Make import work; do I/O in image native block size.
Note: creating sparse images is not currently attempted; could
scan for runs of zeros and write discontiguous chunks to image.
Fixes: #3503
Signed-off-by: Dan Mick <dan.mick@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Detect a misordered ondisk tmap... if we are already decoding it. We still
leave the trailing bits unchecked.
Signed-off-by: Sage Weil <sage@inktank.com>
The MDS may include RM ops in a tmap update for items that were already
removed: after restarting and replaying the journal, it doesn't know
which dentries were previously committed and which were not.
No other (known) users care about the error code.
Signed-off-by: Sage Weil <sage@inktank.com>
The previous tmap implementation requires that the update stream be
sorted or else it will behave erratically (by placing new keys in the
map out of order). This can cause very strange failures: reads may
appear to return the correct result initially, but once intervening
keys are remove they will not... depending on how read is implemented
on the client side.
Fix this by doing the optimized updates initially, but falling back to
a slow implementation if an unsorted update is detected. It is slow,
but such updates are rare.
Signed-off-by: Sage Weil <sage@inktank.com>
Validate change to not assume dest pool == src pool
Signed-off-by: Dan Mick <dan.mick@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
(cherry picked from commit 39180430b9)
import allows specifying one image, implicitly or explicitly the
"source" image, even though it's really the destination. Fix up
the reassignment of 'source' to 'dest', and check for and complain
about specifying two different pools or images for import.
Signed-off-by: Dan Mick <dan.mick@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
(cherry picked from commit c219698149)
Don't default destpool to srcpool; it's surprising, and
not useful/helpful enough to violate the convention that
"default pool is rbd"
Signed-off-by: Dan Mick <dan.mick@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
(cherry picked from commit 3b0c360528)
User-space tool that interacts with the monitor, with the objective of
generating a workload mimicking a set of OSDs and clients.
As it is, the tool will mimic any number of OSDs, by keeping in-memory
stubs that will act as independent OSDs, generating random operations
that will induce map updates; the client stub, on the other hand,
performs no operations besides connecting to the monitor and whatever
happens between the Objecter class and the monitor (mainly keeping
updated with map updates).
Signed-off-by: Joao Eduardo Luis <joao.luis@inktank.com>
Before we only allowed buckets (say, 'root') to be defined *before*
rules.
With this patch, we allow buckets and rules to be defined by any order,
although some care should be taken when creating the plain-text crush
map, or the crushtool will error out when a rule uses a bucket only
defined later on in the file.
Signed-off-by: Joao Eduardo Luis <joao.luis@inktank.com>
'verbose' was a bool that would either be passed as one or zero to class
CrushCompile. However, most messages would only be outputted with a
verbose level > 1.
This patch makes it so that multiple '-v' increase the verbosity level;
i.e., -v mean verbose = 1; -v -v means verbose = 2; and so forth.
Signed-off-by: Joao Eduardo Luis <joao.luis@inktank.com>
If the call to syncfs() fails, don't try to call syncfs again via
syscall(). If HAVE_SYS_SYNCFS is defined, don't fall through to try
syscall() with SYS_syncfs or __NR_syncfs.
Signed-off-by: Danny Al-Gaaf <danny.al-gaaf@bisect.de>
import allows specifying one image, implicitly or explicitly the
"source" image, even though it's really the destination. Fix up
the reassignment of 'source' to 'dest', and check for and complain
about specifying two different pools or images for import.
Signed-off-by: Dan Mick <dan.mick@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Don't default destpool to srcpool; it's surprising, and
not useful/helpful enough to violate the convention that
"default pool is rbd"
Signed-off-by: Dan Mick <dan.mick@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is message ordering race in cephfs kernel client. We compose
cap messages when i_ceph_lock is hold. But when adding messages
to the output queue, the kernel releases i_ceph_lock and acquires
a mutex. So it is possible that cap messages are send out of order.
If the kernel client send a cap update, then send a cap release,
but the two messages reach MDS out of order. The update message
will re-add the released caps. This patch adds code to check if
caps were actually issued when confirming cap receipt.
Signed-off-by: Yan, Zheng <zheng.z.yan@intel.com>
The reference count of an anchor table entry that corresponds to
directory is number of anchored inodes under the directory. But
when updating anchor trace for an directory inode, the code only
increases/decreases its new/old ancestor anchor table entries'
reference counts by one.
This patch probably resolves BUG #1850.
Signed-off-by: Yan, Zheng <zheng.z.yan@intel.com>
Touch the object when we touch one of it's bh's, and when we touch it
during readx (possibly because it is negative).
Signed-off-by: Sage Weil <sage@inktank.com>
This hopefully resolves#3431.
We originally did this in 46897fd4ff, and
then reverted in caed0e917f.
The current conundrum:
- commit_set() will issue a write and queue a waiter on a tid
- discard will discard all BufferHeads and unpin the object
- trim will try to close and fail assert(ob->can_close())
But:
- we can't wake the waiter on discard because we don't know what range(s)
it is waiting for; discard needn't be the whole object.
So: pin the object so it doesn't get trimmed, and unpin when we write.
Adjust can_close() so that it is based on the lru pin status, and assert
that pinned implies the previous conditions are all true.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Sam Lang <sam.lang@inktank.com>
Consider the CRUSH rule
step chooseleaf firstn 0 type <node_type>
This rule means that <n> replicas will be chosen in a manner such that
each chosen leaf's branch will contain a unique instance of <node_type>.
When an object is re-replicated after a leaf failure, if the CRUSH map uses
a chooseleaf rule the remapped replica ends up under the <node_type> bucket
that held the failed leaf. This causes uneven data distribution across the
storage cluster, to the point that when all the leaves but one fail under a
particular <node_type> bucket, that remaining leaf holds all the data from
its failed peers.
This behavior also limits the number of peers that can participate in the
re-replication of the data held by the failed leaf, which increases the
time required to re-replicate after a failure.
For a chooseleaf CRUSH rule, the tree descent has two steps: call them the
inner and outer descents.
If the tree descent down to <node_type> is the outer descent, and the descent
from <node_type> down to a leaf is the inner descent, the issue is that a
down leaf is detected on the inner descent, so only the inner descent is
retried.
In order to disperse re-replicated data as widely as possible across a
storage cluster after a failure, we want to retry the outer descent. So,
fix up crush_choose() to allow the inner descent to return immediately on
choosing a failed leaf. Wire this up as a new CRUSH tunable.
Note that after this change, for a chooseleaf rule, if the primary OSD
in a placement group has failed, choosing a replacement may result in
one of the other OSDs in the PG colliding with the new primary. This
requires that OSD's data for that PG to need moving as well. This
seems unavoidable but should be relatively rare.
Signed-off-by: Jim Schutt <jaschut@sandia.gov>