Merge branch '1.15.2' into 1.16.5

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ZacSharp 2023-07-04 16:48:41 +02:00
commit 8e58dd9e64
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103 changed files with 3140 additions and 686 deletions

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@ -4,13 +4,16 @@
</p>
<p align="center">
<a href="https://github.com/cabaletta/baritone/tree/master"><img src="https://img.shields.io/badge/MC-1.12.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.13.2"><img src="https://img.shields.io/badge/MC-1.13.2-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.14.4"><img src="https://img.shields.io/badge/MC-1.14.4-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.15.2"><img src="https://img.shields.io/badge/MC-1.15.2-yellow.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.16.5"><img src="https://img.shields.io/badge/MC-1.16.5-brightgreen.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.17.1"><img src="https://img.shields.io/badge/MC-1.17.1-brightgreen.svg" alt="Minecraft"/></a>
<a href="https://github.com/cabaletta/baritone/tree/1.18.2"><img src="https://img.shields.io/badge/MC-1.18.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.12.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.13.2-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.14.4-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.15.2-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.16.5-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.17.1-yellow.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.18.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.2-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.19.4-brightgreen.svg" alt="Minecraft"/></a>
<a href="#Baritone"><img src="https://img.shields.io/badge/MC-1.20.1-brightgreen.svg" alt="Minecraft"/></a>
</p>
<p align="center">
@ -33,7 +36,7 @@
<p align="center">
<a href="https://impactclient.net/"><img src="https://img.shields.io/badge/Impact%20integration-v1.2.14%20/%20v1.3.8%20/%20v1.4.6%20/%20v1.5.3%20/%20v1.6.3-brightgreen.svg" alt="Impact integration"/></a>
<a href="https://github.com/kami-blue/client"><img src="https://img.shields.io/badge/KAMI%20Blue%20integration-v1.2.14--master-green" alt="KAMI Blue integration"/></a>
<a href="https://github.com/lambda-client/lambda"><img src="https://img.shields.io/badge/Lambda%20integration-v1.2.17-brightgreen.svg" alt="Lambda integration"/></a>
<a href="https://github.com/fr1kin/ForgeHax/"><img src="https://img.shields.io/badge/ForgeHax%20%22integration%22-scuffed-yellow.svg" alt="ForgeHax integration"/></a>
<a href="https://aristois.net/"><img src="https://img.shields.io/badge/Aristois%20add--on%20integration-v1.6.3-green.svg" alt="Aristois add-on integration"/></a>
<a href="https://rootnet.dev/"><img src="https://img.shields.io/badge/rootNET%20integration-v1.2.14-green.svg" alt="rootNET integration"/></a>
@ -48,21 +51,26 @@
A Minecraft pathfinder bot.
Baritone is the pathfinding system used in [Impact](https://impactclient.net/) since 4.4. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a (very old!) video I made showing off what it can do.
[**Baritone Discord Server**](http://discord.gg/s6fRBAUpmr)
Baritone is the pathfinding system used in [Impact](https://impactclient.net/) since 4.4. There's a [showcase video](https://youtu.be/CZkLXWo4Fg4) made by @Adovin#0730 on Baritone which I recommend. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a (very old!) video I made showing off what it can do.
**Quick download links:**
[Tutorial playlist](https://www.youtube.com/playlist?list=PLnwnJ1qsS7CoQl9Si-RTluuzCo_4Oulpa)
| Forge | Fabric |
|---------------------------------------------------------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------|
| [1.12.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.2.17/baritone-api-forge-1.2.17.jar) | |
| [1.16.5 Forge](https://github.com/cabaletta/baritone/releases/download/v1.6.4/baritone-api-forge-1.6.4.jar) | [1.16.5 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.6.4/baritone-api-fabric-1.6.4.jar) |
| [1.17.1 Forge](https://github.com/cabaletta/baritone/releases/download/v1.7.3/baritone-api-forge-1.7.3.jar) | [1.17.1 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.7.3/baritone-api-fabric-1.7.3.jar) |
| [1.18.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.8.4/baritone-api-forge-1.8.4.jar) | [1.18.2 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.8.4/baritone-api-fabric-1.8.4.jar) |
| [1.19.2 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.4/baritone-api-forge-1.9.4.jar) | [1.19.2 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.4/baritone-api-fabric-1.9.4.jar) |
| [1.19.3 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.1/baritone-api-forge-1.9.1.jar) | [1.19.3 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.1/baritone-api-fabric-1.9.1.jar) |
| [1.19.4 Forge](https://github.com/cabaletta/baritone/releases/download/v1.9.3/baritone-api-forge-1.9.3.jar) | [1.19.4 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.9.3/baritone-api-fabric-1.9.3.jar) |
| [1.20.1 Forge](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-forge-1.10.1.jar) | [1.20.1 Fabric](https://github.com/cabaletta/baritone/releases/download/v1.10.1/baritone-api-fabric-1.10.1.jar) |
The easiest way to install Baritone is to install [Impact](https://impactclient.net/), which comes with Baritone. The second easiest way (for 1.12.2 only) is to
install the v1.2.* `api-forge` jar from [releases](https://github.com/cabaletta/baritone/releases). **For 1.12.2 Forge, just click
[here](https://github.com/cabaletta/baritone/releases/download/v1.2.17/baritone-api-forge-1.2.17.jar)**. Otherwise, see [Installation & setup](SETUP.md). Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it.
**How to immediately get started:** Type `#goto 1000 500` in chat to go to x=1000 z=500. Type `#mine diamond_ore` to mine diamond ore. Type `#stop` to stop. For more, read [the usage page](USAGE.md) and/or watch this [tutorial playlist](https://www.youtube.com/playlist?list=PLnwnJ1qsS7CoQl9Si-RTluuzCo_4Oulpa)
For 1.16.5, [click here](https://www.youtube.com/watch?v=_4eVJ9Qz2J8) and see description. If you need Forge or Fabric 1.16.5, look [here](https://github.com/cabaletta/baritone/releases/tag/v1.6.3) and get the `api-forge` or `api-fabric` jar. **For 1.16.5 Fabric, just click [here](https://github.com/cabaletta/baritone/releases/download/v1.6.3/baritone-api-fabric-1.6.3.jar)**.
If you need Forge or Fabric 1.17.1, look [here](https://github.com/cabaletta/baritone/releases/tag/v1.7.2) and get the `api-forge` or `api-fabric` jar. **For 1.17.1 Fabric, just click [here](https://github.com/cabaletta/baritone/releases/download/v1.7.2/baritone-api-fabric-1.7.2.jar)**.
If you need Forge or Fabric 1.18.2, look [here](https://github.com/cabaletta/baritone/releases/tag/v1.8.3) and get the `api-forge` or `api-fabric` jar. **For 1.18.2 Fabric, just click [here](https://github.com/cabaletta/baritone/releases/download/v1.8.3/baritone-api-fabric-1.8.3.jar)**. **For 1.18.2 Forge, just click [here](https://github.com/cabaletta/baritone/releases/download/v1.8.3/baritone-api-forge-1.8.3.jar)**.
For other versions of Minecraft or more complicated situations or for development, see [Installation & setup](SETUP.md). Also consider just installing [Impact](https://impactclient.net/), which comes with Baritone and is easier to install than wrangling with version JSONs and zips. For 1.16.5, [click here](https://www.youtube.com/watch?v=_4eVJ9Qz2J8) and see description. Once Baritone is installed, look [here](USAGE.md) for instructions on how to use it. There's a [showcase video](https://youtu.be/CZkLXWo4Fg4) made by @Adovin#6313 on Baritone which I recommend.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2 onwards. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).

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@ -43,13 +43,13 @@ If another one of your Forge mods has a Baritone integration, you want `baritone
## Command Line
On Mac OSX and Linux, use `./gradlew` instead of `gradlew`.
If you have errors with a package missing please make sure you have setup your environment, and are using Oracle JDK 8 for 1.12.2-1.16.5, JDK 16 for 1.17.1, and JDK 17 for 1.18.1.
If you have errors with a package missing please make sure you have setup your environment, and are using Oracle JDK 8 for 1.12.2-1.16.5, JDK 16+ for 1.17.1, and JDK 17+ for 1.18.1.
To check which java you are using do
`java -version` in a command prompt or terminal.
If you are using anything above OpenJDK 8 for 1.12.2-1.16.5, it might not work because the Java distributions above JDK 8 using may not have the needed javax classes.
Open JDK download: https://openjdk.java.net/install/
Download java: https://adoptium.net/
#### macOS guide
In order to get JDK 8, Try running the following command:
`% /usr/libexec/java_home -V`
@ -66,68 +66,13 @@ In order to get JDK 8 running in the **current terminal window** you will have t
To add OpenJDK 8 to your PATH add the export line to the end of your `.zshrc / .bashrc` if you want it to apply to each new terminal. If you're using bash change the .bachrc and if you're using zsh change the .zshrc
Setting up the Environment:
### Building Baritone
```
$ gradlew setupDecompWorkspace
$ gradlew --refresh-dependencies
```
These tasks depend on the minecraft version, but are (for the most part) standard for building mods.
Building Baritone:
```
$ gradlew build
```
For minecraft 1.15.2+, run the following instead to include the Forge jars:
```
$ gradlew build -Pbaritone.forge_build
```
Do this instead for Fabric jars:
```
$ gradlew build -Pbaritone.fabric_build
```
Running Baritone:
```
$ gradlew runClient
```
For information on how to build baritone, see [Building Baritone](#building-baritone)
for more details, see [the build ci action](/.github/workflows/gradle_build.yml)
## IntelliJ
- Open the project in IntelliJ as a Gradle project
![Image](https://i.imgur.com/jw7Q6vY.png)
- Run the Gradle tasks `setupDecompWorkspace` then `genIntellijRuns`
![Image](https://i.imgur.com/QEfVvWP.png)
- Refresh the Gradle project (or, to be safe, just restart IntelliJ)
![Image](https://i.imgur.com/3V7EdWr.png)
- Select the "Minecraft Client" launch config
![Image](https://i.imgur.com/1qz2QGV.png)
- Click on ``Edit Configurations...`` from the same dropdown and select the "Minecraft Client" config
![Image](https://i.imgur.com/s4ly0ZF.png)
- In `Edit Configurations...` you need to select `baritone_launch` for `Use classpath of module:`.
![Image](https://i.imgur.com/hrLhG9u.png)
## IntelliJ
- Navigate to the gradle tasks on the right tab as follows
![Image](https://i.imgur.com/PE6r9iN.png)
- Double click on **build** to run it
- depending on the minecraft version, you may need to run `setupDecompWorkspace` or `genIntellijRuns` in order to get everything working

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@ -32,7 +32,7 @@ public final class BaritoneAPI {
static {
settings = new Settings();
SettingsUtil.readAndApply(settings);
SettingsUtil.readAndApply(settings, SettingsUtil.SETTINGS_DEFAULT_NAME);
try {
provider = (IBaritoneProvider) Class.forName("baritone.BaritoneProvider").newInstance();

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@ -21,6 +21,7 @@ import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommand;
import baritone.api.command.ICommandSystem;
import baritone.api.schematic.ISchematicSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import java.util.List;
@ -52,15 +53,13 @@ public interface IBaritoneProvider {
List<IBaritone> getAllBaritones();
/**
* Provides the {@link IBaritone} instance for a given {@link ClientPlayerEntity}. This will likely be
* replaced with or be overloaded in addition to {@code #getBaritoneForUser(IBaritoneUser)} when
* {@code bot-system} is merged into {@code master}.
* Provides the {@link IBaritone} instance for a given {@link ClientPlayerEntity}.
*
* @param player The player
* @return The {@link IBaritone} instance.
*/
default IBaritone getBaritoneForPlayer(ClientPlayerEntity player) {
for (IBaritone baritone : getAllBaritones()) {
for (IBaritone baritone : this.getAllBaritones()) {
if (Objects.equals(player, baritone.getPlayerContext().player())) {
return baritone;
}
@ -68,6 +67,39 @@ public interface IBaritoneProvider {
return null;
}
/**
* Provides the {@link IBaritone} instance for a given {@link Minecraft}.
*
* @param minecraft The minecraft
* @return The {@link IBaritone} instance.
*/
default IBaritone getBaritoneForMinecraft(Minecraft minecraft) {
for (IBaritone baritone : this.getAllBaritones()) {
if (Objects.equals(minecraft, baritone.getPlayerContext().minecraft())) {
return baritone;
}
}
return null;
}
/**
* Creates and registers a new {@link IBaritone} instance using the specified {@link Minecraft}. The existing
* instance is returned if already registered.
*
* @param minecraft The minecraft
* @return The {@link IBaritone} instance
*/
IBaritone createBaritone(Minecraft minecraft);
/**
* Destroys and removes the specified {@link IBaritone} instance. If the specified instance is the
* {@link #getPrimaryBaritone() primary baritone}, this operation has no effect and will return {@code false}.
*
* @param baritone The baritone instance to remove
* @return Whether the baritone instance was removed
*/
boolean destroyBaritone(IBaritone baritone);
/**
* Returns the {@link IWorldScanner} instance. This is not a type returned by
* {@link IBaritone} implementation, because it is not linked with {@link IBaritone}.

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@ -29,6 +29,10 @@ import net.minecraft.util.math.vector.Vector3i;
import net.minecraft.util.text.ITextComponent;
import java.awt.*;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.lang.reflect.Field;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
@ -69,6 +73,16 @@ public final class Settings {
*/
public final Setting<Boolean> allowInventory = new Setting<>(false);
/**
* Wait this many ticks between InventoryBehavior moving inventory items
*/
public final Setting<Integer> ticksBetweenInventoryMoves = new Setting<>(1);
/**
* Come to a halt before doing any inventory moves. Intended for anticheat such as 2b2t
*/
public final Setting<Boolean> inventoryMoveOnlyIfStationary = new Setting<>(false);
/**
* Disable baritone's auto-tool at runtime, but still assume that another mod will provide auto tool functionality
* <p>
@ -610,6 +624,13 @@ public final class Settings {
*/
public final Setting<Boolean> pruneRegionsFromRAM = new Setting<>(true);
/**
* The chunk packer queue can never grow to larger than this, if it does, the oldest chunks are discarded
* <p>
* The newest chunks are kept, so that if you're moving in a straight line quickly then stop, your immediate render distance is still included
*/
public final Setting<Integer> chunkPackerQueueMaxSize = new Setting<>(2000);
/**
* Fill in blocks behind you
*/
@ -711,6 +732,17 @@ public final class Settings {
*/
public final Setting<Boolean> freeLook = new Setting<>(true);
/**
* Break and place blocks without having to force the client-sided rotations. Requires {@link #freeLook}.
*/
public final Setting<Boolean> blockFreeLook = new Setting<>(false);
/**
* When true, the player will remain with its existing look direction as often as possible.
* Although, in some cases this can get it stuck, hence this setting to disable that behavior.
*/
public final Setting<Boolean> remainWithExistingLookDirection = new Setting<>(true);
/**
* Will cause some minor behavioral differences to ensure that Baritone works on anticheats.
* <p>
@ -845,6 +877,11 @@ public final class Settings {
*/
public final Setting<Integer> minYLevelWhileMining = new Setting<>(0);
/**
* Sets the maximum y level to mine ores at.
*/
public final Setting<Integer> maxYLevelWhileMining = new Setting<>(255); // 1.17+ defaults to maximum possible world height
/**
* This will only allow baritone to mine exposed ores, can be used to stop ore obfuscators on servers that use them.
*/
@ -1141,6 +1178,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
@JavaOnly
public final Setting<Consumer<ITextComponent>> logger = new Setting<>(msg -> Minecraft.getInstance().ingameGUI.getChatGUI().printChatMessage(msg));
/**
@ -1148,6 +1186,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
@JavaOnly
public final Setting<BiConsumer<String, Boolean>> notifier = new Setting<>(NotificationHelper::notify);
/**
@ -1155,6 +1194,7 @@ public final class Settings {
* via {@link Consumer#andThen(Consumer)} or it can completely be overriden via setting
* {@link Setting#value};
*/
@JavaOnly
public final Setting<BiConsumer<ITextComponent, ITextComponent>> toaster = new Setting<>(BaritoneToast::addOrUpdate);
/**
@ -1304,6 +1344,7 @@ public final class Settings {
public T value;
public final T defaultValue;
private String name;
private boolean javaOnly;
@SuppressWarnings("unchecked")
private Setting(T value) {
@ -1312,6 +1353,7 @@ public final class Settings {
}
this.value = value;
this.defaultValue = value;
this.javaOnly = false;
}
/**
@ -1348,8 +1390,25 @@ public final class Settings {
public final Type getType() {
return settingTypes.get(this);
}
/**
* This should always be the same as whether the setting can be parsed from or serialized to a string; in other
* words, the only way to modify it is by writing to {@link #value} programatically.
*
* @return {@code true} if the setting can not be set or read by the user
*/
public boolean isJavaOnly() {
return javaOnly;
}
}
/**
* Marks a {@link Setting} field as being {@link Setting#isJavaOnly() Java-only}
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
private @interface JavaOnly {}
// here be dragons
Settings() {
@ -1365,6 +1424,7 @@ public final class Settings {
Setting<?> setting = (Setting<?>) field.get(this);
String name = field.getName();
setting.name = name;
setting.javaOnly = field.isAnnotationPresent(JavaOnly.class);
name = name.toLowerCase();
if (tmpByName.containsKey(name)) {
throw new IllegalStateException("Duplicate setting name");

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@ -17,6 +17,8 @@
package baritone.api.behavior;
import baritone.api.Settings;
import baritone.api.behavior.look.IAimProcessor;
import baritone.api.utils.Rotation;
/**
@ -26,14 +28,23 @@ import baritone.api.utils.Rotation;
public interface ILookBehavior extends IBehavior {
/**
* Updates the current {@link ILookBehavior} target to target
* the specified rotations on the next tick. If force is {@code true},
* then freeLook will be overriden and angles will be set regardless.
* If any sort of block interaction is required, force should be {@code true},
* otherwise, it should be {@code false};
* Updates the current {@link ILookBehavior} target to target the specified rotations on the next tick. If any sort
* of block interaction is required, {@code blockInteract} should be {@code true}. It is not guaranteed that the
* rotations set by the caller will be the exact rotations expressed by the client (This is due to settings like
* {@link Settings#randomLooking}). If the rotations produced by this behavior are required, then the
* {@link #getAimProcessor() aim processor} should be used.
*
* @param rotation The target rotations
* @param force Whether or not to "force" the rotations
* @param rotation The target rotations
* @param blockInteract Whether the target rotations are needed for a block interaction
*/
void updateTarget(Rotation rotation, boolean force);
void updateTarget(Rotation rotation, boolean blockInteract);
/**
* The aim processor instance for this {@link ILookBehavior}, which is responsible for applying additional,
* deterministic transformations to the target rotation set by {@link #updateTarget}.
*
* @return The aim processor
* @see IAimProcessor#fork
*/
IAimProcessor getAimProcessor();
}

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@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.look;
import baritone.api.utils.Rotation;
/**
* @author Brady
*/
public interface IAimProcessor {
/**
* Returns the actual rotation that will be used when the desired rotation is requested. The returned rotation
* always reflects what would happen in the upcoming tick. In other words, it is a pure function, and no internal
* state changes. If simulation of the rotation states beyond the next tick is required, then a
* {@link IAimProcessor#fork fork} should be created.
*
* @param desired The desired rotation to set
* @return The actual rotation
*/
Rotation peekRotation(Rotation desired);
/**
* Returns a copy of this {@link IAimProcessor} which has its own internal state and is manually tickable.
*
* @return The forked processor
* @see ITickableAimProcessor
*/
ITickableAimProcessor fork();
}

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@ -0,0 +1,47 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.behavior.look;
import baritone.api.utils.Rotation;
/**
* @author Brady
*/
public interface ITickableAimProcessor extends IAimProcessor {
/**
* Advances the internal state of this aim processor by a single tick.
*/
void tick();
/**
* Calls {@link #tick()} the specified number of times.
*
* @param ticks The number of calls
*/
void advance(int ticks);
/**
* Returns the actual rotation as provided by {@link #peekRotation(Rotation)}, and then automatically advances the
* internal state by one {@link #tick() tick}.
*
* @param rotation The desired rotation to set
* @return The actual rotation
*/
Rotation nextRotation(Rotation rotation);
}

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@ -17,6 +17,8 @@
package baritone.api.cache;
import java.util.function.Consumer;
/**
* @author Brady
* @since 9/24/2018
@ -29,4 +31,11 @@ public interface IWorldProvider {
* @return The current world data
*/
IWorldData getCurrentWorld();
default void ifWorldLoaded(Consumer<IWorldData> callback) {
final IWorldData currentWorld = this.getCurrentWorld();
if (currentWorld != null) {
callback.accept(currentWorld);
}
}
}

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@ -23,11 +23,17 @@ import net.minecraft.block.Block;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import java.util.regex.Pattern;
import java.util.stream.Stream;
public enum BlockById implements IDatatypeFor<Block> {
INSTANCE;
/**
* Matches (domain:)?name? where domain and name are [a-z0-9_.-]+ and [a-z0-9/_.-]+ respectively.
*/
private static Pattern PATTERN = Pattern.compile("(?:[a-z0-9_.-]+:)?[a-z0-9/_.-]*");
@Override
public Block get(IDatatypeContext ctx) throws CommandException {
ResourceLocation id = new ResourceLocation(ctx.getConsumer().getString());
@ -40,13 +46,19 @@ public enum BlockById implements IDatatypeFor<Block> {
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
String arg = ctx.getConsumer().getString();
if (!PATTERN.matcher(arg).matches()) {
return Stream.empty();
}
return new TabCompleteHelper()
.append(
Registry.BLOCK.keySet()
.stream()
.map(Object::toString)
)
.filterPrefixNamespaced(ctx.getConsumer().getString())
.filterPrefixNamespaced(arg)
.sortAlphabetically()
.stream();
}

View File

@ -0,0 +1,43 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.command.datatypes;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import net.minecraft.util.Direction;
import java.util.Locale;
import java.util.stream.Stream;
public enum ForAxis implements IDatatypeFor<Direction.Axis> {
INSTANCE;
@Override
public Direction.Axis get(IDatatypeContext ctx) throws CommandException {
return Direction.Axis.valueOf(ctx.getConsumer().getString().toUpperCase(Locale.US));
}
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
return new TabCompleteHelper()
.append(Stream.of(Direction.Axis.values())
.map(Direction.Axis::getString).map(String::toLowerCase))
.filterPrefix(ctx.getConsumer().getString())
.stream();
}
}

