mirror of https://github.com/cabaletta/baritone
76 lines
2.5 KiB
Java
76 lines
2.5 KiB
Java
/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch.mixins;
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import baritone.Baritone;
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import baritone.api.event.events.ChatEvent;
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import baritone.api.event.events.PlayerUpdateEvent;
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import baritone.api.event.events.type.EventState;
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import net.minecraft.client.entity.EntityPlayerSP;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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/**
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* @author Brady
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* @since 8/1/2018 5:06 PM
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*/
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@Mixin(EntityPlayerSP.class)
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public class MixinEntityPlayerSP {
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@Inject(
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method = "sendChatMessage",
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at = @At("HEAD"),
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cancellable = true
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)
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private void sendChatMessage(String msg, CallbackInfo ci) {
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ChatEvent event = new ChatEvent(msg);
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Baritone.INSTANCE.getGameEventHandler().onSendChatMessage(event);
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if (event.isCancelled()) {
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ci.cancel();
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}
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}
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@Inject(
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method = "onUpdate",
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at = @At(
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value = "INVOKE",
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target = "net/minecraft/client/entity/EntityPlayerSP.isRiding()Z",
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shift = At.Shift.BY,
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by = -3
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)
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)
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private void onPreUpdate(CallbackInfo ci) {
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Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.PRE));
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}
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@Inject(
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method = "onUpdate",
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at = @At(
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value = "INVOKE",
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target = "net/minecraft/client/entity/EntityPlayerSP.onUpdateWalkingPlayer()V",
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shift = At.Shift.BY,
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by = 2
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)
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)
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private void onPostUpdate(CallbackInfo ci) {
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Baritone.INSTANCE.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
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}
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}
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