Brady
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6900fb2ade
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Replace some GL 1.1 calls with GlStateManager calls
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2018-08-10 23:43:23 -05:00 |
Brady
|
6a13e2da64
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Fix my inability to replace template members
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2018-08-07 23:15:22 -05:00 |
Brady
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27f7b5a3cc
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Add GNU General Public License v3
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2018-08-07 22:16:53 -05:00 |
Brady
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3f7b552577
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Cached Chunk Path Finding
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2018-08-07 19:41:13 -05:00 |
Brady
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3f81453622
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Added packet send and receive listeners
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2018-08-06 21:41:17 -05:00 |
Howard Stark
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379d358408
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Add EventTick w/ state guarantees
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2018-08-05 19:50:51 -04:00 |
Leijurv
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4cbf20922c
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pathing frame listener
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2018-08-05 17:48:10 -04:00 |
Brady
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cb09af571a
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Create object for render event containing partial ticks
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2018-08-05 14:42:46 -05:00 |
Brady
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12aeab4943
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Fix conflicting files
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2018-08-04 23:44:42 -05:00 |
Howard Stark
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4608086656
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Add player update injection
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2018-08-04 22:58:32 -04:00 |
Howard Stark
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9bda792a3e
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Add render pass game event
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2018-08-04 21:55:38 -04:00 |
Leijurv
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13f9e169f0
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lambdas are hard
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2018-08-04 15:31:52 -04:00 |
Brady
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8250338210
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Remove cached chunk development code
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2018-08-03 13:32:54 -07:00 |
Brady
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3d0d73a5ca
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Refactored IOpenSet implementations
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2018-08-03 13:31:33 -07:00 |
Leijurv
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cd2b5d001e
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friendship ended with linked list. now binary heap is my best friend.
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2018-08-03 11:54:29 -04:00 |
Leijurv
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71d4379316
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action to movement
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2018-08-02 18:35:36 -04:00 |
Leijurv
|
0f74141d23
|
toolset introduction
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2018-08-02 13:49:31 -04:00 |
Leijurv
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ee5d382693
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action world helper and replacement with actions
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2018-08-02 13:25:46 -04:00 |
Brady
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b6b67fdd71
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Create ChunkEvent
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2018-08-02 00:45:15 -07:00 |
Brady
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42fd04e329
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Initial Behavior system commit.
Still needs some work, just getting this in the repo!
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2018-08-01 20:10:19 -07:00 |
Brady
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a36b223aab
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Add an onSendChatMessage event
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2018-08-01 18:46:51 -07:00 |
Brady
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6a686d11f3
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Fix issue with InputOverrideHandler that could cause while loop holdups
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2018-08-01 18:25:23 -07:00 |
Leijurv
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35a7d5d818
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first attempt
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2018-08-01 13:10:48 -04:00 |