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@ -18,20 +18,137 @@
package baritone.api.command.datatypes;
import baritone.api.command.exception.CommandException;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.utils.BlockOptionalMeta;
import net.minecraft.block.Block;
import net.minecraft.state.Property;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import java.util.Set;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public enum ForBlockOptionalMeta implements IDatatypeFor<BlockOptionalMeta> {
INSTANCE;
/**
* Matches (domain:)?name([(property=value)*])? but the input can be truncated at any position.
* domain and name are [a-z0-9_.-]+ and [a-z0-9/_.-]+ because that's what mc 1.13+ accepts.
* property and value use the same format as domain.
*/
// Good luck reading this.
private static Pattern PATTERN = Pattern.compile("(?:[a-z0-9_.-]+:)?(?:[a-z0-9/_.-]+(?:\\[(?:(?:[a-z0-9_.-]+=[a-z0-9_.-]+,)*(?:[a-z0-9_.-]+(?:=(?:[a-z0-9_.-]+(?:\\])?)?)?)?|\\])?)?)?");
@Override
public BlockOptionalMeta get(IDatatypeContext ctx) throws CommandException {
return new BlockOptionalMeta(ctx.getConsumer().getString());
}
@Override
public Stream<String> tabComplete(IDatatypeContext ctx) {
return ctx.getConsumer().tabCompleteDatatype(BlockById.INSTANCE);
public Stream<String> tabComplete(IDatatypeContext ctx) throws CommandException {
String arg = ctx.getConsumer().peekString();
if (!PATTERN.matcher(arg).matches()) {
// Invalid format; we can't complete this.
ctx.getConsumer().getString();
return Stream.empty();
}
if (arg.endsWith("]")) {
// We are already done.
ctx.getConsumer().getString();
return Stream.empty();
}
if (!arg.contains("[")) {
// no properties so we are completing the block id
return ctx.getConsumer().tabCompleteDatatype(BlockById.INSTANCE);
}
ctx.getConsumer().getString();
// destructuring assignment? Please?
String blockId, properties;
{
String[] parts = splitLast(arg, '[');
blockId = parts[0];
properties = parts[1];
}
Block block = Registry.BLOCK.getOptional(new ResourceLocation(blockId)).orElse(null);
if (block == null) {
// This block doesn't exist so there's no properties to complete.
return Stream.empty();
}
String leadingProperties, lastProperty;
{
String[] parts = splitLast(properties, ',');
leadingProperties = parts[0];
lastProperty = parts[1];
}
if (!lastProperty.contains("=")) {
// The last property-value pair doesn't have a value yet so we are completing its name
Set<String> usedProps = Stream.of(leadingProperties.split(","))
.map(pair -> pair.split("=")[0])
.collect(Collectors.toSet());
String prefix = arg.substring(0, arg.length() - lastProperty.length());
return new TabCompleteHelper()
.append(
block.getStateContainer()
.getProperties()
.stream()
.map(Property::getName)
)
.filter(prop -> !usedProps.contains(prop))
.filterPrefix(lastProperty)
.sortAlphabetically()
.map(prop -> prefix + prop)
.stream();
}
String lastName, lastValue;
{
String[] parts = splitLast(lastProperty, '=');
lastName = parts[0];
lastValue = parts[1];
}
// We are completing the value of a property
String prefix = arg.substring(0, arg.length() - lastValue.length());
Property<?> property = block.getStateContainer().getProperty(lastName);
if (property == null) {
// The property does not exist so there's no values to complete
return Stream.empty();
}
return new TabCompleteHelper()
.append(getValues(property))
.filterPrefix(lastValue)
.sortAlphabetically()
.map(val -> prefix + val)
.stream();
}
/**
* Always returns exactly two strings.
* If the separator is not found the FIRST returned string is empty.
*/
private static String[] splitLast(String string, char chr) {
int idx = string.lastIndexOf(chr);
if (idx == -1) {
return new String[]{"", string};
}
return new String[]{string.substring(0, idx), string.substring(idx + 1)};
}
// this shouldn't need to be a separate method?
private static <T extends Comparable<T>> Stream<String> getValues(Property<T> property) {
return property.getAllowedValues().stream().map(property::getName);
}
}

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@ -19,6 +19,8 @@ package baritone.api.command.datatypes;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.api.utils.Helper;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
@ -30,8 +32,6 @@ import java.util.Locale;
import java.util.Objects;
import java.util.stream.Stream;
import static baritone.api.utils.Helper.HELPER;
public enum RelativeFile implements IDatatypePost<File, File> {
INSTANCE;
@ -93,8 +93,13 @@ public enum RelativeFile implements IDatatypePost<File, File> {
.filter(s -> !s.contains(" "));
}
@Deprecated
public static File gameDir() {
File gameDir = HELPER.mc.gameDir.getAbsoluteFile();
return gameDir(Helper.mc);
}
public static File gameDir(Minecraft mc) {
File gameDir = mc.gameDir.getAbsoluteFile();
if (gameDir.getName().equals(".")) {
return gameDir.getParentFile();
}

View File

@ -253,7 +253,7 @@ public class TabCompleteHelper {
public TabCompleteHelper addSettings() {
return append(
BaritoneAPI.getSettings().allSettings.stream()
.filter(s -> !SettingsUtil.javaOnlySetting(s))
.filter(s -> !s.isJavaOnly())
.map(Settings.Setting::getName)
.sorted(String.CASE_INSENSITIVE_ORDER)
);

View File

@ -17,6 +17,7 @@
package baritone.api.event.events;
import baritone.api.utils.Rotation;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.math.vector.Vector3d;
@ -32,14 +33,27 @@ public final class RotationMoveEvent {
*/
private final Type type;
private final Rotation original;
/**
* The yaw rotation
*/
private float yaw;
public RotationMoveEvent(Type type, float yaw) {
/**
* The pitch rotation
*/
private float pitch;
public RotationMoveEvent(Type type, float yaw, float pitch) {
this.type = type;
this.original = new Rotation(yaw, pitch);
this.yaw = yaw;
this.pitch = pitch;
}
public Rotation getOriginal() {
return this.original;
}
/**
@ -47,21 +61,37 @@ public final class RotationMoveEvent {
*
* @param yaw Yaw rotation
*/
public final void setYaw(float yaw) {
public void setYaw(float yaw) {
this.yaw = yaw;
}
/**
* @return The yaw rotation
*/
public final float getYaw() {
public float getYaw() {
return this.yaw;
}
/**
* Set the pitch movement rotation
*
* @param pitch Pitch rotation
*/
public void setPitch(float pitch) {
this.pitch = pitch;
}
/**
* @return The pitch rotation
*/
public float getPitch() {
return pitch;
}
/**
* @return The type of the event
*/
public final Type getType() {
public Type getType() {
return this.type;
}

View File

@ -42,6 +42,16 @@ public class GoalAxis implements Goal {
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
}
@Override
public boolean equals(Object o) {
return o.getClass() == GoalAxis.class;
}
@Override
public int hashCode() {
return 201385781;
}
@Override
public String toString() {
return "GoalAxis";

View File

@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@ -66,6 +67,26 @@ public class GoalBlock implements Goal, IGoalRenderPos {
return calculate(xDiff, yDiff, zDiff);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalBlock goal = (GoalBlock) o;
return x == goal.x
&& y == goal.y
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * 905165533;
}
@Override
public String toString() {
return String.format(

View File

@ -67,6 +67,24 @@ public class GoalComposite implements Goal {
return min;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalComposite goal = (GoalComposite) o;
return Arrays.equals(goals, goal.goals);
}
@Override
public int hashCode() {
return Arrays.hashCode(goals);
}
@Override
public String toString() {
return "GoalComposite" + Arrays.toString(goals);

View File

@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@ -60,6 +61,26 @@ public class GoalGetToBlock implements Goal, IGoalRenderPos {
return GoalBlock.calculate(xDiff, yDiff < 0 ? yDiff + 1 : yDiff, zDiff);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalGetToBlock goal = (GoalGetToBlock) o;
return x == goal.x
&& y == goal.y
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * -49639096;
}
@Override
public String toString() {
return String.format(

View File

@ -17,6 +17,8 @@
package baritone.api.pathing.goals;
import java.util.Objects;
/**
* Invert any goal.
* <p>
@ -50,6 +52,24 @@ public class GoalInverted implements Goal {
return Double.NEGATIVE_INFINITY;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalInverted goal = (GoalInverted) o;
return Objects.equals(origin, goal.origin);
}
@Override
public int hashCode() {
return origin.hashCode() * 495796690;
}
@Override
public String toString() {
return String.format("GoalInverted{%s}", origin.toString());

View File

@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import it.unimi.dsi.fastutil.doubles.DoubleIterator;
@ -86,6 +87,27 @@ public class GoalNear implements Goal, IGoalRenderPos {
return new BlockPos(x, y, z);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalNear goal = (GoalNear) o;
return x == goal.x
&& y == goal.y
&& z == goal.z
&& rangeSq == goal.rangeSq;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) + rangeSq;
}
@Override
public String toString() {
return String.format(

View File

@ -23,6 +23,7 @@ import it.unimi.dsi.fastutil.doubles.DoubleOpenHashSet;
import net.minecraft.util.math.BlockPos;
import java.util.Arrays;
import java.util.Objects;
/**
* Useful for automated combat (retreating specifically)
@ -124,6 +125,29 @@ public class GoalRunAway implements Goal {
return maxInside;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalRunAway goal = (GoalRunAway) o;
return distanceSq == goal.distanceSq
&& Arrays.equals(from, goal.from)
&& Objects.equals(maintainY, goal.maintainY);
}
@Override
public int hashCode() {
int hash = Arrays.hashCode(from);
hash = hash * 1196803141 + distanceSq;
hash = hash * -2053788840 + maintainY;
return hash;
}
@Override
public String toString() {
if (maintainY != null) {

View File

@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
@ -69,6 +70,31 @@ public class GoalStrictDirection implements Goal {
return Double.NEGATIVE_INFINITY;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalStrictDirection goal = (GoalStrictDirection) o;
return x == goal.x
&& y == goal.y
&& z == goal.z
&& dx == goal.dx
&& dz == goal.dz;
}
@Override
public int hashCode() {
int hash = (int) BetterBlockPos.longHash(x, y, z);
hash = hash * 630627507 + dx;
hash = hash * -283028380 + dz;
return hash;
}
@Override
public String toString() {
return String.format(

View File

@ -17,6 +17,7 @@
package baritone.api.pathing.goals;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.api.utils.interfaces.IGoalRenderPos;
import net.minecraft.util.math.BlockPos;
@ -72,6 +73,26 @@ public class GoalTwoBlocks implements Goal, IGoalRenderPos {
return new BlockPos(x, y, z);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalTwoBlocks goal = (GoalTwoBlocks) o;
return x == goal.x
&& y == goal.y
&& z == goal.z;
}
@Override
public int hashCode() {
return (int) BetterBlockPos.longHash(x, y, z) * 516508351;
}
@Override
public String toString() {
return String.format(

View File

@ -64,6 +64,27 @@ public class GoalXZ implements Goal {
return calculate(xDiff, zDiff);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalXZ goal = (GoalXZ) o;
return x == goal.x && z == goal.z;
}
@Override
public int hashCode() {
int hash = 1791873246;
hash = hash * 222601791 + x;
hash = hash * -1331679453 + z;
return hash;
}
@Override
public String toString() {
return String.format(

View File

@ -58,6 +58,24 @@ public class GoalYLevel implements Goal, ActionCosts {
return 0;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
GoalYLevel goal = (GoalYLevel) o;
return level == goal.level;
}
@Override
public int hashCode() {
return level * 1271009915;
}
@Override
public String toString() {
return String.format(

View File

@ -51,6 +51,7 @@ public interface IBuilderProcess extends IBaritoneProcess {
*/
boolean build(String name, File schematic, Vector3i origin);
@Deprecated
default boolean build(String schematicFile, BlockPos origin) {
File file = new File(new File(Minecraft.getInstance().gameDir, "schematics"), schematicFile);
return build(schematicFile, file, origin);

View File

@ -17,6 +17,7 @@
package baritone.api.schematic;
import baritone.api.schematic.mask.Mask;
import net.minecraft.block.BlockState;
import java.util.List;
@ -41,4 +42,14 @@ public abstract class MaskSchematic extends AbstractSchematic {
public BlockState desiredState(int x, int y, int z, BlockState current, List<BlockState> approxPlaceable) {
return schematic.desiredState(x, y, z, current, approxPlaceable);
}
public static MaskSchematic create(ISchematic schematic, Mask function) {
return new MaskSchematic(schematic) {
@Override
protected boolean partOfMask(int x, int y, int z, BlockState currentState) {
return function.partOfMask(x, y, z, currentState);
}
};
}
}

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@ -0,0 +1,49 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
/**
* @author Brady
*/
public abstract class AbstractMask implements Mask {
private final int widthX;
private final int heightY;
private final int lengthZ;
public AbstractMask(int widthX, int heightY, int lengthZ) {
this.widthX = widthX;
this.heightY = heightY;
this.lengthZ = lengthZ;
}
@Override
public int widthX() {
return this.widthX;
}
@Override
public int heightY() {
return this.heightY;
}
@Override
public int lengthZ() {
return this.lengthZ;
}
}

View File

@ -0,0 +1,60 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
import baritone.api.schematic.mask.operator.BinaryOperatorMask;
import baritone.api.schematic.mask.operator.NotMask;
import baritone.api.utils.BooleanBinaryOperators;
import net.minecraft.block.BlockState;
/**
* @author Brady
*/
public interface Mask {
/**
* @param x The relative x position of the block
* @param y The relative y position of the block
* @param z The relative z position of the block
* @param currentState The current state of that block in the world, may be {@code null}
* @return Whether the given position is included in this mask
*/
boolean partOfMask(int x, int y, int z, BlockState currentState);
int widthX();
int heightY();
int lengthZ();
default Mask not() {
return new NotMask(this);
}
default Mask union(Mask other) {
return new BinaryOperatorMask(this, other, BooleanBinaryOperators.OR);
}
default Mask intersection(Mask other) {
return new BinaryOperatorMask(this, other, BooleanBinaryOperators.AND);
}
default Mask xor(Mask other) {
return new BinaryOperatorMask(this, other, BooleanBinaryOperators.XOR);
}
}

View File

@ -0,0 +1,44 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
/**
* @author Brady
*/
final class PreComputedMask extends AbstractMask implements StaticMask {
private final boolean[][][] mask;
public PreComputedMask(StaticMask mask) {
super(mask.widthX(), mask.heightY(), mask.lengthZ());
this.mask = new boolean[this.heightY()][this.lengthZ()][this.widthX()];
for (int y = 0; y < this.heightY(); y++) {
for (int z = 0; z < this.lengthZ(); z++) {
for (int x = 0; x < this.widthX(); x++) {
this.mask[y][z][x] = mask.partOfMask(x, y, z);
}
}
}
}
@Override
public boolean partOfMask(int x, int y, int z) {
return this.mask[y][z][x];
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask;
import baritone.api.schematic.mask.operator.BinaryOperatorMask;
import baritone.api.schematic.mask.operator.NotMask;
import baritone.api.utils.BooleanBinaryOperators;
import net.minecraft.block.BlockState;
/**
* A mask that is context-free. In other words, it doesn't require the current block state to determine if a relative
* position is a part of the mask.
*
* @author Brady
*/
public interface StaticMask extends Mask {
/**
* Determines if a given relative coordinate is included in this mask, without the need for the current block state.
*
* @param x The relative x position of the block
* @param y The relative y position of the block
* @param z The relative z position of the block
* @return Whether the given position is included in this mask
*/
boolean partOfMask(int x, int y, int z);
/**
* Implements the parent {@link Mask#partOfMask partOfMask function} by calling the static function
* provided in this functional interface without needing the {@link BlockState} argument. This {@code default}
* implementation should <b><u>NOT</u></b> be overriden.
*
* @param x The relative x position of the block
* @param y The relative y position of the block
* @param z The relative z position of the block
* @param currentState The current state of that block in the world, may be {@code null}
* @return Whether the given position is included in this mask
*/
@Override
default boolean partOfMask(int x, int y, int z, BlockState currentState) {
return this.partOfMask(x, y, z);
}
@Override
default StaticMask not() {
return new NotMask.Static(this);
}
default StaticMask union(StaticMask other) {
return new BinaryOperatorMask.Static(this, other, BooleanBinaryOperators.OR);
}
default StaticMask intersection(StaticMask other) {
return new BinaryOperatorMask.Static(this, other, BooleanBinaryOperators.AND);
}
default StaticMask xor(StaticMask other) {
return new BinaryOperatorMask.Static(this, other, BooleanBinaryOperators.XOR);
}
/**
* Returns a pre-computed mask using {@code this} function, with the specified size parameters.
*/
default StaticMask compute() {
return new PreComputedMask(this);
}
}

View File

@ -0,0 +1,79 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.operator;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.Mask;
import baritone.api.schematic.mask.StaticMask;
import baritone.api.utils.BooleanBinaryOperator;
import net.minecraft.block.BlockState;
/**
* @author Brady
*/
public final class BinaryOperatorMask extends AbstractMask {
private final Mask a;
private final Mask b;
private final BooleanBinaryOperator operator;
public BinaryOperatorMask(Mask a, Mask b, BooleanBinaryOperator operator) {
super(Math.max(a.widthX(), b.widthX()), Math.max(a.heightY(), b.heightY()), Math.max(a.lengthZ(), b.lengthZ()));
this.a = a;
this.b = b;
this.operator = operator;
}
@Override
public boolean partOfMask(int x, int y, int z, BlockState currentState) {
return this.operator.applyAsBoolean(
partOfMask(a, x, y, z, currentState),
partOfMask(b, x, y, z, currentState)
);
}
private static boolean partOfMask(Mask mask, int x, int y, int z, BlockState currentState) {
return x < mask.widthX() && y < mask.heightY() && z < mask.lengthZ() && mask.partOfMask(x, y, z, currentState);
}
public static final class Static extends AbstractMask implements StaticMask {
private final StaticMask a;
private final StaticMask b;
private final BooleanBinaryOperator operator;
public Static(StaticMask a, StaticMask b, BooleanBinaryOperator operator) {
super(Math.max(a.widthX(), b.widthX()), Math.max(a.heightY(), b.heightY()), Math.max(a.lengthZ(), b.lengthZ()));
this.a = a;
this.b = b;
this.operator = operator;
}
@Override
public boolean partOfMask(int x, int y, int z) {
return this.operator.applyAsBoolean(
partOfMask(a, x, y, z),
partOfMask(b, x, y, z)
);
}
private static boolean partOfMask(StaticMask mask, int x, int y, int z) {
return x < mask.widthX() && y < mask.heightY() && z < mask.lengthZ() && mask.partOfMask(x, y, z);
}
}
}

View File

@ -0,0 +1,56 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.operator;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.Mask;
import baritone.api.schematic.mask.StaticMask;
import net.minecraft.block.BlockState;
/**
* @author Brady
*/
public final class NotMask extends AbstractMask {
private final Mask source;
public NotMask(Mask source) {
super(source.widthX(), source.heightY(), source.lengthZ());
this.source = source;
}
@Override
public boolean partOfMask(int x, int y, int z, BlockState currentState) {
return !this.source.partOfMask(x, y, z, currentState);
}
public static final class Static extends AbstractMask implements StaticMask {
private final StaticMask source;
public Static(StaticMask source) {
super(source.widthX(), source.heightY(), source.lengthZ());
this.source = source;
}
@Override
public boolean partOfMask(int x, int y, int z) {
return !this.source.partOfMask(x, y, z);
}
}
}

View File

@ -0,0 +1,69 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.shape;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.StaticMask;
import net.minecraft.util.Direction;
/**
* @author Brady
*/
public final class CylinderMask extends AbstractMask implements StaticMask {
private final double centerA;
private final double centerB;
private final double radiusSqA;
private final double radiusSqB;
private final boolean filled;
private final Direction.Axis alignment;
public CylinderMask(int widthX, int heightY, int lengthZ, boolean filled, Direction.Axis alignment) {
super(widthX, heightY, lengthZ);
this.centerA = this.getA(widthX, heightY, alignment) / 2.0;
this.centerB = this.getB(heightY, lengthZ, alignment) / 2.0;
this.radiusSqA = (this.centerA - 1) * (this.centerA - 1);
this.radiusSqB = (this.centerB - 1) * (this.centerB - 1);
this.filled = filled;
this.alignment = alignment;
}
@Override
public boolean partOfMask(int x, int y, int z) {
double da = Math.abs((this.getA(x, y, this.alignment) + 0.5) - this.centerA);
double db = Math.abs((this.getB(y, z, this.alignment) + 0.5) - this.centerB);
if (this.outside(da, db)) {
return false;
}
return this.filled
|| this.outside(da + 1, db)
|| this.outside(da, db + 1);
}
private boolean outside(double da, double db) {
return da * da / this.radiusSqA + db * db / this.radiusSqB > 1;
}
private static int getA(int x, int y, Direction.Axis alignment) {
return alignment == Direction.Axis.X ? y : x;
}
private static int getB(int y, int z, Direction.Axis alignment) {
return alignment == Direction.Axis.Z ? y : z;
}
}

View File

@ -0,0 +1,64 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.schematic.mask.shape;
import baritone.api.schematic.mask.AbstractMask;
import baritone.api.schematic.mask.StaticMask;
/**
* @author Brady
*/
public final class SphereMask extends AbstractMask implements StaticMask {
private final double centerX;
private final double centerY;
private final double centerZ;
private final double radiusSqX;
private final double radiusSqY;
private final double radiusSqZ;
private final boolean filled;
public SphereMask(int widthX, int heightY, int lengthZ, boolean filled) {
super(widthX, heightY, lengthZ);
this.centerX = widthX / 2.0;
this.centerY = heightY / 2.0;
this.centerZ = lengthZ / 2.0;
this.radiusSqX = this.centerX * this.centerX;
this.radiusSqY = this.centerY * this.centerY;
this.radiusSqZ = this.centerZ * this.centerZ;
this.filled = filled;
}
@Override
public boolean partOfMask(int x, int y, int z) {
double dx = Math.abs((x + 0.5) - this.centerX);
double dy = Math.abs((y + 0.5) - this.centerY);
double dz = Math.abs((z + 0.5) - this.centerZ);
if (this.outside(dx, dy, dz)) {
return false;
}
return this.filled
|| this.outside(dx + 1, dy, dz)
|| this.outside(dx, dy + 1, dz)
|| this.outside(dx, dy, dz + 1);
}
private boolean outside(double dx, double dy, double dz) {
return dx * dx / this.radiusSqX + dy * dy / this.radiusSqY + dz * dz / this.radiusSqZ > 1;
}
}

