Leijurv
835fb3471f
a long overdue reformat of every file
2021-01-29 20:17:53 -08:00
Leijurv
a9f497981f
Merge pull request #2080 from millennIumAMbiguity/master
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Added range argument to farm
2021-01-29 17:41:08 -08:00
ZacSharp
79e0f4ba23
Log blocks it can't place
2021-01-15 12:52:38 +01:00
Leijurv
c491d67925
add setting to just skip layers that the builder fails to construct
2020-11-11 17:53:26 -08:00
millennIumAMbiguity
853b5ca771
Moved throw up into the default:
2020-11-02 01:44:12 +01:00
millennIumAMbiguity
f4706fff18
Simplified and optimised code
2020-11-02 01:25:25 +01:00
millennIumAMbiguity
7218a46211
Added defaults and javadocs
2020-11-02 00:33:31 +01:00
Leijurv
320a5d64a3
well i guess technically there could be an ore at bedrock level lmao
2020-10-30 22:39:30 -07:00
millennIumAMbiguity
65a5677b33
Added the feature to only farm within range of a waypoint.
2020-10-22 00:36:19 +02:00
millennIumAMbiguity
5d3522ca0a
Added range argument to farm
2020-10-16 23:32:53 +02:00
Sam Corbett
bfb530e02b
add a minimum Y level.
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Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-10-16 17:02:02 +01:00
Leijurv
5a5d11922f
Merge pull request #1995 from scorbett123/exposedOres
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add mineOnlyExposedOres setting
2020-10-14 12:01:49 -07:00
scorbett123
39cfebeb34
fix formatting
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-10-14 20:00:49 +01:00
Leijurv
3f207b7041
Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix
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🐛 Fix a Rendering Conflict with some other Mods
2020-10-14 11:09:00 -07:00
Leijurv
8deb9e5a35
Merge pull request #1959 from CDAGaming/feature/top-command
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✨ Added a top/surface command
2020-10-14 11:02:07 -07:00
Leijurv
5eeb33a6f5
Merge pull request #1845 from mariusdkm/master
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Fixing crash after clicking into the air using the #click command
2020-10-14 10:59:34 -07:00
CDAGaming
918f009e8a
🐛 Fix a Rendering Conflict with some other Mods
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In testing within Fabritone, it was found that these two lines (Which were previously used for an unknown optifine workaround) are no longer needed, and had no known side effects as of writing.
This can be backported as needed, but details are unknown how far this can go down
Future me PS: This PR is a superseed of my last one, erased during repo refactors, so now it lives on master branch. Testing recommended and can be up-ported/down-ported as you wish.
2020-10-12 12:52:05 -05:00
CDAGaming
af29ed7146
✨ Added a top/surface command
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Superseeds PR #594
2020-10-12 12:44:12 -05:00
ZacSharp
8a572516fc
Update description of WaypointsCommand
2020-09-23 22:54:41 +02:00
ZacSharp
508dacac63
directly start pathing after `#home`
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just like servers directly teleport you after `/home` without waiting for something like `/teleport`
2020-09-18 22:41:33 +02:00
ZacSharp
13ca691f5d
make `#wp goto` behave like `#goto`
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It now is a combined `#wp goal` and `#path` just like `#goto` is `#goal` and `#path`
2020-09-16 20:19:55 +02:00
Babbaj
234fd3f75e
don't use getter
2020-09-13 18:45:50 -04:00
Babbaj
32ef30686b
Don't call onLostControl on processes that haven't been fully constructed
2020-09-13 18:21:22 -04:00
Sam Corbett
80e4852f90
Merge https://github.com/cabaletta/baritone into exposedOres
2020-09-08 17:48:45 +01:00
Sam Corbett
071243b99a
move is transparent to movement helper and circle maker
2020-09-08 17:47:46 +01:00
Sam Corbett
547db3a6b4
make the ability to turn it off.
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Signed-off-by: Sam Corbett <sam@corbettchocolates.com>
2020-09-08 17:47:45 +01:00
scorbett123
063f698bd2
need to remove diagonals, however this does most of what you suggest.
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-09-08 17:47:45 +01:00
scorbett123
bcbfca100f
add mineOnlyExposedOres setting
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Signed-off-by: scorbett123 <sam@corbettchocolates.com>
2020-09-08 17:47:45 +01:00
ZacSharp
9636e69a6b
slightly better condition
2020-08-24 23:06:19 +02:00
ZacSharp
3c691bb498
But now it's working
2020-08-20 23:33:47 +02:00
ZacSharp
ea35a3478f
Codacity again for the same and syntax
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dab
2020-08-20 23:16:59 +02:00
ZacSharp
b7d1ba1fa5
Make Codacity happy
2020-08-20 23:11:55 +02:00
ZacSharp
5f686c1c12
improve isSafeToCancel in MovementDiagonal even more
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It did not return true early enough for backfill while cornering over air
2020-08-20 22:55:42 +02:00
kuthy
7f9704592e
Made catch function wide
2020-08-18 15:40:12 +02:00
Leijurv
7992b63aae
Merge pull request #1346 from aUniqueUser/master
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Make desktop notifications more useful
2020-08-17 16:38:36 -07:00
Leijurv
836ef3328c
Merge pull request #1541 from babbaj/keep-annotation
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Annotation for proguard -keep
2020-08-17 16:36:48 -07:00
Leijurv
97a1029a72
Merge pull request #1554 from ByteZ1337/master
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Fixed Typo
2020-08-17 16:17:47 -07:00
Leijurv
5f9602796a
Merge pull request #1876 from CorruptedSeal/master
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Update ExecutionControlCommands.java
2020-08-17 16:17:01 -07:00
Leijurv
02e7886e77
properly set isSafeToCancel in MovementDiagonal, fixes #1788
2020-08-17 16:15:56 -07:00
Leijurv
9851623557
anti-indrit-cringe
2020-08-17 16:03:04 -07:00
Leijurv
f0d2bae3d1
Merge pull request #1947 from RealIndrit/master
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Add auto tool setting
2020-08-17 15:57:37 -07:00
Leijurv
38d047dbd1
make the packer queue super cute and deduplicated
2020-08-17 15:19:11 -07:00
Leijurv
e6ba4ef309
we don't compile here
2020-08-17 15:00:57 -07:00
Leijurv
460833f7d6
Merge branch 'master' of github.com:cabaletta/baritone
2020-08-17 14:59:20 -07:00
RealIndrit
2eba22031a
Maybe dont have ignore cost calculation override auto tool?
2020-08-14 22:47:39 +02:00
RealIndrit
ac55de63e9
Maybe dont have ignore cost calculation override auto tool?
2020-08-14 17:55:10 +02:00
RealIndrit
88e2fba447
Ok, Im actually retarded
2020-08-14 17:11:31 +02:00
RealIndrit
94ac15a8fc
KEK False != True :clown:
2020-08-14 17:06:41 +02:00
RealIndrit
19355cb4f2
Added AutoToolMovement bypass setting for special usage cases, should not be used it not actually necessary
2020-08-14 10:58:15 +02:00
RealIndrit
e0ff16e2dd
Nice brainfart
2020-08-14 10:34:21 +02:00