mirror of https://github.com/cabaletta/baritone
fix invalid player move packet, and a bunch of things in world scanner
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d5c317b88b
commit
563028a5b3
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@ -36,6 +36,9 @@ public class Rotation {
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public Rotation(float yaw, float pitch) {
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this.yaw = yaw;
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this.pitch = pitch;
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if (Float.isInfinite(yaw) || Float.isNaN(yaw) || Float.isInfinite(pitch) || Float.isNaN(pitch)) {
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throw new IllegalStateException(yaw + " " + pitch);
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}
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}
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/**
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@ -29,6 +29,7 @@ import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import java.util.Optional;
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@ -180,6 +181,9 @@ public final class RotationUtils {
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IBlockState state = entity.world.getBlockState(pos);
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VoxelShape shape = state.getShape(entity.world, pos);
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if (shape.isEmpty()) {
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shape = VoxelShapes.fullCube();
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}
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for (Vec3d sideOffset : BLOCK_SIDE_MULTIPLIERS) {
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double xDiff = shape.getStart(EnumFacing.Axis.X) * sideOffset.x + shape.getEnd(EnumFacing.Axis.X) * (1 - sideOffset.x);
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double yDiff = shape.getStart(EnumFacing.Axis.Y) * sideOffset.y + shape.getEnd(EnumFacing.Axis.Y) * (1 - sideOffset.y);
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@ -21,7 +21,6 @@ import net.minecraft.block.BlockFire;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.shapes.VoxelShape;
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@ -46,9 +45,15 @@ public final class VecUtils {
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public static Vec3d calculateBlockCenter(World world, BlockPos pos) {
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IBlockState b = world.getBlockState(pos);
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VoxelShape shape = b.getCollisionShape(world, pos);
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if (shape.isEmpty()) {
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return getBlockPosCenter(pos);
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}
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double xDiff = (shape.getStart(EnumFacing.Axis.X) + shape.getEnd(EnumFacing.Axis.X)) / 2;
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double yDiff = (shape.getStart(EnumFacing.Axis.Y) + shape.getEnd(EnumFacing.Axis.Y)) / 2;
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double zDiff = (shape.getStart(EnumFacing.Axis.Z) + shape.getEnd(EnumFacing.Axis.Z)) / 2;
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if (Double.isNaN(xDiff) || Double.isNaN(yDiff) || Double.isNaN(zDiff)) {
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throw new IllegalStateException(b + " " + pos + " " + shape);
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}
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if (b.getBlock() instanceof BlockFire) {//look at bottom of fire when putting it out
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yDiff = 0;
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}
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@ -28,15 +28,15 @@ import net.minecraft.world.chunk.BlockStateContainer;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.ChunkSection;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import java.util.*;
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import java.util.stream.IntStream;
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public enum WorldScanner implements IWorldScanner {
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INSTANCE;
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private static final int[] DEFAULT_COORDINATE_ITERATION_ORDER = IntStream.range(0, 16).toArray();
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@Override
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public List<BlockPos> scanChunkRadius(IPlayerContext ctx, List<Block> blocks, int max, int yLevelThreshold, int maxSearchRadius) {
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if (blocks.contains(null)) {
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@ -53,6 +53,9 @@ public enum WorldScanner implements IWorldScanner {
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int playerChunkZ = ctx.playerFeet().getZ() >> 4;
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int playerY = ctx.playerFeet().getY();
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int playerYBlockStateContainerIndex = playerY >> 4;
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int[] coordinateIterationOrder = IntStream.range(0, 16).boxed().sorted(Comparator.comparingInt(y -> Math.abs(y - playerYBlockStateContainerIndex))).mapToInt(x -> x).toArray();
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int searchRadiusSq = 0;
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boolean foundWithinY = false;
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while (true) {
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@ -72,7 +75,9 @@ public enum WorldScanner implements IWorldScanner {
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continue;
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}
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allUnloaded = false;
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scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
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if (scanChunkInto(chunkX << 4, chunkZ << 4, chunk, blocks, res, max, yLevelThreshold, playerY, coordinateIterationOrder)) {
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foundWithinY = true;
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}
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}
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}
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if ((allUnloaded && foundChunks)
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@ -100,13 +105,15 @@ public enum WorldScanner implements IWorldScanner {
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}
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ArrayList<BlockPos> res = new ArrayList<>();
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scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY);
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scanChunkInto(pos.x << 4, pos.z << 4, chunk, blocks, res, max, yLevelThreshold, playerY, DEFAULT_COORDINATE_ITERATION_ORDER);
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return res;
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}
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public void scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY) {
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private boolean scanChunkInto(int chunkX, int chunkZ, Chunk chunk, List<Block> search, Collection<BlockPos> result, int max, int yLevelThreshold, int playerY, int[] coordinateIterationOrder) {
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ChunkSection[] chunkInternalStorageArray = chunk.getSections();
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for (int y0 = 0; y0 < 16; y0++) {
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boolean foundWithinY = false;
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for (int yIndex = 0; yIndex < 16; yIndex++) {
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int y0 = coordinateIterationOrder[yIndex];
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ChunkSection extendedblockstorage = chunkInternalStorageArray[y0];
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if (extendedblockstorage == null) {
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continue;
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@ -121,14 +128,22 @@ public enum WorldScanner implements IWorldScanner {
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IBlockState state = bsc.get(x, y, z);
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if (search.contains(state.getBlock())) {
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int yy = yReal | y;
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result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
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if (result.size() >= max && Math.abs(yy - playerY) < yLevelThreshold) {
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return;
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if (result.size() >= max) {
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if (Math.abs(yy - playerY) < yLevelThreshold) {
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foundWithinY = true;
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} else {
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if (foundWithinY) {
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// have found within Y in this chunk, so don't need to consider outside Y
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return true;
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}
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}
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}
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result.add(new BlockPos(chunkX | x, yy, chunkZ | z));
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}
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}
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}
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}
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}
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return foundWithinY;
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}
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}
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