View File

@ -18,6 +18,7 @@
package baritone.api.utils;
import baritone.api.utils.accessor.IItemStack;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableSet;
import io.netty.util.concurrent.ThreadPerTaskExecutor;
import net.minecraft.block.Block;
@ -26,53 +27,95 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.*;
import net.minecraft.resources.*;
import net.minecraft.state.Property;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Unit;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import javax.annotation.Nonnull;
import java.util.*;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.CompletableFuture;
import java.util.regex.MatchResult;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
public final class BlockOptionalMeta {
// id or id[] or id[properties] where id and properties are any text with at least one character
private static final Pattern PATTERN = Pattern.compile("^(?<id>.+?)(?:\\[(?<properties>.+?)?\\])?$");
private final Block block;
private final String propertiesDescription; // exists so toString() can return something more useful than a list of all blockstates
private final Set<BlockState> blockstates;
private final ImmutableSet<Integer> stateHashes;
private final ImmutableSet<Integer> stackHashes;
private static final Pattern pattern = Pattern.compile("^(.+?)(?::(\\d+))?$");
private final Set<Integer> stateHashes;
private final Set<Integer> stackHashes;
private static LootTableManager manager;
private static LootPredicateManager predicate = new LootPredicateManager();
private static Map<Block, List<Item>> drops = new HashMap<>();
public BlockOptionalMeta(@Nonnull Block block) {
this.block = block;
this.blockstates = getStates(block);
this.propertiesDescription = "{}";
this.blockstates = getStates(block, Collections.emptyMap());
this.stateHashes = getStateHashes(blockstates);
this.stackHashes = getStackHashes(blockstates);
}
public BlockOptionalMeta(@Nonnull String selector) {
Matcher matcher = pattern.matcher(selector);
Matcher matcher = PATTERN.matcher(selector);
if (!matcher.find()) {
throw new IllegalArgumentException("invalid block selector");
}
MatchResult matchResult = matcher.toMatchResult();
block = BlockUtils.stringToBlockRequired(matcher.group("id"));
block = BlockUtils.stringToBlockRequired(matchResult.group(1));
blockstates = getStates(block);
String props = matcher.group("properties");
Map<Property<?>, ?> properties = props == null || props.equals("") ? Collections.emptyMap() : parseProperties(block, props);
propertiesDescription = props == null ? "{}" : "{" + props.replace("=", ":") + "}";
blockstates = getStates(block, properties);
stateHashes = getStateHashes(blockstates);
stackHashes = getStackHashes(blockstates);
}
private static Set<BlockState> getStates(@Nonnull Block block) {
return new HashSet<>(block.getStateContainer().getValidStates());
private static <C extends Comparable<C>, P extends Property<C>> P castToIProperty(Object value) {
//noinspection unchecked
return (P) value;
}
private static Map<Property<?>, ?> parseProperties(Block block, String raw) {
ImmutableMap.Builder<Property<?>, Object> builder = ImmutableMap.builder();
for (String pair : raw.split(",")) {
String[] parts = pair.split("=");
if (parts.length != 2) {
throw new IllegalArgumentException(String.format("\"%s\" is not a valid property-value pair", pair));
}
String rawKey = parts[0];
String rawValue = parts[1];
Property<?> key = block.getStateContainer().getProperty(rawKey);
Comparable<?> value = castToIProperty(key).parseValue(rawValue)
.orElseThrow(() -> new IllegalArgumentException(String.format(
"\"%s\" is not a valid value for %s on %s",
rawValue, key, block
)));
builder.put(key, value);
}
return builder.build();
}
private static Set<BlockState> getStates(@Nonnull Block block, @Nonnull Map<Property<?>, ?> properties) {
return block.getStateContainer().getValidStates().stream()
.filter(blockstate -> properties.entrySet().stream().allMatch(entry ->
blockstate.get(entry.getKey()) == entry.getValue()
))
.collect(Collectors.toSet());
}
private static ImmutableSet<Integer> getStateHashes(Set<BlockState> blockstates) {
@ -120,7 +163,7 @@ public final class BlockOptionalMeta {
@Override
public String toString() {
return String.format("BlockOptionalMeta{block=%s}", block);
return String.format("BlockOptionalMeta{block=%s,properties=%s}", block, propertiesDescription);
}
public BlockState getAnyBlockState() {
@ -131,6 +174,14 @@ public final class BlockOptionalMeta {
return null;
}
public Set<BlockState> getAllBlockStates() {
return blockstates;
}
public Set<Integer> stackHashes() {
return stackHashes;
}
public static LootTableManager getManager() {
if (manager == null) {
ResourcePackList rpl = new ResourcePackList(ResourcePackInfo::new, new ServerPackFinder());

View File

@ -17,68 +17,70 @@
package baritone.api.utils;
import baritone.api.utils.accessor.IItemStack;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Stream;
public class BlockOptionalMetaLookup {
private final ImmutableSet<Block> blockSet;
private final ImmutableSet<BlockState> blockStateSet;
private final ImmutableSet<Integer> stackHashes;
private final BlockOptionalMeta[] boms;
public BlockOptionalMetaLookup(BlockOptionalMeta... boms) {
this.boms = boms;
Set<Block> blocks = new HashSet<>();
Set<BlockState> blockStates = new HashSet<>();
Set<Integer> stacks = new HashSet<>();
for (BlockOptionalMeta bom : boms) {
blocks.add(bom.getBlock());
blockStates.addAll(bom.getAllBlockStates());
stacks.addAll(bom.stackHashes());
}
this.blockSet = ImmutableSet.copyOf(blocks);
this.blockStateSet = ImmutableSet.copyOf(blockStates);
this.stackHashes = ImmutableSet.copyOf(stacks);
}
public BlockOptionalMetaLookup(Block... blocks) {
this.boms = Stream.of(blocks)
this(Stream.of(blocks)
.map(BlockOptionalMeta::new)
.toArray(BlockOptionalMeta[]::new);
.toArray(BlockOptionalMeta[]::new));
}
public BlockOptionalMetaLookup(List<Block> blocks) {
this.boms = blocks.stream()
this(blocks.stream()
.map(BlockOptionalMeta::new)
.toArray(BlockOptionalMeta[]::new);
.toArray(BlockOptionalMeta[]::new));
}
public BlockOptionalMetaLookup(String... blocks) {
this.boms = Stream.of(blocks)
this(Stream.of(blocks)
.map(BlockOptionalMeta::new)
.toArray(BlockOptionalMeta[]::new);
.toArray(BlockOptionalMeta[]::new));
}
public boolean has(Block block) {
for (BlockOptionalMeta bom : boms) {
if (bom.getBlock() == block) {
return true;
}
}
return false;
return blockSet.contains(block);
}
public boolean has(BlockState state) {
for (BlockOptionalMeta bom : boms) {
if (bom.matches(state)) {
return true;
}
}
return false;
return blockStateSet.contains(state);
}
public boolean has(ItemStack stack) {
for (BlockOptionalMeta bom : boms) {
if (bom.matches(stack)) {
return true;
}
}
return false;
int hash = ((IItemStack) (Object) stack).getBaritoneHash();
hash -= stack.getDamage();
return stackHashes.contains(hash);
}
public List<BlockOptionalMeta> blocks() {

View File

@ -0,0 +1,27 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* @author Brady
*/
@FunctionalInterface
public interface BooleanBinaryOperator {
boolean applyAsBoolean(boolean a, boolean b);
}

View File

@ -0,0 +1,38 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.api.utils;
/**
* @author Brady
*/
public enum BooleanBinaryOperators implements BooleanBinaryOperator {
OR((a, b) -> a || b),
AND((a, b) -> a && b),
XOR((a, b) -> a ^ b);
private final BooleanBinaryOperator op;
BooleanBinaryOperators(BooleanBinaryOperator op) {
this.op = op;
}
@Override
public boolean applyAsBoolean(boolean a, boolean b) {
return this.op.applyAsBoolean(a, b);
}
}

View File

@ -43,8 +43,10 @@ public interface Helper {
Helper HELPER = new Helper() {};
/**
* Instance of the game
* The main game instance returned by {@link Minecraft#getInstance()}.
* Deprecated since {@link IPlayerContext#minecraft()} should be used instead (In the majority of cases).
*/
@Deprecated
Minecraft mc = Minecraft.getInstance();
static ITextComponent getPrefix() {
@ -71,7 +73,7 @@ public interface Helper {
* @param message The message to display in the popup
*/
default void logToast(ITextComponent title, ITextComponent message) {
mc.execute(() -> BaritoneAPI.getSettings().toaster.value.accept(title, message));
Minecraft.getInstance().execute(() -> BaritoneAPI.getSettings().toaster.value.accept(title, message));
}
/**
@ -132,7 +134,7 @@ public interface Helper {
* @param error Whether to log as an error
*/
default void logNotificationDirect(String message, boolean error) {
mc.execute(() -> BaritoneAPI.getSettings().notifier.value.accept(message, error));
Minecraft.getInstance().execute(() -> BaritoneAPI.getSettings().notifier.value.accept(message, error));
}
/**
@ -165,7 +167,7 @@ public interface Helper {
if (logAsToast) {
logToast(getPrefix(), component);
} else {
mc.execute(() -> BaritoneAPI.getSettings().logger.value.accept(component));
Minecraft.getInstance().execute(() -> BaritoneAPI.getSettings().logger.value.accept(component));
}
}

View File

@ -19,6 +19,7 @@ package baritone.api.utils;
import baritone.api.cache.IWorldData;
import net.minecraft.block.SlabBlock;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity;
@ -38,6 +39,8 @@ import java.util.stream.StreamSupport;
*/
public interface IPlayerContext {
Minecraft minecraft();
ClientPlayerEntity player();
IPlayerController playerController();
@ -86,6 +89,8 @@ public interface IPlayerContext {
return new Vector3d(player().getPositionVec().x, player().getPositionVec().y + player().getEyeHeight(), player().getPositionVec().z);
}
BetterBlockPos viewerPos();
default Rotation playerRotations() {
return new Rotation(player().rotationYaw, player().rotationPitch);
}

View File

@ -26,12 +26,12 @@ public class Rotation {
/**
* The yaw angle of this Rotation
*/
private float yaw;
private final float yaw;
/**
* The pitch angle of this Rotation
*/
private float pitch;
private final float pitch;
public Rotation(float yaw, float pitch) {
this.yaw = yaw;
@ -113,6 +113,10 @@ public class Rotation {
);
}
public Rotation withPitch(float pitch) {
return new Rotation(this.yaw, pitch);
}
/**
* Is really close to
*

View File

@ -141,14 +141,14 @@ public final class RotationUtils {
* @param ctx Context for the viewing entity
* @param pos The target block position
* @return The optional rotation
* @see #reachable(ClientPlayerEntity, BlockPos, double)
* @see #reachable(IPlayerContext, BlockPos, double)
*/
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
return reachable(ctx, pos, false);
}
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, boolean wouldSneak) {
return reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
return reachable(ctx, pos, ctx.playerController().getBlockReachDistance(), wouldSneak);
}
/**
@ -158,18 +158,17 @@ public final class RotationUtils {
* side that is reachable. The return type will be {@link Optional#empty()} if the entity is
* unable to reach any of the sides of the block.
*
* @param entity The viewing entity
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachable(ClientPlayerEntity entity, BlockPos pos, double blockReachDistance) {
return reachable(entity, pos, blockReachDistance, false);
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, double blockReachDistance) {
return reachable(ctx, pos, blockReachDistance, false);
}
public static Optional<Rotation> reachable(ClientPlayerEntity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
if (baritone.getPlayerContext().isLookingAt(pos)) {
public static Optional<Rotation> reachable(IPlayerContext ctx, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
if (BaritoneAPI.getSettings().remainWithExistingLookDirection.value && ctx.isLookingAt(pos)) {
/*
* why add 0.0001?
* to indicate that we actually have a desired pitch
@ -180,10 +179,10 @@ public final class RotationUtils {
*
* or if you're a normal person literally all this does it ensure that we don't nudge the pitch to a normal level
*/
Rotation hypothetical = new Rotation(entity.rotationYaw, entity.rotationPitch + 0.0001F);
Rotation hypothetical = ctx.playerRotations().add(new Rotation(0, 0.0001F));
if (wouldSneak) {
// the concern here is: what if we're looking at it now, but as soon as we start sneaking we no longer are
RayTraceResult result = RayTraceUtils.rayTraceTowards(entity, hypothetical, blockReachDistance, true);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), hypothetical, blockReachDistance, true);
if (result != null && result.getType() == RayTraceResult.Type.BLOCK && ((BlockRayTraceResult) result).getPos().equals(pos)) {
return Optional.of(hypothetical); // yes, if we sneaked we would still be looking at the block
}
@ -191,14 +190,14 @@ public final class RotationUtils {
return Optional.of(hypothetical);
}
}
Optional<Rotation> possibleRotation = reachableCenter(entity, pos, blockReachDistance, wouldSneak);
Optional<Rotation> possibleRotation = reachableCenter(ctx, pos, blockReachDistance, wouldSneak);
//System.out.println("center: " + possibleRotation);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
BlockState state = entity.world.getBlockState(pos);
VoxelShape shape = state.getShape(entity.world, pos);
BlockState state = ctx.world().getBlockState(pos);
VoxelShape shape = state.getShape(ctx.world(), pos);
if (shape.isEmpty()) {
shape = VoxelShapes.fullCube();
}
@ -206,7 +205,7 @@ public final class RotationUtils {
double xDiff = shape.getStart(Direction.Axis.X) * sideOffset.x + shape.getEnd(Direction.Axis.X) * (1 - sideOffset.x);
double yDiff = shape.getStart(Direction.Axis.Y) * sideOffset.y + shape.getEnd(Direction.Axis.Y) * (1 - sideOffset.y);
double zDiff = shape.getStart(Direction.Axis.Z) * sideOffset.z + shape.getEnd(Direction.Axis.Z) * (1 - sideOffset.z);
possibleRotation = reachableOffset(entity, pos, new Vector3d(pos.getX(), pos.getY(), pos.getZ()).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
possibleRotation = reachableOffset(ctx, pos, new Vector3d(pos.getX(), pos.getY(), pos.getZ()).add(xDiff, yDiff, zDiff), blockReachDistance, wouldSneak);
if (possibleRotation.isPresent()) {
return possibleRotation;
}
@ -219,12 +218,55 @@ public final class RotationUtils {
* the given offsetted position. The return type will be {@link Optional#empty()} if
* the entity is unable to reach the block with the offset applied.
*
* @param entity The viewing entity
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param offsetPos The position of the block with the offset applied.
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableOffset(IPlayerContext ctx, BlockPos pos, Vector3d offsetPos, double blockReachDistance, boolean wouldSneak) {
Vector3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(ctx.player()) : ctx.player().getEyePosition(1.0F);
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, ctx.playerRotations());
Rotation actualRotation = BaritoneAPI.getProvider().getBaritoneForPlayer(ctx.player()).getLookBehavior().getAimProcessor().peekRotation(rotation);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), actualRotation, blockReachDistance, wouldSneak);
//System.out.println(result);
if (result != null && result.getType() == RayTraceResult.Type.BLOCK) {
if (((BlockRayTraceResult) result).getPos().equals(pos)) {
return Optional.of(rotation);
}
if (ctx.world().getBlockState(pos).getBlock() instanceof AbstractFireBlock && ((BlockRayTraceResult) result).getPos().equals(pos.down())) {
return Optional.of(rotation);
}
}
return Optional.empty();
}
/**
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param ctx Context for the viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
public static Optional<Rotation> reachableCenter(IPlayerContext ctx, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
return reachableOffset(ctx, pos, VecUtils.calculateBlockCenter(ctx.world(), pos), blockReachDistance, wouldSneak);
}
@Deprecated
public static Optional<Rotation> reachable(ClientPlayerEntity entity, BlockPos pos, double blockReachDistance) {
return reachable(entity, pos, blockReachDistance, false);
}
@Deprecated
public static Optional<Rotation> reachable(ClientPlayerEntity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(entity);
IPlayerContext ctx = baritone.getPlayerContext();
return reachable(ctx, pos, blockReachDistance, wouldSneak);
}
@Deprecated
public static Optional<Rotation> reachableOffset(Entity entity, BlockPos pos, Vector3d offsetPos, double blockReachDistance, boolean wouldSneak) {
Vector3d eyes = wouldSneak ? RayTraceUtils.inferSneakingEyePosition(entity) : entity.getEyePosition(1.0F);
Rotation rotation = calcRotationFromVec3d(eyes, offsetPos, new Rotation(entity.rotationYaw, entity.rotationPitch));
@ -241,15 +283,7 @@ public final class RotationUtils {
return Optional.empty();
}
/**
* Determines if the specified entity is able to reach the specified block where it is
* looking at the direct center of it's hitbox.
*
* @param entity The viewing entity
* @param pos The target block position
* @param blockReachDistance The block reach distance of the entity
* @return The optional rotation
*/
@Deprecated
public static Optional<Rotation> reachableCenter(Entity entity, BlockPos pos, double blockReachDistance, boolean wouldSneak) {
return reachableOffset(entity, pos, VecUtils.calculateBlockCenter(entity.world, pos), blockReachDistance, wouldSneak);
}

View File

@ -47,12 +47,10 @@ import java.util.regex.Pattern;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class SettingsUtil {
private static final Path SETTINGS_PATH = Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve("settings.txt");
public static final String SETTINGS_DEFAULT_NAME = "settings.txt";
private static final Pattern SETTING_PATTERN = Pattern.compile("^(?<setting>[^ ]+) +(?<value>.+)"); // key and value split by the first space
private static final String[] JAVA_ONLY_SETTINGS = {"logger", "notifier", "toaster"};
private static boolean isComment(String line) {
@ -71,12 +69,12 @@ public class SettingsUtil {
}
}
public static void readAndApply(Settings settings) {
public static void readAndApply(Settings settings, String settingsName) {
try {
forEachLine(SETTINGS_PATH, line -> {
forEachLine(settingsByName(settingsName), line -> {
Matcher matcher = SETTING_PATTERN.matcher(line);
if (!matcher.matches()) {
System.out.println("Invalid syntax in setting file: " + line);
Helper.HELPER.logDirect("Invalid syntax in setting file: " + line);
return;
}
@ -85,29 +83,33 @@ public class SettingsUtil {
try {
parseAndApply(settings, settingName, settingValue);
} catch (Exception ex) {
System.out.println("Unable to parse line " + line);
Helper.HELPER.logDirect("Unable to parse line " + line);
ex.printStackTrace();
}
});
} catch (NoSuchFileException ignored) {
System.out.println("Baritone settings file not found, resetting.");
Helper.HELPER.logDirect("Baritone settings file not found, resetting.");
} catch (Exception ex) {
System.out.println("Exception while reading Baritone settings, some settings may be reset to default values!");
Helper.HELPER.logDirect("Exception while reading Baritone settings, some settings may be reset to default values!");
ex.printStackTrace();
}
}
public static synchronized void save(Settings settings) {
try (BufferedWriter out = Files.newBufferedWriter(SETTINGS_PATH)) {
try (BufferedWriter out = Files.newBufferedWriter(settingsByName(SETTINGS_DEFAULT_NAME))) {
for (Settings.Setting setting : modifiedSettings(settings)) {
out.write(settingToString(setting) + "\n");
}
} catch (Exception ex) {
System.out.println("Exception thrown while saving Baritone settings!");
Helper.HELPER.logDirect("Exception thrown while saving Baritone settings!");
ex.printStackTrace();
}
}
private static Path settingsByName(String name) {
return Minecraft.getInstance().gameDir.toPath().resolve("baritone").resolve(name);
}
public static List<Settings.Setting> modifiedSettings(Settings settings) {
List<Settings.Setting> modified = new ArrayList<>();
for (Settings.Setting setting : settings.allSettings) {
@ -115,7 +117,7 @@ public class SettingsUtil {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
if (javaOnlySetting(setting)) {
if (setting.isJavaOnly()) {
continue; // NO
}
if (setting.value == setting.defaultValue) {
@ -169,7 +171,7 @@ public class SettingsUtil {
}
public static String settingToString(Settings.Setting setting) throws IllegalStateException {
if (javaOnlySetting(setting)) {
if (setting.isJavaOnly()) {
return setting.getName();
}
@ -177,18 +179,14 @@ public class SettingsUtil {
}
/**
* This should always be the same as whether the setting can be parsed from or serialized to a string
* Deprecated. Use {@link Settings.Setting#isJavaOnly()} instead.
*
* @param setting The Setting
* @return true if the setting can not be set or read by the user
*/
@Deprecated
public static boolean javaOnlySetting(Settings.Setting setting) {
for (String name : JAVA_ONLY_SETTINGS) { // no JAVA_ONLY_SETTINGS.contains(...) because that would be case sensitive
if (setting.getName().equalsIgnoreCase(name)) {
return true;
}
}
return false;
return setting.isJavaOnly();
}
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {

View File

@ -19,6 +19,7 @@ package baritone.api.utils.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.toasts.IToast;
import net.minecraft.client.gui.toasts.ToastGui;
import net.minecraft.util.ResourceLocation;
@ -74,6 +75,6 @@ public class BaritoneToast implements IToast {
}
public static void addOrUpdate(ITextComponent title, ITextComponent subtitle) {
addOrUpdate(net.minecraft.client.Minecraft.getInstance().getToastGui(), title, subtitle, baritone.api.BaritoneAPI.getSettings().toastTimer.value);
addOrUpdate(Minecraft.getInstance().getToastGui(), title, subtitle, baritone.api.BaritoneAPI.getSettings().toastTimer.value);
}
}

View File

@ -0,0 +1,46 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IBitArray;
import net.minecraft.util.BitArray;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(BitArray.class)
public abstract class MixinBitArray implements IBitArray {
@Shadow
@Final
private int bitsPerEntry;
@Shadow
@Final
private long maxEntryValue;
@Override
public long getMaxEntryValue() {
return maxEntryValue;
}
@Override
public int getBitsPerEntry() {
return bitsPerEntry;
}
}

View File

@ -61,9 +61,8 @@ public class MixinClientPlayerEntity {
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/player/ClientPlayerEntity.isPassenger()Z",
shift = At.Shift.BY,
by = -3
target = "net/minecraft/client/entity/player/AbstractClientPlayerEntity.tick()V",
shift = At.Shift.AFTER
)
)
private void onPreUpdate(CallbackInfo ci) {
@ -73,22 +72,6 @@ public class MixinClientPlayerEntity {
}
}
@Inject(
method = "tick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/entity/player/ClientPlayerEntity.onUpdateWalkingPlayer()V",
shift = At.Shift.BY,
by = 2
)
)
private void onPostUpdate(CallbackInfo ci) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((ClientPlayerEntity) (Object) this);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Redirect(
method = "livingTick",
at = @At(

View File

@ -23,6 +23,7 @@ import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@ -33,21 +34,25 @@ public class MixinEntity {
@Shadow
private float rotationYaw;
float yawRestore;
@Shadow
private float rotationPitch;
@Unique
private RotationMoveEvent motionUpdateRotationEvent;
@Inject(
method = "moveRelative",
at = @At("HEAD")
)
private void moveRelativeHead(CallbackInfo info) {
this.yawRestore = this.rotationYaw;
// noinspection ConstantConditions
if (!ClientPlayerEntity.class.isInstance(this) || BaritoneAPI.getProvider().getBaritoneForPlayer((ClientPlayerEntity) (Object) this) == null) {
return;
}
RotationMoveEvent motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw);
this.motionUpdateRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw, this.rotationPitch);
BaritoneAPI.getProvider().getBaritoneForPlayer((ClientPlayerEntity) (Object) this).getGameEventHandler().onPlayerRotationMove(motionUpdateRotationEvent);
this.rotationYaw = motionUpdateRotationEvent.getYaw();
this.rotationYaw = this.motionUpdateRotationEvent.getYaw();
this.rotationPitch = this.motionUpdateRotationEvent.getPitch();
}
@Inject(
@ -55,6 +60,10 @@ public class MixinEntity {
at = @At("RETURN")
)
private void moveRelativeReturn(CallbackInfo info) {
this.rotationYaw = this.yawRestore;
if (this.motionUpdateRotationEvent != null) {
this.rotationYaw = this.motionUpdateRotationEvent.getOriginal().getYaw();
this.rotationPitch = this.motionUpdateRotationEvent.getOriginal().getPitch();
this.motionUpdateRotationEvent = null;
}
}
}

