some forge info

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Leijurv 2019-02-04 21:23:19 -08:00
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@ -45,6 +45,10 @@ Here are some links to help to get started:
Quick start example: `thisway 1000` or `goal 70` to set the goal, `path` to actually start pathing. Also try `mine diamond_ore`. `cancel` to cancel.
Put a `#` in front so that if you make a typo it doesn't go into public chat (anything beginning with `#` isn't sent).
`.b` is also a valid prefix, but **only** in Impact.
# API example
```

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@ -1,5 +1,13 @@
# Setup
## Prebuilt
[Releases](https://github.com/cabaletta/baritone/releases)
Not always completely up to date with latest features.
The forge release (currently `baritone-forge-1.1.0.jar`) can simply be added as a Forge mod. However, it is not fully compatible with the latest version of Forge. `freeLook` was broken in Forge 14.23.4.2744. You should use Forge 14.23.4.2743 or **older** with Baritone. Newer versions of Forge "work", sort of, but Baritone's movement becomes unreliable and `freeLook` must be off.
## Build it yourself
- Clone or download Baritone
![Image](https://i.imgur.com/kbqBtoN.png)
@ -69,8 +77,9 @@ $ gradlew build
## Artifacts
Building Baritone will result in 3 artifacts created in the ``dist`` directory.
Building Baritone will result in 4 artifacts created in the ``dist`` directory.
- **Forge**: Forge mod
- **API**: Only the non-api packages are obfuscated. This should be used in environments where other mods would like to use Baritone's features.
- **Standalone**: Everything is obfuscated. This should be used in environments where there are no other mods present that would like to use Baritone's features.
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.