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configure: Fix linking d3d12va in UWP mode
Signed-off-by: Martin Storsjö <martin@martin.st>
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configure
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3
configure
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@ -3922,7 +3922,7 @@ swscale_suggest="libm stdatomic"
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avcodec_extralibs="pthreads_extralibs iconv_extralibs dxva2_extralibs lcms2_extralibs"
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avfilter_extralibs="pthreads_extralibs"
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avutil_extralibs="d3d11va_extralibs mediacodec_extralibs nanosleep_extralibs pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vaapi_win32_extralibs vdpau_x11_extralibs"
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avutil_extralibs="d3d11va_extralibs d3d12va_extralibs mediacodec_extralibs nanosleep_extralibs pthreads_extralibs vaapi_drm_extralibs vaapi_x11_extralibs vaapi_win32_extralibs vdpau_x11_extralibs"
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# programs
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ffmpeg_deps="avcodec avfilter avformat threads"
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@ -7123,6 +7123,7 @@ if enabled uwp; then
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# try to load these APIs at runtime, like we do in regular desktop mode -
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# therefore, we need to link directly against these APIs.
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d3d11va_extralibs="-ldxgi -ld3d11"
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d3d12va_extralibs="-ldxgi -ld3d12"
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vaapi_win32_extralibs="-ldxgi"
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mediafoundation_extralibs="-lmfplat $mediafoundation_extralibs"
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fi
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