View File

@ -25,12 +25,16 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.world.World;
import net.minecraft.util.math.vector.Vector3d;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Optional;
import static org.objectweb.asm.Opcodes.GETFIELD;
/**
@ -43,8 +47,12 @@ public abstract class MixinLivingEntity extends Entity {
/**
* Event called to override the movement direction when jumping
*/
@Unique
private RotationMoveEvent jumpRotationEvent;
@Unique
private RotationMoveEvent elytraRotationEvent;
public MixinLivingEntity(EntityType<?> entityTypeIn, World worldIn) {
super(entityTypeIn, worldIn);
}
@ -54,14 +62,10 @@ public abstract class MixinLivingEntity extends Entity {
at = @At("HEAD")
)
private void preMoveRelative(CallbackInfo ci) {
// noinspection ConstantConditions
if (ClientPlayerEntity.class.isInstance(this)) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer((ClientPlayerEntity) (Object) this);
if (baritone != null) {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
}
}
this.getBaritone().ifPresent(baritone -> {
this.jumpRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.JUMP, this.rotationYaw, this.rotationPitch);
baritone.getGameEventHandler().onPlayerRotationMove(this.jumpRotationEvent);
});
}
@Redirect(
@ -79,5 +83,45 @@ public abstract class MixinLivingEntity extends Entity {
return self.rotationYaw;
}
@Inject(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/LivingEntity.getLookVec()Lnet/minecraft/util/math/vector/Vector3d;"
)
)
private void onPreElytraMove(Vector3d direction, CallbackInfo ci) {
this.getBaritone().ifPresent(baritone -> {
this.elytraRotationEvent = new RotationMoveEvent(RotationMoveEvent.Type.MOTION_UPDATE, this.rotationYaw, this.rotationPitch);
baritone.getGameEventHandler().onPlayerRotationMove(this.elytraRotationEvent);
this.rotationYaw = this.elytraRotationEvent.getYaw();
this.rotationPitch = this.elytraRotationEvent.getPitch();
});
}
@Inject(
method = "travel",
at = @At(
value = "INVOKE",
target = "net/minecraft/entity/Entity.move(Lnet/minecraft/entity/MoverType;Lnet/minecraft/util/math/vector/Vector3d;)V",
shift = At.Shift.AFTER
)
)
private void onPostElytraMove(float strafe, float vertical, float forward, CallbackInfo ci) {
if (this.elytraRotationEvent != null) {
this.rotationYaw = this.elytraRotationEvent.getOriginal().getYaw();
this.rotationPitch = this.elytraRotationEvent.getOriginal().getPitch();
this.elytraRotationEvent = null;
}
}
@Unique
private Optional<IBaritone> getBaritone() {
// noinspection ConstantConditions
if (ClientPlayerEntity.class.isInstance(this)) {
return Optional.ofNullable(BaritoneAPI.getProvider().getBaritoneForPlayer((ClientPlayerEntity) (Object) this));
} else {
return Optional.empty();
}
}
}

View File

@ -19,6 +19,7 @@ package baritone.launch.mixins;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.TickEvent;
import baritone.api.event.events.WorldEvent;
import baritone.api.event.events.type.EventState;
@ -79,7 +80,21 @@ public class MixinMinecraft {
baritone.getGameEventHandler().onTick(tickProvider.apply(EventState.PRE, type));
}
}
@Inject(
method = "runTick",
at = @At(
value = "INVOKE",
target = "net/minecraft/client/world/ClientWorld.tickEntities()V",
shift = At.Shift.AFTER
)
)
private void postUpdateEntities(CallbackInfo ci) {
IBaritone baritone = BaritoneAPI.getProvider().getBaritoneForPlayer(this.player);
if (baritone != null) {
baritone.getGameEventHandler().onPlayerUpdate(new PlayerUpdateEvent(EventState.POST));
}
}
@Inject(

View File

@ -0,0 +1,45 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.launch.mixins;
import baritone.utils.accessor.IPalettedContainer;
import net.minecraft.util.BitArray;
import net.minecraft.util.palette.IPalette;
import net.minecraft.util.palette.PalettedContainer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(PalettedContainer.class)
public abstract class MixinPalettedContainer<T> implements IPalettedContainer<T> {
@Shadow
protected BitArray storage;
@Shadow
protected IPalette<T> palette;
@Override
public IPalette<T> getPalette() {
return palette;
}
@Override
public BitArray getStorage() {
return storage;
}
}

View File

@ -8,6 +8,7 @@
"maxShiftBy": 2
},
"client": [
"MixinBitArray",
"MixinChunkArray",
"MixinClientChunkProvider",
"MixinClientPlayerEntity",
@ -20,6 +21,7 @@
"MixinLootContext",
"MixinMinecraft",
"MixinNetworkManager",
"MixinPalettedContainer",
"MixinPlayerController",
"MixinScreen",
"MixinSodiumChunkProvider",

View File

@ -20,8 +20,9 @@ package baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.behavior.IBehavior;
import baritone.api.event.listener.IEventBus;
import baritone.api.utils.Helper;
import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.IPlayerContext;
import baritone.behavior.*;
import baritone.cache.WorldProvider;
@ -33,16 +34,17 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.GuiClick;
import baritone.utils.InputOverrideHandler;
import baritone.utils.PathingControlManager;
import baritone.utils.player.PrimaryPlayerContext;
import baritone.utils.player.BaritonePlayerContext;
import net.minecraft.client.Minecraft;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.function.Function;
/**
* @author Brady
@ -50,87 +52,101 @@ import java.util.concurrent.TimeUnit;
*/
public class Baritone implements IBaritone {
private static ThreadPoolExecutor threadPool;
private static File dir;
private static final ThreadPoolExecutor threadPool;
static {
threadPool = new ThreadPoolExecutor(4, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<>());
dir = new File(Minecraft.getInstance().gameDir, "baritone");
if (!Files.exists(dir.toPath())) {
try {
Files.createDirectories(dir.toPath());
} catch (IOException ignored) {}
}
}
private GameEventHandler gameEventHandler;
private final Minecraft mc;
private final Path directory;
private PathingBehavior pathingBehavior;
private LookBehavior lookBehavior;
private InventoryBehavior inventoryBehavior;
private WaypointBehavior waypointBehavior;
private InputOverrideHandler inputOverrideHandler;
private final GameEventHandler gameEventHandler;
private FollowProcess followProcess;
private MineProcess mineProcess;
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess;
private ExploreProcess exploreProcess;
private BackfillProcess backfillProcess;
private FarmProcess farmProcess;
private final PathingBehavior pathingBehavior;
private final LookBehavior lookBehavior;
private final InventoryBehavior inventoryBehavior;
private final InputOverrideHandler inputOverrideHandler;
private PathingControlManager pathingControlManager;
private SelectionManager selectionManager;
private CommandManager commandManager;
private final FollowProcess followProcess;
private final MineProcess mineProcess;
private final GetToBlockProcess getToBlockProcess;
private final CustomGoalProcess customGoalProcess;
private final BuilderProcess builderProcess;
private final ExploreProcess exploreProcess;
private final FarmProcess farmProcess;
private final InventoryPauserProcess inventoryPauserProcess;
private IPlayerContext playerContext;
private WorldProvider worldProvider;
private final PathingControlManager pathingControlManager;
private final SelectionManager selectionManager;
private final CommandManager commandManager;
private final IPlayerContext playerContext;
private final WorldProvider worldProvider;
public BlockStateInterface bsi;
Baritone() {
Baritone(Minecraft mc) {
this.mc = mc;
this.gameEventHandler = new GameEventHandler(this);
this.directory = mc.gameDir.toPath().resolve("baritone");
if (!Files.exists(this.directory)) {
try {
Files.createDirectories(this.directory);
} catch (IOException ignored) {}
}
// Define this before behaviors try and get it, or else it will be null and the builds will fail!
this.playerContext = PrimaryPlayerContext.INSTANCE;
this.playerContext = new BaritonePlayerContext(this, mc);
{
// the Behavior constructor calls baritone.registerBehavior(this) so this populates the behaviors arraylist
pathingBehavior = new PathingBehavior(this);
lookBehavior = new LookBehavior(this);
inventoryBehavior = new InventoryBehavior(this);
inputOverrideHandler = new InputOverrideHandler(this);
waypointBehavior = new WaypointBehavior(this);
this.lookBehavior = this.registerBehavior(LookBehavior::new);
this.pathingBehavior = this.registerBehavior(PathingBehavior::new);
this.inventoryBehavior = this.registerBehavior(InventoryBehavior::new);
this.inputOverrideHandler = this.registerBehavior(InputOverrideHandler::new);
this.registerBehavior(WaypointBehavior::new);
}
this.pathingControlManager = new PathingControlManager(this);
{
this.pathingControlManager.registerProcess(followProcess = new FollowProcess(this));
this.pathingControlManager.registerProcess(mineProcess = new MineProcess(this));
this.pathingControlManager.registerProcess(customGoalProcess = new CustomGoalProcess(this)); // very high iq
this.pathingControlManager.registerProcess(getToBlockProcess = new GetToBlockProcess(this));
this.pathingControlManager.registerProcess(builderProcess = new BuilderProcess(this));
this.pathingControlManager.registerProcess(exploreProcess = new ExploreProcess(this));
this.pathingControlManager.registerProcess(backfillProcess = new BackfillProcess(this));
this.pathingControlManager.registerProcess(farmProcess = new FarmProcess(this));
this.followProcess = this.registerProcess(FollowProcess::new);
this.mineProcess = this.registerProcess(MineProcess::new);
this.customGoalProcess = this.registerProcess(CustomGoalProcess::new); // very high iq
this.getToBlockProcess = this.registerProcess(GetToBlockProcess::new);
this.builderProcess = this.registerProcess(BuilderProcess::new);
this.exploreProcess = this.registerProcess(ExploreProcess::new);
this.farmProcess = this.registerProcess(FarmProcess::new);
this.inventoryPauserProcess = this.registerProcess(InventoryPauserProcess::new);
this.registerProcess(BackfillProcess::new);
}
this.worldProvider = new WorldProvider();
this.worldProvider = new WorldProvider(this);
this.selectionManager = new SelectionManager(this);
this.commandManager = new CommandManager(this);
}
public void registerBehavior(IBehavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
public <T extends IBehavior> T registerBehavior(Function<Baritone, T> constructor) {
final T behavior = constructor.apply(this);
this.registerBehavior(behavior);
return behavior;
}
public <T extends IBaritoneProcess> T registerProcess(Function<Baritone, T> constructor) {
final T behavior = constructor.apply(this);
this.pathingControlManager.registerProcess(behavior);
return behavior;
}
@Override
public PathingControlManager getPathingControlManager() {
return this.pathingControlManager;
}
public void registerBehavior(Behavior behavior) {
this.gameEventHandler.registerEventListener(behavior);
}
@Override
public InputOverrideHandler getInputOverrideHandler() {
return this.inputOverrideHandler;
@ -170,6 +186,7 @@ public class Baritone implements IBaritone {
return this.lookBehavior;
}
@Override
public ExploreProcess getExploreProcess() {
return this.exploreProcess;
}
@ -179,10 +196,15 @@ public class Baritone implements IBaritone {
return this.mineProcess;
}
@Override
public FarmProcess getFarmProcess() {
return this.farmProcess;
}
public InventoryPauserProcess getInventoryPauserProcess() {
return this.inventoryPauserProcess;
}
@Override
public PathingBehavior getPathingBehavior() {
return this.pathingBehavior;
@ -213,19 +235,19 @@ public class Baritone implements IBaritone {
new Thread(() -> {
try {
Thread.sleep(100);
Helper.mc.execute(() -> Helper.mc.displayGuiScreen(new GuiClick()));
mc.execute(() -> mc.displayGuiScreen(new GuiClick()));
} catch (Exception ignored) {}
}).start();
}
public Path getDirectory() {
return this.directory;
}
public static Settings settings() {
return BaritoneAPI.getSettings();
}
public static File getDir() {
return dir;
}
public static Executor getExecutor() {
return threadPool;
}

View File

@ -22,13 +22,15 @@ import baritone.api.IBaritoneProvider;
import baritone.api.cache.IWorldScanner;
import baritone.api.command.ICommandSystem;
import baritone.api.schematic.ISchematicSystem;
import baritone.cache.WorldScanner;
import baritone.cache.FasterWorldScanner;
import baritone.command.CommandSystem;
import baritone.command.ExampleBaritoneControl;
import baritone.utils.schematic.SchematicSystem;
import net.minecraft.client.Minecraft;
import java.util.Collections;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
/**
* @author Brady
@ -36,30 +38,45 @@ import java.util.List;
*/
public final class BaritoneProvider implements IBaritoneProvider {
private final Baritone primary;
private final List<IBaritone> all;
private final List<IBaritone> allView;
{
this.primary = new Baritone();
this.all = Collections.singletonList(this.primary);
public BaritoneProvider() {
this.all = new CopyOnWriteArrayList<>();
this.allView = Collections.unmodifiableList(this.all);
// Setup chat control, just for the primary instance
new ExampleBaritoneControl(this.primary);
final Baritone primary = (Baritone) this.createBaritone(Minecraft.getInstance());
primary.registerBehavior(ExampleBaritoneControl::new);
}
@Override
public IBaritone getPrimaryBaritone() {
return primary;
return this.all.get(0);
}
@Override
public List<IBaritone> getAllBaritones() {
return all;
return this.allView;
}
@Override
public synchronized IBaritone createBaritone(Minecraft minecraft) {
IBaritone baritone = this.getBaritoneForMinecraft(minecraft);
if (baritone == null) {
this.all.add(baritone = new Baritone(minecraft));
}
return baritone;
}
@Override
public synchronized boolean destroyBaritone(IBaritone baritone) {
return baritone != this.getPrimaryBaritone() && this.all.remove(baritone);
}
@Override
public IWorldScanner getWorldScanner() {
return WorldScanner.INSTANCE;
return FasterWorldScanner.INSTANCE;
}
@Override

View File

@ -35,6 +35,5 @@ public class Behavior implements IBehavior {
protected Behavior(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
baritone.registerBehavior(this);
}
}

View File

@ -19,6 +19,7 @@ package baritone.behavior;
import baritone.Baritone;
import baritone.api.event.events.TickEvent;
import baritone.api.utils.Helper;
import baritone.utils.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
@ -37,7 +38,10 @@ import java.util.OptionalInt;
import java.util.Random;
import java.util.function.Predicate;
public final class InventoryBehavior extends Behavior {
public final class InventoryBehavior extends Behavior implements Helper {
int ticksSinceLastInventoryMove;
int[] lastTickRequestedMove; // not everything asks every tick, so remember the request while coming to a halt
public InventoryBehavior(Baritone baritone) {
super(baritone);
@ -55,20 +59,28 @@ public final class InventoryBehavior extends Behavior {
// we have a crafting table or a chest or something open
return;
}
ticksSinceLastInventoryMove++;
if (firstValidThrowaway() >= 9) { // aka there are none on the hotbar, but there are some in main inventory
swapWithHotBar(firstValidThrowaway(), 8);
requestSwapWithHotBar(firstValidThrowaway(), 8);
}
int pick = bestToolAgainst(Blocks.STONE, PickaxeItem.class);
if (pick >= 9) {
swapWithHotBar(pick, 0);
requestSwapWithHotBar(pick, 0);
}
if (lastTickRequestedMove != null) {
logDebug("Remembering to move " + lastTickRequestedMove[0] + " " + lastTickRequestedMove[1] + " from a previous tick");
requestSwapWithHotBar(lastTickRequestedMove[0], lastTickRequestedMove[1]);
}
}
public void attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
public boolean attemptToPutOnHotbar(int inMainInvy, Predicate<Integer> disallowedHotbar) {
OptionalInt destination = getTempHotbarSlot(disallowedHotbar);
if (destination.isPresent()) {
swapWithHotBar(inMainInvy, destination.getAsInt());
if (!requestSwapWithHotBar(inMainInvy, destination.getAsInt())) {
return false;
}
}
return true;
}
public OptionalInt getTempHotbarSlot(Predicate<Integer> disallowedHotbar) {
@ -92,8 +104,20 @@ public final class InventoryBehavior extends Behavior {
return OptionalInt.of(candidates.get(new Random().nextInt(candidates.size())));
}
private void swapWithHotBar(int inInventory, int inHotbar) {
private boolean requestSwapWithHotBar(int inInventory, int inHotbar) {
lastTickRequestedMove = new int[]{inInventory, inHotbar};
if (ticksSinceLastInventoryMove < Baritone.settings().ticksBetweenInventoryMoves.value) {
logDebug("Inventory move requested but delaying " + ticksSinceLastInventoryMove + " " + Baritone.settings().ticksBetweenInventoryMoves.value);
return false;
}
if (Baritone.settings().inventoryMoveOnlyIfStationary.value && !baritone.getInventoryPauserProcess().stationaryForInventoryMove()) {
logDebug("Inventory move requested but delaying until stationary");
return false;
}
ctx.playerController().windowClick(ctx.player().container.windowId, inInventory < 9 ? inInventory + 36 : inInventory, inHotbar, ClickType.SWAP, ctx.player());
ticksSinceLastInventoryMove = 0;
lastTickRequestedMove = null;
return true;
}
private int firstValidThrowaway() { // TODO offhand idk
@ -195,8 +219,8 @@ public final class InventoryBehavior extends Behavior {
if (allowInventory) {
for (int i = 9; i < 36; i++) {
if (desired.test(inv.get(i))) {
swapWithHotBar(i, 7);
if (select) {
requestSwapWithHotBar(i, 7);
p.inventory.currentItem = 7;
}
return true;

View File

@ -20,44 +20,57 @@ package baritone.behavior;
import baritone.Baritone;
import baritone.api.Settings;
import baritone.api.behavior.ILookBehavior;
import baritone.api.event.events.PlayerUpdateEvent;
import baritone.api.event.events.RotationMoveEvent;
import baritone.api.behavior.look.IAimProcessor;
import baritone.api.behavior.look.ITickableAimProcessor;
import baritone.api.event.events.*;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.Rotation;
import baritone.behavior.look.ForkableRandom;
import net.minecraft.network.play.client.CPlayerPacket;
import java.util.Optional;
public final class LookBehavior extends Behavior implements ILookBehavior {
/**
* Target's values are as follows:
* The current look target, may be {@code null}.
*/
private Rotation target;
private Target target;
/**
* Whether or not rotations are currently being forced
* The rotation known to the server. Returned by {@link #getEffectiveRotation()} for use in {@link IPlayerContext}.
*/
private boolean force;
private Rotation serverRotation;
/**
* The last player yaw angle. Used when free looking
* The last player rotation. Used to restore the player's angle when using free look.
*
* @see Settings#freeLook
*/
private float lastYaw;
private Rotation prevRotation;
private final AimProcessor processor;
public LookBehavior(Baritone baritone) {
super(baritone);
this.processor = new AimProcessor(baritone.getPlayerContext());
}
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
if (!force) {
double rand = Math.random() - 0.5;
if (Math.abs(rand) < 0.1) {
rand *= 4;
}
this.target = new Rotation(this.target.getYaw() + (float) (rand * Baritone.settings().randomLooking113.value), this.target.getPitch());
public void updateTarget(Rotation rotation, boolean blockInteract) {
this.target = new Target(rotation, blockInteract);
}
@Override
public IAimProcessor getAimProcessor() {
return this.processor;
}
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.IN) {
this.processor.tick();
}
this.force = force || !Baritone.settings().freeLook.value;
}
@Override
@ -65,35 +78,30 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
if (this.target == null) {
return;
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
switch (event.getState()) {
case PRE: {
if (this.force) {
ctx.player().rotationYaw = this.target.getYaw();
float oldPitch = ctx.player().rotationPitch;
float desiredPitch = this.target.getPitch();
ctx.player().rotationPitch = desiredPitch;
ctx.player().rotationYaw += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
ctx.player().rotationPitch += (Math.random() - 0.5) * Baritone.settings().randomLooking.value;
if (desiredPitch == oldPitch && !Baritone.settings().freeLook.value) {
nudgeToLevel();
}
this.target = null;
if (this.target.mode == Target.Mode.NONE) {
// Just return for PRE, we still want to set target to null on POST
return;
}
if (silent) {
this.lastYaw = ctx.player().rotationYaw;
ctx.player().rotationYaw = this.target.getYaw();
if (this.target.mode == Target.Mode.SERVER) {
this.prevRotation = new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch);
}
final Rotation actual = this.processor.peekRotation(this.target.rotation);
ctx.player().rotationYaw = actual.getYaw();
ctx.player().rotationPitch = actual.getPitch();
break;
}
case POST: {
if (silent) {
ctx.player().rotationYaw = this.lastYaw;
this.target = null;
// Reset the player's rotations back to their original values
if (this.prevRotation != null) {
ctx.player().rotationYaw = this.prevRotation.getYaw();
ctx.player().rotationPitch = this.prevRotation.getPitch();
this.prevRotation = null;
}
// The target is done being used for this game tick, so it can be invalidated
this.target = null;
break;
}
default:
@ -101,34 +109,224 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
}
@Override
public void onSendPacket(PacketEvent event) {
if (!(event.getPacket() instanceof CPlayerPacket)) {
return;
}
final CPlayerPacket packet = (CPlayerPacket) event.getPacket();
if (packet instanceof CPlayerPacket.RotationPacket || packet instanceof CPlayerPacket.PositionRotationPacket) {
this.serverRotation = new Rotation(packet.getYaw(0.0f), packet.getPitch(0.0f));
}
}
@Override
public void onWorldEvent(WorldEvent event) {
this.serverRotation = null;
this.target = null;
}
public void pig() {
if (this.target != null) {
ctx.player().rotationYaw = this.target.getYaw();
final Rotation actual = this.processor.peekRotation(this.target.rotation);
ctx.player().rotationYaw = actual.getYaw();
}
}
public Optional<Rotation> getEffectiveRotation() {
if (Baritone.settings().freeLook.value) {
return Optional.ofNullable(this.serverRotation);
}
// If freeLook isn't on, just defer to the player's actual rotations
return Optional.empty();
}
@Override
public void onPlayerRotationMove(RotationMoveEvent event) {
if (this.target != null) {
final Rotation actual = this.processor.peekRotation(this.target.rotation);
event.setYaw(actual.getYaw());
event.setPitch(actual.getPitch());
}
}
event.setYaw(this.target.getYaw());
private static final class AimProcessor extends AbstractAimProcessor {
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
public AimProcessor(final IPlayerContext ctx) {
super(ctx);
}
@Override
protected Rotation getPrevRotation() {
// Implementation will use LookBehavior.serverRotation
return ctx.playerRotations();
}
}
private static abstract class AbstractAimProcessor implements ITickableAimProcessor {
protected final IPlayerContext ctx;
private final ForkableRandom rand;
private double randomYawOffset;
private double randomPitchOffset;
public AbstractAimProcessor(IPlayerContext ctx) {
this.ctx = ctx;
this.rand = new ForkableRandom();
}
private AbstractAimProcessor(final AbstractAimProcessor source) {
this.ctx = source.ctx;
this.rand = source.rand.fork();
this.randomYawOffset = source.randomYawOffset;
this.randomPitchOffset = source.randomPitchOffset;
}
@Override
public final Rotation peekRotation(final Rotation rotation) {
final Rotation prev = this.getPrevRotation();
float desiredYaw = rotation.getYaw();
float desiredPitch = rotation.getPitch();
// In other words, the target doesn't care about the pitch, so it used playerRotations().getPitch()
// and it's safe to adjust it to a normal level
if (desiredPitch == prev.getPitch()) {
desiredPitch = nudgeToLevel(desiredPitch);
}
desiredYaw += this.randomYawOffset;
desiredPitch += this.randomPitchOffset;
return new Rotation(
this.calculateMouseMove(prev.getYaw(), desiredYaw),
this.calculateMouseMove(prev.getPitch(), desiredPitch)
).clamp();
}
@Override
public final void tick() {
// randomLooking
this.randomYawOffset = (this.rand.nextDouble() - 0.5) * Baritone.settings().randomLooking.value;
this.randomPitchOffset = (this.rand.nextDouble() - 0.5) * Baritone.settings().randomLooking.value;
// randomLooking113
double random = this.rand.nextDouble() - 0.5;
if (Math.abs(random) < 0.1) {
random *= 4;
}
this.randomYawOffset += random * Baritone.settings().randomLooking113.value;
}
@Override
public final void advance(int ticks) {
for (int i = 0; i < ticks; i++) {
this.tick();
}
}
@Override
public Rotation nextRotation(final Rotation rotation) {
final Rotation actual = this.peekRotation(rotation);
this.tick();
return actual;
}
@Override
public final ITickableAimProcessor fork() {
return new AbstractAimProcessor(this) {
private Rotation prev = AbstractAimProcessor.this.getPrevRotation();
@Override
public Rotation nextRotation(final Rotation rotation) {
return (this.prev = super.nextRotation(rotation));
}
@Override
protected Rotation getPrevRotation() {
return this.prev;
}
};
}
protected abstract Rotation getPrevRotation();
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private float nudgeToLevel(float pitch) {
if (pitch < -20) {
return pitch + 1;
} else if (pitch > 10) {
return pitch - 1;
}
return pitch;
}
// The game uses rotation = (float) ((double) rotation + delta) so we'll do that as well
private float calculateMouseMove(float current, float target) {
final double delta = target - current;
final double deltaPx = angleToMouse(delta); // yes, even the mouse movements use double
return (float) ((double) current + mouseToAngle(deltaPx));
}
private double angleToMouse(double angleDelta) {
final double minAngleChange = mouseToAngle(1);
return Math.round(angleDelta / minAngleChange);
}
private double mouseToAngle(double mouseDelta) {
// casting float literals to double gets us the precise values used by mc
final double f = ctx.minecraft().gameSettings.mouseSensitivity * (double) 0.6f + (double) 0.2f;
return mouseDelta * f * f * f * 8.0d * 0.15d;
}
}
private static class Target {
public final Rotation rotation;
public final Mode mode;
public Target(Rotation rotation, boolean blockInteract) {
this.rotation = rotation;
this.mode = Mode.resolve(blockInteract);
}
enum Mode {
/**
* Rotation will be set client-side and is visual to the player
*/
CLIENT,
/**
* Rotation will be set server-side and is silent to the player
*/
SERVER,
/**
* Rotation will remain unaffected on both the client and server
*/
NONE;
static Mode resolve(boolean blockInteract) {
final Settings settings = Baritone.settings();
final boolean antiCheat = settings.antiCheatCompatibility.value;
final boolean blockFreeLook = settings.blockFreeLook.value;
final boolean freeLook = settings.freeLook.value;
if (!freeLook) return CLIENT;
if (!blockFreeLook && blockInteract) return CLIENT;
// Regardless of if antiCheatCompatibility is enabled, if a blockInteract is requested then the player
// rotation needs to be set somehow, otherwise Baritone will halt since objectMouseOver() will just be
// whatever the player is mousing over visually. Let's just settle for setting it silently.
if (antiCheat || blockInteract) return SERVER;
// Pathing regularly without antiCheatCompatibility, don't set the player rotation
return NONE;
}
}
}
/**
* Nudges the player's pitch to a regular level. (Between {@code -20} and {@code 10}, increments are by {@code 1})
*/
private void nudgeToLevel() {
if (ctx.player().rotationPitch < -20) {
ctx.player().rotationPitch++;
} else if (ctx.player().rotationPitch > 10) {
ctx.player().rotationPitch--;
}
}
}

