rename crystals option in wallhack, format classes code

This commit is contained in:
noil 2019-11-21 18:12:57 -05:00
parent cc93e8c1b5
commit cdc51afaf2
1 changed files with 3 additions and 3 deletions

View File

@ -60,7 +60,7 @@ public final class WallHackModule extends Module {
public final BooleanValue vehicles = new BooleanValue("Vehicles", new String[]{"Vehic", "Vehicle"}, true);
public final BooleanValue local = new BooleanValue("Local", new String[]{"Self"}, true);
public final BooleanValue items = new BooleanValue("Items", new String[]{"Item"}, true);
public final BooleanValue crystals = new BooleanValue("End Crystals", new String[]{"crystal", "crystals", "endcrystal", "endcrystals"}, true);
public final BooleanValue crystals = new BooleanValue("Crystals", new String[]{"crystal", "crystals", "endcrystal", "endcrystals"}, true);
public final BooleanValue footsteps = new BooleanValue("FootSteps", new String[]{"FootStep", "Steps"}, false);
public final BooleanValue armorStand = new BooleanValue("ArmorStands", new String[]{"ArmorStand", "ArmourStand", "ArmourStands", "ArmStand"}, true);
@ -472,8 +472,8 @@ public final class WallHackModule extends Module {
if (entity instanceof EntityItem) {
ret = 0xFF00FFAA;
}
if (entity instanceof EntityEnderCrystal){
ret =0xFFCD00CD;
if (entity instanceof EntityEnderCrystal) {
ret = 0xFFCD00CD;
}
if (entity instanceof EntityPlayer) {
ret = 0xFFFF4444;