2014-11-09 02:23:06 +00:00
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=============
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Erasure code
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=============
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A Ceph pool is associated to a type to sustain the loss of an OSD
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(i.e. a disk since most of the time there is one OSD per disk). The
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default choice when `creating a pool <../pools>`_ is *replicated*,
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meaning every object is copied on multiple disks. The `Erasure Code
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<https://en.wikipedia.org/wiki/Erasure_code>`_ pool type can be used
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instead to save space.
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Creating a sample erasure coded pool
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------------------------------------
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The simplest erasure coded pool is equivalent to `RAID5
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<https://en.wikipedia.org/wiki/Standard_RAID_levels#RAID_5>`_ and
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requires at least three hosts::
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$ ceph osd pool create ecpool 12 12 erasure
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pool 'ecpool' created
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$ echo ABCDEFGHI | rados --pool ecpool put NYAN -
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$ rados --pool ecpool get NYAN -
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ABCDEFGHI
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.. note:: the 12 in *pool create* stands for
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`the number of placement groups <../pools>`_.
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Erasure code profiles
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---------------------
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The default erasure code profile sustains the loss of a single OSD. It
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is equivalent to a replicated pool of size two but requires 1.5TB
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instead of 2TB to store 1TB of data. The default profile can be
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displayed with::
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$ ceph osd erasure-code-profile get default
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k=2
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m=1
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plugin=jerasure
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ruleset-failure-domain=host
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technique=reed_sol_van
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Choosing the right profile is important because it cannot be modified
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after the pool is created: a new pool with a different profile needs
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to be created and all objects from the previous pool moved to the new.
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The most important parameters of the profile are *K*, *M* and
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*ruleset-failure-domain* because they define the storage overhead and
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the data durability. For instance, if the desired architecture must
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sustain the loss of two racks with a storage overhead of 40% overhead,
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the following profile can be defined::
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$ ceph osd erasure-code-profile set myprofile \
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k=3 \
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m=2 \
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ruleset-failure-domain=rack
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2015-07-10 17:47:14 +00:00
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$ ceph osd pool create ecpool 12 12 erasure myprofile
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2014-11-09 02:23:06 +00:00
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$ echo ABCDEFGHI | rados --pool ecpool put NYAN -
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$ rados --pool ecpool get NYAN -
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ABCDEFGHI
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The *NYAN* object will be divided in three (*K=3*) and two additional
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*chunks* will be created (*M=2*). The value of *M* defines how many
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OSD can be lost simultaneously without losing any data. The
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*ruleset-failure-domain=rack* will create a CRUSH ruleset that ensures
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no two *chunks* are stored in the same rack.
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.. ditaa::
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+-------------------+
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name | NYAN |
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+-------------------+
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content | ABCDEFGHI |
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+--------+----------+
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v
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+------+------+
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+---------------+ encode(3,2) +-----------+
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| +--+--+---+---+ |
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| | | | |
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| +-------+ | +-----+ |
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| | | | |
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+--v---+ +--v---+ +--v---+ +--v---+ +--v---+
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name | NYAN | | NYAN | | NYAN | | NYAN | | NYAN |
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+------+ +------+ +------+ +------+ +------+
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shard | 1 | | 2 | | 3 | | 4 | | 5 |
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+------+ +------+ +------+ +------+ +------+
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content | ABC | | DEF | | GHI | | YXY | | QGC |
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+--+---+ +--+---+ +--+---+ +--+---+ +--+---+
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| | | | |
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| | v | |
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| | +--+---+ | |
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| | | OSD1 | | |
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| | +------+ | |
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| | | |
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| | +------+ | |
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| +------>| OSD2 | | |
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| +------+ | |
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| +------+ | |
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| | OSD3 |<----+ |
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| +------+ |
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| +------+ |
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| | OSD4 |<--------------+
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| +------+
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| +------+
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+----------------->| OSD5 |
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+------+
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More information can be found in the `erasure code profiles
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<../erasure-code-profile>`_ documentation.
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2017-04-13 02:39:22 +00:00
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Erasure Coding with Overwrites
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------------------------------
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By default, erasure coded pools only work with uses like RGW that
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perform full object writes and appends.
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Since Luminous, partial writes for an erasure coded pool may be
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enabled with a per-pool setting. This lets RBD and Cephfs store their
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data in an erasure coded pool::
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ceph osd pool set ec_pool allow_ec_overwrites true
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This can only be enabled on a pool residing on bluestore OSDs, since
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bluestore's checksumming is used to detect bitrot or other corruption
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during deep-scrub. In addition to being unsafe, using filestore with
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ec overwrites yields low performance compared to bluestore.
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Erasure coded pools do not support omap, so to use them with RBD and
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Cephfs you must instruct them to store their data in an ec pool, and
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their metadata in a replicated pool. For RBD, this means using the
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erasure coded pool as the ``--data-pool`` during image creation::
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rbd create --size 1G --data-pool ec_pool replicated_pool/image_name
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For Cephfs, using an erasure coded pool means setting that pool in
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2017-05-17 09:46:08 +00:00
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a `file layout <../../../cephfs/file-layouts>`_.
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2017-04-13 02:39:22 +00:00
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2014-11-09 02:23:06 +00:00
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Erasure coded pool and cache tiering
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------------------------------------
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Erasure coded pools require more resources than replicated pools and
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2017-04-13 02:39:22 +00:00
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lack some functionalities such as omap. To overcome these
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limitations, one can set up a `cache tier <../cache-tiering>`_
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2014-11-09 02:23:06 +00:00
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before the erasure coded pool.
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For instance, if the pool *hot-storage* is made of fast storage::
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$ ceph osd tier add ecpool hot-storage
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$ ceph osd tier cache-mode hot-storage writeback
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$ ceph osd tier set-overlay ecpool hot-storage
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will place the *hot-storage* pool as tier of *ecpool* in *writeback*
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mode so that every write and read to the *ecpool* are actually using
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the *hot-storage* and benefit from its flexibility and speed.
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More information can be found in the `cache tiering
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<../cache-tiering>`_ documentation.
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Glossary
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--------
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*chunk*
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when the encoding function is called, it returns chunks of the same
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size. Data chunks which can be concatenated to reconstruct the original
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object and coding chunks which can be used to rebuild a lost chunk.
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*K*
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the number of data *chunks*, i.e. the number of *chunks* in which the
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original object is divided. For instance if *K* = 2 a 10KB object
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will be divided into *K* objects of 5KB each.
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*M*
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the number of coding *chunks*, i.e. the number of additional *chunks*
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computed by the encoding functions. If there are 2 coding *chunks*,
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it means 2 OSDs can be out without losing data.
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Table of content
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----------------
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.. toctree::
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:maxdepth: 1
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erasure-code-profile
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erasure-code-jerasure
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erasure-code-isa
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erasure-code-lrc
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2015-02-24 14:10:04 +00:00
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erasure-code-shec
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