View File

@ -239,11 +239,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
if (current != null) {
switch (event.getState()) {
case PRE:
lastAutoJump = mc.gameSettings.autoJump;
mc.gameSettings.autoJump = false;
lastAutoJump = ctx.minecraft().gameSettings.autoJump;
ctx.minecraft().gameSettings.autoJump = false;
break;
case POST:
mc.gameSettings.autoJump = lastAutoJump;
ctx.minecraft().gameSettings.autoJump = lastAutoJump;
break;
default:
break;

View File

@ -0,0 +1,85 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.behavior.look;
import java.util.Arrays;
import java.util.concurrent.atomic.AtomicLong;
import java.util.function.LongSupplier;
/**
* Implementation of Xoroshiro256++
* <p>
* Extended to produce random double-precision floating point numbers, and allow copies to be spawned via {@link #fork},
* which share the same internal state as the source object.
*
* @author Brady
*/
public final class ForkableRandom {
private static final double DOUBLE_UNIT = 0x1.0p-53;
private final long[] s;
public ForkableRandom() {
this(System.nanoTime() ^ System.currentTimeMillis());
}
public ForkableRandom(long seedIn) {
final AtomicLong seed = new AtomicLong(seedIn);
final LongSupplier splitmix64 = () -> {
long z = seed.addAndGet(0x9e3779b97f4a7c15L);
z = (z ^ (z >>> 30)) * 0xbf58476d1ce4e5b9L;
z = (z ^ (z >>> 27)) * 0x94d049bb133111ebL;
return z ^ (z >>> 31);
};
this.s = new long[] {
splitmix64.getAsLong(),
splitmix64.getAsLong(),
splitmix64.getAsLong(),
splitmix64.getAsLong()
};
}
private ForkableRandom(long[] s) {
this.s = s;
}
public double nextDouble() {
return (this.next() >>> 11) * DOUBLE_UNIT;
}
public long next() {
final long result = rotl(this.s[0] + this.s[3], 23) + this.s[0];
final long t = this.s[1] << 17;
this.s[2] ^= this.s[0];
this.s[3] ^= this.s[1];
this.s[1] ^= this.s[2];
this.s[0] ^= this.s[3];
this.s[2] ^= t;
this.s[3] = rotl(this.s[3], 45);
return result;
}
public ForkableRandom fork() {
return new ForkableRandom(Arrays.copyOf(this.s, 4));
}
private static long rotl(long x, int k) {
return (x << k) | (x >>> (64 - k));
}
}

View File

@ -309,6 +309,9 @@ public final class CachedWorld implements ICachedWorld, Helper {
try {
ChunkPos pos = toPackQueue.take();
Chunk chunk = toPackMap.remove(pos);
if (toPackQueue.size() > Baritone.settings().chunkPackerQueueMaxSize.value) {
continue;
}
CachedChunk cached = ChunkPacker.pack(chunk);
CachedWorld.this.updateCachedChunk(cached);
//System.out.println("Processed chunk at " + chunk.x + "," + chunk.z);

View File

@ -0,0 +1,261 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.cache;
import baritone.api.cache.ICachedWorld;
import baritone.api.cache.IWorldScanner;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.BlockOptionalMetaLookup;
import baritone.api.utils.IPlayerContext;
import baritone.utils.accessor.IBitArray;
import baritone.utils.accessor.IPalettedContainer;
import io.netty.buffer.Unpooled;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.BitArray;
import net.minecraft.util.ObjectIntIdentityMap;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.palette.IPalette;
import net.minecraft.util.palette.PalettedContainer;
import net.minecraft.util.palette.IdentityPalette;
import net.minecraft.world.chunk.*;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public enum FasterWorldScanner implements IWorldScanner {
INSTANCE;
@Override
public List<BlockPos> scanChunkRadius(IPlayerContext ctx, BlockOptionalMetaLookup filter, int max, int yLevelThreshold, int maxSearchRadius) {
assert ctx.world() != null;
if (maxSearchRadius < 0) {
throw new IllegalArgumentException("chunkRange must be >= 0");
}
return scanChunksInternal(ctx, filter, getChunkRange(ctx.playerFeet().x >> 4, ctx.playerFeet().z >> 4, maxSearchRadius), max);
}
@Override
public List<BlockPos> scanChunk(IPlayerContext ctx, BlockOptionalMetaLookup filter, ChunkPos pos, int max, int yLevelThreshold) {
Stream<BlockPos> stream = scanChunkInternal(ctx, filter, pos);
if (max >= 0) {
stream = stream.limit(max);
}
return stream.collect(Collectors.toList());
}
@Override
public int repack(IPlayerContext ctx) {
return this.repack(ctx, 40);
}
@Override
public int repack(IPlayerContext ctx, int range) {
AbstractChunkProvider chunkProvider = ctx.world().getChunkProvider();
ICachedWorld cachedWorld = ctx.worldData().getCachedWorld();
BetterBlockPos playerPos = ctx.playerFeet();
int playerChunkX = playerPos.getX() >> 4;
int playerChunkZ = playerPos.getZ() >> 4;
int minX = playerChunkX - range;
int minZ = playerChunkZ - range;
int maxX = playerChunkX + range;
int maxZ = playerChunkZ + range;
int queued = 0;
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
Chunk chunk = chunkProvider.getChunk(x, z, false);
if (chunk != null && !chunk.isEmpty()) {
queued++;
cachedWorld.queueForPacking(chunk);
}
}
}
return queued;
}
// ordered in a way that the closest blocks are generally first
public static List<ChunkPos> getChunkRange(int centerX, int centerZ, int chunkRadius) {
List<ChunkPos> chunks = new ArrayList<>();
// spiral out
chunks.add(new ChunkPos(centerX, centerZ));
for (int i = 1; i < chunkRadius; i++) {
for (int j = 0; j <= i; j++) {
chunks.add(new ChunkPos(centerX - j, centerZ - i));
if (j != 0) {
chunks.add(new ChunkPos(centerX + j, centerZ - i));
chunks.add(new ChunkPos(centerX - j, centerZ + i));
}
chunks.add(new ChunkPos(centerX + j, centerZ + i));
if (j != i) {
chunks.add(new ChunkPos(centerX - i, centerZ - j));
chunks.add(new ChunkPos(centerX + i, centerZ - j));
if (j != 0) {
chunks.add(new ChunkPos(centerX - i, centerZ + j));
chunks.add(new ChunkPos(centerX + i, centerZ + j));
}
}
}
}
return chunks;
}
private List<BlockPos> scanChunksInternal(IPlayerContext ctx, BlockOptionalMetaLookup lookup, List<ChunkPos> chunkPositions, int maxBlocks) {
assert ctx.world() != null;
try {
// p -> scanChunkInternal(ctx, lookup, p)
Stream<BlockPos> posStream = chunkPositions.parallelStream().flatMap(p -> scanChunkInternal(ctx, lookup, p));
if (maxBlocks >= 0) {
// WARNING: this can be expensive if maxBlocks is large...
// see limit's javadoc
posStream = posStream.limit(maxBlocks);
}
return posStream.collect(Collectors.toList());
} catch (Exception e) {
e.printStackTrace();
throw e;
}
}
private Stream<BlockPos> scanChunkInternal(IPlayerContext ctx, BlockOptionalMetaLookup lookup, ChunkPos pos) {
AbstractChunkProvider chunkProvider = ctx.world().getChunkProvider();
// if chunk is not loaded, return empty stream
if (!chunkProvider.chunkExists(pos.x, pos.z)) {
return Stream.empty();
}
long chunkX = (long) pos.x << 4;
long chunkZ = (long) pos.z << 4;
int playerSectionY = ctx.playerFeet().y >> 4;
return collectChunkSections(lookup, chunkProvider.getChunk(pos.x, pos.z, false), chunkX, chunkZ, playerSectionY).stream();
}
private List<BlockPos> collectChunkSections(BlockOptionalMetaLookup lookup, Chunk chunk, long chunkX, long chunkZ, int playerSection) {
// iterate over sections relative to player
List<BlockPos> blocks = new ArrayList<>();
ChunkSection[] sections = chunk.getSections();
int l = sections.length;
int i = playerSection - 1;
int j = playerSection;
for (; i >= 0 || j < l; ++j, --i) {
if (j < l) {
visitSection(lookup, sections[j], blocks, chunkX, chunkZ);
}
if (i >= 0) {
visitSection(lookup, sections[i], blocks, chunkX, chunkZ);
}
}
return blocks;
}
private void visitSection(BlockOptionalMetaLookup lookup, ChunkSection section, List<BlockPos> blocks, long chunkX, long chunkZ) {
if (section == null || section.isEmpty()) {
return;
}
PalettedContainer<BlockState> sectionContainer = section.getData();
//this won't work if the PaletteStorage is of the type EmptyPaletteStorage
if (((IPalettedContainer<BlockState>) sectionContainer).getStorage() == null) {
return;
}
boolean[] isInFilter = getIncludedFilterIndices(lookup, ((IPalettedContainer<BlockState>) sectionContainer).getPalette());
if (isInFilter.length == 0) {
return;
}
BitArray array = ((IPalettedContainer<BlockState>) section.getData()).getStorage();
long[] longArray = array.getBackingLongArray();
int arraySize = array.size();
int bitsPerEntry = ((IBitArray) array).getBitsPerEntry();
long maxEntryValue = ((IBitArray) array).getMaxEntryValue();
int yOffset = section.getYLocation();
for (int i = 0, idx = 0; i < longArray.length && idx < arraySize; ++i) {
long l = longArray[i];
for (int offset = 0; offset <= (64 - bitsPerEntry) && idx < arraySize; offset += bitsPerEntry, ++idx) {
int value = (int) ((l >> offset) & maxEntryValue);
if (isInFilter[value]) {
//noinspection DuplicateExpressions
blocks.add(new BlockPos(
chunkX + ((idx & 255) & 15),
yOffset + (idx >> 8),
chunkZ + ((idx & 255) >> 4)
));
}
}
}
}
private boolean[] getIncludedFilterIndices(BlockOptionalMetaLookup lookup, IPalette<BlockState> palette) {
boolean commonBlockFound = false;
ObjectIntIdentityMap<BlockState> paletteMap = getPalette(palette);
int size = paletteMap.size();
boolean[] isInFilter = new boolean[size];
for (int i = 0; i < size; i++) {
BlockState state = paletteMap.getByValue(i);
if (lookup.has(state)) {
isInFilter[i] = true;
commonBlockFound = true;
} else {
isInFilter[i] = false;
}
}
if (!commonBlockFound) {
return new boolean[0];
}
return isInFilter;
}
/**
* cheats to get the actual map of id -> blockstate from the various palette implementations
*/
private static ObjectIntIdentityMap<BlockState> getPalette(IPalette<BlockState> palette) {
if (palette instanceof IdentityPalette) {
return Block.BLOCK_STATE_IDS;
} else {
PacketBuffer buf = new PacketBuffer(Unpooled.buffer());
palette.write(buf);
int size = buf.readVarInt();
ObjectIntIdentityMap<BlockState> states = new ObjectIntIdentityMap<>();
for (int i = 0; i < size; i++) {
BlockState state = Block.BLOCK_STATE_IDS.getByValue(buf.readVarInt());
assert state != null;
states.put(state, i);
}
return states;
}
}
}

View File

@ -19,100 +19,83 @@ package baritone.cache;
import baritone.Baritone;
import baritone.api.cache.IWorldProvider;
import baritone.api.utils.Helper;
import net.minecraft.server.integrated.IntegratedServer;
import net.minecraft.util.RegistryKey;
import net.minecraft.world.DimensionType;
import baritone.api.utils.IPlayerContext;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.util.Tuple;
import net.minecraft.world.World;
import net.minecraft.world.storage.FolderName;
import org.apache.commons.lang3.SystemUtils;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Consumer;
import java.util.Optional;
/**
* @author Brady
* @since 8/4/2018
*/
public class WorldProvider implements IWorldProvider, Helper {
public class WorldProvider implements IWorldProvider {
private static final Map<Path, WorldData> worldCache = new HashMap<>(); // this is how the bots have the same cached world
private static final Map<Path, WorldData> worldCache = new HashMap<>();
private final Baritone baritone;
private final IPlayerContext ctx;
private WorldData currentWorld;
private World mcWorld; // this let's us detect a broken load/unload hook
/**
* This lets us detect a broken load/unload hook.
* @see #detectAndHandleBrokenLoading()
*/
private World mcWorld;
public WorldProvider(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
}
@Override
public final WorldData getCurrentWorld() {
detectAndHandleBrokenLoading();
this.detectAndHandleBrokenLoading();
return this.currentWorld;
}
/**
* Called when a new world is initialized to discover the
*
* @param world The world's Registry Data
* @param world The new world
*/
public final void initWorld(RegistryKey<World> world) {
File directory;
File readme;
public final void initWorld(World world) {
this.getSaveDirectories(world).ifPresent(dirs -> {
final Path worldDir = dirs.getA();
final Path readmeDir = dirs.getB();
IntegratedServer integratedServer = mc.getIntegratedServer();
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (mc.isSingleplayer()) {
directory = DimensionType.getDimensionFolder(world, integratedServer.func_240776_a_(FolderName.DOT).toFile());
// Gets the "depth" of this directory relative the the game's run directory, 2 is the location of the world
if (directory.toPath().relativize(mc.gameDir.toPath()).getNameCount() != 2) {
// subdirectory of the main save directory for this world
directory = directory.getParentFile();
}
directory = new File(directory, "baritone");
readme = directory;
} else { // Otherwise, the server must be remote...
String folderName;
if (mc.getCurrentServerData() != null) {
folderName = mc.isConnectedToRealms() ? "realms" : mc.getCurrentServerData().serverIP;
} else {
//replaymod causes null currentServerData and false singleplayer.
System.out.println("World seems to be a replay. Not loading Baritone cache.");
currentWorld = null;
mcWorld = mc.world;
return;
}
if (SystemUtils.IS_OS_WINDOWS) {
folderName = folderName.replace(":", "_");
}
directory = new File(Baritone.getDir(), folderName);
readme = Baritone.getDir();
}
// lol wtf is this baritone folder in my minecraft save?
try (FileOutputStream out = new FileOutputStream(new File(readme, "readme.txt"))) {
// good thing we have a readme
out.write("https://github.com/cabaletta/baritone\n".getBytes());
} catch (IOException ignored) {}
// We will actually store the world data in a subfolder: "DIM<id>"
Path dir = DimensionType.getDimensionFolder(world, directory).toPath();
if (!Files.exists(dir)) {
try {
Files.createDirectories(dir);
// lol wtf is this baritone folder in my minecraft save?
// good thing we have a readme
Files.createDirectories(readmeDir);
Files.write(
readmeDir.resolve("readme.txt"),
"https://github.com/cabaletta/baritone\n".getBytes(StandardCharsets.US_ASCII)
);
} catch (IOException ignored) {}
}
System.out.println("Baritone world data dir: " + dir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(dir, d -> new WorldData(d, world));
}
this.mcWorld = mc.world;
// We will actually store the world data in a subfolder: "DIM<id>"
final Path worldDataDir = this.getWorldDataDirectory(worldDir, world);
try {
Files.createDirectories(worldDataDir);
} catch (IOException ignored) {}
System.out.println("Baritone world data dir: " + worldDataDir);
synchronized (worldCache) {
this.currentWorld = worldCache.computeIfAbsent(worldDataDir, d -> new WorldData(d, world.getDimensionKey()));
}
this.mcWorld = ctx.world();
});
}
public final void closeWorld() {
@ -125,26 +108,71 @@ public class WorldProvider implements IWorldProvider, Helper {
world.onClose();
}
public final void ifWorldLoaded(Consumer<WorldData> currentWorldConsumer) {
detectAndHandleBrokenLoading();
if (this.currentWorld != null) {
currentWorldConsumer.accept(this.currentWorld);
}
private Path getWorldDataDirectory(Path parent, World world) {
return DimensionType.getDimensionFolder(world.getDimensionKey(), parent.toFile()).toPath();
}
private final void detectAndHandleBrokenLoading() {
if (this.mcWorld != mc.world) {
/**
* @param world The world
* @return An {@link Optional} containing the world's baritone dir and readme dir, or {@link Optional#empty()} if
* the world isn't valid for caching.
*/
private Optional<Tuple<Path, Path>> getSaveDirectories(World world) {
Path worldDir;
Path readmeDir;
// If there is an integrated server running (Aka Singleplayer) then do magic to find the world save file
if (ctx.minecraft().isSingleplayer()) {
worldDir = ctx.minecraft().getIntegratedServer().func_240776_a_(FolderName.DOT);
// Gets the "depth" of this directory relative to the game's run directory, 2 is the location of the world
if (worldDir.relativize(ctx.minecraft().gameDir.toPath()).getNameCount() != 2) {
// subdirectory of the main save directory for this world
worldDir = worldDir.getParent();
}
worldDir = worldDir.resolve("baritone");
readmeDir = worldDir;
} else { // Otherwise, the server must be remote...
String folderName;
final ServerData serverData = ctx.minecraft().getCurrentServerData();
if (serverData != null) {
folderName = ctx.minecraft().isConnectedToRealms() ? "realms" : serverData.serverIP;
} else {
//replaymod causes null currentServerData and false singleplayer.
System.out.println("World seems to be a replay. Not loading Baritone cache.");
currentWorld = null;
mcWorld = ctx.world();
return Optional.empty();
}
if (SystemUtils.IS_OS_WINDOWS) {
folderName = folderName.replace(":", "_");
}
// TODO: This should probably be in "baritone/servers"
worldDir = baritone.getDirectory().resolve(folderName);
// Just write the readme to the baritone directory instead of each server save in it
readmeDir = baritone.getDirectory();
}
return Optional.of(new Tuple<>(worldDir, readmeDir));
}
/**
* Why does this exist instead of fixing the event? Some mods break the event. Lol.
*/
private void detectAndHandleBrokenLoading() {
if (this.mcWorld != ctx.world()) {
if (this.currentWorld != null) {
System.out.println("mc.world unloaded unnoticed! Unloading Baritone cache now.");
closeWorld();
}
if (mc.world != null) {
if (ctx.world() != null) {
System.out.println("mc.world loaded unnoticed! Loading Baritone cache now.");
initWorld(mc.world.getDimensionKey());
initWorld(ctx.world());
}
} else if (currentWorld == null && mc.world != null && (mc.isSingleplayer() || mc.getCurrentServerData() != null)) {
} else if (this.currentWorld == null && ctx.world() != null && (ctx.minecraft().isSingleplayer() || ctx.minecraft().getCurrentServerData() != null)) {
System.out.println("Retrying to load Baritone cache");
initWorld(mc.world.getDimensionKey());
initWorld(ctx.world());
}
}
}

View File

@ -17,8 +17,8 @@
package baritone.command;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.command.argument.ICommandArgument;
import baritone.api.command.exception.CommandNotEnoughArgumentsException;
@ -27,9 +27,9 @@ import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.command.manager.ICommandManager;
import baritone.api.event.events.ChatEvent;
import baritone.api.event.events.TabCompleteEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.utils.Helper;
import baritone.api.utils.SettingsUtil;
import baritone.behavior.Behavior;
import baritone.command.argument.ArgConsumer;
import baritone.command.argument.CommandArguments;
import baritone.command.manager.CommandManager;
@ -49,14 +49,14 @@ import java.util.stream.Stream;
import static baritone.api.command.IBaritoneChatControl.FORCE_COMMAND_PREFIX;
public class ExampleBaritoneControl implements Helper, AbstractGameEventListener {
public class ExampleBaritoneControl extends Behavior implements Helper {
private static final Settings settings = BaritoneAPI.getSettings();
private final ICommandManager manager;
public ExampleBaritoneControl(IBaritone baritone) {
public ExampleBaritoneControl(Baritone baritone) {
super(baritone);
this.manager = baritone.getCommandManager();
baritone.getGameEventHandler().registerEventListener(this);
}
@Override
@ -100,7 +100,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
return false;
} else if (msg.trim().equalsIgnoreCase("orderpizza")) {
try {
((IGuiScreen) mc.currentScreen).openLinkInvoker(new URI("https://www.dominos.com/en/pages/order/"));
((IGuiScreen) ctx.minecraft().currentScreen).openLinkInvoker(new URI("https://www.dominos.com/en/pages/order/"));
} catch (NullPointerException | URISyntaxException ignored) {}
return false;
}
@ -124,7 +124,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
}
} else if (argc.hasExactlyOne()) {
for (Settings.Setting setting : settings.allSettings) {
if (SettingsUtil.javaOnlySetting(setting)) {
if (setting.isJavaOnly()) {
continue;
}
if (setting.getName().equalsIgnoreCase(pair.getA())) {
@ -177,7 +177,7 @@ public class ExampleBaritoneControl implements Helper, AbstractGameEventListener
.stream();
}
Settings.Setting setting = settings.byLowerName.get(argc.getString().toLowerCase(Locale.US));
if (setting != null && !SettingsUtil.javaOnlySetting(setting)) {
if (setting != null && !setting.isJavaOnly()) {
if (setting.getValueClass() == Boolean.class) {
TabCompleteHelper helper = new TabCompleteHelper();
if ((Boolean) setting.value) {

