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baritone/README.md

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# Baritone
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[![Build Status](https://travis-ci.com/cabaletta/baritone.svg?branch=master)](https://travis-ci.com/cabaletta/baritone)
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[![Release](https://img.shields.io/github/release/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/releases)
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[![License](https://img.shields.io/badge/license-LGPL--3.0-green.svg)](LICENSE)
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[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
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[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
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[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
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[![contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
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[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
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[![GitHub issues-closed](https://img.shields.io/github/issues-closed/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues?q=is%3Aissue+is%3Aclosed)
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[![Pull Requests](https://img.shields.io/github/issues-pr/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/pulls/)
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![Code size](https://img.shields.io/github/languages/code-size/cabaletta/baritone.svg)
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![GitHub repo size](https://img.shields.io/github/repo-size/cabaletta/baritone.svg)
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![](https://tokei.rs/b1/github/cabaletta/baritone?category=code)
![](https://tokei.rs/b1/github/cabaletta/baritone?category=files)
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[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
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[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
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[![Asuna integration](https://img.shields.io/badge/Asuna%20integration-builder%20branch-brightgreen.svg)](https://github.com/EmotionalLove/Asuna/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.0.0--hotfix--4-green.svg)](https://impactdevelopment.github.io/)
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[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-orange.svg)](https://github.com/zeroeightysix/KAMI/)
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[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-v1.0.0%3F%3F%20smh%20license%20violations-orange.svg)](https://wweclient.com/)
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[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
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[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax)
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A Minecraft pathfinder bot.
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Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
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This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
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the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
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Have committed at least once a day for the last 6 months =D 🦀
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1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
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Here are some links to help to get started:
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- [Features](FEATURES.md)
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- [Setup](SETUP.md)
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- [Installation](INSTALL.md)
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- [Javadocs](https://baritone.leijurv.com/)
- [Settings](https://baritone.leijurv.com/baritone/api/Settings.html#allowBreak)
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# Chat control
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- [Baritone chat control usage](USAGE.md)
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# API example
```
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BaritoneAPI.getSettings().allowSprint.value = true;
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BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;
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BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalXZ(10000, 20000));
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```
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# FAQ
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## Can I use Baritone as a library in my custom utility client?
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That's what it's for, sure! (As long as usage is in compliance with the LGPL 3 License)
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## How is it so fast?
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Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
## Why is it called Baritone?
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It's named for FitMC's deep sultry voice.