if (s->first_slice_line && !(i & 2))
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continue;
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if (s->mb_x && (v->pq >= 9 || v->condover == CONDOVER_ALL ||
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if (s->mb_x &&
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(v->pq >= 9 || (v->profile == PROFILE_ADVANCED &&
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(v->condover == CONDOVER_ALL ||
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(v->over_flags_plane[mb_pos - 1] &&
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((i & 2) || v->over_flags_plane[mb_pos - 1 - s->mb_stride]))))
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((i & 2) || v->over_flags_plane[mb_pos - 1 - s->mb_stride]))))))
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vc1_v_overlap_filter(v, s->first_slice_line ? left_blk : topleft_blk, left_blk, i);
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if (s->mb_x == s->mb_width - 1)
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if (v->pq >= 9 || v->condover == CONDOVER_ALL ||
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if (s->mb_x == s->mb_width - 1 &&
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(v->pq >= 9 || (v->profile == PROFILE_ADVANCED &&
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(v->condover == CONDOVER_ALL ||
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(v->over_flags_plane[mb_pos] &&
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((i & 2) || v->over_flags_plane[mb_pos - s->mb_stride])))
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((i & 2) || v->over_flags_plane[mb_pos - s->mb_stride]))))))
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vc1_v_overlap_filter(v, s->first_slice_line ? cur_blk : top_blk, cur_blk, i);
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}
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}
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@ -260,7 +265,7 @@ void ff_vc1_i_loop_filter(VC1Context *v)
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for (i = 0; i < block_count; i++)
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vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, flags, fieldtx, i);
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}
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if (s->mb_x == s->mb_width - 1) {
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if (s->mb_x == v->end_mb_x - 1) {
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dest += 16;
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fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
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for (i = 0; i < block_count; i++)
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@ -275,7 +280,7 @@ void ff_vc1_i_loop_filter(VC1Context *v)
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for (i = 0; i < block_count; i++)
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vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, flags, fieldtx, i);
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}
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if (s->mb_x == s->mb_width - 1) {
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if (s->mb_x == v->end_mb_x - 1) {
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dest += 16;
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fieldtx = v->fieldtx_plane[mb_pos];
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for (i = 0; i < block_count; i++)
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@ -290,7 +295,7 @@ void ff_vc1_i_loop_filter(VC1Context *v)
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for (i = 0; i < block_count; i++)
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vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest, flags, i);
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}
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if (s->mb_x == s->mb_width - 1) {
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if (s->mb_x == v->end_mb_x - 1) {
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dest += 16;
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flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
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for (i = 0; i < block_count; i++)
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@ -305,7 +310,7 @@ void ff_vc1_i_loop_filter(VC1Context *v)
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for (i = 0; i < block_count; i++)
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vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, flags, i);
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}
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if (s->mb_x == s->mb_width - 1) {
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if (s->mb_x == v->end_mb_x - 1) {
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flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
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dest += 16;
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for (i = 0; i < block_count; i++)
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@ -318,7 +323,7 @@ void ff_vc1_i_loop_filter(VC1Context *v)
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for (i = 0; i < block_count; i++)
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vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, flags, i);
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}
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if (s->mb_x == s->mb_width - 1) {
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if (s->mb_x == v->end_mb_x - 1) {
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dest += 16;
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flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
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for (i = 0; i < block_count; i++)
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