View File

@ -380,6 +380,8 @@ public class ArgConsumer implements IArgConsumer {
public <T extends IDatatype> Stream<String> tabCompleteDatatype(T datatype) {
try {
return datatype.tabComplete(this.context);
} catch (CommandException ignored) {
// NOP
} catch (Exception e) {
e.printStackTrace();
}

View File

@ -35,10 +35,11 @@ import java.util.stream.Stream;
public class BuildCommand extends Command {
private static final File schematicsDir = new File(mc.gameDir, "schematics");
private final File schematicsDir;
public BuildCommand(IBaritone baritone) {
super(baritone, "build");
this.schematicsDir = new File(baritone.getPlayerContext().minecraft().gameDir, "schematics");
}
@Override

View File

@ -21,9 +21,7 @@ import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandInvalidStateException;
import baritone.api.pathing.goals.GoalBlock;
import net.minecraft.entity.Entity;
import java.util.Arrays;
import java.util.List;
@ -38,11 +36,7 @@ public class ComeCommand extends Command {
@Override
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(0);
Entity entity = mc.getRenderViewEntity();
if (entity == null) {
throw new CommandInvalidStateException("render view entity is null");
}
baritone.getCustomGoalProcess().setGoalAndPath(new GoalBlock(entity.getPosition()));
baritone.getCustomGoalProcess().setGoalAndPath(new GoalBlock(ctx.viewerPos()));
logDirect("Coming");
}

View File

@ -41,7 +41,7 @@ public class ExploreFilterCommand extends Command {
@Override
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(2);
File file = args.getDatatypePost(RelativeFile.INSTANCE, mc.gameDir.getAbsoluteFile().getParentFile());
File file = args.getDatatypePost(RelativeFile.INSTANCE, ctx.minecraft().gameDir.getAbsoluteFile().getParentFile());
boolean invert = false;
if (args.hasAny()) {
if (args.getString().equalsIgnoreCase("invert")) {
@ -65,7 +65,7 @@ public class ExploreFilterCommand extends Command {
@Override
public Stream<String> tabComplete(String label, IArgConsumer args) throws CommandException {
if (args.hasExactlyOne()) {
return RelativeFile.tabComplete(args, RelativeFile.gameDir());
return RelativeFile.tabComplete(args, RelativeFile.gameDir(ctx.minecraft()));
}
return Stream.empty();
}

View File

@ -51,7 +51,7 @@ public class GoalCommand extends Command {
}
} else {
args.requireMax(3);
BetterBlockPos origin = baritone.getPlayerContext().playerFeet();
BetterBlockPos origin = ctx.playerFeet();
Goal goal = args.getDatatypePost(RelativeGoal.INSTANCE, origin);
goalProcess.setGoal(goal);
logDirect(String.format("Goal: %s", goal.toString()));

View File

@ -20,7 +20,6 @@ package baritone.command.defaults;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.BlockById;
import baritone.api.command.datatypes.ForBlockOptionalMeta;
import baritone.api.command.datatypes.RelativeCoordinate;
import baritone.api.command.datatypes.RelativeGoal;
@ -46,7 +45,7 @@ public class GotoCommand extends Command {
// is no need to handle the case of empty arguments.
if (args.peekDatatypeOrNull(RelativeCoordinate.INSTANCE) != null) {
args.requireMax(3);
BetterBlockPos origin = baritone.getPlayerContext().playerFeet();
BetterBlockPos origin = ctx.playerFeet();
Goal goal = args.getDatatypePost(RelativeGoal.INSTANCE, origin);
logDirect(String.format("Going to: %s", goal.toString()));
baritone.getCustomGoalProcess().setGoalAndPath(goal);
@ -61,7 +60,8 @@ public class GotoCommand extends Command {
public Stream<String> tabComplete(String label, IArgConsumer args) throws CommandException {
// since it's either a goal or a block, I don't think we can tab complete properly?
// so just tab complete for the block variant
return args.tabCompleteDatatype(BlockById.INSTANCE);
args.requireMax(1);
return args.tabCompleteDatatype(ForBlockOptionalMeta.INSTANCE);
}
@Override

View File

@ -17,14 +17,13 @@
package baritone.command.defaults;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.BlockById;
import baritone.api.command.datatypes.ForBlockOptionalMeta;
import baritone.api.command.exception.CommandException;
import baritone.api.utils.BlockOptionalMeta;
import baritone.cache.WorldScanner;
import java.util.ArrayList;
import java.util.Arrays;
@ -45,14 +44,18 @@ public class MineCommand extends Command {
while (args.hasAny()) {
boms.add(args.getDatatypeFor(ForBlockOptionalMeta.INSTANCE));
}
WorldScanner.INSTANCE.repack(ctx);
BaritoneAPI.getProvider().getWorldScanner().repack(ctx);
logDirect(String.format("Mining %s", boms.toString()));
baritone.getMineProcess().mine(quantity, boms.toArray(new BlockOptionalMeta[0]));
}
@Override
public Stream<String> tabComplete(String label, IArgConsumer args) {
return args.tabCompleteDatatype(BlockById.INSTANCE);
public Stream<String> tabComplete(String label, IArgConsumer args) throws CommandException {
args.getAsOrDefault(Integer.class, 0);
while (args.has(2)) {
args.getDatatypeFor(ForBlockOptionalMeta.INSTANCE);
}
return args.tabCompleteDatatype(ForBlockOptionalMeta.INSTANCE);
}
@Override

View File

@ -17,12 +17,12 @@
package baritone.command.defaults;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.api.process.ICustomGoalProcess;
import baritone.cache.WorldScanner;
import java.util.Arrays;
import java.util.List;
@ -38,7 +38,7 @@ public class PathCommand extends Command {
public void execute(String label, IArgConsumer args) throws CommandException {
ICustomGoalProcess customGoalProcess = baritone.getCustomGoalProcess();
args.requireMax(0);
WorldScanner.INSTANCE.repack(ctx);
BaritoneAPI.getProvider().getWorldScanner().repack(ctx);
customGoalProcess.path();
logDirect("Now pathing");
}

View File

@ -37,8 +37,8 @@ public class RenderCommand extends Command {
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(0);
BetterBlockPos origin = ctx.playerFeet();
int renderDistance = (mc.gameSettings.renderDistanceChunks + 1) * 16;
mc.worldRenderer.markBlockRangeForRenderUpdate(
int renderDistance = (ctx.minecraft().gameSettings.renderDistanceChunks + 1) * 16;
ctx.minecraft().worldRenderer.markBlockRangeForRenderUpdate(
origin.x - renderDistance,
0,
origin.z - renderDistance,

View File

@ -17,11 +17,11 @@
package baritone.command.defaults;
import baritone.api.BaritoneAPI;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.exception.CommandException;
import baritone.cache.WorldScanner;
import java.util.Arrays;
import java.util.List;
@ -36,7 +36,7 @@ public class RepackCommand extends Command {
@Override
public void execute(String label, IArgConsumer args) throws CommandException {
args.requireMax(0);
logDirect(String.format("Queued %d chunks for repacking", WorldScanner.INSTANCE.repack(ctx)));
logDirect(String.format("Queued %d chunks for repacking", BaritoneAPI.getProvider().getWorldScanner().repack(ctx)));
}
@Override

View File

@ -21,6 +21,7 @@ import baritone.Baritone;
import baritone.api.IBaritone;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.ForAxis;
import baritone.api.command.datatypes.ForBlockOptionalMeta;
import baritone.api.command.datatypes.ForDirection;
import baritone.api.command.datatypes.RelativeBlockPos;
@ -31,6 +32,8 @@ import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.event.events.RenderEvent;
import baritone.api.event.listener.AbstractGameEventListener;
import baritone.api.schematic.*;
import baritone.api.schematic.mask.shape.CylinderMask;
import baritone.api.schematic.mask.shape.SphereMask;
import baritone.api.selection.ISelection;
import baritone.api.selection.ISelectionManager;
import baritone.api.utils.BetterBlockPos;
@ -49,6 +52,7 @@ import java.awt.*;
import java.util.List;
import java.util.*;
import java.util.function.Function;
import java.util.function.UnaryOperator;
import java.util.stream.Stream;
public class SelCommand extends Command {
@ -71,7 +75,7 @@ public class SelCommand extends Command {
float lineWidth = Baritone.settings().selectionLineWidth.value;
boolean ignoreDepth = Baritone.settings().renderSelectionIgnoreDepth.value;
IRenderer.startLines(color, opacity, lineWidth, ignoreDepth);
IRenderer.drawAABB(event.getModelViewStack(), new AxisAlignedBB(pos1, pos1.add(1, 1, 1)));
IRenderer.emitAABB(event.getModelViewStack(), new AxisAlignedBB(pos1, pos1.add(1, 1, 1)));
IRenderer.endLines(ignoreDepth);
}
});
@ -87,7 +91,7 @@ public class SelCommand extends Command {
if (action == Action.POS2 && pos1 == null) {
throw new CommandInvalidStateException("Set pos1 first before using pos2");
}
BetterBlockPos playerPos = mc.getRenderViewEntity() != null ? BetterBlockPos.from(mc.getRenderViewEntity().getPosition()) : ctx.playerFeet();
BetterBlockPos playerPos = ctx.viewerPos();
BetterBlockPos pos = args.hasAny() ? args.getDatatypePost(RelativeBlockPos.INSTANCE, playerPos) : playerPos;
args.requireMax(0);
if (action == Action.POS1) {
@ -116,11 +120,13 @@ public class SelCommand extends Command {
logDirect("Undid pos2");
}
}
} else if (action == Action.SET || action == Action.WALLS || action == Action.SHELL || action == Action.CLEARAREA || action == Action.REPLACE) {
} else if (action.isFillAction()) {
BlockOptionalMeta type = action == Action.CLEARAREA
? new BlockOptionalMeta(Blocks.AIR)
: args.getDatatypeFor(ForBlockOptionalMeta.INSTANCE);
BlockOptionalMetaLookup replaces = null;
final BlockOptionalMetaLookup replaces; // Action.REPLACE
final Direction.Axis alignment; // Action.(H)CYLINDER
if (action == Action.REPLACE) {
args.requireMin(1);
List<BlockOptionalMeta> replacesList = new ArrayList<>();
@ -130,8 +136,15 @@ public class SelCommand extends Command {
}
type = args.getDatatypeFor(ForBlockOptionalMeta.INSTANCE);
replaces = new BlockOptionalMetaLookup(replacesList.toArray(new BlockOptionalMeta[0]));
alignment = null;
} else if (action == Action.CYLINDER || action == Action.HCYLINDER) {
args.requireMax(1);
alignment = args.hasAny() ? args.getDatatypeFor(ForAxis.INSTANCE) : Direction.Axis.Y;
replaces = null;
} else {
args.requireMax(0);
replaces = null;
alignment = null;
}
ISelection[] selections = manager.getSelections();
if (selections.length == 0) {
@ -150,20 +163,41 @@ public class SelCommand extends Command {
for (ISelection selection : selections) {
Vector3i size = selection.size();
BetterBlockPos min = selection.min();
ISchematic schematic = new FillSchematic(size.getX(), size.getY(), size.getZ(), type);
if (action == Action.WALLS) {
schematic = new WallsSchematic(schematic);
} else if (action == Action.SHELL) {
schematic = new ShellSchematic(schematic);
} else if (action == Action.REPLACE) {
schematic = new ReplaceSchematic(schematic, replaces);
}
// Java 8 so no switch expressions 😿
UnaryOperator<ISchematic> create = fill -> {
final int w = fill.widthX();
final int h = fill.heightY();
final int l = fill.lengthZ();
switch (action) {
case WALLS:
return new WallsSchematic(fill);
case SHELL:
return new ShellSchematic(fill);
case REPLACE:
return new ReplaceSchematic(fill, replaces);
case SPHERE:
return MaskSchematic.create(fill, new SphereMask(w, h, l, true).compute());
case HSPHERE:
return MaskSchematic.create(fill, new SphereMask(w, h, l, false).compute());
case CYLINDER:
return MaskSchematic.create(fill, new CylinderMask(w, h, l, true, alignment).compute());
case HCYLINDER:
return MaskSchematic.create(fill, new CylinderMask(w, h, l, false, alignment).compute());
default:
// Silent fail
return fill;
}
};
ISchematic schematic = create.apply(new FillSchematic(size.getX(), size.getY(), size.getZ(), type));
composite.put(schematic, min.x - origin.x, min.y - origin.y, min.z - origin.z);
}
baritone.getBuilderProcess().build("Fill", composite, origin);
logDirect("Filling now");
} else if (action == Action.COPY) {
BetterBlockPos playerPos = mc.getRenderViewEntity() != null ? BetterBlockPos.from(mc.getRenderViewEntity().getPosition()) : ctx.playerFeet();
BetterBlockPos playerPos = ctx.viewerPos();
BetterBlockPos pos = args.hasAny() ? args.getDatatypePost(RelativeBlockPos.INSTANCE, playerPos) : playerPos;
args.requireMax(0);
ISelection[] selections = manager.getSelections();
@ -204,7 +238,7 @@ public class SelCommand extends Command {
clipboardOffset = origin.subtract(pos);
logDirect("Selection copied");
} else if (action == Action.PASTE) {
BetterBlockPos playerPos = mc.getRenderViewEntity() != null ? BetterBlockPos.from(mc.getRenderViewEntity().getPosition()) : ctx.playerFeet();
BetterBlockPos playerPos = ctx.viewerPos();
BetterBlockPos pos = args.hasAny() ? args.getDatatypePost(RelativeBlockPos.INSTANCE, playerPos) : playerPos;
args.requireMax(0);
if (clipboard == null) {
@ -253,12 +287,15 @@ public class SelCommand extends Command {
if (args.hasAtMost(3)) {
return args.tabCompleteDatatype(RelativeBlockPos.INSTANCE);
}
} else if (action == Action.SET || action == Action.WALLS || action == Action.CLEARAREA || action == Action.REPLACE) {
} else if (action.isFillAction()) {
if (args.hasExactlyOne() || action == Action.REPLACE) {
while (args.has(2)) {
args.get();
}
return args.tabCompleteDatatype(ForBlockOptionalMeta.INSTANCE);
} else if (args.hasExactly(2) && (action == Action.CYLINDER || action == Action.HCYLINDER)) {
args.get();
return args.tabCompleteDatatype(ForAxis.INSTANCE);
}
} else if (action == Action.EXPAND || action == Action.CONTRACT || action == Action.SHIFT) {
if (args.hasExactlyOne()) {
@ -304,6 +341,10 @@ public class SelCommand extends Command {
"> sel set/fill/s/f [block] - Completely fill all selections with a block.",
"> sel walls/w [block] - Fill in the walls of the selection with a specified block.",
"> sel shell/shl [block] - The same as walls, but fills in a ceiling and floor too.",
"> sel sphere/sph [block] - Fills the selection with a sphere bounded by the sides.",
"> sel hsphere/hsph [block] - The same as sphere, but hollow.",
"> sel cylinder/cyl [block] <axis> - Fills the selection with a cylinder bounded by the sides, oriented about the given axis. (default=y)",
"> sel hcylinder/hcyl [block] <axis> - The same as cylinder, but hollow.",
"> sel cleararea/ca - Basically 'set air'.",
"> sel replace/r <blocks...> <with> - Replaces blocks with another block.",
"> sel copy/cp <x> <y> <z> - Copy the selected area relative to the specified or your position.",
@ -323,6 +364,10 @@ public class SelCommand extends Command {
SET("set", "fill", "s", "f"),
WALLS("walls", "w"),
SHELL("shell", "shl"),
SPHERE("sphere", "sph"),
HSPHERE("hsphere", "hsph"),
CYLINDER("cylinder", "cyl"),
HCYLINDER("hcylinder", "hcyl"),
CLEARAREA("cleararea", "ca"),
REPLACE("replace", "r"),
EXPAND("expand", "ex"),
@ -354,6 +399,18 @@ public class SelCommand extends Command {
}
return names.toArray(new String[0]);
}
public final boolean isFillAction() {
return this == SET
|| this == WALLS
|| this == SHELL
|| this == SPHERE
|| this == HSPHERE
|| this == CYLINDER
|| this == HCYLINDER
|| this == CLEARAREA
|| this == REPLACE;
}
}
enum TransformTarget {

View File

@ -22,12 +22,14 @@ import baritone.api.IBaritone;
import baritone.api.Settings;
import baritone.api.command.Command;
import baritone.api.command.argument.IArgConsumer;
import baritone.api.command.datatypes.RelativeFile;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandInvalidStateException;
import baritone.api.command.exception.CommandInvalidTypeException;
import baritone.api.command.helpers.Paginator;
import baritone.api.command.helpers.TabCompleteHelper;
import baritone.api.utils.SettingsUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextComponent;
import net.minecraft.util.text.TextFormatting;
@ -57,6 +59,18 @@ public class SetCommand extends Command {
logDirect("Settings saved");
return;
}
if (Arrays.asList("load", "ld").contains(arg)) {
String file = SETTINGS_DEFAULT_NAME;
if (args.hasAny()) {
file = args.getString();
}
// reset to defaults
SettingsUtil.modifiedSettings(Baritone.settings()).forEach(Settings.Setting::reset);
// then load from disk
SettingsUtil.readAndApply(Baritone.settings(), file);
logDirect("Settings reloaded from " + file);
return;
}
boolean viewModified = Arrays.asList("m", "mod", "modified").contains(arg);
boolean viewAll = Arrays.asList("all", "l", "list").contains(arg);
boolean paginate = viewModified || viewAll;
@ -65,7 +79,7 @@ public class SetCommand extends Command {
args.requireMax(1);
List<? extends Settings.Setting> toPaginate =
(viewModified ? SettingsUtil.modifiedSettings(Baritone.settings()) : Baritone.settings().allSettings).stream()
.filter(s -> !javaOnlySetting(s))
.filter(s -> !s.isJavaOnly())
.filter(s -> s.getName().toLowerCase(Locale.US).contains(search.toLowerCase(Locale.US)))
.sorted((s1, s2) -> String.CASE_INSENSITIVE_ORDER.compare(s1.getName(), s2.getName()))
.collect(Collectors.toList());
@ -129,7 +143,7 @@ public class SetCommand extends Command {
if (setting == null) {
throw new CommandInvalidTypeException(args.consumed(), "a valid setting");
}
if (javaOnlySetting(setting)) {
if (setting.isJavaOnly()) {
// ideally it would act as if the setting didn't exist
// but users will see it in Settings.java or its javadoc
// so at some point we have to tell them or they will see it as a bug
@ -209,6 +223,9 @@ public class SetCommand extends Command {
.addToggleableSettings()
.filterPrefix(args.getString())
.stream();
} else if (Arrays.asList("ld", "load").contains(arg.toLowerCase(Locale.US))) {
// settings always use the directory of the main Minecraft instance
return RelativeFile.tabComplete(args, Minecraft.getInstance().gameDir.toPath().resolve("baritone").toFile());
}
Settings.Setting setting = Baritone.settings().byLowerName.get(arg.toLowerCase(Locale.US));
if (setting != null) {
@ -228,7 +245,7 @@ public class SetCommand extends Command {
return new TabCompleteHelper()
.addSettings()
.sortAlphabetically()
.prepend("list", "modified", "reset", "toggle", "save")
.prepend("list", "modified", "reset", "toggle", "save", "load")
.filterPrefix(arg)
.stream();
}
@ -255,7 +272,9 @@ public class SetCommand extends Command {
"> set reset all - Reset ALL SETTINGS to their defaults",
"> set reset <setting> - Reset a setting to its default",
"> set toggle <setting> - Toggle a boolean setting",
"> set save - Save all settings (this is automatic tho)"
"> set save - Save all settings (this is automatic tho)",
"> set load - Load settings from settings.txt",
"> set load [filename] - Load settings from another file in your minecraft/baritone"
);
}
}

View File

@ -38,13 +38,13 @@ public class SurfaceCommand extends Command {
@Override
public void execute(String label, IArgConsumer args) throws CommandException {
final BetterBlockPos playerPos = baritone.getPlayerContext().playerFeet();
final int surfaceLevel = baritone.getPlayerContext().world().getSeaLevel();
final int worldHeight = baritone.getPlayerContext().world().getHeight();
final BetterBlockPos playerPos = ctx.playerFeet();
final int surfaceLevel = ctx.world().getSeaLevel();
final int worldHeight = ctx.world().getHeight();
// Ensure this command will not run if you are above the surface level and the block above you is air
// As this would imply that your are already on the open surface
if (playerPos.getY() > surfaceLevel && mc.world.getBlockState(playerPos.up()).getBlock() instanceof AirBlock) {
if (playerPos.getY() > surfaceLevel && ctx.world().getBlockState(playerPos.up()).getBlock() instanceof AirBlock) {
logDirect("Already at surface");
return;
}
@ -54,7 +54,7 @@ public class SurfaceCommand extends Command {
for (int currentIteratedY = startingYPos; currentIteratedY < worldHeight; currentIteratedY++) {
final BetterBlockPos newPos = new BetterBlockPos(playerPos.getX(), currentIteratedY, playerPos.getZ());
if (!(mc.world.getBlockState(newPos).getBlock() instanceof AirBlock) && newPos.getY() > playerPos.getY()) {
if (!(ctx.world().getBlockState(newPos).getBlock() instanceof AirBlock) && newPos.getY() > playerPos.getY()) {
Goal goal = new GoalBlock(newPos.up());
logDirect(String.format("Going to: %s", goal.toString()));
baritone.getCustomGoalProcess().setGoalAndPath(goal);

View File

@ -150,7 +150,11 @@ public class WaypointsCommand extends Command {
logDirect(component);
} else if (action == Action.CLEAR) {
args.requireMax(1);
IWaypoint.Tag tag = IWaypoint.Tag.getByName(args.getString());
String name = args.getString();
IWaypoint.Tag tag = IWaypoint.Tag.getByName(name);
if (tag == null) {
throw new CommandInvalidStateException("Invalid tag, \"" + name + "\"");
}
IWaypoint[] waypoints = ForWaypoints.getWaypointsByTag(this.baritone, tag);
for (IWaypoint waypoint : waypoints) {
ForWaypoints.waypoints(this.baritone).removeWaypoint(waypoint);

View File

@ -21,6 +21,7 @@ import baritone.Baritone;
import baritone.api.IBaritone;
import baritone.api.command.ICommand;
import baritone.api.command.argument.ICommandArgument;
import baritone.api.command.exception.CommandException;
import baritone.api.command.exception.CommandUnhandledException;
import baritone.api.command.exception.ICommandException;
import baritone.api.command.helpers.TabCompleteHelper;
@ -153,9 +154,12 @@ public class CommandManager implements ICommandManager {
private Stream<String> tabComplete() {
try {
return this.command.tabComplete(this.label, this.args);
} catch (CommandException ignored) {
// NOP
} catch (Throwable t) {
return Stream.empty();
t.printStackTrace();
}
return Stream.empty();
}
}
}

View File

@ -115,7 +115,7 @@ public final class GameEventHandler implements IEventBus, Helper {
if (event.getState() == EventState.POST) {
cache.closeWorld();
if (event.getWorld() != null) {
cache.initWorld(event.getWorld().getDimensionKey());
cache.initWorld(event.getWorld());
}
}

View File

@ -91,8 +91,8 @@ public class CalculationContext {
this.baritone = baritone;
ClientPlayerEntity player = baritone.getPlayerContext().player();
this.world = baritone.getPlayerContext().world();
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.worldData = (WorldData) baritone.getPlayerContext().worldData();
this.bsi = new BlockStateInterface(baritone.getPlayerContext(), forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && PlayerInventory.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && world.getDimensionKey() != World.THE_NETHER;

View File

@ -163,7 +163,7 @@ public abstract class Movement implements IMovement, MovementHelper {
if (!MovementHelper.canWalkThrough(ctx, blockPos)) { // can't break air, so don't try
somethingInTheWay = true;
MovementHelper.switchToBestToolFor(ctx, BlockStateInterface.get(ctx, blockPos));
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), blockPos, ctx.playerController().getBlockReachDistance());
Optional<Rotation> reachable = RotationUtils.reachable(ctx, blockPos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
Rotation rotTowardsBlock = reachable.get();
state.setTarget(new MovementState.MovementTarget(rotTowardsBlock, true));

View File

@ -637,9 +637,9 @@ public interface MovementHelper extends ActionCosts, Helper {
static void moveTowards(IPlayerContext ctx, MovementState state, BlockPos pos) {
state.setTarget(new MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
VecUtils.getBlockPosCenter(pos),
ctx.playerRotations()).getYaw(), ctx.player().rotationPitch),
ctx.playerRotations()).withPitch(ctx.playerRotations().getPitch()),
false
)).setInput(Input.MOVE_FORWARD, true);
}
@ -744,7 +744,8 @@ public interface MovementHelper extends ActionCosts, Helper {
double faceY = (placeAt.getY() + against1.getY() + 0.5D) * 0.5D;
double faceZ = (placeAt.getZ() + against1.getZ() + 1.0D) * 0.5D;
Rotation place = RotationUtils.calcRotationFromVec3d(wouldSneak ? RayTraceUtils.inferSneakingEyePosition(ctx.player()) : ctx.playerHead(), new Vector3d(faceX, faceY, faceZ), ctx.playerRotations());
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), place, ctx.playerController().getBlockReachDistance(), wouldSneak);
Rotation actual = baritone.getLookBehavior().getAimProcessor().peekRotation(place);
RayTraceResult res = RayTraceUtils.rayTraceTowards(ctx.player(), actual, ctx.playerController().getBlockReachDistance(), wouldSneak);
if (res != null && res.getType() == RayTraceResult.Type.BLOCK && ((BlockRayTraceResult) res).getPos().equals(against1) && ((BlockRayTraceResult) res).getPos().offset(((BlockRayTraceResult) res).getFace()).equals(placeAt)) {
state.setTarget(new MovementState.MovementTarget(place, true));
found = true;

View File

@ -20,7 +20,6 @@ package baritone.pathing.movement.movements;
import baritone.api.IBaritone;
import baritone.api.pathing.movement.MovementStatus;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input;
import baritone.pathing.movement.CalculationContext;
@ -31,10 +30,9 @@ import baritone.utils.BlockStateInterface;
import baritone.utils.pathing.MutableMoveResult;
import com.google.common.collect.ImmutableSet;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.BlockState;
import net.minecraft.block.FallingBlock;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
@ -234,11 +232,10 @@ public class MovementDescend extends Movement {
if (safeMode()) {
double destX = (src.getX() + 0.5) * 0.17 + (dest.getX() + 0.5) * 0.83;
double destZ = (src.getZ() + 0.5) * 0.17 + (dest.getZ() + 0.5) * 0.83;
ClientPlayerEntity player = ctx.player();
state.setTarget(new MovementState.MovementTarget(
new Rotation(RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
new Vector3d(destX, dest.getY(), destZ),
new Rotation(player.rotationYaw, player.rotationPitch)).getYaw(), player.rotationPitch),
ctx.playerRotations()).withPitch(ctx.playerRotations().getPitch()),
false
)).setInput(Input.MOVE_FORWARD, true);
return state;

View File

@ -188,9 +188,9 @@ public class MovementPillar extends Movement {
boolean vine = fromDown.getBlock() == Blocks.VINE;
Rotation rotation = RotationUtils.calcRotationFromVec3d(ctx.playerHead(),
VecUtils.getBlockPosCenter(positionToPlace),
new Rotation(ctx.player().rotationYaw, ctx.player().rotationPitch));
ctx.playerRotations());
if (!ladder) {
state.setTarget(new MovementState.MovementTarget(new Rotation(ctx.player().rotationYaw, rotation.getPitch()), true));
state.setTarget(new MovementState.MovementTarget(ctx.playerRotations().withPitch(rotation.getPitch()), true));
}
boolean blockIsThere = MovementHelper.canWalkOn(ctx, src) || ladder;
@ -249,7 +249,7 @@ public class MovementPillar extends Movement {
Block fr = frState.getBlock();
// TODO: Evaluate usage of getMaterial().isReplaceable()
if (!(fr instanceof AirBlock || frState.getMaterial().isReplaceable())) {
RotationUtils.reachable(ctx.player(), src, ctx.playerController().getBlockReachDistance())
RotationUtils.reachable(ctx, src, ctx.playerController().getBlockReachDistance())
.map(rot -> new MovementState.MovementTarget(rot, true))
.ifPresent(state::setTarget);
state.setInput(Input.JUMP, false); // breaking is like 5x slower when you're jumping

View File

@ -30,10 +30,7 @@ import baritone.api.schematic.ISchematic;
import baritone.api.schematic.IStaticSchematic;
import baritone.api.schematic.SubstituteSchematic;
import baritone.api.schematic.format.ISchematicFormat;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.RayTraceUtils;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.Movement;
@ -163,7 +160,6 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
if (!format.isPresent()) {
return false;
}
ISchematic parsed;
try {
parsed = format.get().parse(new FileInputStream(schematic));
@ -171,20 +167,22 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
e.printStackTrace();
return false;
}
if (Baritone.settings().mapArtMode.value) {
parsed = new MapArtSchematic((IStaticSchematic) parsed);
}
if (Baritone.settings().buildOnlySelection.value) {
parsed = new SelectionSchematic(parsed, origin, baritone.getSelectionManager().getSelections());
}
parsed = applyMapArtAndSelection(origin, (IStaticSchematic) parsed);
build(name, parsed, origin);
return true;
}
private ISchematic applyMapArtAndSelection(Vector3i origin, IStaticSchematic parsed) {
ISchematic schematic = parsed;
if (Baritone.settings().mapArtMode.value) {
schematic = new MapArtSchematic(parsed);
}
if (Baritone.settings().buildOnlySelection.value) {
schematic = new SelectionSchematic(schematic, origin, baritone.getSelectionManager().getSelections());
}
return schematic;
}
@Override
public void buildOpenSchematic() {
if (SchematicaHelper.isSchematicaPresent()) {
@ -218,7 +216,8 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
try {
LitematicaSchematic schematic1 = new LitematicaSchematic(CompressedStreamTools.readCompressed(Files.newInputStream(LitematicaHelper.getSchematicFile(i).toPath())), false);
Vector3i correctedOrigin = LitematicaHelper.getCorrectedOrigin(schematic1, i);
LitematicaSchematic schematic2 = LitematicaHelper.blackMagicFuckery(schematic1, i);
ISchematic schematic2 = LitematicaHelper.blackMagicFuckery(schematic1, i);
schematic2 = applyMapArtAndSelection(origin, (IStaticSchematic) schematic2);
build(name, schematic2, correctedOrigin);
} catch (Exception e) {
logDirect("Schematic File could not be loaded.");
@ -282,7 +281,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
BlockState curr = bcc.bsi.get0(x, y, z);
if (!(curr.getBlock() instanceof AirBlock) && !(curr.getBlock() == Blocks.WATER || curr.getBlock() == Blocks.LAVA) && !valid(curr, desired, false)) {
BetterBlockPos pos = new BetterBlockPos(x, y, z);
Optional<Rotation> rot = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos, ctx.playerController().getBlockReachDistance());
if (rot.isPresent()) {
return Optional.of(new Tuple<>(pos, rot.get()));
}
@ -361,9 +360,10 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
double placeY = placeAgainstPos.y + aabb.minY * placementMultiplier.y + aabb.maxY * (1 - placementMultiplier.y);
double placeZ = placeAgainstPos.z + aabb.minZ * placementMultiplier.z + aabb.maxZ * (1 - placementMultiplier.z);
Rotation rot = RotationUtils.calcRotationFromVec3d(RayTraceUtils.inferSneakingEyePosition(ctx.player()), new Vector3d(placeX, placeY, placeZ), ctx.playerRotations());
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot, ctx.playerController().getBlockReachDistance(), true);
Rotation actualRot = baritone.getLookBehavior().getAimProcessor().peekRotation(rot);
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), actualRot, ctx.playerController().getBlockReachDistance(), true);
if (result != null && result.getType() == RayTraceResult.Type.BLOCK && ((BlockRayTraceResult) result).getPos().equals(placeAgainstPos) && ((BlockRayTraceResult) result).getFace() == against.getOpposite()) {
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, rot);
OptionalInt hotbar = hasAnyItemThatWouldPlace(toPlace, result, actualRot);
if (hotbar.isPresent()) {
return Optional.of(new Placement(hotbar.getAsInt(), placeAgainstPos, against.getOpposite(), rot));
}
@ -573,7 +573,10 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
for (int i = 9; i < 36; i++) {
for (BlockState desired : noValidHotbarOption) {
if (valid(approxPlaceable.get(i), desired, true)) {
baritone.getInventoryBehavior().attemptToPutOnHotbar(i, usefulSlots::contains);
if (!baritone.getInventoryBehavior().attemptToPutOnHotbar(i, usefulSlots::contains)) {
// awaiting inventory move, so pause
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
break outer;
}
}
@ -699,7 +702,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
incorrectPositions.forEach(pos -> {
BlockState state = bcc.bsi.get0(pos);
if (state.getBlock() instanceof AirBlock) {
if (approxPlaceable.contains(bcc.getSchematic(pos.x, pos.y, pos.z, state))) {
if (containsBlockState(approxPlaceable, bcc.getSchematic(pos.x, pos.y, pos.z, state))) {
placeable.add(pos);
} else {
BlockState desired = bcc.getSchematic(pos.x, pos.y, pos.z, state);
@ -772,6 +775,28 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return primary.heuristic(x, y, z);
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
JankyGoalComposite goal = (JankyGoalComposite) o;
return Objects.equals(primary, goal.primary)
&& Objects.equals(fallback, goal.fallback);
}
@Override
public int hashCode() {
int hash = -1701079641;
hash = hash * 1196141026 + primary.hashCode();
hash = hash * -80327868 + fallback.hashCode();
return hash;
}
@Override
public String toString() {
return "JankyComposite Primary: " + primary + " Fallback: " + fallback;
@ -793,6 +818,21 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
// but any other adjacent works for breaking, including inside or below
return super.isInGoal(x, y, z);
}
@Override
public String toString() {
return String.format(
"GoalBreak{x=%s,y=%s,z=%s}",
SettingsUtil.maybeCensor(x),
SettingsUtil.maybeCensor(y),
SettingsUtil.maybeCensor(z)
);
}
@Override
public int hashCode() {
return super.hashCode() * 1636324008;
}
}
private Goal placementGoal(BlockPos pos, BuilderCalculationContext bcc) {
@ -836,6 +876,7 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
this.allowSameLevel = allowSameLevel;
}
@Override
public boolean isInGoal(int x, int y, int z) {
if (x == this.x && y == this.y && z == this.z) {
return false;
@ -852,10 +893,41 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return super.isInGoal(x, y, z);
}
@Override
public double heuristic(int x, int y, int z) {
// prioritize lower y coordinates
return this.y * 100 + super.heuristic(x, y, z);
}
@Override
public boolean equals(Object o) {
if (!super.equals(o)) {
return false;
}
GoalAdjacent goal = (GoalAdjacent) o;
return allowSameLevel == goal.allowSameLevel
&& Objects.equals(no, goal.no);
}
@Override
public int hashCode() {
int hash = 806368046;
hash = hash * 1412661222 + super.hashCode();
hash = hash * 1730799370 + (int) BetterBlockPos.longHash(no.getX(), no.getY(), no.getZ());
hash = hash * 260592149 + (allowSameLevel ? -1314802005 : 1565710265);
return hash;
}
@Override
public String toString() {
return String.format(
"GoalAdjacent{x=%s,y=%s,z=%s}",
SettingsUtil.maybeCensor(x),
SettingsUtil.maybeCensor(y),
SettingsUtil.maybeCensor(z)
);
}
}
public static class GoalPlace extends GoalBlock {
@ -864,10 +936,26 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
super(placeAt.up());
}
@Override
public double heuristic(int x, int y, int z) {
// prioritize lower y coordinates
return this.y * 100 + super.heuristic(x, y, z);
}
@Override
public int hashCode() {
return super.hashCode() * 1910811835;
}
@Override
public String toString() {
return String.format(
"GoalPlace{x=%s,y=%s,z=%s}",
SettingsUtil.maybeCensor(x),
SettingsUtil.maybeCensor(y),
SettingsUtil.maybeCensor(z)
);
}
}
@Override
@ -941,6 +1029,15 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
return true;
}
private boolean containsBlockState(Collection<BlockState> states, BlockState state) {
for (BlockState testee : states) {
if (sameBlockstate(testee, state)) {
return true;
}
}
return false;
}
private boolean valid(BlockState current, BlockState desired, boolean itemVerify) {
if (desired == null) {
return true;

View File

@ -18,8 +18,10 @@
package baritone.process;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.pathing.goals.Goal;
import baritone.api.pathing.goals.GoalBlock;
import baritone.api.pathing.goals.GoalGetToBlock;
import baritone.api.pathing.goals.GoalComposite;
import baritone.api.process.IFarmProcess;
import baritone.api.process.PathingCommand;
@ -28,7 +30,6 @@ import baritone.api.utils.RayTraceUtils;
import baritone.api.utils.Rotation;
import baritone.api.utils.RotationUtils;
import baritone.api.utils.input.Input;
import baritone.cache.WorldScanner;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.block.*;
@ -82,6 +83,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
Items.POTATO,
Items.CARROT,
Items.NETHER_WART,
Items.COCOA_BEANS,
Blocks.SUGAR_CANE.asItem(),
Blocks.CACTUS.asItem()
);
@ -115,6 +117,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
PUMPKIN(Blocks.PUMPKIN, state -> true),
MELON(Blocks.MELON, state -> true),
NETHERWART(Blocks.NETHER_WART, state -> state.get(NetherWartBlock.AGE) >= 3),
COCOA(Blocks.COCOA, state -> state.get(CocoaBlock.AGE) >= 2),
SUGARCANE(Blocks.SUGAR_CANE, null) {
@Override
public boolean readyToHarvest(World world, BlockPos pos, BlockState state) {
@ -172,6 +175,10 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
return !stack.isEmpty() && stack.getItem().equals(Items.NETHER_WART);
}
private boolean isCocoa(ItemStack stack) {
return !stack.isEmpty() && stack.getItem().equals(Items.COCOA_BEANS);
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
ArrayList<Block> scan = new ArrayList<>();
@ -180,13 +187,14 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
}
if (Baritone.settings().replantCrops.value) {
scan.add(Blocks.FARMLAND);
scan.add(Blocks.JUNGLE_LOG);
if (Baritone.settings().replantNetherWart.value) {
scan.add(Blocks.SOUL_SAND);
}
}
if (Baritone.settings().mineGoalUpdateInterval.value != 0 && tickCount++ % Baritone.settings().mineGoalUpdateInterval.value == 0) {
Baritone.getExecutor().execute(() -> locations = WorldScanner.INSTANCE.scanChunkRadius(ctx, scan, 256, 10, 10));
Baritone.getExecutor().execute(() -> locations = BaritoneAPI.getProvider().getWorldScanner().scanChunkRadius(ctx, scan, 256, 10, 10));
}
if (locations == null) {
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
@ -195,6 +203,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
List<BlockPos> openFarmland = new ArrayList<>();
List<BlockPos> bonemealable = new ArrayList<>();
List<BlockPos> openSoulsand = new ArrayList<>();
List<BlockPos> openLog = new ArrayList<>();
for (BlockPos pos : locations) {
//check if the target block is out of range.
if (range != 0 && pos.distanceSq(center) > range * range) {
@ -215,6 +224,15 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
}
continue;
}
if (state.getBlock() == Blocks.JUNGLE_LOG) {
for (Direction direction : Direction.Plane.HORIZONTAL) {
if (ctx.world().getBlockState(pos.offset(direction)).getBlock() instanceof AirBlock) {
openLog.add(pos);
break;
}
}
continue;
}
if (readyForHarvest(ctx.world(), pos, state)) {
toBreak.add(pos);
continue;
@ -243,7 +261,7 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
both.addAll(openSoulsand);
for (BlockPos pos : both) {
boolean soulsand = openSoulsand.contains(pos);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx.player(), pos, new Vector3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance(), false);
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx, pos, new Vector3d(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5), ctx.playerController().getBlockReachDistance(), false);
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, soulsand ? this::isNetherWart : this::isPlantable)) {
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result instanceof BlockRayTraceResult && ((BlockRayTraceResult) result).getFace() == Direction.UP) {
@ -255,6 +273,25 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
}
}
}
for (BlockPos pos : openLog) {
for (Direction dir : Direction.Plane.HORIZONTAL) {
if (!(ctx.world().getBlockState(pos.offset(dir)).getBlock() instanceof AirBlock)) {
continue;
}
Vector3d faceCenter = Vector3d.copyCentered(pos).add(Vector3d.copy(dir.getDirectionVec()).scale(0.5));
Optional<Rotation> rot = RotationUtils.reachableOffset(ctx, pos, faceCenter, ctx.playerController().getBlockReachDistance(), false);
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, this::isCocoa)) {
RayTraceResult result = RayTraceUtils.rayTraceTowards(ctx.player(), rot.get(), ctx.playerController().getBlockReachDistance());
if (result instanceof BlockRayTraceResult && ((BlockRayTraceResult) result).getFace() == dir) {
baritone.getLookBehavior().updateTarget(rot.get(), true);
if (ctx.isLookingAt(pos)) {
baritone.getInputOverrideHandler().setInputForceState(Input.CLICK_RIGHT, true);
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
}
}
}
for (BlockPos pos : bonemealable) {
Optional<Rotation> rot = RotationUtils.reachable(ctx, pos);
if (rot.isPresent() && isSafeToCancel && baritone.getInventoryBehavior().throwaway(true, this::isBoneMeal)) {
@ -289,6 +326,15 @@ public final class FarmProcess extends BaritoneProcessHelper implements IFarmPro
goalz.add(new GoalBlock(pos.up()));
}
}
if (baritone.getInventoryBehavior().throwaway(false, this::isCocoa)) {
for (BlockPos pos : openLog) {
for (Direction direction : Direction.Plane.HORIZONTAL) {
if (ctx.world().getBlockState(pos.offset(direction)).getBlock() instanceof AirBlock) {
goalz.add(new GoalGetToBlock(pos.offset(direction)));
}
}
}
}
if (baritone.getInventoryBehavior().throwaway(false, this::isBoneMeal)) {
for (BlockPos pos : bonemealable) {
goalz.add(new GoalBlock(pos));

View File

@ -211,7 +211,7 @@ public final class GetToBlockProcess extends BaritoneProcessHelper implements IG
private boolean rightClick() {
for (BlockPos pos : knownLocations) {
Optional<Rotation> reachable = RotationUtils.reachable(ctx.player(), pos, ctx.playerController().getBlockReachDistance());
Optional<Rotation> reachable = RotationUtils.reachable(ctx, pos, ctx.playerController().getBlockReachDistance());
if (reachable.isPresent()) {
baritone.getLookBehavior().updateTarget(reachable.get(), true);
if (knownLocations.contains(ctx.getSelectedBlock().orElse(null))) {

View File

@ -0,0 +1,90 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.utils.BaritoneProcessHelper;
public class InventoryPauserProcess extends BaritoneProcessHelper {
boolean pauseRequestedLastTick;
boolean safeToCancelLastTick;
int ticksOfStationary;
public InventoryPauserProcess(Baritone baritone) {
super(baritone);
}
@Override
public boolean isActive() {
if (ctx.player() == null || ctx.world() == null) {
return false;
}
return true;
}
private double motion() {
return ctx.player().getMotion().mul(1, 0, 1).length();
}
private boolean stationaryNow() {
return motion() < 0.00001;
}
public boolean stationaryForInventoryMove() {
pauseRequestedLastTick = true;
return safeToCancelLastTick && ticksOfStationary > 1;
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
//logDebug(pauseRequestedLastTick + " " + safeToCancelLastTick + " " + ticksOfStationary);
safeToCancelLastTick = isSafeToCancel;
if (pauseRequestedLastTick) {
pauseRequestedLastTick = false;
if (stationaryNow()) {
ticksOfStationary++;
}
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
ticksOfStationary = 0;
return new PathingCommand(null, PathingCommandType.DEFER);
}
@Override
public void onLostControl() {
}
@Override
public String displayName0() {
return "inventory pauser";
}
@Override
public double priority() {
return 5.1; // slightly higher than backfill
}
@Override
public boolean isTemporary() {
return true;
}
}

View File

@ -18,6 +18,7 @@
package baritone.process;
import baritone.Baritone;
import baritone.api.BaritoneAPI;
import baritone.api.pathing.goals.*;
import baritone.api.process.IMineProcess;
import baritone.api.process.PathingCommand;
@ -25,7 +26,6 @@ import baritone.api.process.PathingCommandType;
import baritone.api.utils.*;
import baritone.api.utils.input.Input;
import baritone.cache.CachedChunk;
import baritone.cache.WorldScanner;
import baritone.pathing.movement.CalculationContext;
import baritone.pathing.movement.MovementHelper;
import baritone.utils.BaritoneProcessHelper;
@ -320,6 +320,26 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
int zDiff = z - this.z;
return GoalBlock.calculate(xDiff, yDiff < -1 ? yDiff + 2 : yDiff == -1 ? 0 : yDiff, zDiff);
}
@Override
public boolean equals(Object o) {
return super.equals(o);
}
@Override
public int hashCode() {
return super.hashCode() * 393857768;
}
@Override
public String toString() {
return String.format(
"GoalThreeBlocks{x=%s,y=%s,z=%s}",
SettingsUtil.maybeCensor(x),
SettingsUtil.maybeCensor(y),
SettingsUtil.maybeCensor(z)
);
}
}
public List<BlockPos> droppedItemsScan() {
@ -363,7 +383,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
locs = prune(ctx, locs, filter, max, blacklist, dropped);
if (!untracked.isEmpty() || (Baritone.settings().extendCacheOnThreshold.value && locs.size() < max)) {
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(
locs.addAll(BaritoneAPI.getProvider().getWorldScanner().scanChunkRadius(
ctx.getBaritone().getPlayerContext(),
filter,
max,
@ -398,7 +418,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
// is an x-ray and it'll get caught
if (filter.has(bsi.get0(x, y, z))) {
BlockPos pos = new BlockPos(x, y, z);
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx, pos, fakedBlockReachDistance).isPresent()) {
knownOreLocations.add(pos);
}
}
@ -438,6 +458,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
.filter(pos -> pos.getY() >= Baritone.settings().minYLevelWhileMining.value)
.filter(pos -> pos.getY() <= Baritone.settings().maxYLevelWhileMining.value)
.filter(pos -> !blacklist.contains(pos))
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().player().getPosition()::distanceSq))

View File

@ -24,27 +24,27 @@ public class SelectionRenderer implements IRenderer, AbstractGameEventListener {
boolean ignoreDepth = settings.renderSelectionIgnoreDepth.value;
float lineWidth = settings.selectionLineWidth.value;
if (!settings.renderSelection.value) {
if (!settings.renderSelection.value || selections.length == 0) {
return;
}
IRenderer.startLines(settings.colorSelection.value, opacity, lineWidth, ignoreDepth);
for (ISelection selection : selections) {
IRenderer.drawAABB(stack, selection.aabb(), SELECTION_BOX_EXPANSION);
IRenderer.emitAABB(stack, selection.aabb(), SELECTION_BOX_EXPANSION);
}
if (settings.renderSelectionCorners.value) {
IRenderer.glColor(settings.colorSelectionPos1.value, opacity);
for (ISelection selection : selections) {
IRenderer.drawAABB(stack, new AxisAlignedBB(selection.pos1(), selection.pos1().add(1, 1, 1)));
IRenderer.emitAABB(stack, new AxisAlignedBB(selection.pos1(), selection.pos1().add(1, 1, 1)));
}
IRenderer.glColor(settings.colorSelectionPos2.value, opacity);
for (ISelection selection : selections) {
IRenderer.drawAABB(stack, new AxisAlignedBB(selection.pos2(), selection.pos2().add(1, 1, 1)));
IRenderer.emitAABB(stack, new AxisAlignedBB(selection.pos2(), selection.pos2().add(1, 1, 1)));
}
}

View File

@ -17,7 +17,6 @@
package baritone.utils;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockRayTraceResult;
@ -27,7 +26,7 @@ import net.minecraft.util.math.RayTraceResult;
* @author Brady
* @since 8/25/2018
*/
public final class BlockBreakHelper implements Helper {
public final class BlockBreakHelper {
private final IPlayerContext ctx;
private boolean didBreakLastTick;

View File

@ -18,14 +18,13 @@
package baritone.utils;
import baritone.Baritone;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
public class BlockPlaceHelper implements Helper {
public class BlockPlaceHelper {
private final IPlayerContext ctx;
private int rightClickTimer;

View File

@ -28,7 +28,6 @@ import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientChunkProvider;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
@ -46,7 +45,6 @@ public class BlockStateInterface {
private final ClientChunkProvider provider;
private final WorldData worldData;
protected final IBlockReader world;
public final BlockPos.Mutable isPassableBlockPos;
public final IBlockReader access;
public final BetterWorldBorder worldBorder;
@ -63,20 +61,16 @@ public class BlockStateInterface {
}
public BlockStateInterface(IPlayerContext ctx, boolean copyLoadedChunks) {
this(ctx.world(), (WorldData) ctx.worldData(), copyLoadedChunks);
}
public BlockStateInterface(World world, WorldData worldData, boolean copyLoadedChunks) {
this.world = world;
final World world = ctx.world();
this.worldBorder = new BetterWorldBorder(world.getWorldBorder());
this.worldData = worldData;
this.worldData = (WorldData) ctx.worldData();
if (copyLoadedChunks) {
this.provider = ((IClientChunkProvider) world.getChunkProvider()).createThreadSafeCopy();
} else {
this.provider = (ClientChunkProvider) world.getChunkProvider();
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getInstance().isOnExecutionThread()) {
if (!ctx.minecraft().isOnExecutionThread()) {
throw new IllegalStateException();
}
this.isPassableBlockPos = new BlockPos.Mutable();

View File

@ -23,7 +23,6 @@ import baritone.api.pathing.goals.GoalBlock;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.entity.Entity;
@ -123,21 +122,11 @@ public class GuiClick extends Screen implements Helper {
// drawSingleSelectionBox WHEN?
PathRenderer.drawManySelectionBoxes(modelViewStack, e, Collections.singletonList(currentMouseOver), Color.CYAN);
if (clickStart != null && !clickStart.equals(currentMouseOver)) {
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
RenderSystem.color4f(Color.RED.getColorComponents(null)[0], Color.RED.getColorComponents(null)[1], Color.RED.getColorComponents(null)[2], 0.4F);
RenderSystem.lineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
RenderSystem.disableTexture();
RenderSystem.depthMask(false);
RenderSystem.disableDepthTest();
IRenderer.startLines(Color.RED, Baritone.settings().pathRenderLineWidthPixels.value, true);
BetterBlockPos a = new BetterBlockPos(currentMouseOver);
BetterBlockPos b = new BetterBlockPos(clickStart);
IRenderer.drawAABB(modelViewStack, new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
RenderSystem.enableDepthTest();
RenderSystem.depthMask(true);
RenderSystem.enableTexture();
RenderSystem.disableBlend();
IRenderer.emitAABB(modelViewStack, new AxisAlignedBB(Math.min(a.x, b.x), Math.min(a.y, b.y), Math.min(a.z, b.z), Math.max(a.x, b.x) + 1, Math.max(a.y, b.y) + 1, Math.max(a.z, b.z) + 1));
IRenderer.endLines(true);
}
}
}

View File

@ -19,12 +19,13 @@ package baritone.utils;
import baritone.api.BaritoneAPI;
import baritone.api.Settings;
import baritone.api.utils.Helper;
import baritone.utils.accessor.IEntityRenderManager;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.vector.Matrix4f;
@ -37,12 +38,18 @@ public interface IRenderer {
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
IEntityRenderManager renderManager = (IEntityRenderManager) Helper.mc.getRenderManager();
IEntityRenderManager renderManager = (IEntityRenderManager) Minecraft.getInstance().getRenderManager();
TextureManager textureManager = Minecraft.getInstance().getTextureManager();
Settings settings = BaritoneAPI.getSettings();
float[] color = new float[] {1.0F, 1.0F, 1.0F, 255.0F};
static void glColor(Color color, float alpha) {
float[] colorComponents = color.getColorComponents(null);
RenderSystem.color4f(colorComponents[0], colorComponents[1], colorComponents[2], alpha);
IRenderer.color[0] = colorComponents[0];
IRenderer.color[1] = colorComponents[1];
IRenderer.color[2] = colorComponents[2];
IRenderer.color[3] = alpha;
}
static void startLines(Color color, float alpha, float lineWidth, boolean ignoreDepth) {
@ -56,6 +63,7 @@ public interface IRenderer {
if (ignoreDepth) {
RenderSystem.disableDepthTest();
}
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION_COLOR);
}
static void startLines(Color color, float lineWidth, boolean ignoreDepth) {
@ -63,6 +71,7 @@ public interface IRenderer {
}
static void endLines(boolean ignoredDepth) {
tessellator.draw();
if (ignoredDepth) {
RenderSystem.enableDepthTest();
}
@ -72,42 +81,46 @@ public interface IRenderer {
RenderSystem.disableBlend();
}
static void drawAABB(MatrixStack stack, AxisAlignedBB aabb) {
static void emitAABB(MatrixStack stack, AxisAlignedBB aabb) {
AxisAlignedBB toDraw = aabb.offset(-renderManager.renderPosX(), -renderManager.renderPosY(), -renderManager.renderPosZ());
Matrix4f matrix4f = stack.getLast().getMatrix();
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION);
// bottom
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
// top
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
// corners
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).endVertex();
tessellator.draw();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.minY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.maxX, (float) toDraw.maxY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.minY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) toDraw.minX, (float) toDraw.maxY, (float) toDraw.maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
}
static void drawAABB(MatrixStack stack, AxisAlignedBB aabb, double expand) {
drawAABB(stack, aabb.grow(expand, expand, expand));
static void emitAABB(MatrixStack stack, AxisAlignedBB aabb, double expand) {
emitAABB(stack, aabb.grow(expand, expand, expand));
}
static void drawAABB(MatrixStack stack, AxisAlignedBB aabb) {
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION_COLOR);
emitAABB(stack, aabb);
tessellator.draw();
}
}

View File

@ -23,7 +23,6 @@ import baritone.api.event.events.TickEvent;
import baritone.api.utils.IInputOverrideHandler;
import baritone.api.utils.input.Input;
import baritone.behavior.Behavior;
import net.minecraft.client.Minecraft;
import net.minecraft.util.MovementInputFromOptions;
import java.util.HashMap;
@ -100,7 +99,7 @@ public final class InputOverrideHandler extends Behavior implements IInputOverri
}
} else {
if (ctx.player().movementInput.getClass() == PlayerMovementInput.class) { // allow other movement inputs that aren't this one, e.g. for a freecam
ctx.player().movementInput = new MovementInputFromOptions(Minecraft.getInstance().gameSettings);
ctx.player().movementInput = new MovementInputFromOptions(ctx.minecraft().gameSettings);
}
}
// only set it if it was previously incorrect

View File

@ -22,7 +22,7 @@ import baritone.api.event.events.RenderEvent;
import baritone.api.pathing.calc.IPath;
import baritone.api.pathing.goals.*;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.Helper;
import baritone.api.utils.IPlayerContext;
import baritone.api.utils.interfaces.IGoalRenderPos;
import baritone.behavior.PathingBehavior;
import baritone.pathing.path.PathExecutor;
@ -30,7 +30,6 @@ import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.tileentity.BeaconTileEntityRenderer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
@ -42,6 +41,7 @@ import net.minecraft.util.math.vector.Matrix4f;
import net.minecraft.world.DimensionType;
import java.awt.*;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
@ -52,7 +52,7 @@ import static org.lwjgl.opengl.GL11.*;
* @author Brady
* @since 8/9/2018
*/
public final class PathRenderer implements IRenderer, Helper {
public final class PathRenderer implements IRenderer {
private static final ResourceLocation TEXTURE_BEACON_BEAM = new ResourceLocation("textures/entity/beacon_beam.png");
@ -72,31 +72,27 @@ public final class PathRenderer implements IRenderer, Helper {
}
public static void render(RenderEvent event, PathingBehavior behavior) {
float partialTicks = event.getPartialTicks();
Goal goal = behavior.getGoal();
if (Helper.mc.currentScreen instanceof GuiClick) {
((GuiClick) Helper.mc.currentScreen).onRender(event.getModelViewStack(), event.getProjectionMatrix());
final IPlayerContext ctx = behavior.ctx;
if (ctx.world() == null) {
return;
}
if (ctx.minecraft().currentScreen instanceof GuiClick) {
((GuiClick) ctx.minecraft().currentScreen).onRender(event.getModelViewStack(), event.getProjectionMatrix());
}
DimensionType thisPlayerDimension = behavior.baritone.getPlayerContext().world().getDimensionType();
DimensionType currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimensionType();
final float partialTicks = event.getPartialTicks();
final Goal goal = behavior.getGoal();
final DimensionType thisPlayerDimension = ctx.world().getDimensionType();
final DimensionType currentRenderViewDimension = BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world().getDimensionType();
if (thisPlayerDimension != currentRenderViewDimension) {
// this is a path for a bot in a different dimension, don't render it
return;
}
Entity renderView = Helper.mc.getRenderViewEntity();
if (renderView.world != BaritoneAPI.getProvider().getPrimaryBaritone().getPlayerContext().world()) {
System.out.println("I have no idea what's going on");
System.out.println("The primary baritone is in a different world than the render view entity");
System.out.println("Not rendering the path");
return;
}
if (goal != null && settings.renderGoal.value) {
drawDankLitGoalBox(event.getModelViewStack(), renderView, goal, partialTicks, settings.colorGoalBox.value);
drawGoal(event.getModelViewStack(), ctx, goal, partialTicks, settings.colorGoalBox.value);
}
if (!settings.renderPath.value) {
@ -106,9 +102,9 @@ public final class PathRenderer implements IRenderer, Helper {
PathExecutor current = behavior.getCurrent(); // this should prevent most race conditions?
PathExecutor next = behavior.getNext(); // like, now it's not possible for current!=null to be true, then suddenly false because of another thread
if (current != null && settings.renderSelectionBoxes.value) {
drawManySelectionBoxes(event.getModelViewStack(), renderView, current.toBreak(), settings.colorBlocksToBreak.value);
drawManySelectionBoxes(event.getModelViewStack(), renderView, current.toPlace(), settings.colorBlocksToPlace.value);
drawManySelectionBoxes(event.getModelViewStack(), renderView, current.toWalkInto(), settings.colorBlocksToWalkInto.value);
drawManySelectionBoxes(event.getModelViewStack(), ctx.player(), current.toBreak(), settings.colorBlocksToBreak.value);
drawManySelectionBoxes(event.getModelViewStack(), ctx.player(), current.toPlace(), settings.colorBlocksToPlace.value);
drawManySelectionBoxes(event.getModelViewStack(), ctx.player(), current.toWalkInto(), settings.colorBlocksToWalkInto.value);
}
//drawManySelectionBoxes(player, Collections.singletonList(behavior.pathStart()), partialTicks, Color.WHITE);
@ -131,12 +127,12 @@ public final class PathRenderer implements IRenderer, Helper {
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
drawPath(event.getModelViewStack(), mr, 0, settings.colorMostRecentConsidered.value, settings.fadePath.value, 10, 20);
drawManySelectionBoxes(event.getModelViewStack(), renderView, Collections.singletonList(mr.getDest()), settings.colorMostRecentConsidered.value);
drawManySelectionBoxes(event.getModelViewStack(), ctx.player(), Collections.singletonList(mr.getDest()), settings.colorMostRecentConsidered.value);
});
});
}
public static void drawPath(MatrixStack stack, IPath path, int startIndex, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
private static void drawPath(MatrixStack stack, IPath path, int startIndex, Color color, boolean fadeOut, int fadeStart0, int fadeEnd0) {
IRenderer.startLines(color, settings.pathRenderLineWidthPixels.value, settings.renderPathIgnoreDepth.value);
int fadeStart = fadeStart0 + startIndex;
@ -172,31 +168,31 @@ public final class PathRenderer implements IRenderer, Helper {
IRenderer.glColor(color, alpha);
}
drawLine(stack, start.x, start.y, start.z, end.x, end.y, end.z);
tessellator.draw();
emitLine(stack, start.x, start.y, start.z, end.x, end.y, end.z);
}
IRenderer.endLines(settings.renderPathIgnoreDepth.value);
}
public static void drawLine(MatrixStack stack, double x1, double y1, double z1, double x2, double y2, double z2) {
private static void emitLine(MatrixStack stack, double x1, double y1, double z1, double x2, double y2, double z2) {
Matrix4f matrix4f = stack.getLast().getMatrix();
double vpX = posX();
double vpY = posY();
double vpZ = posZ();
boolean renderPathAsFrickinThingy = !settings.renderPathAsLine.value;
buffer.begin(renderPathAsFrickinThingy ? GL_LINE_STRIP : GL_LINES, DefaultVertexFormats.POSITION);
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.5D - vpY), (float) (z1 + 0.5D - vpZ)).endVertex();
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.5D - vpY), (float) (z2 + 0.5D - vpZ)).endVertex();
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.5D - vpY), (float) (z1 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.5D - vpY), (float) (z2 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
if (renderPathAsFrickinThingy) {
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.53D - vpY), (float) (z2 + 0.5D - vpZ)).endVertex();
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.53D - vpY), (float) (z1 + 0.5D - vpZ)).endVertex();
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.5D - vpY), (float) (z1 + 0.5D - vpZ)).endVertex();
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.5D - vpY), (float) (z2 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.53D - vpY), (float) (z2 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) (x2 + 0.5D - vpX), (float) (y2 + 0.53D - vpY), (float) (z2 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.53D - vpY), (float) (z1 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.53D - vpY), (float) (z1 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) (x1 + 0.5D - vpX), (float) (y1 + 0.5D - vpY), (float) (z1 + 0.5D - vpZ)).color(color[0], color[1], color[2], color[3]).endVertex();
}
}
@ -211,13 +207,17 @@ public final class PathRenderer implements IRenderer, Helper {
VoxelShape shape = state.getShape(player.world, pos);
AxisAlignedBB toDraw = shape.isEmpty() ? VoxelShapes.fullCube().getBoundingBox() : shape.getBoundingBox();
toDraw = toDraw.offset(pos);
IRenderer.drawAABB(stack, toDraw, .002D);
IRenderer.emitAABB(stack, toDraw, .002D);
});
IRenderer.endLines(settings.renderSelectionBoxesIgnoreDepth.value);
}
public static void drawDankLitGoalBox(MatrixStack stack, Entity player, Goal goal, float partialTicks, Color color) {
private static void drawGoal(MatrixStack stack, IPlayerContext ctx, Goal goal, float partialTicks, Color color) {
drawGoal(stack, ctx, goal, partialTicks, color, true);
}
private static void drawGoal(MatrixStack stack, IPlayerContext ctx, Goal goal, float partialTicks, Color color, boolean setupRender) {
double renderPosX = posX();
double renderPosY = posY();
double renderPosZ = posZ();
@ -249,13 +249,14 @@ public final class PathRenderer implements IRenderer, Helper {
y2 -= 0.5;
maxY--;
}
drawDankLitGoalBox(stack, color, minX, maxX, minZ, maxZ, minY, maxY, y1, y2, setupRender);
} else if (goal instanceof GoalXZ) {
GoalXZ goalPos = (GoalXZ) goal;
if (settings.renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
Helper.mc.getTextureManager().bindTexture(TEXTURE_BEACON_BEAM);
textureManager.bindTexture(TEXTURE_BEACON_BEAM);
if (settings.renderGoalIgnoreDepth.value) {
RenderSystem.disableDepthTest();
}
@ -265,11 +266,11 @@ public final class PathRenderer implements IRenderer, Helper {
BeaconTileEntityRenderer.renderBeamSegment(
stack,
mc.getRenderTypeBuffers().getBufferSource(),
ctx.minecraft().getRenderTypeBuffers().getBufferSource(),
TEXTURE_BEACON_BEAM,
settings.renderGoalAnimated.value ? partialTicks : 0,
1.0F,
settings.renderGoalAnimated.value ? player.world.getGameTime() : 0,
settings.renderGoalAnimated.value ? ctx.world().getGameTime() : 0,
0,
256,
color.getColorComponents(null),
@ -298,57 +299,73 @@ public final class PathRenderer implements IRenderer, Helper {
y2 = 0;
minY = 0 - renderPosY;
maxY = 256 - renderPosY;
drawDankLitGoalBox(stack, color, minX, maxX, minZ, maxZ, minY, maxY, y1, y2, setupRender);
} else if (goal instanceof GoalComposite) {
for (Goal g : ((GoalComposite) goal).goals()) {
drawDankLitGoalBox(stack, player, g, partialTicks, color);
// Simple way to determine if goals can be batched, without having some sort of GoalRenderer
boolean batch = Arrays.stream(((GoalComposite) goal).goals()).allMatch(IGoalRenderPos.class::isInstance);
if (batch) {
IRenderer.startLines(color, settings.goalRenderLineWidthPixels.value, settings.renderGoalIgnoreDepth.value);
}
for (Goal g : ((GoalComposite) goal).goals()) {
drawGoal(stack, ctx, g, partialTicks, color, !batch);
}
if (batch) {
IRenderer.endLines(settings.renderGoalIgnoreDepth.value);
}
return;
} else if (goal instanceof GoalInverted) {
drawDankLitGoalBox(stack, player, ((GoalInverted) goal).origin, partialTicks, settings.colorInvertedGoalBox.value);
return;
drawGoal(stack, ctx, ((GoalInverted) goal).origin, partialTicks, settings.colorInvertedGoalBox.value);
} else if (goal instanceof GoalYLevel) {
GoalYLevel goalpos = (GoalYLevel) goal;
minX = player.getPositionVec().x - settings.yLevelBoxSize.value - renderPosX;
minZ = player.getPositionVec().z - settings.yLevelBoxSize.value - renderPosZ;
maxX = player.getPositionVec().x + settings.yLevelBoxSize.value - renderPosX;
maxZ = player.getPositionVec().z + settings.yLevelBoxSize.value - renderPosZ;
minX = ctx.player().getPositionVec().x - settings.yLevelBoxSize.value - renderPosX;
minZ = ctx.player().getPositionVec().z - settings.yLevelBoxSize.value - renderPosZ;
maxX = ctx.player().getPositionVec().x + settings.yLevelBoxSize.value - renderPosX;
maxZ = ctx.player().getPositionVec().z + settings.yLevelBoxSize.value - renderPosZ;
minY = ((GoalYLevel) goal).level - renderPosY;
maxY = minY + 2;
y1 = 1 + y + goalpos.level - renderPosY;
y2 = 1 - y + goalpos.level - renderPosY;
} else {
return;
drawDankLitGoalBox(stack, color, minX, maxX, minZ, maxZ, minY, maxY, y1, y2, setupRender);
}
}
IRenderer.startLines(color, settings.goalRenderLineWidthPixels.value, settings.renderGoalIgnoreDepth.value);
private static void drawDankLitGoalBox(MatrixStack stack, Color colorIn, double minX, double maxX, double minZ, double maxZ, double minY, double maxY, double y1, double y2, boolean setupRender) {
if (setupRender) {
IRenderer.startLines(colorIn, settings.goalRenderLineWidthPixels.value, settings.renderGoalIgnoreDepth.value);
}
renderHorizontalQuad(stack, minX, maxX, minZ, maxZ, y1);
renderHorizontalQuad(stack, minX, maxX, minZ, maxZ, y2);
Matrix4f matrix4f = stack.getLast().getMatrix();
buffer.begin(GL_LINES, DefaultVertexFormats.POSITION);
buffer.pos(matrix4f, (float) minX, (float) minY, (float) minZ).endVertex();
buffer.pos(matrix4f, (float) minX, (float) maxY, (float) minZ).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) minY, (float) minZ).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) maxY, (float) minZ).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) minY, (float) maxZ).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) maxY, (float) maxZ).endVertex();
buffer.pos(matrix4f, (float) minX, (float) minY, (float) maxZ).endVertex();
buffer.pos(matrix4f, (float) minX, (float) maxY, (float) maxZ).endVertex();
tessellator.draw();
buffer.pos(matrix4f, (float) minX, (float) minY, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) minX, (float) maxY, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) minY, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) maxY, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) minY, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) maxY, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) minX, (float) minY, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) minX, (float) maxY, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
IRenderer.endLines(settings.renderGoalIgnoreDepth.value);
if (setupRender) {
IRenderer.endLines(settings.renderGoalIgnoreDepth.value);
}
}
private static void renderHorizontalQuad(MatrixStack stack, double minX, double maxX, double minZ, double maxZ, double y) {
if (y != 0) {
Matrix4f matrix4f = stack.getLast().getMatrix();
buffer.begin(GL_LINE_LOOP, DefaultVertexFormats.POSITION);
buffer.pos(matrix4f, (float) minX, (float) y, (float) minZ).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) y, (float) minZ).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) y, (float) maxZ).endVertex();
buffer.pos(matrix4f, (float) minX, (float) y, (float) maxZ).endVertex();
tessellator.draw();
buffer.pos(matrix4f, (float) minX, (float) y, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) y, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) y, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) y, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) maxX, (float) y, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) minX, (float) y, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) minX, (float) y, (float) maxZ).color(color[0], color[1], color[2], color[3]).endVertex();
buffer.pos(matrix4f, (float) minX, (float) y, (float) minZ).color(color[0], color[1], color[2], color[3]).endVertex();
}
}
}

View File

@ -160,7 +160,7 @@ public class PathingControlManager implements IPathingControlManager {
if (newGoal.isInGoal(current.getPath().getDest())) {
return false;
}
return !newGoal.toString().equals(current.getPath().getGoal().toString());
return !newGoal.equals(current.getPath().getGoal());
}
return false;
}

View File

@ -0,0 +1,8 @@
package baritone.utils.accessor;
public interface IBitArray {
long getMaxEntryValue();
int getBitsPerEntry();
}

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